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  1. Driving the Creative Machine‏‎ (14:47, 17. Nov. 2014)
  2. THE ARTS AFTER DARWIN: DOES ART HAVE AN ORIGIN AND ADAPTIVE FUNCTION?‏‎ (14:59, 17. Nov. 2014)
  3. Swarm Grammars: Modeling Computational Development through Highly Dynamic Complex Processes‏‎ (15:40, 17. Nov. 2014)
  4. Tilings and Patterns‏‎ (15:50, 17. Nov. 2014)
  5. An Introduction To Kolmogorov Complexity and its Applications‏‎ (16:02, 17. Nov. 2014)
  6. ZUR UNIVERSALEN SCHÄTZUNG DES SCHÖNEN‏‎ (16:07, 17. Nov. 2014)
  7. BEYOND THE BILATERAL - SYMMETRY IN TWO-DIMENSIONAL DESIGN‏‎ (20:04, 17. Nov. 2014)
  8. THE CONCEPT OF EMERGENCE IN GENERATIVE ART‏‎ (20:17, 17. Nov. 2014)
  9. COMPLEXITY AND AESTHETIC PREFERENCE FOR DIVERSE VISUAL STIMULI‏‎ (20:37, 17. Nov. 2014)
  10. Swarm paintings – nonhuman art‏‎ (20:42, 17. Nov. 2014)
  11. Nature Inspired Creative Design – Bringing Together Ideas from Nature‏‎ (20:48, 17. Nov. 2014)
  12. Kreativität durch Zufall. Das große Vorbild der Evolution und einige künstlerische Parallelen‏‎ (20:54, 17. Nov. 2014)
  13. What symmetry groups are present in the Alhambra?‏‎ (20:59, 17. Nov. 2014)
  14. AARON, Colorist: from Expert System to Expert‏‎ (21:03, 17. Nov. 2014)
  15. Elements about the Emergence Issue: A survey of emergence definitions‏‎ (12:31, 18. Nov. 2014)
  16. Image segmentation for stylized non-photorealistic rendering and animation‏‎ (12:39, 18. Nov. 2014)
  17. On Canonical Substitution Tilings‏‎ (13:21, 18. Nov. 2014)
  18. CREATIVITY IN A NUTSHELL‏‎ (13:25, 18. Nov. 2014)
  19. The Creative Mind: Myths and Mechanisms‏‎ (13:35, 18. Nov. 2014)
  20. Higher Level Techniques for the Artistic Rendering of Images and Video‏‎ (13:59, 18. Nov. 2014)
  21. Algorithmic beauty of buildings: Methods for procedural building generation‏‎ (14:01, 18. Nov. 2014)
  22. Natural-Born cyborgs: Minds, Technologies, and the Future of Human Intelligence‏‎ (14:28, 18. Nov. 2014)
  23. Evolutionary Aesthetics‏‎ (15:51, 18. Nov. 2014)
  24. Higher-order Mandelbrot fractals: experiments in nanogeometry‏‎ (15:56, 18. Nov. 2014)
  25. Generative Representations for Evolutionary Design Automation‏‎ (16:05, 18. Nov. 2014)
  26. Image Mosaicing and Super-resolution‏‎ (16:19, 18. Nov. 2014)
  27. Evolutionary Design of Implicit Surfaces and Swarm Dynamics‏‎ (20:05, 18. Nov. 2014)
  28. Artificial creativity: a synthetic approach to the study of creative behavior‏‎ (20:17, 18. Nov. 2014)
  29. The Limits of Mathematics: A Course on Information Theory and the Limits of Formal Reasoning‏‎ (20:27, 18. Nov. 2014)
  30. The application of L-systems and developmental models to computer art, animation, and music synthesis‏‎ (20:56, 18. Nov. 2014)
  31. Evolutionary Algorithms for Solving Multi-Objective Problems‏‎ (21:26, 18. Nov. 2014)
  32. Glitch art‏‎ (11:38, 19. Nov. 2014)
  33. The Glitch Moment(um)‏‎ (11:44, 19. Nov. 2014)
  34. Automated Theory Formation in Pure Mathematics‏‎ (11:45, 19. Nov. 2014)
  35. Aesthetic universals‏‎ (12:02, 19. Nov. 2014)
  36. On the implicit and on the artificial - morphogenesis and emergent aesthetics in autonomous collective systems‏‎ (12:08, 19. Nov. 2014)
  37. Glitch Aesthetics‏‎ (12:19, 19. Nov. 2014)
  38. Interactive Evolutionary Computation: a survey of existing theory (2002)‏‎ (12:29, 19. Nov. 2014)
  39. An Implicit Surface Prototype for Evolving Human Figure Geometry‏‎ (12:44, 19. Nov. 2014)
  40. Spatial Tessellations—Concepts and Applications of Voronoi Diagrams‏‎ (12:51, 19. Nov. 2014)
  41. Colouring without seeing: A problem in machine creativity‏‎ (16:47, 19. Nov. 2014)
  42. On Birkhoff’s Aesthetic Measure of Vases‏‎ (16:50, 19. Nov. 2014)
  43. An Evolutionary Approach to Automatic and Interactive Procedural Texture Generation‏‎ (16:53, 19. Nov. 2014)
  44. Evolution as Artist‏‎ (16:55, 19. Nov. 2014)
  45. From Frank Lloyd Wright to Mondrian‏‎ (16:59, 19. Nov. 2014)
  46. An Exploration of Art and the Brain‏‎ (17:05, 19. Nov. 2014)
  47. Dynamics of Complex Systems‏‎ (17:20, 19. Nov. 2014)
  48. Evolution of Pseudo-Colouring Algorithms for Image Enhancement with Interactive Genetic Programming‏‎ (17:44, 19. Nov. 2014)
  49. The computer artist and art critic‏‎ (20:30, 19. Nov. 2014)
  50. Using Genetic Algorithms to Improve the Visual Quality of Fractal Plants Generated with CSG-PL-Systems‏‎ (20:34, 19. Nov. 2014)
  51. Similarity of color images‏‎ (20:37, 19. Nov. 2014)
  52. Evolving line drawings‏‎ (20:46, 19. Nov. 2014)
  53. Cellular Automata and Complexity: Collected Papers‏‎ (20:53, 19. Nov. 2014)
  54. Interactive Evolution of L-System Grammars for Computer Graphics Modelling‏‎ (21:02, 19. Nov. 2014)
  55. AARON’s Code: Meta-Art, Artificial Intelligence, and the Work of Harold Cohen‏‎ (21:07, 19. Nov. 2014)
  56. Emergence and Artificial Life‏‎ (21:07, 19. Nov. 2014)
  57. The Fractal Geometry of Nature‏‎ (21:13, 19. Nov. 2014)
  58. Tilings and Patterns Grünbaum&Shephard‏‎ (21:14, 19. Nov. 2014)
  59. Handbook of Regular Patterns: An Introduction to Symmetry in Two Dimensions‏‎ (21:15, 19. Nov. 2014)
  60. Entropy and Art, an Essay on Order and Disorder‏‎ (21:18, 19. Nov. 2014)
  61. AN EVALUATION OF MAITIAND GRAVES PRINCIPLE OF AESTHETIC ORDER‏‎ (21:20, 19. Nov. 2014)
  62. Evolutionary Exploration and Generalization on Mandelbrot Sets‏‎ (21:31, 19. Nov. 2014)
  63. An Investigation into Aesthetic Preference using Generative Art‏‎ (21:40, 19. Nov. 2014)
  64. Swarm intelligence: Literature overview‏‎ (21:46, 19. Nov. 2014)
