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  1. Simulating artist and critic dynamics - an agent-based application of an evolutionary art system‏‎ (23:22, 2. Nov. 2014)
  2. An empirical exploration of a definition of creative novelty for generative art‏‎ (23:26, 2. Nov. 2014)
  3. New IEC Research and Frameworks‏‎ (23:33, 2. Nov. 2014)
  4. Saliency-enhanced image aesthetics class prediction‏‎ (23:38, 2. Nov. 2014)
  5. What is Complexism? Generative Art and the Cultures of Science and the Humanities‏‎ (10:32, 3. Nov. 2014)
  6. Neural network for modeling esthetic selection‏‎ (10:37, 3. Nov. 2014)
  7. Evolution of image filters on graphics processor units using Cartesian genetic programming‏‎ (10:46, 3. Nov. 2014)
  8. Photo and video quality evaluation: Focusing on the subject‏‎ (11:12, 3. Nov. 2014)
  9. Informational Aesthetics Measures‏‎ (11:19, 3. Nov. 2014)
  10. Evolutionary exploration of generalized Julia sets‏‎ (11:38, 3. Nov. 2014)
  11. Composite diffusion limited aggregation paintings‏‎ (11:50, 3. Nov. 2014)
  12. Artificial ecosystems for creative discovery‏‎ (11:59, 3. Nov. 2014)
  13. Simple algorithmic principles of discovery, subjective beauty, selective attention, curosity and creativity‏‎ (12:12, 3. Nov. 2014)
  14. Evolving images for entertainment‏‎ (16:21, 3. Nov. 2014)
  15. Evolutionary exploration of the Mandelbrot set‏‎ (16:29, 3. Nov. 2014)
  16. On interactive evolution strategies‏‎ (16:34, 3. Nov. 2014)
  17. Studying aesthetics in photographic images using a computational approach‏‎ (16:43, 3. Nov. 2014)
  18. Evolving image operators directly in hardware‏‎ (16:53, 3. Nov. 2014)
  19. The design of high-level features for photo quality assessment‏‎ (17:14, 3. Nov. 2014)
  20. Actively probing and modeling users in interactive co-evolution‏‎ (17:25, 3. Nov. 2014)
  21. Empathic painting: Interactive stylization using observed emotional state‏‎ (17:39, 3. Nov. 2014)
  22. User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC‏‎ (17:42, 3. Nov. 2014)
  23. DEFINING SPACES OF POTENTIAL ART The significance of representation in computer-aided creativity‏‎ (18:00, 3. Nov. 2014)
  24. Fractal tilings based on dissections of polyhexes‏‎ (22:57, 3. Nov. 2014)
  25. Measuring, enabling and comparing modularity, regularity and hierarchy in evolutionary design‏‎ (23:13, 3. Nov. 2014)
  26. An implicit context representation for evolving image processing filters‏‎ (23:31, 3. Nov. 2014)
  27. Fractal patterns and pseudo-tilings based on spirals‏‎ (23:40, 3. Nov. 2014)
  28. Fractal art — a comparison of styles‏‎ (23:58, 3. Nov. 2014)
  29. Fractal tessellations from proofs of the Pythagorean theorem‏‎ (11:49, 4. Nov. 2014)
  30. Cooperative coevolution of image feature construction and object detection‏‎ (11:56, 4. Nov. 2014)
  31. An interactive artificial ant approach to non-photorealistic rendering‏‎ (11:59, 4. Nov. 2014)
  32. Classification of Digital Photos Taken by Photographers or Home Users‏‎ (12:04, 4. Nov. 2014)
  33. Embedding movie into SBART – breeding deformed movies‏‎ (12:08, 4. Nov. 2014)
  34. An evaluation of morphed composites constructed in a criminal investigation‏‎ (12:13, 4. Nov. 2014)
  35. MovieGene: evolutionary video production based on genetic algorithms and cinematic properties‏‎ (12:14, 4. Nov. 2014)
  36. Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining‏‎ (12:40, 4. Nov. 2014)
  37. Interactive evolution of ant paintings‏‎ (12:53, 4. Nov. 2014)
  38. Fractal geometry describes the beauty of infinity in nature‏‎ (14:12, 4. Nov. 2014)
  39. Synthesis of photographic quality facial composites using evolutionary algorithms‏‎ (14:22, 4. Nov. 2014)
  40. Evolving aesthetic images using multiobjective optimization‏‎ (14:27, 4. Nov. 2014)
  41. Computational aesthetics based on gaze patterns‏‎ (14:35, 4. Nov. 2014)
  42. The Similarity Metric‏‎ (18:37, 4. Nov. 2014)
  43. Power to the critics — A framework for the development of artificial art critics‏‎ (18:47, 4. Nov. 2014)
  44. Computer-aided aesthetic evaluation of visual patterns‏‎ (18:54, 4. Nov. 2014)
  45. Aesthetic selection of developmental art forms‏‎ (18:59, 4. Nov. 2014)
  46. An IEC-based support system for font design‏‎ (19:00, 4. Nov. 2014)
  47. What is generative art? complexity theory as a context for art theory‏‎ (19:01, 4. Nov. 2014)
  48. Painterly rendering using image salience‏‎ (19:12, 4. Nov. 2014)
  49. Abstracted painterly renderings using eye-tracking data‏‎ (19:20, 4. Nov. 2014)
  50. Artistic vision: Painterly rendering using computer vision techniques‏‎ (21:10, 6. Nov. 2014)
  51. Color dependent computational aesthetics for evolving expressions‏‎ (21:17, 6. Nov. 2014)
  52. Polyhedron Evolver: Evolution of 3D Shapes with Evolvica‏‎ (21:25, 6. Nov. 2014)
  53. Exploring the effect of direction on vector-based fractals‏‎ (21:48, 6. Nov. 2014)
  54. Assessing creativity: The importance of unexpected novelty‏‎ (21:59, 6. Nov. 2014)
  55. Giving Colour to Images‏‎ (22:04, 6. Nov. 2014)
  56. Layering fractal elements to create works of art‏‎ (22:10, 6. Nov. 2014)
  57. Aesthetic fitness and artificial evolution for the selection of imagery from the mythical infinite library‏‎ (22:28, 6. Nov. 2014)
  58. An engineering approach to evolutionary art‏‎ (22:39, 6. Nov. 2014)
  59. Paint by relaxation‏‎ (22:43, 6. Nov. 2014)
  60. Image Analogies‏‎ (23:06, 6. Nov. 2014)
  61. Finding diverse examples using genetic algorithms‏‎ (10:14, 7. Nov. 2014)
  62. Accelerating evolution by direct manipulation for interactive fashion design‏‎ (10:16, 7. Nov. 2014)
  63. Art, emergence and the computational sublime‏‎ (10:25, 7. Nov. 2014)
