Nicht zu anderen Sprachen verlinkende Seiten
Die folgenden Seiten verlinken nicht auf andere Sprachversionen.
Unten werden bis zu 500 Ergebnisse im Bereich 551 bis 1.050 angezeigt.
Zeige (vorherige 500 | nächste 500) (20 | 50 | 100 | 250 | 500)
- Content based image retrieval using color, texture and shape features
- Content based image retrieval using color boosted salient points and shape features of an image
- Content based image retrieval with fuzzy geometrical features
- Contrast Brushes: Interactive Image Enhancement by Direct Manipulation
- Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes
- Conveying Semantics through Visual Metaphor
- Cooperative coevolution of image feature construction and object detection
- Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure
- Counterchange Patterns and Polyhedra
- Coxeter Groups in Colored Tilings and Patterns
- Craig S. Kaplan
- Creating New Informational Primitives in Minds and Machines
- Creating Non-Systematic Islamic Geometric Patterns with Complex Combinations of Star Forms
- Creating Penrose-type Islamic Interlacing Patterns
- Creating Personalized Jigsaw Puzzles
- Creating Self Similar Tiling Patterns and Fractals using the Geometric Factors of a Regular Polygon
- Creating Two and Three Dimensional Fractals from the Nets of the Platonic Solids
- Creating and Modifying Images Using Newton's Method for Solving Equations
- Creating and rendering convolution surfaces
- Creating tiling by means of 2D graphics applications
- Creative Agency: A Clearer Goal for Artificial Life in the Arts
- Creative Agency: A Clearer Goal for Artificial Life in the Arts Dagstuhl
- Creative Circle Design
- Creative Computers, Improvisation and Intimacy
- Creative Ecosystems 2009
- Creative Ecosystems in Computational Creativity 2007
- Creative Evolutionary Systems
- Creative Generation of 3D Objects with Deep Learning and Innovation Engines
- Creative Machine Performance: Computational Creativity and Robotic Art
- Creative Search Trajectories and their Implications
- Creative Web Services with Pattern
- Creative ecosystems
- Creatively Subverting Messages in Posters
- Creativity, emergence and evolution in design
- Creativity in Conceptual Spaces
- Creativity refined: bypassing the gatekeepers of appropriateness and value
- Criteria for Evaluating Early Creative Behavior in Computational Agents
- Criticism, culture, and the automatic generation of artworks
- Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork
- Crossover improvement for the genetic algorithm in information retrieval
- Crystal Flowers in Halls of Mirrors: Mathematics Meets Art and Architecture
- Curious Design Agents and Artificial Creativity
- Curious Whispers: An Embodied Artificial Creative System
- Curious agents and situated design evaluations
- Curvature-Controlled Aesthetic Curves Using Magnetic Fields
- Curve, Draft, and Style: Three Steps to the Image
- Curve Evolution Schemes for Parquet Deformations
- Curved Islamic Star Patterns of Medieval Egypt and Syria
- Curving Spirolaterals
- Custom 3D-Printed Rollers for Frieze Pattern Cookies
- Customizing Aesthetics in Shared Immersive Virtual Environments
- Cut Colored Paper Sculptures of 3D Contour Plots of the Real and Imaginary Parts of Complex Functions
- Cyber-Genetic Neo-Plasticism – An AI program Creating Mondrian-like Paintings by using Interactive Bacterial Evolution Algorithm
- Cycles - Blending Natural and Artificial Properties in a Generative Artwork
- Cyclic Symmetric Multi-Scale Turing Patterns
- DEFINING SPACES OF POTENTIAL ART The significance of representation in computer-aided creativity
- DESIGN ARCHITECTURE BY GENETIC ALGORITHM
- DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES
- DUOTONE SURFACES: DIVISION OF A CLOSED SURFACE INTO EXACTLY TWO REGIONS
- Dagstuhl Seminar 09291 2009: Computational Creativity: An Interdisciplinary Approach
- Darwin’s Enduring Legacy – Images of computational evolution of creativity research
- Data-Driven Iconification
- Database Design for Represent Genetic Information and Environment Impression in Architectural Design
- Database architecture for content-based image retrieval
- David Augustus Hart
- Decalcomania
- Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints
- Decision Tree Modeling for Ranking Data
- Decorating Regular Polyhedra Using Historical Interlocking Star Polygonal Patterns — A Mathematics and Art Case Study
- Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity
- Deep multi-patch aggregation network for image style, aesthetics, and quality estimation
- Deepland, a Travel through many Dimensions
- Defining Computational Aesthetics
- Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts
- Depression Glass and Nested Symmetry Groups
- Depth-aware neural style transfer
- Design Space for Patterns and Tilings Competition 2015 Multipage
- Design Space of Tiling Template
- Design and Measurement with Interactive Evolutionary Computation
- Design and implementation of Web-based systems for image segmentation and CBIR