  65. Cyber-Genetic Neo-Plasticism – An AI program Creating Mondrian-like Paintings by using Interactive Bacterial Evolution Algorithm‏‎ (21:53, 19. Nov. 2014)
  66. Quantifying Beauty: An Information System for Evaluating Universal Aesthetics‏‎ (22:01, 19. Nov. 2014)
  67. Aesthetics and Psychobiology‏‎ (22:08, 19. Nov. 2014)
  68. Investigating aesthetic measures for unsupervised evolutionary art‏‎ (22:25, 19. Nov. 2014)
  69. Semantic Operators for Evolutionary Art‏‎ (14:30, 20. Nov. 2014)
  70. Fireworks: Evolutionary art project based on EvoSpace-Interactive‏‎ (15:00, 20. Nov. 2014)
  71. Information Immune Systems‏‎ (15:22, 20. Nov. 2014)
  72. Evolutionary Art with Cartesian Genetic Programming‏‎ (15:34, 20. Nov. 2014)
  73. Exploiting Reflection in Object Oriented Genetic Programming‏‎ (15:46, 20. Nov. 2014)
  74. The Future of Evolutionary Design Research‏‎ (15:53, 20. Nov. 2014)
  75. Unplugging Evolutionary Algorithms: an experiment on human-algorithmic creativity‏‎ (15:58, 20. Nov. 2014)
  76. Evolutionary design of dynamic SwarmScapes‏‎ (18:10, 20. Nov. 2014)
  77. An exploration of genetic programming for non-photorealistic animations‏‎ (18:20, 20. Nov. 2014)
  78. Ten steps to make a perfect creative evolutionary design system‏‎ (18:27, 20. Nov. 2014)
  79. Generating plants with gene expression programming‏‎ (18:43, 20. Nov. 2014)
  80. An Evolutionary Approach to Support Web-Page Design‏‎ (18:48, 20. Nov. 2014)
  81. Evolution of artificial terrains for video games based on obstacles edge length‏‎ (18:57, 20. Nov. 2014)
  82. An Evolutionary Approach to Automatic Video Editing‏‎ (20:19, 20. Nov. 2014)
  83. Computer Vision for the Structured Representation and Stylisation of Visual Media Collections‏‎ (20:32, 20. Nov. 2014)
  84. EvoFab: A Fully Embodied Evolutionary Fabricator‏‎ (15:17, 22. Nov. 2014)
  85. Computer Evolution of Buildable Objects‏‎ (15:27, 22. Nov. 2014)
  86. Inventing the Circle – The Geometry of Nature‏‎ (15:33, 22. Nov. 2014)
  87. Generative Representations for Evolving Families of Designs‏‎ (15:38, 22. Nov. 2014)
  88. Structure Fitness Sharing (SFS) For Evolutionary Design By Genetic Programming‏‎ (15:52, 22. Nov. 2014)
  89. A Critical View of the Evolutionary Design of Self-assembling Systems‏‎ (16:05, 22. Nov. 2014)
  90. Experimental Investigations into Graph Grammar Evolution: A Novel Approach to Evolutionary Design‏‎ (16:18, 22. Nov. 2014)
  91. Polymorphic Image Filters‏‎ (20:32, 22. Nov. 2014)
  92. The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis‏‎ (20:39, 22. Nov. 2014)
  93. How to Draw a Straight Line Using a GP: Benchmarking Evolutionary Design Against 19th Century Kinematic Synthesis‏‎ (20:52, 22. Nov. 2014)
  94. Exploring component-based representations - the secret of creativity by evolution?‏‎ (20:59, 22. Nov. 2014)
  95. Evolutionary Design of Robust Noise-Specific Image Filters‏‎ (21:06, 22. Nov. 2014)
  96. Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem‏‎ (21:15, 22. Nov. 2014)
  97. Evolution design of buildable objects with blind builder: an empirical study‏‎ (11:39, 23. Nov. 2014)
  98. Measuring Complexity by Measuring Structure and Organization‏‎ (11:57, 23. Nov. 2014)
  99. Design of Nanotechnology Products‏‎ (12:01, 23. Nov. 2014)
  100. Exploring Three-dimensional design worlds using Lindenmeyer Systems and Genetic Programming‏‎ (12:10, 23. Nov. 2014)
  101. Evolutionary Design of BRDFs‏‎ (12:20, 23. Nov. 2014)
  102. Utilizing Symmetry in Evolutionary Design‏‎ (12:42, 23. Nov. 2014)
  103. Manipulation of Non-Linear IFS Attractors Using Genetic Programming‏‎ (12:49, 23. Nov. 2014)
  104. Automatic construction of tree-structural image transformation using genetic programming‏‎ (12:55, 23. Nov. 2014)
  105. Automatic construction of image transformation algorithms using feature based genetic image network‏‎ (13:02, 23. Nov. 2014)
  106. Genetic Image Network for Image Classification‏‎ (13:08, 23. Nov. 2014)
  107. A Genetic Programming Approach for Relevance Feedback in Region-Based Image Retrieval Systems‏‎ (13:17, 23. Nov. 2014)
  108. A Genetic Programming Based Scheme for Combining Image Operators‏‎ (17:58, 23. Nov. 2014)
  109. Automatic construction of single frame super-resolution using Cartesian Genetic Programming‏‎ (18:03, 23. Nov. 2014)
  110. Image classification: an evolutionary approach‏‎ (18:21, 23. Nov. 2014)
  111. Image Restoration using Machine Learning‏‎ (18:33, 23. Nov. 2014)
  112. A Domain Independent Genetic Programming Approach to Automatic Feature Extraction for Image Classification‏‎ (18:42, 23. Nov. 2014)
  113. Genetic Programming for Image Analysis‏‎ (22:17, 23. Nov. 2014)
  114. Learning to rank for web image retrieval based on genetic programming‏‎ (22:23, 23. Nov. 2014)
  115. Ensemble Image Classification Method Based on Genetic Image Network‏‎ (22:37, 23. Nov. 2014)
  116. A genetic programming framework for content-based image retrieval. Pattern Recognition‏‎ (22:44, 23. Nov. 2014)
  117. A Relevance Feedback Method based on Genetic Programming for Classification of Remote Sensing Images‏‎ (22:48, 23. Nov. 2014)
  118. Cartesian Genetic Programming for Image Processing Tasks‏‎ (22:55, 23. Nov. 2014)
  119. Automatic construction of image operators using a genetic programming approach‏‎ (23:03, 23. Nov. 2014)
  120. Toward Efficient Automatic Construction of Image Processing Algorithm‏‎ (23:16, 23. Nov. 2014)
  121. A hybrid image restoration approach: Using fuzzy punctual kriging and genetic programming‏‎ (12:11, 24. Nov. 2014)
  122. Evolving Novel Image Features Using Genetic Programming-Based Image Transforms‏‎ (12:44, 24. Nov. 2014)
