Seiten mit den meisten Links

Wechseln zu: Navigation, Suche

Unten werden bis zu 500 Ergebnisse im Bereich 251 bis 750 angezeigt.

Zeige (vorherige 500 | nächste 500) (20 | 50 | 100 | 250 | 500)

  1. Henrik Hautop Lund‏‎ (4 Links)
  2. Francisco Fernández De Vega‏‎ (4 Links)
  3. Using DNA to generate 3D organic art forms‏‎ (4 Links)
  4. Nils Svangard‏‎ (4 Links)
  5. Chao Liu‏‎ (4 Links)
  6. Nuno A. C. Henriques‏‎ (4 Links)
  7. Daniel Ashlock‏‎ (4 Links)
  8. Christian Anthony Go‏‎ (4 Links)
  9. Maciej Troc‏‎ (4 Links)
  10. Visual deformation by swarm – a technique for virtual liquidization of objects + Visual Liquidizer or Virtual Merge‏‎ (4 Links)
  11. Robot Paintings Evolved Using Simulated Robots‏‎ (4 Links)
  12. Martin Perris‏‎ (4 Links)
  13. Aesthetic Classification and Sorting Based on Image Compression‏‎ (4 Links)
  14. Computational Aesthetics 2007‏‎ (4 Links)
  15. Duncan F. Gillies‏‎ (4 Links)
  16. The Problem with Evolutionary Art Is‏‎ (4 Links)
  17. Mitchell Whitelaw‏‎ (4 Links)
  18. GenoTyp, an experiment about genetic typography‏‎ (4 Links)
  19. Jae C. Oh‏‎ (4 Links)
  20. Stayko Chalakov‏‎ (4 Links)
  21. Jingyuan Hu‏‎ (4 Links)
  22. Joyce Wong‏‎ (4 Links)
  23. Toward Greater Artistic Control for Interactive Evolution of Images and Animation‏‎ (4 Links)
  24. Bill Bigge‏‎ (4 Links)
  25. Leonardo Trujillo‏‎ (4 Links)
  26. Nuno Correia‏‎ (4 Links)
  27. Dave Murray-Rust‏‎ (4 Links)
  28. Rocio von Jungenfeld‏‎ (4 Links)
  29. Yago Saez‏‎ (4 Links)
  30. Comparing Aesthetic Measures for Evolutionary Art‏‎ (4 Links)
  31. Adriano Vinhas‏‎ (4 Links)
  32. Michel Gonçalves‏‎ (4 Links)
  33. Alejandro Pazos‏‎ (4 Links)
  34. Pedro Isasi‏‎ (4 Links)
  35. The design of high-level features for photo quality assessment‏‎ (4 Links)
  36. Exploring the Effect of Color Palette in Painterly Rendered Character Sequences‏‎ (4 Links)
  37. A. K. Qin‏‎ (4 Links)
  38. Computers and Creativity‏‎ (4 Links)
  39. Jinhong Zhang‏‎ (4 Links)
  40. Kelly Moylan‏‎ (4 Links)
  41. Tristan Basa‏‎ (4 Links)
  42. Carlos Cotta‏‎ (4 Links)
  43. Vignesh Kaushik‏‎ (4 Links)
  44. Charlie D. Frowd‏‎ (4 Links)
  45. Luigi Pagliarini‏‎ (4 Links)
  46. Achim Menges‏‎ (4 Links)
  47. Designing Metrics for the Purpose of Aesthetically Evaluating‏‎ (4 Links)
  48. Mathematical building blocks for evolving expressions‏‎ (4 Links)
  49. Aesthetic Evolution of L-Systems Revisited‏‎ (4 Links)
  50. Computational Aesthetics 2009‏‎ (4 Links)
  51. Miguel Frade‏‎ (4 Links)
  52. Evotype: Evolutionary Type Design‏‎ (4 Links)
  53. Eirini Vouliouri‏‎ (4 Links)
  54. Finding Image Features Associated with High Aesthetic Value by Machine Learning‏‎ (4 Links)
  55. Juan Julián Merelo Guervós‏‎ (4 Links)
  56. Towards the Development of Artificial Art Critics‏‎ (4 Links)
  57. A Palette-Driven Approach to Image Color Transfer‏‎ (4 Links)
  58. Luz Castro‏‎ (4 Links)
  59. Adaptive Critics for Evolutionary Artists‏‎ (4 Links)
  60. Distance-based relevance feedback using a hybrid interactive genetic algorithm for image retrieval‏‎ (4 Links)
  61. Michael Cook‏‎ (4 Links)
  62. Computational Aesthetics 2010‏‎ (4 Links)
  63. Patrick Janssen‏‎ (4 Links)
  64. Edward Zajec‏‎ (4 Links)
  65. Pedro Torres‏‎ (4 Links)
  66. Peter van der Putten‏‎ (4 Links)
  67. Janis Jefferies‏‎ (4 Links)
  68. Feature Selection and Novelty in Computational Aesthetics‏‎ (4 Links)
  69. Erwin Driessens‏‎ (4 Links)
  70. NEvAr – the assessment of an evolutionary art tool‏‎ (4 Links)
  71. Espen Gangvik‏‎ (4 Links)
  72. Tom De Smedt‏‎ (4 Links)
  73. Evaluation of Creative Aesthetics‏‎ (4 Links)
  74. Flocks, herds, schools. A distributed behavioural model‏‎ (4 Links)
  75. Daryl D'Souza‏‎ (4 Links)
  76. Luís Correia‏‎ (4 Links)
  77. Colin Johnson‏‎ (4 Links)
  78. Maria Verstappen‏‎ (4 Links)
  79. Wim van Eck‏‎ (4 Links)
  80. The Electric Sheep Screen-Saver: A Case Study in Aesthetic Evolution‏‎ (4 Links)
  81. Distinctive Parameters of Expressive Motion‏‎ (3 Links)