- Design by Evolution: Advances in Evolutionary Design
- Design by Subdivision
- Design of Composite Image Filters Using Interactive Genetic Programming
- Design of Nanotechnology Products
- Designing 2D Ordinary Differential Equations To Obtain Abstract Paintings, Illustrations and Animations
- Designing Metrics for the Purpose of Aesthetically Evaluating
- Designing Symmetric Peano Curve Tiling Patterns with Escher-esque Foreground/Background Ambiguity
- Designing the undesigned: Emergence as a tool for design
- Detecting Scale-Invariant Regions Using Evolved Image Operators
- Detecting people in cubist art
- Determining an Aesthetic Inscribed Curve
- Developable Sculptural Forms of Ilhan Koman
- Developing Mathematical Tools to Investigate Art
- Developmental modelling with SDS
- Digital Face Beautification
- Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents
- Digitally Spelunking the Spline Mine
- Digits that are not: Generating new types through deep neural nets
- Dimension Reduction for Object Ranking
- Direct Illumination With Lazy Visibility Evaluation
- Discerning Relevant Model Features in a Content-based Collaborative Recommender System
- Discovery of Texture Features Using Genetic Programming
- Discovery of context-specific ranking functions for effective information retrieval using genetic programming
- Disney Meets Darwin — The Evolution of Funny Animated Figures
- Distance-based functions for image comparison
- Distance-based relevance feedback using a hybrid interactive genetic algorithm for image retrieval
- Distinctive Parameters of Expressive Motion
- Does Beauty Build Adapted Minds? Toward an Evolutionary Theory of Aesthetics
- Domain Bridging Associations Support Creativity
- Double Meandering Algorithm
- Double Strip Patterns: Between Strip Patterns and Wallpaper Patterns
- Doyle Spiral Circle Packings Animated
- DrawCompileEvolve: Sparking Interactive Evolutionary Art with Human Creations
- Drawing Characteristics for Reproducing Traditional Hand-Made Stippling
- Drawing as transformation: From Primary Geometry to Secondary Geometry
- Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes
- Driving the Creative Machine
- Duotone Surfaces
- Dynamic Sketching: Simulating the Process of Observational Drawings
- Dynamics of Complex Systems
- EMO-based Architectural Room Floor Planning
- Echo
- Ecosystemic methods for creative domains: niche construction and boundary formation
- Edge Detection of Petrographic Images Using Genetic Programming
- Effective information retrieval using genetic algorithms based matching functions adaption
- Efficient similarity measure via Genetic algorithm for content based medical image retrieval with extensive features
- Electric Sheep
- Elementary Social Interactions and Their Effects on Creativity: A Computational Simulation
- Elements about the Emergence Issue: A survey of emergence definitions
- Elevations and Stellations
- Embedding movie into SBART – breeding deformed movies
- Embedding of Pixel-Based Evolutionary Algorithms in My Global Art Process
- Embodied creativity
- Emergence and Artificial Life
- Emergence and generative art
- Emergence as a Construct: History and Issues
- Empathic painting: Interactive stylization using observed emotional state
- Empirically Grounding the Evaluation of Creative Systems: Incorporating Interaction Design
- Engineering of Computer Vision Algorithms Using Evolutionary Algorithms
- Enhancements to constrained novelty search: two-population novelty search for generating game content
- Enhancing Creativity with Niche Construction
- Enhancing Perceived Depth in Images Via Artistic Matting
- Enhancing information retrieval by automatic acquisition of textual relations using genetic programming
- Enriching Aesthetics with Artificial Life
- Ensemble Image Classification Method Based on Genetic Image Network
- Entropy and Art, an Essay on Order and Disorder
- Eons of genetically evolved algorithmic images
- Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms
- Escher-type Tessellations and Pull-up Polyhedra: Creative Learning for the Classroom
- Escher Patterns on Triply Periodic Polyhedra
- Essentials of Metaheuristics - A Set of Undergraduate Lecture Notes
- Establishing Appreciation In a Creative System
- Eva Hild: Topological Sculpture from Life Experience
- Evaluating Evaluation: Assessing Progress in Computational Creativity Research
- Evaluating Search Engine Relevance with Click-Based Metrics
- Evaluating Visual Aesthetics in Photographic Portraiture
- Evaluation of Creative Aesthetics
- Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation
- Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping
- Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients
- EvoFIT: A holistic, evolutionary facial imaging technique for creating composites
- EvoFab: A Fully Embodied Evolutionary Fabricator
- EvoFashion: Customising Fashion Through Evolution
- EvoMUSART 2003
- EvoMUSART 2004
- EvoMUSART 2005
- EvoMUSART 2006
- EvoMUSART 2007