  64. Artificial creativity: A synthetic approach to the study of creative behaviour‏‎ (10:33, 7. Nov. 2014)
  65. The Digital Clockwork Muse: A Computational Model of Aesthetic Evolution‏‎ (10:38, 7. Nov. 2014)
  66. Interactive evolutionary computation: Fusion of the capabilities of EC optimization and human evaluation‏‎ (16:12, 7. Nov. 2014)
  67. Art and artificial life — a coevolutionary approach‏‎ (16:14, 7. Nov. 2014)
  68. Mathematical building blocks for evolving expressions‏‎ (16:18, 7. Nov. 2014)
  69. Painterly rendering for video and interaction‏‎ (16:28, 7. Nov. 2014)
  70. Genetic algorithm with knowledge-based encoding for interactive fashion design‏‎ (16:34, 7. Nov. 2014)
  71. Aesthetic evolutionary design with data flow networks‏‎ (16:42, 7. Nov. 2014)
  72. Evolving the shape of things to come: A comparison of direct manipulation and interactive evolutionary design‏‎ (16:52, 7. Nov. 2014)
  73. NEvAr – the assessment of an evolutionary art tool‏‎ (16:58, 7. Nov. 2014)
  74. A Digital Prototyping System for Designing Novel 3D Geometries‏‎ (17:07, 7. Nov. 2014)
  75. Toward Alive Art‏‎ (17:13, 7. Nov. 2014)
  76. Autopoiesis‏‎ (17:17, 7. Nov. 2014)
  77. An algorithm for automatic painterly rendering based on local source image approximation‏‎ (17:21, 7. Nov. 2014)
  78. Integrating drawing tools with behavioral modeling in digital painting‏‎ (17:25, 7. Nov. 2014)
  79. SBART 2.4: an IEC tool for creating 2D images, movies, and collage‏‎ (17:30, 7. Nov. 2014)
  80. Artificial evolution of algebraic surfaces‏‎ (22:45, 7. Nov. 2014)
  81. Evolving visual feature detectors‏‎ (22:53, 7. Nov. 2014)
  82. Is Evolution Creative?‏‎ (23:11, 7. Nov. 2014)
  83. Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results‏‎ (23:14, 7. Nov. 2014)
  84. Evolutionary form design: The application of genetic algorithmic techniques to computer aided product design‏‎ (23:19, 7. Nov. 2014)
  85. On understanding the search problem for image spaces‏‎ (23:29, 7. Nov. 2014)
  86. SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage‏‎ (23:37, 7. Nov. 2014)
  87. Mondriaan Art by Evolution‏‎ (23:42, 7. Nov. 2014)
  88. Breeding aesthetic objects: Art and artificial evolution‏‎ (23:59, 7. Nov. 2014)
  89. The artist’s intentions and genetic coding in algorithmically generated drawings‏‎ (11:38, 8. Nov. 2014)
  90. Painterly rendering with curved brush strokes of multiple sizes‏‎ (11:48, 8. Nov. 2014)
  91. Computing aesthetics‏‎ (11:51, 8. Nov. 2014)
  92. A preliminary investigation of evolution as a form design strategy‏‎ (11:57, 8. Nov. 2014)
  93. Designing the undesigned: Emergence as a tool for design‏‎ (12:01, 8. Nov. 2014)
  94. Argenia, a Natural Generative Design‏‎ (12:08, 8. Nov. 2014)
  95. From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations‏‎ (12:11, 8. Nov. 2014)
  96. Computer-generated watercolor‏‎ (12:29, 8. Nov. 2014)
  97. Evolving morphologies of simulated 3d organisms based on differential gene expression‏‎ (13:35, 8. Nov. 2014)
  98. Testing principal component representations for faces‏‎ (13:40, 8. Nov. 2014)
  99. Model Proposal for a Constructed Artist‏‎ (13:45, 8. Nov. 2014)
  100. Fuzzy fitness assignment in an interactive genetic algorithm for a cartoon face search‏‎ (13:48, 8. Nov. 2014)
  101. Genetic Programming with User-Driven Selection: Experiments on the Evolution of Algorithms for Image Enhancement‏‎ (13:51, 8. Nov. 2014)
  102. Orientable textures for image-based pen-and-ink illustration‏‎ (13:59, 8. Nov. 2014)
  103. Disney Meets Darwin — The Evolution of Funny Animated Figures‏‎ (14:06, 8. Nov. 2014)
  104. Visualseek: a fully automated content-based image query system‏‎ (22:11, 8. Nov. 2014)
  105. Interactive evolution of images‏‎ (22:15, 8. Nov. 2014)
  106. Genetic L-System Programming: Breeding and Evolving Artificial Flowers with Mathematica‏‎ (22:19, 8. Nov. 2014)
  107. Co-evolution of the fitness function and design solution for design exploration‏‎ (22:23, 8. Nov. 2014)
  108. Algorithm evolution for face recognition‏‎ (22:26, 8. Nov. 2014)
  109. Evolving Line Drawings‏‎ (22:29, 8. Nov. 2014)
  110. Interactive pen-and-ink illustration‏‎ (22:39, 8. Nov. 2014)
  111. Evolving virtual creatures‏‎ (22:45, 8. Nov. 2014)
  112. Evolving 3D Morphology and Behavior by Competition‏‎ (22:54, 8. Nov. 2014)
  113. Criticism, culture, and the automatic generation of artworks‏‎ (23:12, 8. Nov. 2014)
  114. Artificial evolution for computer graphics‏‎ (10:38, 9. Nov. 2014)
  115. Interactive evolution of dynamical systems‏‎ (10:52, 9. Nov. 2014)
  116. Paint by numbers: abstract image representations‏‎ (11:00, 9. Nov. 2014)
  117. Free-Form Surfaces Modeling by Evolution Simulation‏‎ (11:03, 9. Nov. 2014)
  118. Genetic Improvisation Model A Framework for Real-Time Performance Environments‏‎ (11:38, 9. Nov. 2014)
  119. Applying theoretical models on human creativity to animal studies‏‎ (22:22, 9. Nov. 2014)
  120. Learning aesthetic judgements in evolutionary art systems‏‎ (22:30, 9. Nov. 2014)
  121. Modelling the underlying principles of human aesthetic preference in evolutionary art‏‎ (22:52, 9. Nov. 2014)
  122. Fractal image compression- a review‏‎ (23:07, 9. Nov. 2014)
  123. Guest editors’ introduction, Special Issue: Mathematical Models used in Aesthetic Evaluation‏‎ (23:14, 9. Nov. 2014)
  124. State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video‏‎ (15:39, 10. Nov. 2014)
  125. Adapting models of visual aesthetics for personalized content creation‏‎ (15:53, 10. Nov. 2014)
  126. Ten questions concerning generative computer art‏‎ (16:02, 10. Nov. 2014)
  127. Using complexity estimates in aesthetic image classification‏‎ (16:10, 10. Nov. 2014)