  82. Computational Aesthetics 2011‏‎ (3 Links)
  83. Morphable guidelines for the human head‏‎ (3 Links)
  84. Enhancing Perceived Depth in Images Via Artistic Matting‏‎ (3 Links)
  85. Fast Techniques for Mosaic Rendering‏‎ (3 Links)
  86. Computing aesthetics‏‎ (3 Links)
  87. Tieta Putri‏‎ (3 Links)
  88. An Interface for Fitness Function Design‏‎ (3 Links)
  89. Feature selection based-on genetic algorithm for image annotation‏‎ (3 Links)
  90. Stipple Placement using Distance in a Weighted Graph‏‎ (3 Links)
  91. Tilings of Sequences of Co-evolved Images‏‎ (3 Links)
  92. Fitness functions for ant colony paintings‏‎ (3 Links)
  93. Procedural Generation of Surface Detail for Science Fiction Spaceships‏‎ (3 Links)
  94. Animating Persian Floral Patterns‏‎ (3 Links)
  95. Foundations of Generative Art Systems - a hybrid survey and studio class for graduate students‏‎ (3 Links)
  96. Evolution and Collective Intelligence of the Electric Sheep‏‎ (3 Links)
  97. A SHAPE GRAMMAR MODEL TO GENERATE ISLAMIC GEOMETRIC PATTERN‏‎ (3 Links)
  98. Rajat Sodhi‏‎ (3 Links)
  99. I. Booij‏‎ (3 Links)
  100. Evolutionary Image Synthesis Using a Model of Aesthetics‏‎ (3 Links)
  101. Evolutionary Search for the Artistic Rendering of Photographs‏‎ (3 Links)
  102. Daryl D’Souza‏‎ (3 Links)
  103. Luís Pereira‏‎ (3 Links)
  104. Generation and evaluation of artworks‏‎ (3 Links)
  105. Image retrieval based on multi-feature similarity score fusion using genetic algorithm‏‎ (3 Links)
  106. Evolutionary pointillist modules: evolving assemblages of 3D objects‏‎ (3 Links)
  107. SBArt4 as Automatic Art and Live Performance Tool‏‎ (3 Links)
  108. Manipulating artificial ecosystems‏‎ (3 Links)
  109. Design by Evolution: Advances in Evolutionary Design‏‎ (3 Links)
  110. Color Style Transfer Techniques using Hue, Lightness and Saturation Histogram Matching‏‎ (3 Links)
  111. Inference and Design in Kuba and Zillij Art with Shape Grammars‏‎ (3 Links)
  112. Mats G. Nordahl‏‎ (3 Links)
  113. Aesthetic 3D Model Evolution‏‎ (3 Links)
  114. Aesthetic Measures for Evolutionary Vase Design‏‎ (3 Links)
  115. Evolving the shape of things to come: A comparison of direct manipulation and interactive evolutionary design‏‎ (3 Links)
  116. Computational Color Harmony based on Coloroid System‏‎ (3 Links)
  117. Simulating artist and critic dynamics - an agent-based application of an evolutionary art system‏‎ (3 Links)
  118. Elementary Social Interactions and Their Effects on Creativity: A Computational Simulation‏‎ (3 Links)
  119. Perceptual and Computational Categories in Art‏‎ (3 Links)
  120. Fast Visualisation and Interactive Design of Deterministic Fractals‏‎ (3 Links)
  121. Mutator: a subjective human interface for evolution of computer sculptures‏‎ (3 Links)
  122. Feature selection based on genetic algorithm for CBIR‏‎ (3 Links)
  123. Constructing Conceptual Spaces for Novel Associations‏‎ (3 Links)
  124. Julian Togelius‏‎ (3 Links)
  125. Probabilistic Decision Making for Interactive Evolution with Sensitivity Analysis‏‎ (3 Links)
  126. André Dias‏‎ (3 Links)
  127. Procedural Shading for Architecture: Adoption, Fabrication, and Implications‏‎ (3 Links)
  128. Ramakrishnan Mukundan‏‎ (3 Links)
  129. Brush Stroke Ordering Techniques for Painterly Rendering‏‎ (3 Links)
  130. New Methods to Project Panoramas for Practical and Aesthetic Purposes‏‎ (3 Links)
  131. Artificial Immune System Based Art‏‎ (3 Links)
  132. Curvature-Controlled Aesthetic Curves Using Magnetic Fields‏‎ (3 Links)
  133. Leticia Cherchiglia‏‎ (3 Links)
  134. A generative remixing of music tracks based on an interactive swarm‏‎ (3 Links)
  135. Artistic Canvases for Gestural and Non-linear Typography‏‎ (3 Links)
  136. Image retrieval using heuristic approach and genetic algorithm‏‎ (3 Links)
  137. What is Complexism? Generative Art and the Cultures of Science and the Humanities‏‎ (3 Links)
  138. In the Eye of the Beholder - Perception of Indeterminate Art‏‎ (3 Links)