  123. Semantic feature extraction using genetic programming in image retrieval‏‎ (12:50, 24. Nov. 2014)
  124. The ghostly imagery of strange attractors‏‎ (12:55, 24. Nov. 2014)
  125. Relevance feedback based on genetic programming for image retrieval‏‎ (13:05, 24. Nov. 2014)
  126. A Genetic Programming Approach for Image Segmentation‏‎ (13:11, 24. Nov. 2014)
  127. Towards new applications of multi-function logic: Image multi-filtering‏‎ (13:23, 24. Nov. 2014)
  128. Texture Detection by Genetic Programming‏‎ (17:16, 24. Nov. 2014)
  129. Detecting Scale-Invariant Regions Using Evolved Image Operators‏‎ (17:42, 24. Nov. 2014)
  130. Genetic programming on GPUs for image processing‏‎ (17:56, 24. Nov. 2014)
  131. Overview of Object Detection and Image Analysis by Means of Genetic Programming Techniques‏‎ (18:03, 24. Nov. 2014)
  132. Evolutionary Design by Computers‏‎ (18:10, 24. Nov. 2014)
  133. Image Processing and CGP‏‎ (21:46, 24. Nov. 2014)
  134. Automatic feature extraction and image classification using genetic programming‏‎ (22:00, 24. Nov. 2014)
  135. Image Retrieval with Relevance Feedback based on Genetic Programming‏‎ (22:13, 24. Nov. 2014)
  136. A Genetic Programming Approach to the Design of Interest Point Operators‏‎ (22:38, 24. Nov. 2014)
  137. Texture Classifiers Generated by Genetic Programming‏‎ (13:32, 25. Nov. 2014)
  138. Design of Composite Image Filters Using Interactive Genetic Programming‏‎ (13:40, 25. Nov. 2014)
  139. Feature Learning for Image Classification via Multiobjective Genetic Programming‏‎ (13:47, 25. Nov. 2014)
  140. Classification Strategies for Image Classification in Genetic Programming‏‎ (13:52, 25. Nov. 2014)
  141. A GP Artificial Ant for image processing: preliminary experiments with EASEA‏‎ (13:56, 25. Nov. 2014)
  142. Engineering of Computer Vision Algorithms Using Evolutionary Algorithms‏‎ (14:03, 25. Nov. 2014)
  143. Cartesian Genetic Programming for Image Processing‏‎ (14:30, 25. Nov. 2014)
  144. Application of genetic programming to edge detector design‏‎ (14:46, 25. Nov. 2014)
  145. Image Coding Using Nonlinear Evolutionary Transforms‏‎ (14:50, 25. Nov. 2014)
  146. Natural image denoising using evolved local adaptive filters‏‎ (14:54, 25. Nov. 2014)
  147. Incorporating multiple distance spaces in optimum-path forest classification to improve feedback-based learning‏‎ (15:00, 25. Nov. 2014)
  148. Two Improvements in Genetic Programming for Image Classification‏‎ (15:05, 25. Nov. 2014)
  149. A genetic programming based system for the automatic construction of image filters‏‎ (21:08, 25. Nov. 2014)
  150. A Genetic Programming approach to face recognition‏‎ (21:15, 25. Nov. 2014)
  151. Learning and Recognition of Hand-drawn Shapes using Generative Genetic Programming‏‎ (21:21, 25. Nov. 2014)
  152. Acceleration of Evolutionary Image Filter Design Using Coevolution in Cartesian GP‏‎ (21:26, 25. Nov. 2014)
  153. Classification of Images using Color, CBIR Distance Measures and Genetic Programming: An evolutionary Experiment‏‎ (21:35, 25. Nov. 2014)
  154. Genetic Programming for Generative Learning and Recognition of Hand-Drawn Shapes‏‎ (12:17, 26. Nov. 2014)
  155. Genetic programming with cross-task knowledge sharing for learning of visual concepts‏‎ (12:22, 26. Nov. 2014)
  156. Fast texture segmentation using genetic programming‏‎ (12:31, 26. Nov. 2014)
  157. Automated Design of Image Operators that Detect Interest Points‏‎ (12:34, 26. Nov. 2014)
  158. Evolutionary Morphing for Facial Aging Simulation‏‎ (12:45, 26. Nov. 2014)
  159. A One-Shot Learning Approach to Image Classification Using Genetic Programming‏‎ (12:51, 26. Nov. 2014)
  160. Genetic programming for improving image descriptors generated using the scale-invariant feature transform‏‎ (12:54, 26. Nov. 2014)
  161. Evolutionary-computer-assisted design of image operators that detect interest points using genetic programming‏‎ (12:57, 26. Nov. 2014)
  162. Genetic programming as strategy for learning image descriptor operators‏‎ (13:01, 26. Nov. 2014)
  163. Computational Esthetics‏‎ (00:03, 27. Nov. 2014)
  164. Evolution of Psuedo-colouring Algorithms for Image Enhancement with Interactive Genetic Programming‏‎ (00:12, 27. Nov. 2014)
  165. Construction of image feature extractors based on multi-objective genetic programming with redundancy regulations‏‎ (00:21, 27. Nov. 2014)
  166. Evolving color constancy‏‎ (00:26, 27. Nov. 2014)
  167. Generative Learning of Visual Concepts using Multiobjective Genetic Programming‏‎ (00:30, 27. Nov. 2014)
  168. Genetic Programming for Feature Detection and Image Segmentation‏‎ (00:39, 27. Nov. 2014)
  169. SBArt4 – Breeding abstract animations in realtime‏‎ (00:56, 27. Nov. 2014)
  170. Automatic Generation of Affine IFS and Strongly Typed Genetic Programming‏‎ (13:22, 28. Nov. 2014)
  171. Interest point detection through multiobjective genetic programming‏‎ (13:25, 28. Nov. 2014)
  172. Automatic Eye Detection in Face Images for Unconstrained Biometrics Using Genetic Programming‏‎ (13:31, 28. Nov. 2014)
  173. Active Handwritten Character Recognition using Genetic Programming‏‎ (13:34, 28. Nov. 2014)
  174. Evolving Retrieval Algorithms with a Genetic Programming Scheme‏‎ (13:39, 28. Nov. 2014)
  175. Non-photorealistic Rendering Using Genetic Programming‏‎ (13:43, 28. Nov. 2014)
  176. An Adaptive On-Line Evolutionary Visual System‏‎ (13:49, 28. Nov. 2014)
  177. Evolving Better Wavelet Compression Schemes‏‎ (13:54, 28. Nov. 2014)
  178. Visual Learning by Evolutionary Feature Synthesis‏‎ (13:59, 28. Nov. 2014)