  128. Predicting beauty: Fractal dimension and visual complexity in art‏‎ (16:24, 10. Nov. 2014)
  129. Abandoning objectives: Evolution through the search for novelty alone‏‎ (23:13, 10. Nov. 2014)
  130. On Evolutionary Computer-Generated Art‏‎ (23:26, 10. Nov. 2014)
  131. Computational aesthetics as a negotiated boundary‏‎ (23:33, 10. Nov. 2014)
  132. Glitch art created by databending‏‎ (23:37, 10. Nov. 2014)
  133. Interactive evolutionary 3d fractal modeling‏‎ (23:45, 10. Nov. 2014)
  134. Optimizing photo composition‏‎ (23:53, 10. Nov. 2014)
  135. Evolving and combining facial composites: Between-witness and within-witness morphs compared‏‎ (23:56, 10. Nov. 2014)
  136. Emergence and generative art‏‎ (00:14, 11. Nov. 2014)
  137. Picbreeder: A case study in collaborative evolutionary exploration of design space‏‎ (00:39, 11. Nov. 2014)
  138. What is generative art?‏‎ (11:28, 11. Nov. 2014)
  139. Incorporating characteristics of human creativity into an evolutionary art algorithm‏‎ (11:45, 11. Nov. 2014)
  140. The artification hypothesis and its relevance to cognitive science‏‎ (11:57, 11. Nov. 2014)
  141. The aesthetics of emergence: Co-constructed interactions‏‎ (12:09, 11. Nov. 2014)
  142. Image retrieval: Ideas, influences, and trends of the new age‏‎ (21:47, 11. Nov. 2014)
  143. Parallel approaches to composite production‏‎ (23:01, 11. Nov. 2014)
  144. Bridging the arts and sciences: a framework for the psychology of aesthetics‏‎ (23:10, 11. Nov. 2014)
  145. A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution‏‎ (23:52, 11. Nov. 2014)
  146. Compositional Pattern Producing Networks: A Novel Abstraction of Development‏‎ (12:26, 12. Nov. 2014)
  147. On the development of evolutionary artificial artists‏‎ (12:41, 12. Nov. 2014)
  148. Atoms of EVE: a Bayesian basis for aesthetics of style in sketching‏‎ (13:16, 12. Nov. 2014)
  149. Genetic learning for biologically inspired aesthetic processes‏‎ (13:19, 12. Nov. 2014)
  150. Capturing aesthetic intention during interactive evolution‏‎ (13:21, 12. Nov. 2014)
  151. Evolution of fractal shapes for artists and designers‏‎ (13:29, 12. Nov. 2014)
  152. New challenges for evolutionary music and art‏‎ (13:35, 12. Nov. 2014)
  153. Partially interactive evolutionary artists‏‎ (22:40, 12. Nov. 2014)
  154. Reference chromosome to overcome user fatigue in iec‏‎ (22:48, 12. Nov. 2014)
  155. Zipf’s law, music classification and aesthetics‏‎ (22:58, 12. Nov. 2014)
  156. Renderbots – multi agent systems for direct image generation‏‎ (23:10, 12. Nov. 2014)
  157. A neuro-genetic hybrid motif generator for genetic art‏‎ (23:21, 12. Nov. 2014)
  158. Evolutionary computation and structural design: A survey of the state-of-the-art‏‎ (11:35, 13. Nov. 2014)
  159. EvoFIT: A holistic, evolutionary facial imaging technique for creating composites‏‎ (12:17, 13. Nov. 2014)
  160. Extending grammatical evolution to evolve digital surfaces with genr8‏‎ (12:29, 13. Nov. 2014)
  161. Functional scalability through generative representations: The evolution of table designs‏‎ (12:36, 13. Nov. 2014)
  162. Procedural Texture Evolution Using Multiobjective Optimization‏‎ (12:41, 13. Nov. 2014)
  163. Personality characteristics and aesthetic preference for chaotic curves‏‎ (19:00, 13. Nov. 2014)
  164. Rethinking adaptation: the niche-construction perspective‏‎ (20:01, 13. Nov. 2014)
  165. Art in global context: an evolutionary/functionalist perspective for the 21st century‏‎ (20:10, 13. Nov. 2014)
  166. A generic geometric transformation that unifies a wide range of natural and abstract shapes‏‎ (20:14, 13. Nov. 2014)
  167. Universal Aesthetic of Fractals‏‎ (20:21, 13. Nov. 2014)
  168. Aesthetic selection of morphogenetic art forms‏‎ (20:25, 13. Nov. 2014)
  169. Relazioni emergenti: experiments with the art of emergence‏‎ (21:01, 13. Nov. 2014)
  170. Towards creative evolutionary systems with interactive genetic algorithm‏‎ (21:09, 13. Nov. 2014)
  171. Four heads are better than one. combining face composites yields improvements in face likeness‏‎ (21:16, 13. Nov. 2014)
  172. Simulated aesthetics and evolving artworks: A coevolutionary approach‏‎ (21:18, 13. Nov. 2014)
  173. Genetic programming-based construction of features for machine learning and knowledge discovery tasks‏‎ (21:22, 13. Nov. 2014)
  174. Learning to colour greyscale images‏‎ (21:40, 13. Nov. 2014)
  175. Evolving for the Audience‏‎ (21:49, 13. Nov. 2014)
  176. All the truth about NEvAr‏‎ (21:52, 13. Nov. 2014)
  177. Understanding complex systems through examples: A framework for qualitative example finding‏‎ (10:37, 14. Nov. 2014)
  178. Has Chaos Been Explained?‏‎ (10:49, 14. Nov. 2014)
  179. Does Beauty Build Adapted Minds? Toward an Evolutionary Theory of Aesthetics‏‎ (10:57, 14. Nov. 2014)
  180. Evolving expressions and art by choice‏‎ (11:07, 14. Nov. 2014)
  181. A model of co-evolutionary design‏‎ (11:10, 14. Nov. 2014)
  182. Aesthetic experience and human evolution‏‎ (14:01, 14. Nov. 2014)
  183. Fractals and Self-Similarity‏‎ (14:03, 14. Nov. 2014)
  184. Emergence as a Construct: History and Issues‏‎ (14:10, 14. Nov. 2014)
  185. The science of art: a neurological theory of aesthetic experience‏‎ (14:15, 14. Nov. 2014)
  186. Fractal analysis of Pollock’s drip paintings‏‎ (14:19, 14. Nov. 2014)
  187. Information Distance‏‎ (15:19, 14. Nov. 2014)
  188. Tom Ray’s hammer: emergence and excess in A-life art‏‎ (15:21, 14. Nov. 2014)
  189. A Review of the Fractal Image Coding Literature‏‎ (17:43, 14. Nov. 2014)
  190. Explaining emergence: Towards an ontology of levels‏‎ (17:54, 14. Nov. 2014)
  191. No Free Lunch Theorems for Optimization‏‎ (18:24, 14. Nov. 2014)