- EvoMUSART 2008
- EvoMUSART 2009
- EvoMUSART 2010
- EvoMUSART 2011
- EvoMUSART 2012
- EvoMUSART 2013
- EvoMUSART 2014
- EvoMUSART 2015
- EvoMUSART 2016
- EvoMUSART 2017
- EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design
- EvoSpace-i: a framework for interactive evolutionary algorithms
- Evolution and Collective Intelligence of the Electric Sheep
- Evolution as Artist
- Evolution design of buildable objects with blind builder: an empirical study
- Evolution of Aesthetically Pleasing Images Without Human-In-The-Loop
- Evolution of Animated Photomosaics
- Evolution of Architectural Floor Plans
- Evolution of Pseudo-Colouring Algorithms for Image Enhancement with Interactive Genetic Programming
- Evolution of Psuedo-colouring Algorithms for Image Enhancement with Interactive Genetic Programming
- Evolution of Supershapes for the Generation of Three-Dimensional Designs
- Evolution of artificial terrains for video games based on obstacles edge length
- Evolution of fractal shapes for artists and designers
- Evolution of image filters on graphics processor units using Cartesian genetic programming
- Evolution strategies - a comprehensive introduction
- Evolutionary-computer-assisted design of image operators that detect interest points using genetic programming
- Evolutionary Aesthetics
- Evolutionary Algorithms for Solving Multi-Objective Problems
- Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge
- Evolutionary Art Using Summed Multi-objective Ranks
- Evolutionary Art with Cartesian Genetic Programming
- Evolutionary Banners, exploring a generative design approach
- Evolutionary Computation and Image Re-Coloring
- Evolutionary Design by Computers
- Evolutionary Design in Art
- Evolutionary Design of BRDFs
- Evolutionary Design of Implicit Surfaces and Swarm Dynamics
- Evolutionary Design of Robust Noise-Specific Image Filters
- Evolutionary Development of Mathematically Defined Forms
- Evolutionary Exploration and Generalization on Mandelbrot Sets
- Evolutionary Image Synthesis Using a Model of Aesthetics
- Evolutionary Image Transition Using Random Walks
- Evolutionary L-systems
- Evolutionary Learning and Stochastic Process Algebra
- Evolutionary Learning of Primitive-Based Visual Concepts
- Evolutionary Methods for Ant Colony Paintings
- Evolutionary Morphing for Facial Aging Simulation
- Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers
- Evolutionary Search for the Artistic Rendering of Photographs
- Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation
- Evolutionary Visual Art and Design
- Evolutionary and Neurocognitive Approaches to Aesthetics, Creativity and the Arts
- Evolutionary and Swarm Design in Science, Art, and Music
- Evolutionary art SIGEVOlution 2016
- Evolutionary automated recognition and characterization of an individual's artistic style
- Evolutionary computation and structural design: A survey of the state-of-the-art
- Evolutionary design of dynamic SwarmScapes
- Evolutionary design using grammatical evolution and shape grammars: Designing a shelter
- Evolutionary exploration of Complex Fractals
- Evolutionary exploration of generalized Julia sets
- Evolutionary exploration of the Mandelbrot set
- Evolutionary form design: The application of genetic algorithmic techniques to computer aided product design
- Evolutionary game design
- Evolutionary generation of faces
- Evolutionary learning of Boolean queries by multiobjective genetic programming
- Evolutionary pointillist modules: evolving assemblages of 3D objects
- Evolutionary shape grammars for product design
- Evolutionäre Kunst
- Evolve Your Own Basket
- Evolved Aesthetic Analogies to Improve Artistic Experience
- Evolved Ricochet Compositions
- Evolved diffusion limited aggregation compositions
- Evolved look-up tables for simulated DNA controlled robots
- Evolving 3D Morphology and Behavior by Competition
- Evolving Approximate Image Filters
- Evolving Art Using Multiple Aesthetic Measures
- Evolving Artistic Styles through Visual Dialogues
- Evolving Assemblages of 3D Objects
- Evolving Atomic Aesthetics and Dynamics
- Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution
- Evolving Better Wavelet Compression Schemes
- Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function
- Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation
- Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms
- Evolving Families of Shapes
- Evolving Figurative Images Using Expression-Based Evolutionary Art
- Evolving Fractal Drawings
- Evolving Glitch Art
- Evolving Human Faces
- Evolving Levels for Super Mario Bros Using Grammatical Evolution
- Evolving Line Drawings
- Evolving Mondrian-Style Artworks
- Evolving Novel Image Features Using Genetic Programming-Based Image Transforms
- Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution
- Evolving Pop Art Using Scalable Vector Graphics
- Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity
- Evolving Retrieval Algorithms with a Genetic Programming Scheme
- Evolving Simple Art-based Games