  179. Evolutionary Learning of Primitive-Based Visual Concepts‏‎ (14:11, 28. Nov. 2014)
  180. Essentials of Metaheuristics - A Set of Undergraduate Lecture Notes‏‎ (14:25, 28. Nov. 2014)
  181. Visual Learning by Evolutionary and Coevolutionary Feature Synthesis‏‎ (14:43, 28. Nov. 2014)
  182. Genetic Programming for Combining Classifiers‏‎ (14:48, 28. Nov. 2014)
  183. Discovery of Texture Features Using Genetic Programming‏‎ (15:03, 28. Nov. 2014)
  184. Halftoning and Stippling‏‎ (20:34, 29. Nov. 2014)
  185. Virtual Photograph Based Saliency Analysis of High Dynamic Range Images‏‎ (15:16, 30. Nov. 2014)
  186. How Self-Similar are Artworks at Different Levels of Spatial Resolution?‏‎ (15:23, 30. Nov. 2014)
  187. Thesis: Accurate and Discernible Photocollages‏‎ (22:30, 30. Nov. 2014)
  188. DUOTONE SURFACES: DIVISION OF A CLOSED SURFACE INTO EXACTLY TWO REGIONS‏‎ (22:36, 30. Nov. 2014)
  189. Mathematical Tools for Computer-Generated Ornamental Patterns‏‎ (18:46, 3. Dez. 2014)
  190. Stylized Reality‏‎ (18:32, 4. Dez. 2014)
  191. A unified information-theoretic framework for viewpoint selection and mesh saliency‏‎ (18:40, 4. Dez. 2014)
  192. DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES‏‎ (18:47, 4. Dez. 2014)
  193. Evolutionary Computation and Image Re-Coloring‏‎ (19:04, 4. Dez. 2014)
  194. Mapped Pictures: Aesthetic Image Annotations‏‎ (19:06, 4. Dez. 2014)
  195. Aesthetics of Hand-Drawn and Computer-Generated Illustrations‏‎ (19:09, 4. Dez. 2014)
  196. Digital Face Beautification‏‎ (19:12, 4. Dez. 2014)
  197. Generating sub-resolution detail in images and volumes using constrained texture synthesis‏‎ (19:21, 4. Dez. 2014)
  198. Importance-Driven Focus of Attention‏‎ (19:30, 4. Dez. 2014)
  199. Visualization of Four-Dimensional Spacetimes‏‎ (19:40, 4. Dez. 2014)
  200. Computational Aesthetics Conferences‏‎ (13:29, 6. Dez. 2014)
  201. Computer-Ästhetik‏‎ (13:32, 6. Dez. 2014)
  202. Non-stop Evolutionary Art You are Embedded in‏‎ (21:11, 7. Dez. 2014)
  203. A genetic engineering extension to genetic algorithms‏‎ (12:51, 8. Dez. 2014)
  204. The emergence of the representation of style in design‏‎ (12:56, 8. Dez. 2014)
  205. Improving Pareto optimal designs using genetic algorithms‏‎ (13:10, 8. Dez. 2014)
  206. Complexity measures as a basis for mass customisation of novel designs‏‎ (13:15, 8. Dez. 2014)
  207. Space layout planning using an evolutionary approach‏‎ (13:18, 8. Dez. 2014)
  208. Adaptive enlargement of state spaces in evolutionary designing‏‎ (13:33, 8. Dez. 2014)
  209. A genetic engineering approach to genetic algorithms‏‎ (13:37, 8. Dez. 2014)
  210. Evolving design genes in space layout problems‏‎ (13:42, 8. Dez. 2014)
  211. Learning representations for creative design using evolution‏‎ (13:50, 8. Dez. 2014)
  212. Learning and reusing information in space layout problems using genetic engineering‏‎ (13:55, 8. Dez. 2014)
  213. Synthesis of sound effects for generative animation‏‎ (14:31, 8. Dez. 2014)
  214. Generative Art after Computers + artwork: TSP Analytics: solver‏‎ (14:40, 8. Dez. 2014)
  215. SBArt4 as Automatic Art and Live Performance Tool‏‎ (19:40, 8. Dez. 2014)
  216. A Turing Test for Generative Art‏‎ (19:55, 8. Dez. 2014)
  217. About a special relationship: abstract art - aesthetics - mathematics‏‎ (20:16, 8. Dez. 2014)
  218. Semantic aware methods for evolutionary art‏‎ (15:59, 13. Dez. 2014)
  219. A Shape Grammar Study: Form Generation with Geometric Islamic Patterns‏‎ (21:47, 23. Dez. 2014)
  220. Procedural Shading for Architecture: Adoption, Fabrication, and Implications‏‎ (00:12, 24. Dez. 2014)
  221. The void series – generative art using regulatory genes‏‎ (00:37, 24. Dez. 2014)
  222. Selective Extraction of Point Sets from Photographs as Starting Events of Generative-Art Line Drawings‏‎ (00:51, 24. Dez. 2014)
  223. Generative Art 2013‏‎ (14:01, 24. Dez. 2014)
  224. Generative Art 2003‏‎ (14:03, 24. Dez. 2014)
  225. Generative Art 2012‏‎ (18:21, 24. Dez. 2014)
  226. Time Beings : Quantum Beings for Art Exploration and Creation‏‎ (18:27, 24. Dez. 2014)
  227. Optimization of user accessibility using genetic algoritm: aDA‏‎ (18:35, 24. Dez. 2014)
  228. Generative Art - Interactive Art: Delineations, Crossovers and Differences‏‎ (18:41, 24. Dez. 2014)
  229. Generating 3D Scenes in the style of Keith Haring‏‎ (18:44, 24. Dez. 2014)
  230. An approach to creating very large, high resolution artistic printed images‏‎ (18:51, 24. Dez. 2014)
  231. Generative Art 2011‏‎ (18:59, 24. Dez. 2014)
  232. Chinese pattern design using generative shape grammar‏‎ (19:04, 24. Dez. 2014)
  233. Programmed life: Evolutionary Imagery of Data Visualization with Aesthetic Moods in terms of Genetic Algorithm‏‎ (21:10, 24. Dez. 2014)
  234. Generating floor plan layouts with K-D tree algorithms and evolutionary strategies‏‎ (21:22, 24. Dez. 2014)
  235. Towards a model for artificial aesthetics‏‎ (21:33, 24. Dez. 2014)
  236. Automated evaluation and generation of graphic arrangements through adaptive evolution‏‎ (21:39, 24. Dez. 2014)
  237. Complexity, Neuroaesthetics, and Computational Aesthetic Evaluation‏‎ (21:43, 24. Dez. 2014)
  238. A Breeding Tool for Abstract Animations and Its Applications‏‎ (21:53, 24. Dez. 2014)
  239. Truth to Process – Evolutionary Art and the Aesthetics of Dynamism‏‎ (13:13, 25. Dez. 2014)
  240. A SHAPE GRAMMAR MODEL TO GENERATE ISLAMIC GEOMETRIC PATTERN‏‎ (13:19, 25. Dez. 2014)
  241. DESIGN ARCHITECTURE BY GENETIC ALGORITHM‏‎ (13:27, 25. Dez. 2014)
  242. SEURAT: robotic painter‏‎ (15:26, 25. Dez. 2014)