  139. Adaptive image retrieval through the use of a genetic algorithm‏‎ (3 Links)
  140. Selective Extraction of Point Sets from Photographs as Starting Events of Generative-Art Line Drawings‏‎ (3 Links)
  141. Genetic-based approaches in ranking function discovery and optimization in information retrieval – a framework‏‎ (3 Links)
  142. Genetic Paint: A Search for Salient Paintings‏‎ (3 Links)
  143. Aesthetic Placement of Points Using Generalized Lloyd Relaxation‏‎ (3 Links)
  144. Balancing Act: Variation and Utility in Evolutionary Art‏‎ (3 Links)
  145. Computational Aesthetics 2013‏‎ (3 Links)
  146. Aesthetics, Art, Evolution‏‎ (3 Links)
  147. Aidan Breen‏‎ (3 Links)
  148. The aMotion Toolkit: Painting with Affective Motion Textures‏‎ (3 Links)
  149. Mohamed Slimane‏‎ (3 Links)
  150. Computational aesthetics based on gaze patterns‏‎ (3 Links)
  151. Expressions, Assemblages and Grammars‏‎ (3 Links)
  152. Jerome Sheahan‏‎ (3 Links)
  153. An Image Retrieval Method Based on a Genetic Algorithm‏‎ (3 Links)
  154. Feedback-guided Stroke Placement for a Painting Machine‏‎ (3 Links)
  155. Studying aesthetics in photographic images using a computational approach‏‎ (3 Links)
  156. Toward Auvers Period: Evolution of van Gogh's Style‏‎ (3 Links)
  157. Power to the critics — A framework for the development of artificial art critics‏‎ (3 Links)
  158. Suggestive Hatching‏‎ (3 Links)
  159. Andy Song‏‎ (3 Links)
  160. Contrast Brushes: Interactive Image Enhancement by Direct Manipulation‏‎ (3 Links)
  161. Procedural Texture Evolution Using Multiobjective Optimization‏‎ (3 Links)
  162. Anna Ursyn‏‎ (3 Links)
  163. Random Discrete Colour Sampling‏‎ (3 Links)
  164. Nicolas Monmarche‏‎ (3 Links)
  165. A Visual Language for Darwin‏‎ (3 Links)
  166. A comprehensive survey of fitness approximation in evolutionary computation‏‎ (3 Links)
  167. Evolutionary L-systems‏‎ (3 Links)
  168. Regularity and Randomness in Bridget Riley's early Op Art‏‎ (3 Links)
  169. Cycles - Blending Natural and Artificial Properties in a Generative Artwork‏‎ (3 Links)
  170. Changjun Hu‏‎ (3 Links)
  171. A novel evolutionary approach for optimizing content-based image indexing algorithms‏‎ (3 Links)
  172. On Nonlinear Perspectives in Science, Art and Nature‏‎ (3 Links)
  173. Manuel Muehlbauer‏‎ (3 Links)
  174. What is Emergence? Generative Murals as Experiments in the Philosophy of Complexity‏‎ (3 Links)
  175. Sam D. Verkoelen‏‎ (3 Links)
  176. Generative Art after Computers + artwork: TSP Analytics: solver‏‎ (3 Links)
  177. Inadvertent - Ars Accidentalis‏‎ (3 Links)
  178. Determining an Aesthetic Inscribed Curve‏‎ (3 Links)
  179. Sebastian Hølt Bak‏‎ (3 Links)
  180. Adding Lighting and Viewing Effects to Digital Images‏‎ (3 Links)
  181. Zbigniew Michalewicz‏‎ (3 Links)
  182. Aesthetic Appraisal of Art - from Eye Movements to Computers‏‎ (3 Links)
  183. Composite Digital Mosaics using Duotone Tiles‏‎ (3 Links)
  184. Interactive Evolution of Equations for Procedural Models‏‎ (3 Links)
  185. Aesthetic Video Filter Evolution in an Interactive Real-Time Framework‏‎ (3 Links)
  186. Benford's Law for Natural and Synthetic Images‏‎ (3 Links)
  187. Partially interactive evolutionary artists‏‎ (3 Links)
  188. Miri Weiss Cohen‏‎ (3 Links)
  189. Interpretation-driven Visual Association‏‎ (3 Links)
  190. Computational Game Creativity‏‎ (3 Links)
  191. The void series – generative art using regulatory genes‏‎ (3 Links)
  192. Jim Smith‏‎ (3 Links)
  193. Josh Bongard‏‎ (3 Links)
  194. Supervised Genetic Search for Parameter Selection in Painterly Rendering‏‎ (3 Links)
  195. Towards automated artificial evolution for computer-generated images‏‎ (3 Links)
  196. How Did Humans Become So Creative? A Computational Approach‏‎ (3 Links)
  197. A Shape Grammar Study: Form Generation with Geometric Islamic Patterns‏‎ (3 Links)
  198. Swarms on Stage – Swarm Simulations for Dance Performance‏‎ (3 Links)
  199. Learning about Shadows from Artists‏‎ (3 Links)
