Literatur zur Evolutionären Kunst
Optimierung der Definition auf den Vorlageseiten (Vorlage:LitBook, Vorlage:LitBook-DNB) notwendig !!!!!!
Inhaltsverzeichnis
- 1 Bücher
- 2 EvoMUSART Konferenzen und Workshops
- 3 Artikel
- 3.1 Artikel in Büchern
- 3.1.1 Hingston & Barone & Michalewicz: Design by Evolution: Advances in Evolutionary Design 2008
- 3.1.2 Romero & Machado: The Art of Artificial Evolution: A Handbook on Evolutionary Art and Music 2007
- 3.1.3 Bentley & Corne: Creative Evolutionary Systems 2001
- 3.1.4 Bentley: Evolutionary Design by Computers 1999
- 3.2 Artikel in EvoMUSART Konferenzen und Workshops
- 3.3 Artikel in sonstigen Konferenzen und Workshops
- 3.3.1 2014
- 3.3.2 2013
- 3.3.3 2012
- 3.3.4 2011
- 3.3.5 2010
- 3.3.6 2009
- 3.3.7 2008
- 3.3.8 2007
- 3.3.9 2006
- 3.3.10 2005
- 3.3.11 2004
- 3.3.12 2003
- 3.3.13 2002
- 3.3.14 2001
- 3.3.15 2000
- 3.3.16 1999
- 3.3.17 1998
- 3.3.18 1997
- 3.3.19 1996
- 3.3.20 1995
- 3.3.21 1994
- 3.3.22 1993
- 3.3.23 1992
- 3.3.24 1991
- 3.3.25 1990
- 3.3.26 < 1990
- 3.4 Artikel in Zeitschriften
- 3.4.1 2014
- 3.4.2 2013
- 3.4.3 2012
- 3.4.4 2011
- 3.4.5 2010
- 3.4.6 2009
- 3.4.7 2008
- 3.4.8 2007
- 3.4.9 2006
- 3.4.10 2005
- 3.4.11 2004
- 3.4.12 2003
- 3.4.13 2002
- 3.4.14 2001
- 3.4.15 2000
- 3.4.16 1999
- 3.4.17 1998
- 3.4.18 1997
- 3.4.19 1996
- 3.4.20 1995
- 3.4.21 1994
- 3.4.22 1993
- 3.4.23 1992
- 3.4.24 1991
- 3.4.25 1990
- 3.4.26 < 1990
- 3.1 Artikel in Büchern
- 4 Technical Reports, Dissertations, Thesis, related Books & Book Chapters, ...
Bücher
Design by Evolution 2008
- Philip F. Hingston, Luigi C. Barone, Zbigniew Michalewicz (Herausgeber): Design by Evolution: Advances in Evolutionary Design. 1 Aufl., Springer, Berlin, 2008, ISBN 978-3540741091, 352 Seiten. DOI: http://link.springer.com/10.1007/978-3-540-74111-4
The Art of Artificial Evolution 2007
- Juan Romero, Penousal Machado (Herausgeber): The Art of Artificial Evolution: A Handbook on Evolutionary Art and Music. 1 Aufl., Springer, Berlin, 2007, ISBN 978-3540728764, 460 Seiten. DOI: http://link.springer.com/10.1007/978-3-540-72877-1
Metacreations 2004
- Mitchell Whitelaw: Metacreations: Art and Artificial Life. 1 Aufl., MIT Press, Cambridge, 2004, ISBN 978-0262232340, 281 Seiten. http://mitpress.mit.edu/books/metacreation
Creative Evolutionary Systems 2001
- Peter J. Bentley, David W. Corne: Creative Evolutionary Systems. 1 Aufl., Academic Press Inc, Orlando, 2001, ISBN 978-1558606739, 576 Seiten. http://dl.acm.org/citation.cfm?id=510349&picked=prox&cfid=441144972&cftoken=22938962
Evolutionary Design by Computers 1999
- Peter J. Bentley (Herausgeber): Evolutionary Design by Computers. 1 Aufl., Morgan Kaufmann Publishers, Burlington, 1999, ISBN 978-1558606050, 446 Seiten.
Ars Electronica: Genetic Art - Artificial Life 1993
- Karl Gerbel, Peter Weibel (Herausgeber): Ars Electronica: Genetic Art - Artificial Life. 1 Aufl., PVS Verleger, Wien, 1993, ISBN 978-3901196072, 445 Seiten. http://90.146.8.18/en/archives/festival_archive/festival_catalogs/festival_catalog.asp?iProjectID=8745
Evolutionary Art and Computers 1992
- Stephen Todd, William Latham: Evolutionary Art and Computers. 1 Aufl., Academic Press Inc, Orlando, 1992, ISBN 978-0124371859, 288 Seiten.