  192. No free lunch theorems for search‏‎ (18:33, 14. Nov. 2014)
  193. Quantifying aesthetic preference for chaotic patterns‏‎ (11:57, 15. Nov. 2014)
  194. Creativity, emergence and evolution in design‏‎ (12:10, 15. Nov. 2014)
  195. Fractal analysis and aesthetic evaluation of geometrically overlapping patterns‏‎ (12:12, 15. Nov. 2014)
  196. The further exploits of Aaron, painter‏‎ (13:22, 15. Nov. 2014)
  197. What is complexity?‏‎ (13:25, 15. Nov. 2014)
  198. Mixed IFS: resolution of the inverse problem using genetic programming‏‎ (13:31, 15. Nov. 2014)
  199. Towards automated artificial evolution for computer-generated images‏‎ (13:38, 15. Nov. 2014)
  200. Automatic generation of iterated function systems‏‎ (13:45, 15. Nov. 2014)
  201. Is beauty in the eye of the beholder?‏‎ (13:48, 15. Nov. 2014)
  202. Interactive Evolution of Equations for Procedural Models‏‎ (13:51, 15. Nov. 2014)
  203. Automatic generation of strange attractors‏‎ (13:54, 15. Nov. 2014)
  204. Image Coding Based on a Fractal Theory of Iterated Contractive Image Transformations‏‎ (13:59, 15. Nov. 2014)
  205. Amplitude spectra of natural images‏‎ (14:05, 15. Nov. 2014)
  206. Almost automatic computer painting‏‎ (14:07, 15. Nov. 2014)
  207. Habitat selection as an evolutionary game‏‎ (14:12, 15. Nov. 2014)
  208. Co-evolving parasites improves simulated evolution as an optimization procedur‏‎ (14:17, 15. Nov. 2014)
  209. Transformations of De Stijl art: the paintings of Georges Vantongerloo and Fritz Glarner‏‎ (14:22, 15. Nov. 2014)
  210. Low-dimensional procedure for the characterization of human faces‏‎ (14:28, 15. Nov. 2014)
  211. The illusion of beauty‏‎ (14:31, 15. Nov. 2014)
  212. The empirical determination of an aesthetic formula‏‎ (14:32, 15. Nov. 2014)
  213. The Criteria used in Preferential Judgments of Geometrical Forms‏‎ (14:33, 15. Nov. 2014)
  214. Further Evidence Regarding Preferential Judgment of Polygonal Forms‏‎ (14:35, 15. Nov. 2014)
  215. A bona fide ethological view of art: The artification hypothesis‏‎ (18:28, 15. Nov. 2014)
  216. Genetic Programming for Non-Photorealistic Rendering‏‎ (18:47, 15. Nov. 2014)
  217. Interactive Evolutionary Computation by Duplication and Diversification of L-Systems‏‎ (18:57, 15. Nov. 2014)
  218. Autonomous Evolutionary Art‏‎ (19:29, 15. Nov. 2014)
  219. Illustrating Evolutionary Computation with Mathematica‏‎ (11:51, 16. Nov. 2014)
  220. Curious Design Agents and Artificial Creativity‏‎ (12:14, 16. Nov. 2014)
  221. Learning Aesthetic Measure of a Document Page Layout From Designers’ Interaction‏‎ (12:21, 16. Nov. 2014)
  222. Evolution of Supershapes for the Generation of Three-Dimensional Designs‏‎ (13:11, 16. Nov. 2014)
  223. Exploring promising stepping stones by combining novelty search with interactive evolution‏‎ (14:43, 16. Nov. 2014)
  224. Life as Evolving Software‏‎ (11:52, 17. Nov. 2014)
  225. A mathematical theory of evolutionand biological creativity‏‎ (12:13, 17. Nov. 2014)
  226. Semiotic machine‏‎ (12:34, 17. Nov. 2014)
  227. What is a Picture?: Depiction, Realism, Abstraction‏‎ (12:39, 17. Nov. 2014)
  228. Evolutionary Art Using Summed Multi-objective Ranks‏‎ (14:22, 17. Nov. 2014)
  229. The Art of Self-Assembly: the Self-Assembly of Art‏‎ (14:37, 17. Nov. 2014)
  230. The arts are more than aesthetics: Neuroaesthetics as narrow aesthetics‏‎ (14:44, 17. Nov. 2014)
  231. Driving the Creative Machine‏‎ (14:47, 17. Nov. 2014)
  232. THE ARTS AFTER DARWIN: DOES ART HAVE AN ORIGIN AND ADAPTIVE FUNCTION?‏‎ (14:59, 17. Nov. 2014)
  233. Swarm Grammars: Modeling Computational Development through Highly Dynamic Complex Processes‏‎ (15:40, 17. Nov. 2014)
  234. Tilings and Patterns‏‎ (15:50, 17. Nov. 2014)
  235. An Introduction To Kolmogorov Complexity and its Applications‏‎ (16:02, 17. Nov. 2014)
  236. ZUR UNIVERSALEN SCHÄTZUNG DES SCHÖNEN‏‎ (16:07, 17. Nov. 2014)
  237. BEYOND THE BILATERAL - SYMMETRY IN TWO-DIMENSIONAL DESIGN‏‎ (20:04, 17. Nov. 2014)
  238. THE CONCEPT OF EMERGENCE IN GENERATIVE ART‏‎ (20:17, 17. Nov. 2014)
  239. COMPLEXITY AND AESTHETIC PREFERENCE FOR DIVERSE VISUAL STIMULI‏‎ (20:37, 17. Nov. 2014)
  240. Swarm paintings – nonhuman art‏‎ (20:42, 17. Nov. 2014)
  241. Nature Inspired Creative Design – Bringing Together Ideas from Nature‏‎ (20:48, 17. Nov. 2014)
  242. Kreativität durch Zufall. Das große Vorbild der Evolution und einige künstlerische Parallelen‏‎ (20:54, 17. Nov. 2014)
  243. What symmetry groups are present in the Alhambra?‏‎ (20:59, 17. Nov. 2014)
  244. AARON, Colorist: from Expert System to Expert‏‎ (21:03, 17. Nov. 2014)
  245. Elements about the Emergence Issue: A survey of emergence definitions‏‎ (12:31, 18. Nov. 2014)
  246. Image segmentation for stylized non-photorealistic rendering and animation‏‎ (12:39, 18. Nov. 2014)
  247. On Canonical Substitution Tilings‏‎ (13:21, 18. Nov. 2014)
  248. CREATIVITY IN A NUTSHELL‏‎ (13:25, 18. Nov. 2014)
  249. The Creative Mind: Myths and Mechanisms‏‎ (13:35, 18. Nov. 2014)
  250. Higher Level Techniques for the Artistic Rendering of Images and Video‏‎ (13:59, 18. Nov. 2014)
  251. Algorithmic beauty of buildings: Methods for procedural building generation‏‎ (14:01, 18. Nov. 2014)
  252. Natural-Born cyborgs: Minds, Technologies, and the Future of Human Intelligence‏‎ (14:28, 18. Nov. 2014)
  253. Evolutionary Aesthetics‏‎ (15:51, 18. Nov. 2014)
  254. Higher-order Mandelbrot fractals: experiments in nanogeometry‏‎ (15:56, 18. Nov. 2014)
  255. Generative Representations for Evolutionary Design Automation‏‎ (16:05, 18. Nov. 2014)
  256. Image Mosaicing and Super-resolution‏‎ (16:19, 18. Nov. 2014)