  200. ArtiE-Fract: The Artist’s Viewpoint‏‎ (3 Links)
  201. Symmetry Hybrids‏‎ (3 Links)
  202. Using complexity estimates in aesthetic image classification‏‎ (3 Links)
  203. Life's What You Make: Niche Construction and Evolutionary Art‏‎ (3 Links)
  204. Vic Ciesielksi‏‎ (3 Links)
  205. Catarina Maçãs‏‎ (3 Links)
  206. Non-stop Evolutionary Art You are Embedded in‏‎ (3 Links)
  207. Revising the evolutionary computation abstraction: minimal criteria novelty search‏‎ (3 Links)
  208. Generating Knitting Patterns from a Sketch: a CSP Approach‏‎ (3 Links)
  209. Malik Nairat‏‎ (3 Links)
  210. Co-evolutionary Methods in Evolutionary Art‏‎ (3 Links)
  211. Abstract Art from a Model for Cellular Morphogenesis‏‎ (3 Links)
  212. Improving Scans of Black and White photographs by Recovering the Print Maker's Artistic Intent‏‎ (3 Links)
  213. The Digital Clockwork Muse: A Computational Model of Aesthetic Evolution‏‎ (3 Links)
  214. Combining Structural Analysis and Multi-Objective Criteria for Evolutionary Architectural Design‏‎ (3 Links)
  215. Mauro Castelli‏‎ (3 Links)
  216. Composite diffusion limited aggregation paintings‏‎ (3 Links)
  217. Double Meandering Algorithm‏‎ (3 Links)
  218. Evolving images for entertainment‏‎ (3 Links)
  219. Simple Art as Abstractions of Photographs‏‎ (3 Links)
  220. Software zur Evolutionären Kunst‏‎ (3 Links)
  221. An Efficient Perception-based Adaptive Color to Gray Transformation‏‎ (3 Links)
  222. Philip Cardiff‏‎ (3 Links)
  223. Straight away on Curved Spaces‏‎ (3 Links)
  224. Flattening the Viewable Sphere‏‎ (3 Links)
  225. Aneta Neumann‏‎ (3 Links)
  226. Form Follows Function: Aesthetic Interactive Labels‏‎ (3 Links)
  227. How Self-Similar are Artworks at Different Levels of Spatial Resolution?‏‎ (3 Links)
  228. Nazanin Alsadat Tabatabaei Anaraki‏‎ (3 Links)
  229. R. Nabuurs‏‎ (3 Links)
  230. Francisco Fernández de Vega‏‎ (3 Links)
  231. New directions for evolving expressions‏‎ (3 Links)
  232. Nina Rask‏‎ (3 Links)
  233. Using genetic algorithm to improve information retrieval systems‏‎ (3 Links)
  234. Synthesis of sound effects for generative animation‏‎ (3 Links)
  235. Viewpoint Quality: Measures and Applications‏‎ (3 Links)
  236. Luigi C. Barone‏‎ (3 Links)
  237. Generating Op Art Lines‏‎ (3 Links)
  238. Watercolor Illustrations of CAD Data‏‎ (3 Links)
  239. Automated Daily Production of Evolutionary Audio Visual Art — An Experimental Practice‏‎ (3 Links)
  240. Abstract Overlays using a Transport Network Model‏‎ (3 Links)
  241. On the development of evolutionary artificial artists‏‎ (3 Links)
  242. Accurate and Discernible Photocollages‏‎ (3 Links)
  243. Color dependent computational aesthetics for evolving expressions‏‎ (3 Links)
  244. Generative Art and Evolutionary Refinement‏‎ (3 Links)
  245. Adaptation of an Autonomous Creative Evolutionary System for Real-World Design Application Based on Creative Cognition‏‎ (3 Links)
  246. The Evolution of Artistic Filters‏‎ (3 Links)
  247. Complexism and the Role of Evolutionary Art‏‎ (3 Links)
  248. Composition Principles for Quality Depiction and Aesthetics‏‎ (3 Links)
  249. Aesthetic evolutionary design with data flow networks‏‎ (3 Links)
  250. Pannini: A New Projection for Rendering Wide Angle Perspective Images‏‎ (3 Links)
  251. Duotone Surfaces‏‎ (3 Links)
  252. Aesthetics in Covariant Image Reconstruction‏‎ (3 Links)
  253. Georgios N. Yannakakis‏‎ (3 Links)
  254. Global Contrast Factor - a New Approach to Image Contrast‏‎ (3 Links)
  255. Thesis: Accurate and Discernible Photocollages‏‎ (3 Links)
  256. Philip F. Hingston‏‎ (3 Links)
  257. An Indirect Fitness Scheme for Automated Evolution of Aesthetic Images‏‎ (3 Links)
  258. Stigmmetry Prints from Patterns of Circles‏‎ (3 Links)
  259. Flocking Messengers‏‎ (3 Links)
  260. Bradley Alexander‏‎ (3 Links)
  261. Promoting creative design in interactive evolutionary computation‏‎ (3 Links)
  262. Ant Paintings Based on the Seed Foraging Behavior of P. barbatus‏‎ (3 Links)