EvoMUSART Konferenzen und Workshops
EvoMUSART 2014
Juan Romero (Herausgeber), James McDermott (Herausgeber), João Correia (Herausgeber): Evolutionary and Biologically Inspired Music, Sound, Art and Design: Third European Conference, EvoMUSART 2014 (LNCS 8601). 1 Aufl., Springer, Berlin, 2014, ISBN 978-3662443347, 130 Seiten. DOI: http://link.springer.com/10.1007/978-3-662-44335-4
EvoMUSART 2013
Penousal Machado (Herausgeber): Evolutionary and Biologically Inspired Music, Sound, Art and Design: Second International Conference, EvoMUSART 2013 (LNCS 7834). 1 Aufl., Springer, Berlin, 2013, ISBN 978-3642369544, 204 Seiten. DOI: http://link.springer.com/book/10.1007%2F978-3-642-36955-1
EvoMUSART 2012
Penousal Machado (Herausgeber), Juan Romero (Herausgeber), Adrian Carballal (Herausgeber): Evolutionary and Biologically Inspired Music, Sound, Art and Design: First International Conference, EvoMUSART 2012 (LNCS 7247). 1 Aufl., Springer, Berlin, 2012, ISBN 978-3642291418, 236 Seiten. DOI: http://link.springer.com/book/10.1007%2F978-3-642-29142-5
EvoMUSART 2011
Cecilia Di Chio et al. (Herausgeber): Applications of Evolutionary Computation: EvoApplications 2011: EvoCOMNET, EvoFIN, EvoHOT, EvoMUSART, EvoSTIM, and EvoTRANSLOG (LNCS 6625). 1 Aufl., Springer, Berlin, 2011, ISBN 978-3642205194, 548 Seiten. DOI: http://link.springer.com/book/10.1007/978-3-642-20520-0
EvoMUSART 2010
Cecilia Di Chio (Herausgeber), Anthony Brabazon (Herausgeber), Marc Ebner (Herausgeber), Muddassar Farooq (Herausgeber), Andreas Fink (Herausgeber), Jörn Grahl (Herausgeber), Gary Greenfield (Herausgeber), Penousal Machado (Herausgeber), Michael O'Neill (Herausgeber), Ernesto Tarantino (Herausgeber), Neil Urquhart (Herausgeber): Applications of Evolutionary Computation: EvoApplications 2010: EvoCOMNET, EvoENVIRONMENT, EvoFIN, EvoMUSART, and EvoTRANSLOG (LNCS 6025). 1 Aufl., Springer, Berlin, 2010, ISBN 978-3642122415, 476 Seiten. DOI: http://link.springer.com/book/10.1007/978-3-642-12242-2
EvoMUSART 2009
Mario Giacobini et al. (Herausgeber): Applications of Evolutionary Computing: EvoWorkshops 2009: EvoCOMNET, EvoENVIRONMENT, EvoFIN, EvoGAMES, EvoHOT, EvoIASP, EvoINTERACTION, EvoMUSART (LNCS 5484). 1 Aufl., Springer, Berlin, 2009, ISBN 978-3642011283, 831 Seiten. DOI: http://link.springer.com/book/10.1007/978-3-642-01129-0
EvoMUSART 2008
Mario Giacobini et al. (Herausgeber): Applications of Evolutionary Computing: EvoWorkshops 2008: EvoCOMNET, EvoFIN, EvoHOT, EvoIASP, EvoMUSART, EvoNUM, EvoSTOC, and EvoTransLog (LNCS 4974). 1 Aufl., Springer, Berlin, 2008, ISBN 978-3540787600, 732 Seiten. DOI: http://link.springer.com/book/10.1007/978-3-540-78761-7
EvoMUSART 2007
Mario Giacobini et al. (Herausgeber): Applications of Evolutionary Computing: EvoWorkshops 2007: EvoCOMNET, EvoFIN, EvoIASP, EvoINTERACTION, EvoMUSART, EvoSTOC, and EvoTransLog (LNCS 4448). 1 Aufl., Springer, Berlin, 2007, ISBN 978-3540718048, 784 Seiten. DOI: http://link.springer.com/book/10.1007/978-3-540-71805-5
EvoMUSART 2006
Franz Rothlauf (Herausgeber), Jürgen Branke (Herausgeber): Applications of Evolutionary Computing: EvoWorkshops 2006: EvoBIO, EvoCOMNET, EvoHOT, EvoIASP, EvoINTERACTION, EvoMUSART, and EvoSTOC (LNCS 3907). 1 Aufl., Springer, Berlin, 2006, ISBN 978-3540332374, 816 Seiten. DOI: http://link.springer.com/book/10.1007/11732242
EvoMUSART 2005
Franz Rothlauf (Herausgeber), Jürgen Branke (Herausgeber): Applications of Evolutionary Computing: Evoworkshops: EvoBIO, EvoCOMNET, EvoHot, EvoIASP, EvoMUSART, and EvoSTOC (LNCS 3449). 1 Aufl., Springer, Berlin, 2005, ISBN 978-3540253969, 652 Seiten. DOI: http://link.springer.com/book/10.1007/b106856
EvoMUSART 2004
Franz Rothlauf (Herausgeber): Applications of Evolutionary Computing: EvoWorkshops 2004: EvoBIO, EvoCOMNET, EvoHOT, EvoIASP, EvoMUSART, and EvoSTOC (LNCS 3005). 1 Aufl., Springer, Berlin, 2004, ISBN 978-3540213789, 588 Seiten. DOI: http://link.springer.com/book/10.1007/b96500
EvoMUSART 2003
Günther Raidl (Herausgeber), Stefano Cagnoni (Herausgeber), Juan J. Romero Cardalda (Herausgeber), David W. Corne (Herausgeber): Applications of Evolutionary Computing: EvoWorkshop 2003: EvoBIO, EvoCOP, EvoIASP, EvoMUSART, EvoROB, and EvoSTIM (LNCS 2611). 1 Aufl., Springer, Berlin, 2003, ISBN 978-3540009764, 712 Seiten. DOI: http://link.springer.com/book/10.1007/3-540-36605-9
Artikel
Artikel in Büchern
Hingston & Barone & Michalewicz: Design by Evolution: Advances in Evolutionary Design 2008