  257. Evolutionary Design of Implicit Surfaces and Swarm Dynamics‏‎ (20:05, 18. Nov. 2014)
  258. Artificial creativity: a synthetic approach to the study of creative behavior‏‎ (20:17, 18. Nov. 2014)
  259. The Limits of Mathematics: A Course on Information Theory and the Limits of Formal Reasoning‏‎ (20:27, 18. Nov. 2014)
  260. The application of L-systems and developmental models to computer art, animation, and music synthesis‏‎ (20:56, 18. Nov. 2014)
  261. Evolutionary Algorithms for Solving Multi-Objective Problems‏‎ (21:26, 18. Nov. 2014)
  262. Glitch art‏‎ (11:38, 19. Nov. 2014)
  263. The Glitch Moment(um)‏‎ (11:44, 19. Nov. 2014)
  264. Automated Theory Formation in Pure Mathematics‏‎ (11:45, 19. Nov. 2014)
  265. Aesthetic universals‏‎ (12:02, 19. Nov. 2014)
  266. On the implicit and on the artificial - morphogenesis and emergent aesthetics in autonomous collective systems‏‎ (12:08, 19. Nov. 2014)
  267. Glitch Aesthetics‏‎ (12:19, 19. Nov. 2014)
  268. Interactive Evolutionary Computation: a survey of existing theory (2002)‏‎ (12:29, 19. Nov. 2014)
  269. An Implicit Surface Prototype for Evolving Human Figure Geometry‏‎ (12:44, 19. Nov. 2014)
  270. Spatial Tessellations—Concepts and Applications of Voronoi Diagrams‏‎ (12:51, 19. Nov. 2014)
  271. Colouring without seeing: A problem in machine creativity‏‎ (16:47, 19. Nov. 2014)
  272. On Birkhoff’s Aesthetic Measure of Vases‏‎ (16:50, 19. Nov. 2014)
  273. An Evolutionary Approach to Automatic and Interactive Procedural Texture Generation‏‎ (16:53, 19. Nov. 2014)
  274. Evolution as Artist‏‎ (16:55, 19. Nov. 2014)
  275. From Frank Lloyd Wright to Mondrian‏‎ (16:59, 19. Nov. 2014)
  276. An Exploration of Art and the Brain‏‎ (17:05, 19. Nov. 2014)
  277. Dynamics of Complex Systems‏‎ (17:20, 19. Nov. 2014)
  278. Evolution of Pseudo-Colouring Algorithms for Image Enhancement with Interactive Genetic Programming‏‎ (17:44, 19. Nov. 2014)
  279. The computer artist and art critic‏‎ (20:30, 19. Nov. 2014)
  280. Using Genetic Algorithms to Improve the Visual Quality of Fractal Plants Generated with CSG-PL-Systems‏‎ (20:34, 19. Nov. 2014)
  281. Similarity of color images‏‎ (20:37, 19. Nov. 2014)
  282. Evolving line drawings‏‎ (20:46, 19. Nov. 2014)
  283. Cellular Automata and Complexity: Collected Papers‏‎ (20:53, 19. Nov. 2014)
  284. Interactive Evolution of L-System Grammars for Computer Graphics Modelling‏‎ (21:02, 19. Nov. 2014)
  285. Emergence and Artificial Life‏‎ (21:07, 19. Nov. 2014)
  286. AARON’s Code: Meta-Art, Artificial Intelligence, and the Work of Harold Cohen‏‎ (21:07, 19. Nov. 2014)
  287. The Fractal Geometry of Nature‏‎ (21:13, 19. Nov. 2014)
  288. Tilings and Patterns Grünbaum&Shephard‏‎ (21:14, 19. Nov. 2014)
  289. Handbook of Regular Patterns: An Introduction to Symmetry in Two Dimensions‏‎ (21:15, 19. Nov. 2014)
  290. Entropy and Art, an Essay on Order and Disorder‏‎ (21:18, 19. Nov. 2014)
  291. AN EVALUATION OF MAITIAND GRAVES PRINCIPLE OF AESTHETIC ORDER‏‎ (21:20, 19. Nov. 2014)
  292. Evolutionary Exploration and Generalization on Mandelbrot Sets‏‎ (21:31, 19. Nov. 2014)
  293. An Investigation into Aesthetic Preference using Generative Art‏‎ (21:40, 19. Nov. 2014)
  294. Swarm intelligence: Literature overview‏‎ (21:46, 19. Nov. 2014)
  295. Cyber-Genetic Neo-Plasticism – An AI program Creating Mondrian-like Paintings by using Interactive Bacterial Evolution Algorithm‏‎ (21:53, 19. Nov. 2014)
  296. Quantifying Beauty: An Information System for Evaluating Universal Aesthetics‏‎ (22:01, 19. Nov. 2014)
  297. Aesthetics and Psychobiology‏‎ (22:08, 19. Nov. 2014)
  298. Investigating aesthetic measures for unsupervised evolutionary art‏‎ (22:25, 19. Nov. 2014)
  299. Semantic Operators for Evolutionary Art‏‎ (14:30, 20. Nov. 2014)
  300. Fireworks: Evolutionary art project based on EvoSpace-Interactive‏‎ (15:00, 20. Nov. 2014)
  301. Information Immune Systems‏‎ (15:22, 20. Nov. 2014)
  302. Evolutionary Art with Cartesian Genetic Programming‏‎ (15:34, 20. Nov. 2014)
  303. Exploiting Reflection in Object Oriented Genetic Programming‏‎ (15:46, 20. Nov. 2014)
  304. The Future of Evolutionary Design Research‏‎ (15:53, 20. Nov. 2014)
  305. Unplugging Evolutionary Algorithms: an experiment on human-algorithmic creativity‏‎ (15:58, 20. Nov. 2014)
  306. Evolutionary design of dynamic SwarmScapes‏‎ (18:10, 20. Nov. 2014)
  307. An exploration of genetic programming for non-photorealistic animations‏‎ (18:20, 20. Nov. 2014)
  308. Ten steps to make a perfect creative evolutionary design system‏‎ (18:27, 20. Nov. 2014)
  309. Generating plants with gene expression programming‏‎ (18:43, 20. Nov. 2014)
  310. An Evolutionary Approach to Support Web-Page Design‏‎ (18:48, 20. Nov. 2014)
  311. Evolution of artificial terrains for video games based on obstacles edge length‏‎ (18:57, 20. Nov. 2014)
  312. An Evolutionary Approach to Automatic Video Editing‏‎ (20:19, 20. Nov. 2014)
  313. Computer Vision for the Structured Representation and Stylisation of Visual Media Collections‏‎ (20:32, 20. Nov. 2014)
  314. EvoFab: A Fully Embodied Evolutionary Fabricator‏‎ (15:17, 22. Nov. 2014)
  315. Computer Evolution of Buildable Objects‏‎ (15:27, 22. Nov. 2014)
  316. Inventing the Circle – The Geometry of Nature‏‎ (15:33, 22. Nov. 2014)
  317. Generative Representations for Evolving Families of Designs‏‎ (15:38, 22. Nov. 2014)
  318. Structure Fitness Sharing (SFS) For Evolutionary Design By Genetic Programming‏‎ (15:52, 22. Nov. 2014)
  319. A Critical View of the Evolutionary Design of Self-assembling Systems‏‎ (16:05, 22. Nov. 2014)
  320. Experimental Investigations into Graph Grammar Evolution: A Novel Approach to Evolutionary Design‏‎ (16:18, 22. Nov. 2014)