  243. Exploring Evolutionary Possibilities for Digital Doilies‏‎ (15:33, 25. Dez. 2014)
  244. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (15:48, 25. Dez. 2014)
  245. Hypergraph-based Evolutionary Design System‏‎ (16:17, 25. Dez. 2014)
  246. Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism‏‎ (16:22, 25. Dez. 2014)
  247. Theory of Complexity‏‎ (16:26, 25. Dez. 2014)
  248. A New Kind of Art: The Robotic Action Painter‏‎ (16:30, 25. Dez. 2014)
  249. Database Design for Represent Genetic Information and Environment Impression in Architectural Design‏‎ (16:34, 25. Dez. 2014)
  250. Batik Fractal : Traditional Art to Modern Complexity‏‎ (16:39, 25. Dez. 2014)
  251. Alter EVO: an interactive evolutionary computation tool for instant architecture processing‏‎ (16:45, 25. Dez. 2014)
  252. The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms‏‎ (20:56, 25. Dez. 2014)
  253. Deepland, a Travel through many Dimensions‏‎ (21:01, 25. Dez. 2014)
  254. Evolving urban structures using Computer Optimisation Techniques‏‎ (21:05, 25. Dez. 2014)
  255. Fractal expressionism - where art meets science‏‎ (21:19, 25. Dez. 2014)
  256. Evolving Fractal Drawings‏‎ (21:20, 25. Dez. 2014)
  257. Urban Evolution Analysis Method Using Self Organizing Dynamic Model‏‎ (21:27, 25. Dez. 2014)
  258. Generating Artwork Using Previous Created Image as Coloring Palette‏‎ (13:10, 27. Dez. 2014)
  259. Creating tiling by means of 2D graphics applications‏‎ (13:23, 27. Dez. 2014)
  260. Complex constructions based on symmetry breaking in simple three dimensional IFS‏‎ (13:27, 27. Dez. 2014)
  261. ArTbitrating: an evolutionary environment for visual and sound composition‏‎ (13:31, 27. Dez. 2014)
  262. ArTbitrating JaVOX: an evolutionary environment for visual and sound composition‏‎ (13:41, 27. Dez. 2014)
  263. Generative and Evolutionary Design in Design Education‏‎ (13:48, 27. Dez. 2014)
  264. Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents‏‎ (13:51, 27. Dez. 2014)
  265. Evolutionary shape grammars for product design‏‎ (13:55, 27. Dez. 2014)
  266. What is Emergence? Generative Murals as Experiments in the Philosophy of Complexity‏‎ (13:59, 27. Dez. 2014)
  267. A Study on Context-based Evolutionary Building Design with animation software MAYA‏‎ (14:03, 27. Dez. 2014)
  268. Metaheuristics for Genetic Optimal Design‏‎ (14:09, 27. Dez. 2014)
  269. GenoTyp, an experiment about genetic typography‏‎ (14:13, 27. Dez. 2014)
  270. Generative Art 2004‏‎ (14:14, 27. Dez. 2014)
  271. Being Kasimir Malevich‏‎ (16:29, 27. Dez. 2014)
  272. Motion Representation and Evolutionary Architectural Spaces‏‎ (16:33, 27. Dez. 2014)
  273. Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts‏‎ (16:36, 27. Dez. 2014)
  274. Towards the Development of Artificial Art Critics‏‎ (16:41, 27. Dez. 2014)
  275. Electric Sheep‏‎ (16:43, 27. Dez. 2014)
  276. NEvAr – System Overview‏‎ (16:47, 27. Dez. 2014)
  277. Instance and System: a Figure and its 2^18 Variations‏‎ (16:53, 27. Dez. 2014)
  278. Generative and Evolutionary Techniques for Building Envelope Design‏‎ (17:00, 27. Dez. 2014)
  279. GenJam in Transition: from Genetic Jammer to Generative Jammer‏‎ (17:03, 27. Dez. 2014)
  280. Can a Genetic Algorithm Think Like a Composer?‏‎ (17:11, 27. Dez. 2014)
  281. GenOrchestra: An Interactive Evolutionary Agent for Musical Composition‏‎ (18:02, 27. Dez. 2014)
  282. Generative Art 2002‏‎ (18:04, 27. Dez. 2014)
  283. Exploring aesthetic pattern formation‏‎ (18:08, 27. Dez. 2014)
  284. A generative design system based on evolutionary and mathematical functions‏‎ (18:12, 27. Dez. 2014)
  285. The Evolving Role of the Artist‏‎ (18:19, 27. Dez. 2014)
  286. Drawing as transformation: From Primary Geometry to Secondary Geometry‏‎ (18:30, 27. Dez. 2014)
  287. Interactive Evolutionary Design in a Hierarchical Way‏‎ (18:33, 27. Dez. 2014)
  288. ArtiE-Fract: Interactive Evolution of Fractals‏‎ (18:41, 27. Dez. 2014)
  289. Self-design and ontogenetic evolution‏‎ (18:46, 27. Dez. 2014)
  290. Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform‏‎ (22:47, 27. Dez. 2014)
  291. The darwinian structure of the design process‏‎ (22:52, 27. Dez. 2014)
  292. Experimental Search for Order in the Code of Generated Drawings‏‎ (10:23, 28. Dez. 2014)
  293. Generative Art 2000‏‎ (10:27, 28. Dez. 2014)
  294. GA2: a Programming Environment for Abstract Generative Fine Art‏‎ (10:35, 28. Dez. 2014)
  295. Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes‏‎ (10:37, 28. Dez. 2014)
  296. Architectural Innovation as an evolutionary process‏‎ (10:41, 28. Dez. 2014)
  297. Artificial Neural Network Spaces‏‎ (10:44, 28. Dez. 2014)
  298. On the Translation of Design Data into Design Form in Evolutionary Design‏‎ (10:46, 28. Dez. 2014)
  299. Music Composition with Interactive Evolutionary Computation‏‎ (10:49, 28. Dez. 2014)
  300. The Authorship of Generative Art‏‎ (11:10, 28. Dez. 2014)
  301. Generative Art 1999‏‎ (11:11, 28. Dez. 2014)
  302. The use of genetic programming for applications in the field of spatial composition‏‎ (11:16, 28. Dez. 2014)
  303. Complex aesthetic forms that solve mathematical and cognitive problems‏‎ (11:20, 28. Dez. 2014)
  304. Arties: Meta-Design as Evolving Colonies of Artistic Agents‏‎ (11:24, 28. Dez. 2014)
  305. Generative Art 1998‏‎ (11:26, 28. Dez. 2014)
  306. Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata‏‎ (11:38, 28. Dez. 2014)
  307. Collage, Technology, and Creative Process‏‎ (11:41, 28. Dez. 2014)
  308. Evolutionary Banners, exploring a generative design approach‏‎ (11:47, 28. Dez. 2014)