McCormack, Jon: Evolutionary Design in Art. In: Hingston & Barone & Michalewicz: Design by Evolution, Springer, Berlin, 2008. 97-100. DOI: http://link.springer.com/10.1007/978-3-540-74111-4_6
Driessens, Erwin; Verstappen, Maria: Natural Processes and Artificial Procedures. In: Hingston & Barone & Michalewicz: Design by Evolution, Springer, Berlin, 2008. 101-120. DOI: http://link.springer.com/10.1007/978-3-540-74111-4_7
Ashlock, Daniel; Jamieson, Brooke: Evolutionary exploration of Complex Fractals. In: Hingston & Barone & Michalewicz: Design by Evolution, Springer, Berlin, 2008. 121-144. DOI: http://link.springer.com/10.1007/978-3-540-74111-4_8
Ventrella, Jeffrey: Evolving the Mandelbrot Set to Imitate Figurative Art. In: Hingston & Barone & Michalewicz: Design by Evolution, Springer, Berlin, 2008. 145-168. DOI: http://link.springer.com/10.1007/978-3-540-74111-4_9 http://www.ventrella.com/Tweaks/Portraits/EvolvingMandelbrot.pdf
McCormack, Jon: Evolutionary L-systems. In: Hingston & Barone & Michalewicz: Design by Evolution, Springer, Berlin, 2008. 169-198. DOI: http://link.springer.com/10.1007/978-3-540-74111-4_10
Romero & Machado: The Art of Artificial Evolution: A Handbook on Evolutionary Art and Music 2007
Lewis, Matthew: Evolutionary Visual Art and Design. In: Romero, Juan; Machado, Penousal: The Art of Artificial Evolution. Springer, Berlin, 2007, 3-37. DOI: http://link.springer.com/10.1007/978-3-540-72877-1_1 http://web.info.uvt.ro/~dzaharie/cne2013/proiecte/aplicatii/EvolutionaryArt/EvolutionaryDesign.pdf
Collomosse, John: Evolutionary Search for the Artistic Rendering of Photographs. In: Romero, Juan; Machado, Penousal: The Art of Artificial Evolution. Springer, Berlin, 2007, 39-62. DOI: http://link.springer.com/10.1007/978-3-540-72877-1_2 http://personal.ee.surrey.ac.uk/Personal/J.Collomosse/pubs/Collomosse-AAEChapter-2007.pdf
Draves, Scott: Evolution and Collective Intelligence of the Electric Sheep. In: Romero, Juan; Machado, Penousal: The Art of Artificial Evolution. Springer, Berlin, 2007, 63-78. DOI: http://link.springer.com/10.1007/978-3-540-72877-1_3 http://draves.org/aoae07/draves-aoae07.pdf
Jacob, Christian; Hushlak, Gerald: Evolutionary and Swarm Design in Science, Art, and Music. In: Romero, Juan; Machado, Penousal: The Art of Artificial Evolution. Springer, Berlin, 2007, 145-166. DOI: http://link.springer.com/10.1007/978-3-540-72877-1_7
Hemberg, Martin; O'Reilly, Una-May; Menges, Achim; Jonas, Katrin; Gonçalves, Michel; - Fuchs, Steven: Genr8: Architects’ Experience with an Emergent Design Tool. In: Romero, Juan; Machado, Penousal: The Art of Artificial Evolution. Springer, Berlin, 2007, 167-188. DOI: http://link.springer.com/10.1007/978-3-540-72877-1_8 http://projects.csail.mit.edu/emergentDesign/genr8/hemberg_chap.pdf
Frowd, Charlie D.; Hancock, Peter J. B.: Evolving Human Faces. In: Romero, Juan; Machado, Penousal: The Art of Artificial Evolution. Springer, Berlin, 2007, 189-210. DOI: http://link.springer.com/10.1007/978-3-540-72877-1_9 http://www.evofit.co.uk/wp-content/uploads/2014/03/Frowd-and-Hancock-2007.-Evolving-human-faces.pdf
Eiben, A. E.: Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers. In: Romero, Juan; Machado, Penousal: The Art of Artificial Evolution. Springer, Berlin, 2007, 211-224. DOI: http://link.springer.com/10.1007/978-3-540-72877-1_10 http://www.cs.vu.nl/%7Egusz/papers/2008-Eiben-Evolutionary-reproduction-of-dutch-masters.pdf
Monmarche, Nicolas; Mahnich, Isabelle; Slimane, Mohamed: Artificial Art Made by Artificial Ants. In: Romero, Juan; Machado, Penousal: The Art of Artificial Evolution. Springer, Berlin, 2007, 227-247. DOI: http://link.springer.com/10.1007/978-3-540-72877-1_11
Bachelier, Günter: Embedding of Pixel-Based Evolutionary Algorithms in My Global Art Process. In: Romero, Juan; Machado, Penousal: The Art of Artificial Evolution. Springer, Berlin, 2007, 249-268. DOI: http://link.springer.com/10.1007/978-3-540-72877-1_12 http://www.evogenio.com/de/GBEvoArt/SpringerEArtBook2006rev.pdf
Dorin, Alan: A Survey of Virtual Ecosystems in Generative Electronic Art. In: Romero, Juan; Machado, Penousal: The Art of Artificial Evolution. Springer, Berlin, 2007, 289-309. DOI: http://link.springer.com/10.1007/978-3-540-72877-1_14
Galanter, Philip: Complexism and the Role of Evolutionary Art. In: Romero, Juan; Machado, Penousal: The Art of Artificial Evolution. Springer, Berlin, 2007, 311-332. DOI: http://link.springer.com/10.1007/978-3-540-72877-1_15 http://www.philipgalanter.com/downloads/complexism_chapter.pdf