  263. A Painterly Rendering Based on Stroke Profile and Database‏‎ (3 Links)
  264. Kyrre Glette‏‎ (3 Links)
  265. Evolution of Architectural Floor Plans‏‎ (3 Links)
  266. Frank Neumann‏‎ (3 Links)
  267. Identity SA – an Interactive Swarm-based Animation with a Deformed Reflection‏‎ (3 Links)
  268. Leonardo Vanneschi‏‎ (3 Links)
  269. Recursive Scene Graphs for Art and Design‏‎ (3 Links)
  270. Evolutionary Methods for Ant Colony Paintings‏‎ (3 Links)
  271. GA2: a Programming Environment for Abstract Generative Fine Art‏‎ (3 Links)
  272. Nuno Duarte‏‎ (3 Links)
  273. Richard Watson‏‎ (3 Links)
  274. Christoph Klemmt‏‎ (3 Links)
  275. Images from Self-Occlusion‏‎ (3 Links)
  276. The Aesthetics of the Underworld‏‎ (3 Links)
  277. Implicit fitness functions for evolving a drawing robot‏‎ (3 Links)
  278. Colm O’Riordan‏‎ (3 Links)
  279. Adapting models of visual aesthetics for personalized content creation‏‎ (3 Links)
  280. Informational Dialogue with Van Gogh's Paintings‏‎ (3 Links)
  281. Complexity, Neuroaesthetics, and Computational Aesthetic Evaluation‏‎ (3 Links)
  282. Sentient sketchbook: computer-aided game level authoring‏‎ (3 Links)
  283. Interactive Modeling of Muqarnas‏‎ (3 Links)
  284. The Mutation and growth of Art by Computers‏‎ (3 Links)
  285. Patch-Based Geometric Texture Synthesis‏‎ (3 Links)
  286. Edward Davies‏‎ (3 Links)
  287. Alessandro Re‏‎ (3 Links)
  288. Sketch Based Construction and Rendering of Implicit Models‏‎ (3 Links)
  289. Pedro Martins‏‎ (3 Links)
  290. Movie Posters from Video by Example‏‎ (3 Links)
  291. Extracting the Essence from Sets of Images‏‎ (3 Links)
  292. Enhancements to constrained novelty search: two-population novelty search for generating game content‏‎ (3 Links)
  293. Jane Burry‏‎ (3 Links)
  294. Thomas Mitchell‏‎ (3 Links)
  295. A Breeding Tool for Abstract Animations and Its Applications‏‎ (3 Links)
  296. Computers and Creativity: The Road Ahead‏‎ (3 Links)
  297. An Information-Theoretic Framework for Image Complexity‏‎ (3 Links)
  298. NEvAr – System Overview‏‎ (3 Links)
  299. Evaluating Visual Aesthetics in Photographic Portraiture‏‎ (3 Links)
  300. Flocking Orchestra – to play a type of generative music by interaction between human and flocking agents‏‎ (3 Links)
  301. Truth to Process – Evolutionary Art and the Aesthetics of Dynamism‏‎ (3 Links)
  302. Ant Paintings using a Multiple Pheromone Model‏‎ (3 Links)
  303. Rachel Costa‏‎ (3 Links)
  304. Learning How to Reinterpret Creative Problems‏‎ (3 Links)
  305. Ranking evaluation functions to improve genetic feature selection in content-based image retrieval of mammograms‏‎ (3 Links)
  306. Building The Plotter - an Aesthetic Exploration with Drawing Robots‏‎ (3 Links)
  307. Line Drawings vs. Curvature Shading: Scientific Illustration of Range Scanned Artefacts‏‎ (3 Links)
  308. Relevance feedback based on genetic programming for image retrieval‏‎ (3 Links)
  309. Celtic Knots Colorization based on Color Harmony Principles‏‎ (3 Links)
  310. Virtual Photograph Based Saliency Analysis of High Dynamic Range Images‏‎ (3 Links)
  311. Nuno Lourenço‏‎ (3 Links)
  312. On Evolutionary Computer-Generated Art‏‎ (3 Links)
  313. David Glowacki‏‎ (3 Links)
  314. Magnetism and Minimal Surfaces - a Different Tool for Surface Design‏‎ (3 Links)
  315. On the Origins of the Term "Computational Aesthetics"‏‎ (3 Links)
  316. Evolved Ricochet Compositions‏‎ (3 Links)
  317. ColourVis: Exploring Colour Usage in Paintings Over Time‏‎ (3 Links)
  318. Generative Kunst‏‎ (3 Links)
  319. Yasser S. Arenas Rebolledo‏‎ (3 Links)
  320. Comparing the Readability of Graph Layouts using Eyetracking and Task-oriented Analysis‏‎ (3 Links)
  321. Evolving Pop Art Using Scalable Vector Graphics‏‎ (3 Links)
  322. Zipf’s law, music classification and aesthetics‏‎ (3 Links)
  323. DrawCompileEvolve: Sparking Interactive Evolutionary Art with Human Creations‏‎ (3 Links)