  309. Exploring a Design Space for Patterns and Tilings‏‎ (21:32, 1. Jan. 2015)
  310. New directions for evolving expressions‏‎ (15:09, 2. Jan. 2015)
  311. Combining Abstract Images using Texture Transfer‏‎ (15:16, 2. Jan. 2015)
  312. Abstract Art from a Model for Cellular Morphogenesis‏‎ (15:21, 2. Jan. 2015)
  313. Color Mixing using Colliding Particles‏‎ (15:26, 2. Jan. 2015)
  314. Composite Digital Mosaics using Duotone Tiles‏‎ (15:31, 2. Jan. 2015)
  315. On Generating Dot Paintings in the Style of Howard Arkley‏‎ (15:36, 2. Jan. 2015)
  316. Abstract Overlays using a Transport Network Model‏‎ (15:41, 2. Jan. 2015)
  317. Stigmmetry Prints from Patterns of Circles‏‎ (15:45, 2. Jan. 2015)
  318. Ant Paintings Based on the Seed Foraging Behavior of P. barbatus‏‎ (15:49, 2. Jan. 2015)
  319. Target Curves for Pick-up, Carry, and Drop Mobile Automata‏‎ (15:53, 2. Jan. 2015)
  320. Ant Paintings using a Multiple Pheromone Model‏‎ (15:59, 2. Jan. 2015)
  321. Evolutionary Development of Mathematically Defined Forms‏‎ (22:04, 2. Jan. 2015)
  322. Foundations of Generative Art Systems - a hybrid survey and studio class for graduate students‏‎ (15:32, 6. Jan. 2015)
  323. Generative Art 2001‏‎ (15:33, 6. Jan. 2015)
  324. Against Reductionism: Complexity Science, Complexity Art, and Complexity Studies‏‎ (15:49, 6. Jan. 2015)
  325. Xepa: Intelligent Sculptures as Experimental Platforms for Computational Aesthetic Evaluation‏‎ (16:16, 6. Jan. 2015)
  326. Computational Aesthetic Evaluation: Steps Towards Machine Creativity‏‎ (21:22, 6. Jan. 2015)
  327. The Evolution of Style and Gigantism in New Media Art‏‎ (21:31, 6. Jan. 2015)
  328. Shot by Both Sides: Art-Science And The War Between Science And The Humanities‏‎ (21:40, 6. Jan. 2015)
  329. Generative Art And Rules-Based Art‏‎ (21:48, 6. Jan. 2015)
  330. Curious agents and situated design evaluations‏‎ (12:18, 7. Jan. 2015)
  331. What's interesting?‏‎ (12:37, 7. Jan. 2015)
  332. Enriching Aesthetics with Artificial Life‏‎ (14:58, 7. Jan. 2015)
  333. Pattern Grammar within the Language of Architecture‏‎ (15:14, 7. Jan. 2015)
  334. Frankensteinian Methods for Evolutionary Music Composition‏‎ (17:19, 7. Jan. 2015)
  335. Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music‏‎ (18:33, 7. Jan. 2015)
  336. Evolutionary and Neurocognitive Approaches to Aesthetics, Creativity and the Arts‏‎ (12:50, 8. Jan. 2015)
  337. The Adaptive Function of the Arts: Alternative Evolutionary Hypotheses‏‎ (13:09, 8. Jan. 2015)
  338. Evolving a Logo Design using Lindenmayer Systems, Postscript & Grammatical Evolution‏‎ (14:24, 9. Jan. 2015)
  339. Shape grammars and grammatical evolution for evolutionary design‏‎ (14:41, 9. Jan. 2015)
  340. Higher-Order Functions in Aesthetic EC Encodings‏‎ (14:55, 9. Jan. 2015)
  341. An Examination on the Modularity of Grammars in Grammatical Evolutionary Design‏‎ (15:02, 9. Jan. 2015)
  342. Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge‏‎ (15:09, 9. Jan. 2015)
  343. Evolving a Ms. PacMan Controller Using Grammatical Evolution‏‎ (15:17, 9. Jan. 2015)
  344. Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design‏‎ (15:26, 9. Jan. 2015)
  345. Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution‏‎ (15:32, 9. Jan. 2015)
  346. Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches‏‎ (15:40, 9. Jan. 2015)
  347. Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution‏‎ (15:44, 9. Jan. 2015)
  348. A methodology for user directed search in evolutionary design‏‎ (15:55, 9. Jan. 2015)
  349. Evolving Levels for Super Mario Bros Using Grammatical Evolution‏‎ (16:04, 9. Jan. 2015)
  350. Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution‏‎ (23:04, 9. Jan. 2015)
  351. Grammatical Evolution: Evolving Programs for an Arbitrary Language‏‎ (23:13, 9. Jan. 2015)
  352. Grammar-based Genetic Programming: A Survey‏‎ (23:26, 9. Jan. 2015)
  353. Aesthetic geometry evolution in a generic interactive evolutionary design framework‏‎ (23:47, 9. Jan. 2015)
  354. Interactive evolution for industrial design‏‎ (23:51, 9. Jan. 2015)
  355. Interactive Evolution for Designing Motion Variants‏‎ (00:05, 10. Jan. 2015)
  356. Interactive Evolutionary Design of Motion Variants‏‎ (00:11, 10. Jan. 2015)
  357. Direct Illumination With Lazy Visibility Evaluation‏‎ (22:25, 10. Jan. 2015)
  358. Strategies for Direct Volume Rendering of Diffusion Tensor Fields‏‎ (23:02, 10. Jan. 2015)
  359. Computational Field Visualization‏‎ (23:10, 10. Jan. 2015)
  360. Stroke surfaces: Temporally coherent non-photorealistic animations from video‏‎ (23:40, 10. Jan. 2015)
  361. On the Future of Computers and Creativity‏‎ (16:25, 12. Jan. 2015)
  362. Representation and Mimesis in Generative Art: Creating Fifty Sisters‏‎ (16:33, 12. Jan. 2015)
  363. Promoting creative design in interactive evolutionary computation‏‎ (16:37, 12. Jan. 2015)
  364. An Interactive Electronic Art System Based on Artificial Ecosystemics‏‎ (16:46, 12. Jan. 2015)
  365. Ecosystemic methods for creative domains: niche construction and boundary formation‏‎ (17:03, 12. Jan. 2015)
  366. Taming nature: tapping the creative potential of ecosystem models in the arts‏‎ (17:05, 12. Jan. 2015)
  367. Enhancing Creativity with Niche Construction‏‎ (22:18, 12. Jan. 2015)
  368. Evolutionary automated recognition and characterization of an individual's artistic style‏‎ (22:32, 12. Jan. 2015)
  369. Developmental modelling with SDS‏‎ (22:43, 12. Jan. 2015)
  370. Creative Agency: A Clearer Goal for Artificial Life in the Arts‏‎ (22:47, 12. Jan. 2015)