Neufeld, Craig; Ross, Brian J.; Ralph, William: The Evolution of Artistic Filters. In: Romero, Juan; Machado, Penousal: The Art of Artificial Evolution. Springer, Berlin, 2007, 335-356. DOI: http://link.springer.com/10.1007/978-3-540-72877-1_16
Greenfield, Gary: Co-evolutionary Methods in Evolutionary Art. In: Romero, Juan; Machado, Penousal: The Art of Artificial Evolution. Springer, Berlin, 2007, 357-380. DOI: http://link.springer.com/10.1007/978-3-540-72877-1_17
Machado, Penousal; Romero, Juan; Manaris, Bill: Experiments in Computational Aesthetics. In: Romero, Juan; Machado, Penousal: The Art of Artificial Evolution. Springer, Berlin, 2007, 381-415. DOI: http://link.springer.com/10.1007/978-3-540-72877-1_18 http://fmachado.dei.uc.pt/wp-content/papercite-data/pdf/mrm07a.pdf
McCormack, Jon: Facing the Future: Evolutionary Possibilities for Human-Machine Creativity. In: Romero, Juan; Machado, Penousal: The Art of Artificial Evolution. Springer, Berlin, 2007, 417-451. DOI: http://link.springer.com/10.1007/978-3-540-72877-1_19 http://www.csse.monash.edu.au/~jonmc/research/Papers/FacingTheFutureEXTRACT.pdf
Bentley & Corne: Creative Evolutionary Systems 2001
Steven Rooke: Eons of genetically evolved algorithmic images. In: Bentley, Peter J.; Corne, David W.: Creative Evolutionary Systems. Academic Press, 2001. 339 - 365
Luigi Pagliarini, Henrik Hautop Lund: Arts, robots, and evolution as a tool for creativity. In: Bentley, Peter J.; Corne, David W.: Creative Evolutionary Systems. Academic Press, 2001. 367 - 385
Paul Brown: Stepping stones in the mist. In: Bentley, Peter J.; Corne, David W.: Creative Evolutionary Systems. Academic Press, 2001. 387 - 407
Peter J. B. Hancock, Charlie D. Frowd: Evolutionary generation of faces. In: Bentley, Peter J.; Corne, David W.: Creative Evolutionary Systems. Academic Press, 2001. 409 - 423 http://www.researchgate.net/publication/2372180_Evolutionary_Generation_of_Faces/links/0deec526f813c147e1000000
A. E. Eiben, R. Nabuurs, I. Booij: The Escher evolver: evolution to the people. In: Bentley, Peter J.; Corne, David W.: Creative Evolutionary Systems. Academic Press, 2001. 425 - 439
Bentley: Evolutionary Design by Computers 1999
Todd, Stephen; Latham, William: The Mutation and growth of Art by Computers. In: Bentley: Evolutionary Design by Computers. Morgan Kaufmann, 1999. 221-250
Witbrock, Michael; Neil-Teilly, Scott: Evolving Genetic Art. In: Bentley: Evolutionary Design by Computers. Morgan Kaufmann, 1999. 251-260
Rowbottom, Andrew: Evolutionary Art and form. In: Bentley: Evolutionary Design by Computers. Morgan Kaufmann, 1999. 261-278
Artikel in EvoMUSART Konferenzen und Workshops
EvoMUSART 2014
Jonathan Eisenmann, Matthew Lewis, Rick Parent: Probabilistic Decision Making for Interactive Evolution with Sensitivity Analysis. In: EvoMUSART 2014, 1-12. DOI: http://link.springer.com/10.1007/978-3-662-44335-4_1
Penousal Machado, Tiago Martins, Hugo Amaro, Pedro H. Abreu; An Interface for Fitness Function Design. In: EvoMUSART 2014, 13-25. DOI: http://link.springer.com/10.1007/978-3-662-44335-4_2 http://cdv.dei.uc.pt/wp-content/uploads/2014/06/mmaa14.pdf
Jon McCormack: Balancing Act: Variation and Utility in Evolutionary Art. In: EvoMUSART 2014, 26-37. DOI: http://link.springer.com/10.1007/978-3-662-44335-4_3 http://www.csse.monash.edu.au/~jonmc/research/Papers/McCormack_EvoMUSART2014.pdf
Miguel Nicolau, Dan Costelloe: Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits. In: EvoMUSART 2014, 38-49. DOI: http://link.springer.com/10.1007/978-3-662-44335-4_4
Adrian Carballal, Rebeca Perez, Antonino Santos, Luz Castro: A Complexity Approach for Identifying Aesthetic Composite Landscapes. In: EvoMUSART 2014, 50-61. DOI: http://link.springer.com/10.1007/978-3-662-44335-4_5
Andrew Bishop, Vic Ciesielski, Karen Trist: Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value. In: EvoMUSART 2014, 62-73. DOI: http://link.springer.com/10.1007/978-3-662-44335-4_6
Luz Castro, Rebeca Perez, Antonino Santos, Adrian Carballal: Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems. In: EvoMUSART 2014, 74-84. DOI: http://link.springer.com/10.1007/978-3-662-44335-4_7
Gary Greenfield: An Indirect Fitness Scheme for Automated Evolution of Aesthetic Images. In: EvoMUSART 2014, 85-94. DOI: http://link.springer.com/10.1007/978-3-662-44335-4_8