  324. Serial Polar Transformation Motifs Revisited‏‎ (3 Links)
  325. Aesthetics of Hand-Drawn vs. Computer-Generated Stippling‏‎ (3 Links)
  326. Genr8: Architects’ Experience with an Emergent Design Tool‏‎ (3 Links)
  327. Sketches by Paul the Robot‏‎ (3 Links)
  328. Isabelle Mahnich‏‎ (3 Links)
  329. Multilevel Computational Creativity‏‎ (3 Links)
  330. Computer Generated Stereoscopic Artwork‏‎ (3 Links)
  331. Graph-based evolutionary art‏‎ (3 Links)
  332. Thoughts on Computational Creativity Position‏‎ (3 Links)
  333. Phillip Tew‏‎ (3 Links)
  334. Eons of genetically evolved algorithmic images‏‎ (3 Links)
  335. A Case Study from the Point of View of Aesthetics: A Dialogue Between an Artist and a Computer Scientist‏‎ (3 Links)
  336. Guest editors’ introduction, Special Issue: Mathematical Models used in Aesthetic Evaluation‏‎ (3 Links)
  337. Pictorial Analysis of Line-drawings‏‎ (3 Links)
  338. Andrew Bishop‏‎ (3 Links)
  339. Hankin’s ‘Polygons in Contact’ Grid Method for Recreating a Decagonal Star Polygon Design‏‎ (3 Links)
  340. A Local Search Interface for Interactive Evolutionary Architectural Design‏‎ (3 Links)
  341. Kenneth O. Stanley‏‎ (3 Links)
  342. Breaking the Pixel Barrier‏‎ (3 Links)
  343. Rapid: Rating pictorial aesthetics using deep learning‏‎ (3 Links)
  344. Realtime Aesthetic Image Retargeting‏‎ (3 Links)
  345. Customizing Aesthetics in Shared Immersive Virtual Environments‏‎ (3 Links)
  346. Artificial life or surreal art?‏‎ (3 Links)
  347. Image Statistics for Clustering Paintings According to their Visual Appearance‏‎ (3 Links)
  348. Target Curves for Pick-up, Carry, and Drop Mobile Automata‏‎ (3 Links)
  349. DUOTONE SURFACES: DIVISION OF A CLOSED SURFACE INTO EXACTLY TWO REGIONS‏‎ (3 Links)
  350. On Generating Dot Paintings in the Style of Howard Arkley‏‎ (3 Links)
  351. Abandoning objectives: Evolution through the search for novelty alone‏‎ (3 Links)
  352. Evolved diffusion limited aggregation compositions‏‎ (3 Links)
  353. What is generative art? complexity theory as a context for art theory‏‎ (3 Links)
  354. Color Search and Replace‏‎ (3 Links)
  355. On understanding the search problem for image spaces‏‎ (3 Links)
  356. Evolving Human Faces‏‎ (2 Links)
  357. Mathematische Kunst‏‎ (2 Links)
  358. Innovation engines: automated creativity and improved stochastic optimization via deep learning‏‎ (2 Links)
  359. The Evolution of Style and Gigantism in New Media Art‏‎ (2 Links)
  360. Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity‏‎ (2 Links)
  361. Measuring complexity using information fluctuation‏‎ (2 Links)
  362. Zufallsprozess‏‎ (2 Links)
  363. Autonomously Communicating Conceptual Knowledge Through Visual Art‏‎ (2 Links)
  364. Complexity of two-dimensional patterns‏‎ (2 Links)
  365. Interactive EC-based Signal Processing‏‎ (2 Links)
  366. P6m Reference Implementation‏‎ (2 Links)
  367. Evolving ambiguous images‏‎ (2 Links)
  368. Mere Generation: Essential Barometer or Dated Concept?‏‎ (2 Links)
  369. Semantics and aesthetics inference for image search: statistical learning approaches‏‎ (2 Links)
  370. Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users‏‎ (2 Links)
  371. Aesthetic geometry evolution in a generic interactive evolutionary design framework‏‎ (2 Links)
  372. Evolving expressions and art by choice‏‎ (2 Links)
  373. Drawing Characteristics for Reproducing Traditional Hand-Made Stippling‏‎ (2 Links)
  374. Seven Catchy Phrases for Computational Creativity Research‏‎ (2 Links)
  375. Being Kasimir Malevich‏‎ (2 Links)
  376. Interactive evolution for industrial design‏‎ (2 Links)
  377. The Painting Fool Teaching Interface‏‎ (2 Links)
  378. EMO-based Architectural Room Floor Planning‏‎ (2 Links)
  379. Shot by Both Sides: Art-Science And The War Between Science And The Humanities‏‎ (2 Links)
  380. Computational Artistic Creativity and its Evaluation‏‎ (2 Links)
  381. Against Individual Creativity‏‎ (2 Links)
  382. Simulating Morphogenesis‏‎ (2 Links)