  371. Creative Ecosystems in Computational Creativity 2007‏‎ (22:54, 12. Jan. 2015)
  372. Generative Design: A Paradigm for Design Research‏‎ (13:47, 13. Jan. 2015)
  373. Generative Modelling with Timed L-Systems‏‎ (13:52, 13. Jan. 2015)
  374. A Method for Generating Phyliotaxis over Surfaces of Revolution‏‎ (13:58, 13. Jan. 2015)
  375. Self-Assembling Dynamical Hierarchies‏‎ (14:13, 13. Jan. 2015)
  376. Ways of Seeing: Visualization of Artificial Life Environments‏‎ (14:17, 13. Jan. 2015)
  377. Creating and rendering convolution surfaces‏‎ (14:23, 13. Jan. 2015)
  378. Jon McCormack‏‎ (18:44, 13. Jan. 2015)
  379. Exploring Non-photorealistic Rendering with Genetic Programming‏‎ (21:23, 13. Jan. 2015)
  380. Virtual Photography Using Multi-Objective Particle Swarm Optimization TR‏‎ (21:30, 13. Jan. 2015)
  381. Virtual Photography Using Multi-Objective Particle Swarm Optimization‏‎ (21:38, 13. Jan. 2015)
  382. Passive Solar Building Design Using Genetic Programming‏‎ (21:52, 13. Jan. 2015)
  383. Passive Solar Building Design Using Genetic Programming TR‏‎ (11:14, 14. Jan. 2015)
  384. Feature Extraction Languages and Visual Pattern Recognition‏‎ (11:15, 14. Jan. 2015)
  385. Generative Representations for Artificial Architecture and Passive Solar Performance TR‏‎ (11:21, 14. Jan. 2015)
  386. Aesthetic 3D Model Evolution 2013‏‎ (11:28, 14. Jan. 2015)
  387. Automatic Evolution of Conceptual Building Architectures‏‎ (11:45, 14. Jan. 2015)
  388. Automatic Evolution of Conceptual Building Architectures TR‏‎ (11:49, 14. Jan. 2015)
  389. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR‏‎ (11:58, 14. Jan. 2015)
  390. Evolutionary Learning and Stochastic Process Algebra‏‎ (12:02, 14. Jan. 2015)
  391. Hyperspectral Image Analysis Using Genetic Programming 2005‏‎ (12:19, 14. Jan. 2015)
  392. The Evolution of 3D Procedural Textures‏‎ (12:22, 14. Jan. 2015)
  393. Gentropy: Evolutionary 2D Texture Generation‏‎ (12:25, 14. Jan. 2015)
  394. Hyperspectral Image Analysis Using Genetic Programming 2002‏‎ (12:31, 14. Jan. 2015)
  395. Automatic Mineral Identification Using Genetic Programming‏‎ (12:38, 14. Jan. 2015)
  396. Logic-based Genetic Programming with Definite Clause Translation Grammars‏‎ (12:43, 14. Jan. 2015)
  397. An Examination of Lamarckian Genetic Algorithms‏‎ (12:48, 14. Jan. 2015)
  398. Probabilistic Pattern Matching and the Genetic Programming of Stochastic Regular Expressions‏‎ (12:53, 14. Jan. 2015)
  399. Edge Detection of Petrographic Images Using Genetic Programming‏‎ (12:57, 14. Jan. 2015)
  400. The Effects of Randomly Sampled Training Data on Program Evolution‏‎ (13:00, 14. Jan. 2015)
  401. A Lamarckian Evolution Strategy for Genetic Algorithms‏‎ (13:10, 14. Jan. 2015)
  402. Automatic Structure Generation using Genetic Programming and Fractal Geometry‏‎ (15:14, 14. Jan. 2015)
  403. Evolutionary Image Synthesis Using a Model of Aesthetics‏‎ (15:20, 14. Jan. 2015)
  404. Procedural 3D Texture Synthesis Using Genetic Programming‏‎ (15:27, 14. Jan. 2015)
  405. John Collomosse‏‎ (22:58, 14. Jan. 2015)
  406. Evolving Assemblages of 3D Objects‏‎ (17:32, 15. Jan. 2015)
  407. Artificial Immune System Based Art‏‎ (17:37, 15. Jan. 2015)
  408. The Art of Artificial Evolution - book preface‏‎ (17:54, 15. Jan. 2015)
  409. Genetic algorithms in visual art and music‏‎ (15:11, 16. Jan. 2015)
  410. Juan Romero‏‎ (15:13, 16. Jan. 2015)
  411. Jeffrey Ventrella‏‎ (15:41, 16. Jan. 2015)
  412. Procedural 3D Texture Synthesis Using Genetic Programming TR‏‎ (20:59, 16. Jan. 2015)
  413. Searching for Search Algorithms: Experiments in Meta-Search‏‎ (21:35, 16. Jan. 2015)
  414. Brian J. Ross‏‎ (21:40, 16. Jan. 2015)
  415. Interactive evolutionary computation for analyzing human characteristics‏‎ (22:01, 16. Jan. 2015)
  416. Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces‏‎ (22:06, 16. Jan. 2015)
  417. Interactive evolutionary computation for analyzing human aware mechanism‏‎ (12:56, 17. Jan. 2015)
  418. A Survey on Accelerating Evolutionary Computation Approaches‏‎ (13:08, 17. Jan. 2015)
  419. EMO-based Architectural Room Floor Planning‏‎ (13:16, 17. Jan. 2015)
  420. Layout Algorithm for an EC-based Room Layout Planning Support System‏‎ (13:25, 17. Jan. 2015)
  421. Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms‏‎ (13:32, 17. Jan. 2015)
  422. Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization‏‎ (14:51, 17. Jan. 2015)
  423. A comprehensive survey of fitness approximation in evolutionary computation‏‎ (14:53, 17. Jan. 2015)
  424. Interactive Evolutionary CAD System for MEMS Layout Synthesis‏‎ (14:58, 17. Jan. 2015)
  425. Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users‏‎ (15:04, 17. Jan. 2015)
  426. Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems‏‎ (15:09, 17. Jan. 2015)
  427. Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation‏‎ (15:12, 17. Jan. 2015)
  428. Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation‏‎ (15:15, 17. Jan. 2015)
  429. Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design‏‎ (15:35, 17. Jan. 2015)
  430. Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping‏‎ (15:42, 17. Jan. 2015)
  431. Applicability of interactive evolutionary computation to mental health measurement‏‎ (17:52, 17. Jan. 2015)
  432. Optimized Design of MEMS by Evolutionary Multi-objective Optimization with Interactive Evolutionary Computation‏‎ (17:57, 17. Jan. 2015)
  433. Tuning of Image Parameters by Interactive Evolutionary Computation‏‎ (18:05, 17. Jan. 2015)
  434. Image Filter Design with Interactive Evolutionary Computation‏‎ (18:09, 17. Jan. 2015)