Jonathan Byrne, Philip Cardiff, Anthony Brabazon, Michael O’Neill: Evolving an Aircraft Using a Parametric Design System. In: EvoMUSART 2014, 119-130. DOI: http://link.springer.com/10.1007/978-3-662-44335-4_11
EvoMUSART 2013
Jon McCormack: Aesthetics, Art, Evolution. In: EvoMUSART 2013, 1-12. DOI: http://link.springer.com/10.1007/978-3-642-36955-1_1 http://www.csse.monash.edu.au/~jonmc/research/Papers/McCormackEvoMUSART2013.pdf
Victor Ciesielski, Perry Barile, Karen Trist: Finding Image Features Associated with High Aesthetic Value by Machine Learning. In: EvoMUSART 2013, 47-58. DOI: http://link.springer.com/10.1007/978-3-642-36955-1_5 http://www.cs.rmit.edu.au/~vc/papers/evomusart13.pdf
Kate Reed: Aesthetic Measures for Evolutionary Vase Design. In: EvoMUSART 2013, 59-71. DOI: http://link.springer.com/10.1007/978-3-642-36955-1_6
Jonathan Eisenmann, Matthew Lewis, Rick Parent: Inverse Mapping with Sensitivity Analysis for Partial Selection in Interactive Evolution. In: EvoMUSART 2013, 72-84. DOI: http://link.springer.com/10.1007/978-3-642-36955-1_7
Mohammad Majid al-Rifaie, John Mark Bishop: Swarmic Sketches and Attention Mechanism. In: EvoMUSART 2013, 85-96. DOI: http://link.springer.com/10.1007/978-3-642-36955-1_8
Mohammad Majid al-Rifaie, John Mark Bishop: Swarmic Paintings and Colour Attention. In: EvoMUSART 2013, 97-108. DOI: http://link.springer.com/10.1007/978-3-642-36955-1_9
Eelco den Heijer: Evolving Glitch Art. In: EvoMUSART 2013, 109-120. DOI: http://link.springer.com/10.1007/978-3-642-36955-1_10 http://www.few.vu.nl/~eelco/publications/Eelco-den-Heijer-Evolving-Glitch-2013.pdf
Mario García Valdez, Leonardo Trujillo, Francisco Fernández de Vega, Juan Julián Merelo Guervós, Gustavo Olague: EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design. In: EvoMUSART 2013, 121-132. DOI: http://link.springer.com/10.1007/978-3-642-36955-1_11
João Correia, Penousal Machado, Juan Romero, Adrián Carballal: Feature Selection and Novelty in Computational Aesthetics. In: EvoMUSART 2013, 133-144. DOI: http://link.springer.com/10.1007/978-3-642-36955-1_12 http://fmachado.dei.uc.pt/wp-content/papercite-data/pdf/cmrc13.pdf
Patrick Janssen, Vignesh Kaushik: Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints. In: EvoMUSART 2013, 157-167. DOI: http://link.springer.com/10.1007/978-3-642-36955-1_14
Malik Nairat, Palle Dahlstedt, Mats G. Nordahl: Story Characterization Using Interactive Evolution in a Multi-Agent System. In: EvoMUSART 2013, 168-179. DOI: http://link.springer.com/10.1007/978-3-642-36955-1_15
Antonios Liapis, Georgios N. Yannakakis, Julian Togelius: Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining. In: EvoMUSART 2013, 180-191. DOI: http://link.springer.com/10.1007/978-3-642-36955-1_16 http://yannakakis.net/wp-content/uploads/2013/08/SentientWorld.pdf
EvoMUSART 2012
Steven Bergen, Brian J. Ross: Aesthetic 3D Model Evolution. In: EvoMUSART 2012, 11-22. DOI: http://link.springer.com/10.1007/978-3-642-29142-5_2
Jonathan Byrne, Erik Hemberg, Anthony Brabazon, Michael O'Neill: A Local Search Interface for Interactive Evolutionary Architectural Design. In: EvoMUSART 2012, 23-34. DOI: http://link.springer.com/10.1007/978-3-642-29142-5_3 http://ncra.ucd.ie/papers/localsearchinterface.pdf
Simon Colton: Evolving a Library of Artistic Scene Descriptors. In: EvoMUSART 2012, 35-47. DOI: http://link.springer.com/10.1007/978-3-642-29142-5_4 http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.299.421&rep=rep1&type=pdf
Eelco den Heijer, A. E. Eiben: Evolving Pop Art Using Scalable Vector Graphics. In: EvoMUSART 2012, 48-59. DOI: http://link.springer.com/10.1007/978-3-642-29142-5_5
Eelco den Heijer, A. E. Eiben: Maintaining Population Diversity in Evolutionary Art. In: EvoMUSART 2012, 60-71. DOI: http://link.springer.com/10.1007/978-3-642-29142-5_6
Gary Greenfield: A Platform for Evolving Controllers for Simulated Drawing Robots. In: EvoMUSART 2012, 108-116. DOI: http://link.springer.com/10.1007/978-3-642-29142-5_10
Gregory Hornby, Josh Bongard: Learning Comparative User Models for Accelerating Human-Computer Collaborative Search. In: EvoMUSART 2012, 117-128. DOI: http://link.springer.com/10.1007/978-3-642-29142-5_11 http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.310.1679&rep=rep1&type=pdf
Colin G. Johnson: Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used? In: EvoMUSART 2012, 129-140. DOI: http://link.springer.com/10.1007/978-3-642-29142-5_12