  321. Polymorphic Image Filters‏‎ (20:32, 22. Nov. 2014)
  322. The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis‏‎ (20:39, 22. Nov. 2014)
  323. How to Draw a Straight Line Using a GP: Benchmarking Evolutionary Design Against 19th Century Kinematic Synthesis‏‎ (20:52, 22. Nov. 2014)
  324. Exploring component-based representations - the secret of creativity by evolution?‏‎ (20:59, 22. Nov. 2014)
  325. Evolutionary Design of Robust Noise-Specific Image Filters‏‎ (21:06, 22. Nov. 2014)
  326. Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem‏‎ (21:15, 22. Nov. 2014)
  327. Evolution design of buildable objects with blind builder: an empirical study‏‎ (11:39, 23. Nov. 2014)
  328. Measuring Complexity by Measuring Structure and Organization‏‎ (11:57, 23. Nov. 2014)
  329. Design of Nanotechnology Products‏‎ (12:01, 23. Nov. 2014)
  330. Exploring Three-dimensional design worlds using Lindenmeyer Systems and Genetic Programming‏‎ (12:10, 23. Nov. 2014)
  331. Evolutionary Design of BRDFs‏‎ (12:20, 23. Nov. 2014)
  332. Utilizing Symmetry in Evolutionary Design‏‎ (12:42, 23. Nov. 2014)
  333. Manipulation of Non-Linear IFS Attractors Using Genetic Programming‏‎ (12:49, 23. Nov. 2014)
  334. Automatic construction of tree-structural image transformation using genetic programming‏‎ (12:55, 23. Nov. 2014)
  335. Automatic construction of image transformation algorithms using feature based genetic image network‏‎ (13:02, 23. Nov. 2014)
  336. Genetic Image Network for Image Classification‏‎ (13:08, 23. Nov. 2014)
  337. A Genetic Programming Approach for Relevance Feedback in Region-Based Image Retrieval Systems‏‎ (13:17, 23. Nov. 2014)
  338. A Genetic Programming Based Scheme for Combining Image Operators‏‎ (17:58, 23. Nov. 2014)
  339. Automatic construction of single frame super-resolution using Cartesian Genetic Programming‏‎ (18:03, 23. Nov. 2014)
  340. Image classification: an evolutionary approach‏‎ (18:21, 23. Nov. 2014)
  341. Image Restoration using Machine Learning‏‎ (18:33, 23. Nov. 2014)
  342. A Domain Independent Genetic Programming Approach to Automatic Feature Extraction for Image Classification‏‎ (18:42, 23. Nov. 2014)
  343. Genetic Programming for Image Analysis‏‎ (22:17, 23. Nov. 2014)
  344. Learning to rank for web image retrieval based on genetic programming‏‎ (22:23, 23. Nov. 2014)
  345. Ensemble Image Classification Method Based on Genetic Image Network‏‎ (22:37, 23. Nov. 2014)
  346. A genetic programming framework for content-based image retrieval. Pattern Recognition‏‎ (22:44, 23. Nov. 2014)
  347. A Relevance Feedback Method based on Genetic Programming for Classification of Remote Sensing Images‏‎ (22:48, 23. Nov. 2014)
  348. Cartesian Genetic Programming for Image Processing Tasks‏‎ (22:55, 23. Nov. 2014)
  349. Automatic construction of image operators using a genetic programming approach‏‎ (23:03, 23. Nov. 2014)
  350. Toward Efficient Automatic Construction of Image Processing Algorithm‏‎ (23:16, 23. Nov. 2014)
  351. A hybrid image restoration approach: Using fuzzy punctual kriging and genetic programming‏‎ (12:11, 24. Nov. 2014)
  352. Evolving Novel Image Features Using Genetic Programming-Based Image Transforms‏‎ (12:44, 24. Nov. 2014)
  353. Semantic feature extraction using genetic programming in image retrieval‏‎ (12:50, 24. Nov. 2014)
  354. The ghostly imagery of strange attractors‏‎ (12:55, 24. Nov. 2014)
  355. Relevance feedback based on genetic programming for image retrieval‏‎ (13:05, 24. Nov. 2014)
  356. A Genetic Programming Approach for Image Segmentation‏‎ (13:11, 24. Nov. 2014)
  357. Towards new applications of multi-function logic: Image multi-filtering‏‎ (13:23, 24. Nov. 2014)
  358. Texture Detection by Genetic Programming‏‎ (17:16, 24. Nov. 2014)
  359. Detecting Scale-Invariant Regions Using Evolved Image Operators‏‎ (17:42, 24. Nov. 2014)
  360. Genetic programming on GPUs for image processing‏‎ (17:56, 24. Nov. 2014)
  361. Overview of Object Detection and Image Analysis by Means of Genetic Programming Techniques‏‎ (18:03, 24. Nov. 2014)
  362. Evolutionary Design by Computers‏‎ (18:10, 24. Nov. 2014)
  363. Image Processing and CGP‏‎ (21:46, 24. Nov. 2014)
  364. Automatic feature extraction and image classification using genetic programming‏‎ (22:00, 24. Nov. 2014)
  365. Image Retrieval with Relevance Feedback based on Genetic Programming‏‎ (22:13, 24. Nov. 2014)
  366. A Genetic Programming Approach to the Design of Interest Point Operators‏‎ (22:38, 24. Nov. 2014)
  367. Texture Classifiers Generated by Genetic Programming‏‎ (13:32, 25. Nov. 2014)
  368. Design of Composite Image Filters Using Interactive Genetic Programming‏‎ (13:40, 25. Nov. 2014)
  369. Feature Learning for Image Classification via Multiobjective Genetic Programming‏‎ (13:47, 25. Nov. 2014)
  370. Classification Strategies for Image Classification in Genetic Programming‏‎ (13:52, 25. Nov. 2014)
  371. A GP Artificial Ant for image processing: preliminary experiments with EASEA‏‎ (13:56, 25. Nov. 2014)
  372. Engineering of Computer Vision Algorithms Using Evolutionary Algorithms‏‎ (14:03, 25. Nov. 2014)
  373. Cartesian Genetic Programming for Image Processing‏‎ (14:30, 25. Nov. 2014)
  374. Application of genetic programming to edge detector design‏‎ (14:46, 25. Nov. 2014)
  375. Image Coding Using Nonlinear Evolutionary Transforms‏‎ (14:50, 25. Nov. 2014)
  376. Natural image denoising using evolved local adaptive filters‏‎ (14:54, 25. Nov. 2014)
  377. Incorporating multiple distance spaces in optimum-path forest classification to improve feedback-based learning‏‎ (15:00, 25. Nov. 2014)