  435. Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity‏‎ (18:15, 17. Jan. 2015)
  436. Interactive EC-based Signal Processing‏‎ (18:28, 17. Jan. 2015)
  437. A Virtual Modeling System for Intuitive 3D Shape Conceptualization‏‎ (18:29, 17. Jan. 2015)
  438. Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation‏‎ (18:32, 17. Jan. 2015)
  439. Implementation and Evaluation of an IEC-Based 3D Modeling System‏‎ (22:32, 17. Jan. 2015)
  440. A 3D Modeling System for Creative Design‏‎ (22:37, 17. Jan. 2015)
  441. Design and Measurement with Interactive Evolutionary Computation‏‎ (22:40, 17. Jan. 2015)
  442. New Topics from Recent Interactive Evolutionary Computation Researches‏‎ (22:41, 17. Jan. 2015)
  443. New Frameworks of Interactive Evolutionary Computation‏‎ (22:42, 17. Jan. 2015)
  444. Visualized IEC: Interactive evolutionary computation with multidimensional data visualization‏‎ (22:57, 17. Jan. 2015)
  445. Active User Intervention in an EC Search‏‎ (23:02, 17. Jan. 2015)
  446. On-line Knowledge Embedding for Interactive EC-based Montage System‏‎ (23:05, 17. Jan. 2015)
  447. Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System‏‎ (23:11, 17. Jan. 2015)
  448. Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients‏‎ (23:19, 17. Jan. 2015)
  449. 3-D CG lighting with an interactive GA‏‎ (23:26, 17. Jan. 2015)
  450. SBArt4 for an Automatic Evolutionary Art‏‎ (14:27, 18. Jan. 2015)
  451. Generative Art 2010‏‎ (14:29, 18. Jan. 2015)
  452. Cycles - Blending Natural and Artificial Properties in a Generative Artwork‏‎ (14:36, 18. Jan. 2015)
  453. Generative Art 2009‏‎ (15:07, 18. Jan. 2015)
  454. Swarms on Stage – Swarm Simulations for Dance Performance‏‎ (15:09, 18. Jan. 2015)
  455. Generative Art 2008‏‎ (15:13, 18. Jan. 2015)
  456. Identity SA – an Interactive Swarm-based Animation with a Deformed Reflection‏‎ (15:21, 18. Jan. 2015)
  457. Generative Art 2007‏‎ (15:24, 18. Jan. 2015)
  458. MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media‏‎ (15:29, 18. Jan. 2015)
  459. Generative Art 2006‏‎ (15:30, 18. Jan. 2015)
  460. MediaFlies – A Video and Audio Remixing Multi Agent System‏‎ (15:31, 18. Jan. 2015)
  461. Flocking Messengers‏‎ (15:33, 18. Jan. 2015)
  462. Generative Art 2005‏‎ (15:36, 18. Jan. 2015)
  463. Flocking Orchestra – to play a type of generative music by interaction between human and flocking agents‏‎ (15:38, 18. Jan. 2015)
  464. Music by Interaction among Two Flocking Species and Human‏‎ (15:42, 18. Jan. 2015)
  465. Playing Music by Conducting BOID Agents - A Style of Interaction in the Life with A-Life‏‎ (16:09, 18. Jan. 2015)
  466. Günter Bachelier‏‎ (16:30, 18. Jan. 2015)
  467. SBEAT3: A tool for multi-part music composition by simulated breeding‏‎ (22:28, 18. Jan. 2015)
  468. Partial breeding — a method of IEC for well-structured large scale target domains‏‎ (22:30, 18. Jan. 2015)
  469. A New Musical Tool for Composition and Play Based on Simulated Breeding‏‎ (22:32, 18. Jan. 2015)
  470. A Tool for Composing Short Music Pieces by Means of Breeding‏‎ (22:36, 18. Jan. 2015)
  471. A generative remixing of music tracks based on an interactive swarm‏‎ (22:58, 18. Jan. 2015)
  472. Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm‏‎ (23:00, 18. Jan. 2015)
  473. Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space‏‎ (20:41, 19. Jan. 2015)
  474. Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica‏‎ (20:51, 19. Jan. 2015)
  475. A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels‏‎ (21:04, 19. Jan. 2015)
  476. Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science‏‎ (21:07, 19. Jan. 2015)
  477. Exploring Persian Rug Design Using a Computational Evolutionary Approach‏‎ (21:10, 19. Jan. 2015)
  478. Exploring a Parameterized Portrait Painting Space‏‎ (21:16, 19. Jan. 2015)
  479. The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv‏‎ (21:19, 19. Jan. 2015)
  480. Darwin’s Enduring Legacy – Images of computational evolution of creativity research‏‎ (21:22, 19. Jan. 2015)
  481. Computationally Rendered Painterly Portrait Spaces‏‎ (21:24, 19. Jan. 2015)
  482. A Knowledge Based Approach to Modeling Portrait Painting Methodology‏‎ (21:26, 19. Jan. 2015)
  483. Face Modeling and Animation Language for MPEG-4 XMT Framework‏‎ (21:40, 19. Jan. 2015)
  484. Painterly Rendered Portraits from Photographs using a Knowledge-Based Approach‏‎ (21:42, 19. Jan. 2015)
  485. Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity‏‎ (21:45, 19. Jan. 2015)
  486. Artificial Intelligence Systems in New Media Art and Design‏‎ (21:47, 19. Jan. 2015)
  487. Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function‏‎ (21:49, 19. Jan. 2015)
  488. Face, Portrait, Mask - the Virtuality of the Synthetic Face‏‎ (21:51, 19. Jan. 2015)
  489. Investigating Face Space‏‎ (21:53, 19. Jan. 2015)
  490. FaceSpace: A Facial Spatial-Domain Toolkit‏‎ (21:54, 19. Jan. 2015)
  491. Extending the Range of Facial Types‏‎ (21:57, 19. Jan. 2015)
  492. Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007‏‎ (22:01, 19. Jan. 2015)
  493. How a Painter Paints: An Interdisciplinary Understanding of Embodied Creativity‏‎ (22:13, 19. Jan. 2015)
  494. CGP, Creativity and Art‏‎ (17:12, 20. Jan. 2015)
  495. Steve DiPaola‏‎ (17:29, 20. Jan. 2015)
  496. Hideyuki Takagi‏‎ (18:16, 20. Jan. 2015)
  497. Karl Sims‏‎ (18:53, 20. Jan. 2015)
  498. Matthew Lewis‏‎ (12:57, 22. Jan. 2015)
  499. David Augustus Hart‏‎ (16:58, 22. Jan. 2015)
  500. Generic Evolutionary Design‏‎ (18:14, 22. Jan. 2015)

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