Yang Li, Changjun Hu, Ming Chen, Jingyuan Hu: Investigating Aesthetic Features to Model Human Preference in Evolutionary Art. In: EvoMUSART 2012, 153-164. DOI: http://link.springer.com/10.1007/978-3-642-29142-5_14
Penousal Machado, João Correia, Juan Romero: Expression-Based Evolution of Faces. In: EvoMUSART 2012, 187-198. DOI: http://link.springer.com/10.1007/978-3-642-29142-5_17 http://fmachado.dei.uc.pt/wp-content/papercite-data/pdf/mjc12a.pdf
James McDermott: Graph Grammars as a Representation for Interactive Evolutionary 3D Design. In: EvoMUSART 2012, 199-210. DOI: http://link.springer.com/10.1007/978-3-642-29142-5_18
EvoMUSART 2011
Byrne, Jonathan; Fenton, Michael; McDermott, James; McDermott, James; O'Neill, Michael; McNally, Ciaran; Shotton, Elizabeth: Combining Structural Analysis and Multi-Objective Criteria for Evolutionary Architectural Design. In: EvoMUSART 2011, 204-213. DOI: http://link.springer.com/10.1007/978-3-642-20520-0_21 http://ncra.ucd.ie/papers/multiDesign.pdf
Colton, Simon; Cook, Michael; Raad, Azalea: Ludic Considerations of Tablet-Based Evo-Art. In: EvoMUSART 2011, 223-233. DOI: http://link.springer.com/10.1007/978-3-642-20520-0_23 http://ccg.doc.gold.ac.uk/papers/colton_evomusart11.pdf
Heijer, Eelco den; Eiben, A. E.: Evolving Art Using Multiple Aesthetic Measures. In: EvoMUSART 2011, 234-243. DOI: http://link.springer.com/10.1007/978-3-642-20520-0_24 http://www.few.vu.nl/~eelco/publications/E-den-Heijer-and-AE-Eiben-Evolving-Art-Using-Multiple-Aesthetic-Measures-2011.pdf
Smedt, Tom De; Lechat, Ludivine; Daelemans, Walter: Generative Art Inspired by Nature, Using NodeBox. In: EvoMUSART 2011, 264-273. DOI: http://link.springer.com/10.1007/978-3-642-20520-0_27 http://www.clips.ua.ac.be/sites/default/files/desmedt-generative-art.pdf
Ekárt, Anikó; Sharma, Divya; Chalakov, Stayko: Modelling Human Preference in Evolutionary Art. In: EvoMUSART 2011, 303-312. DOI: http://link.springer.com/10.1007/978-3-642-20520-0_31 http://core.kmi.open.ac.uk/download/pdf/4896281.pdf
Flack, Robert W. J.; Ross, Brian J.: Evolution of Architectural Floor Plans. In: EvoMUSART 2011, 313-322. DOI: http://link.springer.com/10.1007/978-3-642-20520-0_32
Mor, Liraz; Liu, Chao; Von Mammen, Sebastian: Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture. In: EvoMUSART 2011, 364-373. DOI: http://link.springer.com/10.1007/978-3-642-20520-0_37
Nicolau, Miguel; Costelloe, Dan: Using Grammatical Evolution to Parameterise Interactive 3D Image Generation. In: EvoMUSART 2011, 374-383. DOI: http://link.springer.com/10.1007/978-3-642-20520-0_38 http://ncra.ucd.ie/papers/66250374.pdf
Reynolds, Craig: Evolving Textures from High Level Descriptions: Gray with an Accent Color. In: EvoMUSART 2011, 384-393. DOI: http://link.springer.com/10.1007/978-3-642-20520-0_39
Romero, Juan; Machado, Penousal; Carballal, Adrian; Osorio, Olga: Aesthetic Classification and Sorting Based on Image Compression. In: EvoMUSART 2011, 394-403. DOI: http://link.springer.com/10.1007/978-3-642-20520-0_40 http://fmachado.dei.uc.pt/wp-content/papercite-data/pdf/rmco11.pdf
Urbano, Paulo: The T. albipennis Sand Painting Artists. In: EvoMUSART 2011, 414-423. DOI: http://link.springer.com/10.1007/978-3-642-20520-0_42
Vouliouri, Eirini: Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation. In: EvoMUSART 2011, 424-433. DOI: http://link.springer.com/10.1007/978-3-642-20520-0_43
EvoMUSART 2010
Oh, Jae C..; Zajec, Edward: Evolving Artistic Styles through Visual Dialogues. In: EvoMUSART 2010, 261-270. DOI: http://link.springer.com/10.1007/978-3-642-12242-2_27
Machado, Penousal; Nunes, Henrique; Romero, Juan: Graph-Based Evolution of Visual Languages. In: EvoMUSART 2010, 271-280. DOI: http://link.springer.com/10.1007/978-3-642-12242-2_28 http://fmachado.dei.uc.pt/wp-content/papercite-data/pdf/mnr10.pdf
Sah, Shahrul Badariah Mat; Ciesielski, Victor; D’Souza, Daryl: Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections. In: EvoMUSART 2010, 281-290. DOI: http://link.springer.com/10.1007/978-3-642-12242-2_29 http://www.cs.rmit.edu.au/~vc/papers/evomusart10.pdf
Greenfield, Gary: Generative Art and Evolutionary Refinement. In: EvoMUSART 2010, 291-300. DOI: http://link.springer.com/10.1007/978-3-642-12242-2_30
Li, Yang; Hu, Chang-Jun: Aesthetic Learning in an Interactive Evolutionary Art System. In: EvoMUSART 2010, 301-310. DOI: http://link.springer.com/10.1007/978-3-642-12242-2_31