- Evolving Textures from High Level Descriptions: Gray with an Accent Color
- Evolving a Library of Artistic Scene Descriptors
- Evolving a Logo Design using Lindenmayer Systems, Postscript & Grammatical Evolution
- Evolving a Ms. PacMan Controller Using Grammatical Evolution
- Evolving aesthetic images using multiobjective optimization
- Evolving ambiguous images
- Evolving an Aircraft Using a Parametric Design System
- Evolving and combining facial composites: Between-witness and within-witness morphs compared
- Evolving art using measures for symmetry, compositional balance and liveliness
- Evolving art with scalable vector graphics
- Evolving color constancy
- Evolving content in the galactic arms race video game
- Evolving design genes in space layout problems
- Evolving expressions and art by choice
- Evolving for the Audience
- Evolving image operators directly in hardware
- Evolving images for entertainment
- Evolving line drawings
- Evolving morphologies of simulated 3d organisms based on differential gene expression
- Evolving pixel shaders for the prototype video game subversion
- Evolving the Mandelbrot Set to Imitate Figurative Art
- Evolving the shape of things to come: A comparison of direct manipulation and interactive evolutionary design
- Evolving urban structures using Computer Optimisation Techniques
- Evolving virtual creatures
- Evolving visual feature detectors
- Evotype: Evolutionary Type Design
- Expanding the Mandelbrot Set into Higher Dimensions
- Experimental Investigations into Graph Grammar Evolution: A Novel Approach to Evolutionary Design
- Experimental Search for Order in the Code of Generated Drawings
- Experiments in Computational Aesthetics
- Experiments in Objet Trouve Browsing
- Experiments in Objet Trouvé Browsing
- Explaining emergence: Towards an ontology of levels
- Exploiting Reflection in Object Oriented Genetic Programming
- Exploiting open-endedness to solve problems through the search for novelty
- Exploration and exploitation in evolutionary algorithms: a survey
- Exploring Application Domains for Computational Creativity
- Exploring Conceptual Space in Language Games Using Hedonic Functions
- Exploring Evolutionary Possibilities for Digital Doilies
- Exploring Non-photorealistic Rendering with Genetic Programming
- Exploring Persian Rug Design Using a Computational Evolutionary Approach
- Exploring Three-dimensional design worlds using Lindenmeyer Systems and Genetic Programming
- Exploring a Design Space for Patterns and Tilings
- Exploring a Design Space for Patterns and Tilings Competition 2015
- Exploring a Parameterized Portrait Painting Space
- Exploring aesthetic pattern formation
- Exploring component-based representations - the secret of creativity by evolution?
- Exploring promising stepping stones by combining novelty search with interactive evolution
- Exploring the Effect of Color Palette in Painterly Rendered Character Sequences
- Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines
- Exploring the Visual Styles of Arcade Game Assets
- Exploring the effect of direction on vector-based fractals
- Expression-Based Evolution of Faces
- Expressions, Assemblages and Grammars
- Extending grammatical evolution to evolve digital surfaces with genr8
- Extending the Range of Facial Types
- Extracting Unit Cells from Tilings with Color Symmetries: Case of Counterchange Patterns
- Extracting the Essence from Sets of Images
- Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space
- Face, Portrait, Mask - the Virtuality of the Synthetic Face
- FaceSpace: A Facial Spatial-Domain Toolkit
- Face Modeling and Animation Language for MPEG-4 XMT Framework
- Facing the Future: Evolutionary Possibilities for Human-Machine Creativity
- Factor Group Transformations on Escher Patterns
- Fashion Design Aid System with Application of Interactive Genetic Algorithms
- Fast Techniques for Mosaic Rendering
- Fast Visualisation and Interactive Design of Deterministic Fractals
- Fast texture segmentation using genetic programming
- Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value
- Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images
- Feature Extraction Languages and Visual Pattern Recognition
- Feature Learning for Image Classification via Multiobjective Genetic Programming
- Feature Selection and Novelty in Computational Aesthetics
- Feature selection based-on genetic algorithm for image annotation
- Feature selection based on genetic algorithm for CBIR
- Feedback-guided Stroke Placement for a Painting Machine
- Filterscape: Energy Recycling in a Creative Ecosystem
- Finding Image Features Associated with High Aesthetic Value by Machine Learning
- Finding diverse examples using genetic algorithms
- Fireworks: Evolutionary art project based on EvoSpace-Interactive
- Fisheye View of Tessellations
- Fit and diverse: set evolution for inspiring 3D shape galleries
- Fitness and Novelty in Evolutionary Art
- Fitness functions for ant colony paintings
- Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used?