  383. Exploration and exploitation in evolutionary algorithms: a survey‏‎ (2 Links)
  384. Electric Sheep‏‎ (2 Links)
  385. Modular Line-Based Halftoning via Recursive Division‏‎ (2 Links)
  386. Skirt Image Retrieval based on Sketches‏‎ (2 Links)
  387. Computational Creativity through a Gap‏‎ (2 Links)
  388. Embodied creativity‏‎ (2 Links)
  389. Giving Colour to Images‏‎ (2 Links)
  390. Investigating Face Space‏‎ (2 Links)
  391. Exploring the effect of direction on vector-based fractals‏‎ (2 Links)
  392. Empathic painting: Interactive stylization using observed emotional state‏‎ (2 Links)
  393. Ishihama Yoshiaki‏‎ (2 Links)
  394. An Evolutionary Approach to Automatic Video Editing‏‎ (2 Links)
  395. Face, Portrait, Mask - the Virtuality of the Synthetic Face‏‎ (2 Links)
  396. Multiobjective Satisfaction within an Interactive Evolutionary Design Environment‏‎ (2 Links)
  397. ANGELINA – Coevolution in Automated Game Design‏‎ (2 Links)
  398. Computer Graphics and Geometric Ornamental Design‏‎ (2 Links)
  399. Graph Grammars as a Representation for Interactive Evolutionary 3D Design‏‎ (2 Links)
  400. Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms‏‎ (2 Links)
  401. A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues‏‎ (2 Links)
  402. A Discussion on Serendipity in Creative Systems‏‎ (2 Links)
  403. Constrained novelty search: a study on game content generation‏‎ (2 Links)
  404. An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features‏‎ (2 Links)
  405. Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation‏‎ (2 Links)
  406. Towards Knowledge-Oriented Creativity Support in Game Design‏‎ (2 Links)
  407. Preference Models for Creative Artifacts and Systems‏‎ (2 Links)
  408. Andrew Rowbottom‏‎ (2 Links)
  409. Biological Content Generation: Evolving Game Terrains Through Living Organisms‏‎ (2 Links)
  410. Flowsnake Earth‏‎ (2 Links)
  411. Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture‏‎ (2 Links)
  412. A New Kind of Art: The Robotic Action Painter‏‎ (2 Links)
  413. Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System‏‎ (2 Links)
  414. Natural Color Symmetry‏‎ (2 Links)
  415. Creating Personalized Jigsaw Puzzles‏‎ (2 Links)
  416. Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design‏‎ (2 Links)
  417. New Kinds of Fractal Patterns‏‎ (2 Links)
  418. A Survey and Empirical Comparison of Object Ranking Methods‏‎ (2 Links)
  419. Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge‏‎ (2 Links)
  420. Creative Search Trajectories and their Implications‏‎ (2 Links)
  421. Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets‏‎ (2 Links)
  422. User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC‏‎ (2 Links)
  423. Niche Constructing Drawing Robots‏‎ (2 Links)
  424. Evolutionary Design by Computers‏‎ (2 Links)
  425. Learning representations for creative design using evolution‏‎ (2 Links)
  426. Artificial Drawing + Unity‏‎ (2 Links)
  427. Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design‏‎ (2 Links)
  428. Curious agents and situated design evaluations‏‎ (2 Links)
  429. Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences‏‎ (2 Links)
  430. Variation‏‎ (2 Links)
  431. A generative design system based on evolutionary and mathematical functions‏‎ (2 Links)
  432. Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science‏‎ (2 Links)
  433. Image Stylization by Oil Paint Filtering using Color Palettes‏‎ (2 Links)
  434. Tatsu Unemi‏‎ (2 Links)
  435. Novelty-Seeking Multi-Agent System‏‎ (2 Links)
  436. Virtual Photography Using Multi-Objective Particle Swarm Optimization TR‏‎ (2 Links)
  437. Reproduktion‏‎ (2 Links)
  438. Generating Apt Metaphor Ideas for Pictorial Advertising‏‎ (2 Links)
  439. Evolutionary exploration of Complex Fractals‏‎ (2 Links)
  440. A survey of content-based image retrieval with high-level semantics‏‎ (2 Links)
  441. Authorial Subjective Evaluation of Non-Photorealistic Images‏‎ (2 Links)
  442. Co-Regularized Least-Squares for Label Ranking‏‎ (2 Links)