Heijer, Eelco den; Eiben, A. E.: Comparing Aesthetic Measures for Evolutionary Art. In: EvoMUSART 2010, 311-320. DOI: http://link.springer.com/10.1007/978-3-642-12242-2_32 http://www.few.vu.nl/~eelco/publications/E-den-Heijer-and-AE-Eiben-Comparing-aesthetic-Measures-for-Evolutionary-Art-2010.pdf
Galanter, Philip: The Problem with Evolutionary Art Is. In: EvoMUSART 2010, 321-330. DOI: http://link.springer.com/10.1007/978-3-642-12242-2_33 http://philipgalanter.com/downloads/evostar2010%20-%20galanter%20-%20the%20problem%20with%20evo%20art.pdf
EvoMUSART 2009
Colton, Simon; Torres, Pedro: Evolving Approximate Image Filters. In: EvoMUSART 2009, 467-477. DOI: http://link.springer.com/10.1007/978-3-642-01129-0_53
Dahlstedt, Palle: On the Role of Temporary Storage in Interactive Evolution. In: EvoMUSART 2009, 478-487. DOI: http://link.springer.com/10.1007/978-3-642-01129-0_54
Eldridge, Alice; Dorin, Alan: Filterscape: Energy Recycling in a Creative Ecosystem. In: EvoMUSART 2009, 508-517. DOI: http://link.springer.com/10.1007/978-3-642-01129-0_57 http://www.ecila.org/ecila_files/content/papers/eldridgeDorinEvoMusart09.pdf
Greenfield, Gary: Evolved Ricochet Compositions. In: EvoMUSART 2009, 518-527. DOI: http://link.springer.com/10.1007/978-3-642-01129-0_58
McCormack, Jon; Bown, Oliver: Life's What You Make: Niche Construction and Evolutionary Art. In: EvoMUSART 2009, 528-537. DOI: http://link.springer.com/10.1007/978-3-642-01129-0_59 http://www.csse.monash.edu.au/~jonmc/research/Papers/McCormack_EvoMUSART09.pdf
Romero, Juan; Machado, Penousal; Santos, Antonino: On the Socialization of Evolutionary Art. In: EvoMUSART 2009, 557-566. DOI: http://link.springer.com/10.1007/978-3-642-01129-0_62 http://fmachado.dei.uc.pt/wp-content/papercite-data/pdf/rms09.pdf
Saunders, Rob; Grace, Kazjon: Teaching Evolutionary Design Systems by Extending "Context Free". In: EvoMUSART 2009, 591-596. DOI: http://link.springer.com/10.1007/978-3-642-01129-0_67
Wakefield, Graham; Ji, Haru (Hyunkyung): Artificial Nature: Immersive World Making. In: EvoMUSART 2009, 597-602. DOI: http://link.springer.com/10.1007/978-3-642-01129-0_68 http://www.mat.ucsb.edu/Publications/09_WakefieldJi_EvoWorkshops_ArtificialNatureImmersiveWorldMaking.pdf
EvoMUSART 2008
Colton, Simon: Automatic invention of fitness functions with application to scene generation. In: EvoMUSART 2008, 381-391. DOI: http://link.springer.com/10.1007/978-3-540-78761-7_41 http://www.thepaintingfool.com/papers/colton_evomusart08.pdf
Eldridge, Alice; Dorin, Alan; McCormack, Jon: Manipulating artificial ecosystems. In: EvoMUSART 2008, 392-401. DOI: http://link.springer.com/10.1007/978-3-540-78761-7_42
Greenfield, Gary: Evolved diffusion limited aggregation compositions. In: EvoMUSART 2008, 402-411. DOI: http://link.springer.com/10.1007/978-3-540-78761-7_43
Latham, William; Shaw, Miki; Todd, Stephen; Leymarie, Frederic Fol; Jefferys, Benjamin; Kelley, Lawrence: Using DNA to generate 3D organic art forms. In: EvoMUSART 2008, 433-442. DOI: http://link.springer.com/10.1007/978-3-540-78761-7_46
Machado, Penousal; Graca, Fernando: Evolutionary pointillist modules: evolving assemblages of 3D objects. In: EvoMUSART 2008, 453-462. DOI: http://link.springer.com/10.1007/978-3-540-78761-7_48 http://fmachado.dei.uc.pt/wp-content/papercite-data/pdf/mg08.pdf
Bird, Jon; Husbands, Phil; Perris, Martin; Bigge, Bill; Brown, Paul: Implicit fitness functions for evolving a drawing robot. In: EvoMUSART 2008, 473-478. DOI: http://link.springer.com/10.1007/978-3-540-78761-7_50 http://www.sussex.ac.uk/Users/philh/pubs/evomusart08Bird.pdf
Frade, Miguel; De Vega, Francisco Fernández; Cotta, Carlos: Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience. In: EvoMUSART 2008, 485-490. DOI: http://link.springer.com/10.1007/978-3-540-78761-7_52 http://www.lcc.uma.es/~ccottap/papers/frade08gtp.pdf
Von Mammen, Sebastian; Wong, Joyce; Jacob, Christian: Virtual constructive swarm compositions and inspiration. In: EvoMUSART 2008, 491-496. DOI: http://link.springer.com/10.1007/978-3-540-78761-7_53
Tufte, Gunnar; Gangvik, Espen: Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture. In: EvoMUSART 2008, 509-514. DOI: http://link.springer.com/10.1007/978-3-540-78761-7_56 http://www.idi.ntnu.no/~gunnart/evoMusArt08draft3.pdf
EvoMUSART 2007
Ciesielski, Victor; Berry, Marsha; Trist, Karen; D'Souza, Daryl: Evolution of Animated Photomosaics. In: EvoMUSART 2007, 498-507. DOI: http://link.springer.com/10.1007/978-3-540-71805-5_55