- Fitness landscapes
- Flattening the Viewable Sphere
- Flocking Messengers
- Flocking Orchestra – to play a type of generative music by interaction between human and flocking agents
- Flocks, herds, schools. A distributed behavioural model
- Flowsnake Earth
- Flying Patterns
- Folding Polyhedra and Painting Mosaics
- Folding Pseudo-Stars that are Cyclicly Hinged
- Form Follows Function: Aesthetic Interactive Labels
- Forms from Minkowski Triples of Circles
- Fostering Creativity in the Teaching of Mathematics with Project Based Learning
- Foundations of Generative Art Systems - a hybrid survey and studio class for graduate students
- Four heads are better than one. combining face composites yields improvements in face likeness
- Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence
- Fractal Gaskets: Reptiles, Hamiltonian Cycles, and Spatial Development
- Fractal Geometry and Persian Carpet
- Fractal Islamic Geometric Patterns Based on Arrangements of n/2 Stars
- Fractal Tilings Based on Dissections of Polyhexes
- Fractal Tilings Based on Dissections of Polyominoes
- Fractal Wallpaper Patterns
- Fractal analysis and aesthetic evaluation of geometrically overlapping patterns
- Fractal analysis of Pollock’s drip paintings
- Fractal art — a comparison of styles
- Fractal expressionism - where art meets science
- Fractal geometry describes the beauty of infinity in nature
- Fractal image compression- a review
- Fractal indexing with the joint statistical properties and its application in texture image retrieval
- Fractal patterns and pseudo-tilings based on spirals
- Fractal tessellations from proofs of the Pythagorean theorem
- Fractal tilings based on dissections of polyhexes
- Fractals and Multi-Layer Coloring Algorithms
- Fractals and Self-Similarity
- Fractional Beauty
- Framework for image retrieval using machine learning and statistical similarity matching techniques
- Frankensteinian Methods for Evolutionary Music Composition
- Frayed Cell Diagrams
- Free-Form Surfaces Modeling by Evolution Simulation
- Frieze-Generation Using Artificial Life
- From Checkerboard to Cloverfield: Using Wang Tiles in Seamless Non-Periodic Patterns
- From Conceptual “Mash-ups” to “Bad-ass” Blends: A Robust Computational Model of Conceptual Blending
- From Folding and Cutting to Geometry and Algorithms: Integrating Islamic Art into the Mathematics Curriculum
- From Frank Lloyd Wright to Mondrian
- From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation
- From Klein Bottles to Modular Super-Bottles
- From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations
- From Sierpinski Triangle to Fractal Flowers
- From Stippling to Scribbling
- From Two Dimensions to Four---and Back Again
- From a Subdivided Tetrahedron to the Dodecahedron: Exploring Regular Colorings
- From the Angle of Quasicrystals
- Fun with Integer Sequences
- Fun with Whirls
- Functional scalability through generative representations: The evolution of table designs
- Further Evidence Regarding Preferential Judgment of Polygonal Forms
- Fusion of multimodality Medical Images using combined Activity Level Measurement and Contourlet Transform
- Fuzzy fitness assignment in an interactive genetic algorithm for a cartoon face search
- G. Bachelier
- GA2: a Programming Environment for Abstract Generative Fine Art
- GAUGUIN: generating art using genetic algorithms and user input naturally
- GENE ARCH: An Evolution-Based Generative Design System for Sustainable Architecture
- Gabor wavelets and gvf functions for feature extraction in efficient content based colour and texture images retrieval
- Gary Greenfield
- GenJam in Transition: from Genetic Jammer to Generative Jammer
- GenOrchestra: An Interactive Evolutionary Agent for Musical Composition
- Generalize and Blend: Concept Blending Based on Generalization, Analogy, and Amalgams
- Generalized Koch Snowflakes
- Generating 3D Scenes in the style of Keith Haring
- Generating Apt Metaphor Ideas for Pictorial Advertising
- Generating Artwork Using Previous Created Image as Coloring Palette
- Generating Code For Expressing Simple Preferences: Moving On From Hardcoding And Randomness
- Generating Knitting Patterns from a Sketch: a CSP Approach
- Generating Op Art Lines
- Generating floor plan layouts with K-D tree algorithms and evolutionary strategies