  378. Two Improvements in Genetic Programming for Image Classification‏‎ (15:05, 25. Nov. 2014)
  379. A genetic programming based system for the automatic construction of image filters‏‎ (21:08, 25. Nov. 2014)
  380. A Genetic Programming approach to face recognition‏‎ (21:15, 25. Nov. 2014)
  381. Learning and Recognition of Hand-drawn Shapes using Generative Genetic Programming‏‎ (21:21, 25. Nov. 2014)
  382. Acceleration of Evolutionary Image Filter Design Using Coevolution in Cartesian GP‏‎ (21:26, 25. Nov. 2014)
  383. Classification of Images using Color, CBIR Distance Measures and Genetic Programming: An evolutionary Experiment‏‎ (21:35, 25. Nov. 2014)
  384. Genetic Programming for Generative Learning and Recognition of Hand-Drawn Shapes‏‎ (12:17, 26. Nov. 2014)
  385. Genetic programming with cross-task knowledge sharing for learning of visual concepts‏‎ (12:22, 26. Nov. 2014)
  386. Fast texture segmentation using genetic programming‏‎ (12:31, 26. Nov. 2014)
  387. Automated Design of Image Operators that Detect Interest Points‏‎ (12:34, 26. Nov. 2014)
  388. Evolutionary Morphing for Facial Aging Simulation‏‎ (12:45, 26. Nov. 2014)
  389. A One-Shot Learning Approach to Image Classification Using Genetic Programming‏‎ (12:51, 26. Nov. 2014)
  390. Genetic programming for improving image descriptors generated using the scale-invariant feature transform‏‎ (12:54, 26. Nov. 2014)
  391. Evolutionary-computer-assisted design of image operators that detect interest points using genetic programming‏‎ (12:57, 26. Nov. 2014)
  392. Genetic programming as strategy for learning image descriptor operators‏‎ (13:01, 26. Nov. 2014)
  393. Computational Esthetics‏‎ (00:03, 27. Nov. 2014)
  394. Evolution of Psuedo-colouring Algorithms for Image Enhancement with Interactive Genetic Programming‏‎ (00:12, 27. Nov. 2014)
  395. Construction of image feature extractors based on multi-objective genetic programming with redundancy regulations‏‎ (00:21, 27. Nov. 2014)
  396. Evolving color constancy‏‎ (00:26, 27. Nov. 2014)
  397. Generative Learning of Visual Concepts using Multiobjective Genetic Programming‏‎ (00:30, 27. Nov. 2014)
  398. Genetic Programming for Feature Detection and Image Segmentation‏‎ (00:39, 27. Nov. 2014)
  399. SBArt4 – Breeding abstract animations in realtime‏‎ (00:56, 27. Nov. 2014)
  400. Automatic Generation of Affine IFS and Strongly Typed Genetic Programming‏‎ (13:22, 28. Nov. 2014)
  401. Interest point detection through multiobjective genetic programming‏‎ (13:25, 28. Nov. 2014)
  402. Automatic Eye Detection in Face Images for Unconstrained Biometrics Using Genetic Programming‏‎ (13:31, 28. Nov. 2014)
  403. Active Handwritten Character Recognition using Genetic Programming‏‎ (13:34, 28. Nov. 2014)
  404. Evolving Retrieval Algorithms with a Genetic Programming Scheme‏‎ (13:39, 28. Nov. 2014)
  405. Non-photorealistic Rendering Using Genetic Programming‏‎ (13:43, 28. Nov. 2014)
  406. An Adaptive On-Line Evolutionary Visual System‏‎ (13:49, 28. Nov. 2014)
  407. Evolving Better Wavelet Compression Schemes‏‎ (13:54, 28. Nov. 2014)
  408. Visual Learning by Evolutionary Feature Synthesis‏‎ (13:59, 28. Nov. 2014)
  409. Evolutionary Learning of Primitive-Based Visual Concepts‏‎ (14:11, 28. Nov. 2014)
  410. Essentials of Metaheuristics - A Set of Undergraduate Lecture Notes‏‎ (14:25, 28. Nov. 2014)
  411. Visual Learning by Evolutionary and Coevolutionary Feature Synthesis‏‎ (14:43, 28. Nov. 2014)
  412. Genetic Programming for Combining Classifiers‏‎ (14:48, 28. Nov. 2014)
  413. Discovery of Texture Features Using Genetic Programming‏‎ (15:03, 28. Nov. 2014)
  414. Halftoning and Stippling‏‎ (20:34, 29. Nov. 2014)
  415. Virtual Photograph Based Saliency Analysis of High Dynamic Range Images‏‎ (15:16, 30. Nov. 2014)
  416. How Self-Similar are Artworks at Different Levels of Spatial Resolution?‏‎ (15:23, 30. Nov. 2014)
  417. Thesis: Accurate and Discernible Photocollages‏‎ (22:30, 30. Nov. 2014)
  418. DUOTONE SURFACES: DIVISION OF A CLOSED SURFACE INTO EXACTLY TWO REGIONS‏‎ (22:36, 30. Nov. 2014)
  419. Mathematical Tools for Computer-Generated Ornamental Patterns‏‎ (18:46, 3. Dez. 2014)
  420. Stylized Reality‏‎ (18:32, 4. Dez. 2014)
  421. A unified information-theoretic framework for viewpoint selection and mesh saliency‏‎ (18:40, 4. Dez. 2014)
  422. DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES‏‎ (18:47, 4. Dez. 2014)
  423. Evolutionary Computation and Image Re-Coloring‏‎ (19:04, 4. Dez. 2014)
  424. Mapped Pictures: Aesthetic Image Annotations‏‎ (19:06, 4. Dez. 2014)
  425. Aesthetics of Hand-Drawn and Computer-Generated Illustrations‏‎ (19:09, 4. Dez. 2014)
  426. Digital Face Beautification‏‎ (19:12, 4. Dez. 2014)
  427. Generating sub-resolution detail in images and volumes using constrained texture synthesis‏‎ (19:21, 4. Dez. 2014)
  428. Importance-Driven Focus of Attention‏‎ (19:30, 4. Dez. 2014)
  429. Visualization of Four-Dimensional Spacetimes‏‎ (19:40, 4. Dez. 2014)
  430. Computational Aesthetics Conferences‏‎ (13:29, 6. Dez. 2014)
  431. Computer-Ästhetik‏‎ (13:32, 6. Dez. 2014)
  432. Non-stop Evolutionary Art You are Embedded in‏‎ (21:11, 7. Dez. 2014)
  433. A genetic engineering extension to genetic algorithms‏‎ (12:51, 8. Dez. 2014)
  434. The emergence of the representation of style in design‏‎ (12:56, 8. Dez. 2014)
  435. Improving Pareto optimal designs using genetic algorithms‏‎ (13:10, 8. Dez. 2014)
  436. Complexity measures as a basis for mass customisation of novel designs‏‎ (13:15, 8. Dez. 2014)
  437. Space layout planning using an evolutionary approach‏‎ (13:18, 8. Dez. 2014)