  443. On simulating drawing robots with straight line motion but curvilinear pen paths‏‎ (2 Links)
  444. Evolutionäre Musik‏‎ (2 Links)
  445. Automated Shape Design by Grammatical Evolution‏‎ (2 Links)
  446. Collaborative Filtering of Color Aesthetics‏‎ (2 Links)
  447. Improbable Creativity‏‎ (2 Links)
  448. The Art of Self-Assembly: the Self-Assemby of Art‏‎ (2 Links)
  449. On the Role of Metaphor in Creative Cognition‏‎ (2 Links)
  450. Accelerating evolution by direct manipulation for interactive fashion design‏‎ (2 Links)
  451. Evolved look-up tables for simulated DNA controlled robots‏‎ (2 Links)
  452. What makes patterns interesting in knowledge discovery systems‏‎ (2 Links)
  453. Automatic Evolution of Conceptual Building Architectures TR‏‎ (2 Links)
  454. Generative Art Geometry. Logical interpretations for Generative Algorithms‏‎ (2 Links)
  455. The Creative Mind: Myths and Mechanisms Dagstuhl‏‎ (2 Links)
  456. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR‏‎ (2 Links)
  457. Generative Modelling with Timed L-Systems‏‎ (2 Links)
  458. Adaptive game level creation through rank-based interactive evolution‏‎ (2 Links)
  459. Digital Face Beautification‏‎ (2 Links)
  460. Generic Evolutionary Design‏‎ (2 Links)
  461. The Evolving Role of the Artist‏‎ (2 Links)
  462. Ästhetik‏‎ (2 Links)
  463. Autonomously Creating Quality Images‏‎ (2 Links)
  464. Interactive Evolution for Designing Motion Variants‏‎ (2 Links)
  465. Evolving an Aircraft Using a Parametric Design System‏‎ (2 Links)
  466. Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation‏‎ (2 Links)
  467. Semi-Automatic Digital Epigraphy from Images with Normals‏‎ (2 Links)
  468. Computational Aesthetic Evaluation: Steps Towards Machine Creativity‏‎ (2 Links)
  469. Interactive Evolutionary Design in a Hierarchical Way‏‎ (2 Links)
  470. The Markov Pen: Online Synthesis of Free-Hand Drawing Styles‏‎ (2 Links)
  471. Painting With Triangles‏‎ (2 Links)
  472. Aesthetic image rating (AIR) algorithm‏‎ (2 Links)
  473. Drawing as transformation: From Primary Geometry to Secondary Geometry‏‎ (2 Links)
  474. The Painting Fool in New Dimensions‏‎ (2 Links)
  475. Interactive operators for evolutionary architectural design‏‎ (2 Links)
  476. Against Reductionism: Complexity Science, Complexity Art, and Complexity Studies‏‎ (2 Links)
  477. Model Proposal for a Constructed Artist‏‎ (2 Links)
  478. Gentropy: evolving 2D textures‏‎ (2 Links)
  479. The Virtual Ecosystem as Generative Electronic Art‏‎ (2 Links)
  480. Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity‏‎ (2 Links)
  481. The case for a mixed-initiative collaborative neuroevolution approach‏‎ (2 Links)
  482. Exploring a Parameterized Portrait Painting Space‏‎ (2 Links)
  483. Computer-Kreativität‏‎ (2 Links)
  484. FaceSpace: A Facial Spatial-Domain Toolkit‏‎ (2 Links)
  485. State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video‏‎ (2 Links)
  486. Computer Software for Measuring Creative Search‏‎ (2 Links)
  487. Steve Dipaola‏‎ (2 Links)
  488. A Comparison Between Representations for Evolving Images‏‎ (2 Links)
  489. An Introduction To Kolmogorov Complexity and its Applications‏‎ (2 Links)
  490. Stippling with Aerial Robots‏‎ (2 Links)
  491. Establishing Appreciation In a Creative System‏‎ (2 Links)
  492. An informational model for cellular automata aesthetic measure‏‎ (2 Links)
  493. Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used?‏‎ (2 Links)
  494. Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping‏‎ (2 Links)
  495. Towards MCTS for Creative Domains‏‎ (2 Links)
  496. Animating Typescript Using Aesthetically Evolved Images‏‎ (2 Links)
  497. Breeding on site‏‎ (2 Links)
  498. A New Musical Tool for Composition and Play Based on Simulated Breeding‏‎ (2 Links)
  499. Holger Ferstl‏‎ (2 Links)
  500. Natural Processes and Artificial Procedures‏‎ (2 Links)

Zeige (vorherige 500 | nächste 500) (20 | 50 | 100 | 250 | 500)