- Generating plants with gene expression programming
- Generating sub-resolution detail in images and volumes using constrained texture synthesis
- Generation and evaluation of artworks
- Generation of energy-efficient architecture solutions applying GENE ARCH: An evolution-based generative design system
- Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings
- Generative Art - Interactive Art: Delineations, Crossovers and Differences
- Generative Art 1998
- Generative Art 1999
- Generative Art 2000
- Generative Art 2001
- Generative Art 2002
- Generative Art 2003
- Generative Art 2004
- Generative Art 2005
- Generative Art 2006
- Generative Art 2007
- Generative Art 2008
- Generative Art 2009
- Generative Art 2010
- Generative Art 2011
- Generative Art 2012
- Generative Art 2013
- Generative Art 2014
- Generative Art 2015
- Generative Art And Rules-Based Art
- Generative Art Geometry. Logical interpretations for Generative Algorithms
- Generative Art Inspired by Nature, Using NodeBox
- Generative Art after Computers + artwork: TSP Analytics: solver
- Generative Art and Aesthetics
- Generative Art and Evolutionary Refinement
- Generative Design: A Paradigm for Design Research
- Generative Learning of Visual Concepts using Multiobjective Genetic Programming
- Generative Modelling with Timed L-Systems
- Generative Representations for Artificial Architecture and Passive Solar Performance TR
- Generative Representations for Evolutionary Design Automation
- Generative Representations for Evolving Families of Designs
- Generative Visual Identities. New scenarios in corporate identity
- Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature. Humans and Machines
- Generative and Evolutionary Design in Design Education
- Generative and Evolutionary Techniques for Building Envelope Design
- Generic Evolutionary Design
- Genetic-based approaches in ranking function discovery and optimization in information retrieval – a framework
- Genetic Algorithm for Content Based Image Retrieval
- Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts
- Genetic Algorithms for the Generation of Models with Micropopulations
- Genetic Algorithms in Architecture: a Necessity or a Trend?
- Genetic Image Network for Image Classification
- Genetic Improvisation Model A Framework for Real-Time Performance Environments
- Genetic L-System Programming: Breeding and Evolving Artificial Flowers with Mathematica
- Genetic Paint: A Search for Salient Paintings
- Genetic Programming for Combining Classifiers
- Genetic Programming for Feature Detection and Image Segmentation
- Genetic Programming for Generative Learning and Recognition of Hand-Drawn Shapes
- Genetic Programming for Image Analysis
- Genetic Programming for Non-Photorealistic Rendering
- Genetic Programming with User-Driven Selection: Experiments on the Evolution of Algorithms for Image Enhancement
- Genetic algorithm-based relevance feedback for image retrieval using local similarity patterns
- Genetic algorithm with knowledge-based encoding for interactive fashion design
- Genetic algorithms in relevance feedback: a second test and new contributions
- Genetic algorithms in visual art and music
- Genetic approach to query space exploration
- Genetic learning for biologically inspired aesthetic processes
- Genetic programming-based construction of features for machine learning and knowledge discovery tasks
- Genetic programming as strategy for learning image descriptor operators
- Genetic programming for improving image descriptors generated using the scale-invariant feature transform
- Genetic programming on GPUs for image processing
- Genetic programming with cross-task knowledge sharing for learning of visual concepts
- GenoTyp, an experiment about genetic typography
- Genr8: Architects’ Experience with an Emergent Design Tool
- Gentropy: Evolutionary 2D Texture Generation
- Gentropy: evolving 2D textures
- Geometric Analysis of Forumad Mosques' Ornament
- Geometric Constructions of Korean Danchong Patterns and Building Platonic Solids
- Geometric Factors and the Well Dressed Solids of Archimedes
- Geometric Patterns as Material Things: The Making of Seljuk Patterns on Curved Surfaces
Zeige (vorherige 500 | nächste 500) (20 | 50 | 100 | 250 | 500)