  438. Adaptive enlargement of state spaces in evolutionary designing‏‎ (13:33, 8. Dez. 2014)
  439. A genetic engineering approach to genetic algorithms‏‎ (13:37, 8. Dez. 2014)
  440. Evolving design genes in space layout problems‏‎ (13:42, 8. Dez. 2014)
  441. Learning representations for creative design using evolution‏‎ (13:50, 8. Dez. 2014)
  442. Learning and reusing information in space layout problems using genetic engineering‏‎ (13:55, 8. Dez. 2014)
  443. Synthesis of sound effects for generative animation‏‎ (14:31, 8. Dez. 2014)
  444. Generative Art after Computers + artwork: TSP Analytics: solver‏‎ (14:40, 8. Dez. 2014)
  445. SBArt4 as Automatic Art and Live Performance Tool‏‎ (19:40, 8. Dez. 2014)
  446. A Turing Test for Generative Art‏‎ (19:55, 8. Dez. 2014)
  447. About a special relationship: abstract art - aesthetics - mathematics‏‎ (20:16, 8. Dez. 2014)
  448. Semantic aware methods for evolutionary art‏‎ (15:59, 13. Dez. 2014)
  449. A Shape Grammar Study: Form Generation with Geometric Islamic Patterns‏‎ (21:47, 23. Dez. 2014)
  450. Procedural Shading for Architecture: Adoption, Fabrication, and Implications‏‎ (00:12, 24. Dez. 2014)
  451. The void series – generative art using regulatory genes‏‎ (00:37, 24. Dez. 2014)
  452. Selective Extraction of Point Sets from Photographs as Starting Events of Generative-Art Line Drawings‏‎ (00:51, 24. Dez. 2014)
  453. Generative Art 2013‏‎ (14:01, 24. Dez. 2014)
  454. Generative Art 2003‏‎ (14:03, 24. Dez. 2014)
  455. Generative Art 2012‏‎ (18:21, 24. Dez. 2014)
  456. Time Beings : Quantum Beings for Art Exploration and Creation‏‎ (18:27, 24. Dez. 2014)
  457. Optimization of user accessibility using genetic algoritm: aDA‏‎ (18:35, 24. Dez. 2014)
  458. Generative Art - Interactive Art: Delineations, Crossovers and Differences‏‎ (18:41, 24. Dez. 2014)
  459. Generating 3D Scenes in the style of Keith Haring‏‎ (18:44, 24. Dez. 2014)
  460. An approach to creating very large, high resolution artistic printed images‏‎ (18:51, 24. Dez. 2014)
  461. Generative Art 2011‏‎ (18:59, 24. Dez. 2014)
  462. Chinese pattern design using generative shape grammar‏‎ (19:04, 24. Dez. 2014)
  463. Programmed life: Evolutionary Imagery of Data Visualization with Aesthetic Moods in terms of Genetic Algorithm‏‎ (21:10, 24. Dez. 2014)
  464. Generating floor plan layouts with K-D tree algorithms and evolutionary strategies‏‎ (21:22, 24. Dez. 2014)
  465. Towards a model for artificial aesthetics‏‎ (21:33, 24. Dez. 2014)
  466. Automated evaluation and generation of graphic arrangements through adaptive evolution‏‎ (21:39, 24. Dez. 2014)
  467. Complexity, Neuroaesthetics, and Computational Aesthetic Evaluation‏‎ (21:43, 24. Dez. 2014)
  468. A Breeding Tool for Abstract Animations and Its Applications‏‎ (21:53, 24. Dez. 2014)
  469. Truth to Process – Evolutionary Art and the Aesthetics of Dynamism‏‎ (13:13, 25. Dez. 2014)
  470. A SHAPE GRAMMAR MODEL TO GENERATE ISLAMIC GEOMETRIC PATTERN‏‎ (13:19, 25. Dez. 2014)
  471. DESIGN ARCHITECTURE BY GENETIC ALGORITHM‏‎ (13:27, 25. Dez. 2014)
  472. SEURAT: robotic painter‏‎ (15:26, 25. Dez. 2014)
  473. Exploring Evolutionary Possibilities for Digital Doilies‏‎ (15:33, 25. Dez. 2014)
  474. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (15:48, 25. Dez. 2014)
  475. Hypergraph-based Evolutionary Design System‏‎ (16:17, 25. Dez. 2014)
  476. Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism‏‎ (16:22, 25. Dez. 2014)
  477. Theory of Complexity‏‎ (16:26, 25. Dez. 2014)
  478. A New Kind of Art: The Robotic Action Painter‏‎ (16:30, 25. Dez. 2014)
  479. Database Design for Represent Genetic Information and Environment Impression in Architectural Design‏‎ (16:34, 25. Dez. 2014)
  480. Batik Fractal : Traditional Art to Modern Complexity‏‎ (16:39, 25. Dez. 2014)
  481. Alter EVO: an interactive evolutionary computation tool for instant architecture processing‏‎ (16:45, 25. Dez. 2014)
  482. The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms‏‎ (20:56, 25. Dez. 2014)
  483. Deepland, a Travel through many Dimensions‏‎ (21:01, 25. Dez. 2014)
  484. Evolving urban structures using Computer Optimisation Techniques‏‎ (21:05, 25. Dez. 2014)
  485. Fractal expressionism - where art meets science‏‎ (21:19, 25. Dez. 2014)
  486. Evolving Fractal Drawings‏‎ (21:20, 25. Dez. 2014)
  487. Urban Evolution Analysis Method Using Self Organizing Dynamic Model‏‎ (21:27, 25. Dez. 2014)
  488. Generating Artwork Using Previous Created Image as Coloring Palette‏‎ (13:10, 27. Dez. 2014)
  489. Creating tiling by means of 2D graphics applications‏‎ (13:23, 27. Dez. 2014)
  490. Complex constructions based on symmetry breaking in simple three dimensional IFS‏‎ (13:27, 27. Dez. 2014)
  491. ArTbitrating: an evolutionary environment for visual and sound composition‏‎ (13:31, 27. Dez. 2014)
  492. ArTbitrating JaVOX: an evolutionary environment for visual and sound composition‏‎ (13:41, 27. Dez. 2014)
  493. Generative and Evolutionary Design in Design Education‏‎ (13:48, 27. Dez. 2014)
  494. Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents‏‎ (13:51, 27. Dez. 2014)
  495. Evolutionary shape grammars for product design‏‎ (13:55, 27. Dez. 2014)
  496. What is Emergence? Generative Murals as Experiments in the Philosophy of Complexity‏‎ (13:59, 27. Dez. 2014)
  497. A Study on Context-based Evolutionary Building Design with animation software MAYA‏‎ (14:03, 27. Dez. 2014)
  498. Metaheuristics for Genetic Optimal Design‏‎ (14:09, 27. Dez. 2014)
  499. GenoTyp, an experiment about genetic typography‏‎ (14:13, 27. Dez. 2014)
  500. Generative Art 2004‏‎ (14:14, 27. Dez. 2014)

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