Hart, David Augustus: Toward Greater Artistic Control for Interactive Evolution of Images and Animation. In: EvoMUSART 2007, 527-536. DOI: http://link.springer.com/10.1007/978-3-540-71805-5_58 http://dahart.com/paper/hart_evomusart_2007_paper.pdf
Unold, Olgierd: Troc, Maciej: Curve, Draft, and Style: Three Steps to the Image. In: EvoMUSART 2007, 601-608. DOI: http://link.springer.com/10.1007/978-3-540-71805-5_66
EvoMUSART 2006
Collomosse, John: Supervised Genetic Search for Parameter Selection in Painterly Rendering. In: EvoMUSART 2006, 599-610. DOI: http://link.springer.com/10.1007/11732242_57
Greenfield, Gary: Robot Paintings Evolved Using Simulated Robots. In: EvoMUSART 2006, 611-621. DOI: http://link.springer.com/10.1007/11732242_58
Urbano, Paulo: Consensual Paintings. In: EvoMUSART 2006, 622-632. DOI: http://link.springer.com/10.1007/11732242_59
Basa, Tristan; Go, Christian Anthony; Yoo, Kil-Sang; Lee, Won-Hyung: Using Physiological Signals to Evolve Art. In: EvoMUSART 2006, 633-641. DOI: http://link.springer.com/10.1007/11732242_60
Henriques, Nuno A. C.; Correia, Nuno; Manzolli, Jônatas; Correia, Luís; Chambel, Teresa: MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties. In: EvoMUSART 2006, 707-711. DOI: http://link.springer.com/10.1007/11732242_67
EvoMUSART 2005
McCormack, Jon: Open Problems in Evolutionary Music and Art. In: EvoMUSART 2005, 428-436. DOI: http://link.springer.com/10.1007/978-3-540-32003-6_43
Collomosse, John; Peter M. Hall Hall, Peter M.: Genetic Paint: A Search for Salient Paintings. In: EvoMUSART 2005, 437-447. DOI: http://link.springer.com/10.1007/978-3-540-32003-6_44 http://personal.ee.surrey.ac.uk/Personal/J.Collomosse/pubs/Collomosse-EVOm-2005.pdf
Dorin, Alan: Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art. In: EvoMUSART 2005, 448-457. DOI: http://link.springer.com/10.1007/978-3-540-32003-6_45 http://www.csse.monash.edu.au/~aland/PAPERS/evoMusArt2005preprint.pdf
Draves, Scott: The Electric Sheep Screen-Saver: A Case Study in Aesthetic Evolution. In: EvoMUSART 2005, 458-467. DOI: http://link.springer.com/10.1007/978-3-540-32003-6_46 http://draves.org/evomusart05/evomusart05draves.pdf
Blackwell, Tim; Jefferies, Janis: Swarm Tech-Tiles Tim. In: EvoMUSART 2005, 468-477. DOI: http://link.springer.com/10.1007/978-3-540-32003-6_47 http://igor.gold.ac.uk/~mas01tb/papers/SwarmTechtiles.pdf
Greenfield, Gary: Evolutionary Methods for Ant Colony Paintings. In: EvoMUSART 2005, 478-487. DOI: http://link.springer.com/10.1007/978-3-540-32003-6_48
Urbano, Paulo: Playing in the Pheromone Playground: Experiences in Swarm Painting. In: EvoMUSART 2005, 527-532. DOI: http://link.springer.com/10.1007/978-3-540-32003-6_53
EvoMUSART 2004
Blackwell, Tim; Young, Michael: Swarm Granulator. In: EvoMUSART 2004, 399-408. DOI: http://link.springer.com/10.1007/978-3-540-24653-4_41 http://igor.gold.ac.uk/~mas01tb/papers/SwarmGranulator.pdf
Lewis, Matthew: Aesthetic Video Filter Evolution in an Interactive Real-Time Framework. In: EvoMUSART 2004, 409-418. DOI: http://link.springer.com/10.1007/978-3-540-24653-4_42 http://accad.osu.edu/research/interactive_performance_htmls/video.pdf
Dehlinger, Hans E.: Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings. In: EvoMUSART 2004, 419-426. DOI: http://link.springer.com/10.1007/978-3-540-24653-4_43
Greenfield, Gary: Tilings of Sequences of Co-evolved Images. In: EvoMUSART 2004, 427-436. DOI: http://link.springer.com/10.1007/978-3-540-24653-4_44
Machado, Penousal; Romero, Juan; Santos, Maria Luisa; Cardoso, Amilcar; Manaris, Bill: Adaptive Critics for Evolutionary Artists. In: EvoMUSART 2004, 437-446. DOI: http://link.springer.com/10.1007/978-3-540-24653-4_45 http://fmachado.dei.uc.pt/wp-content/papercite-data/pdf/mrs+04.pdf
Svangard, Nils; Nordin, Peter: Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric. In: EvoMUSART 2004, 447-456. DOI: http://link.springer.com/10.1007/978-3-540-24653-4_46
Nemirovsky, Paul; Luger-Guil, Rebecca: Improvisational Media Space: Architecture and Strategies for Evolution. In: EvoMUSART 2004, 457-466. DOI: http://link.springer.com/10.1007/978-3-540-24653-4_47 http://web.media.mit.edu/~pauln/research/emonic/docs/evomusart2004.pdf
Dorin, Alan: The Virtual Ecosystem as Generative Electronic Art. In: EvoMUSART 2004, 467-476. DOI: http://link.springer.com/10.1007/978-3-540-24653-4_48 http://www.csse.monash.edu.au/~aland/PAPERS/evoMusArt2004preprint.pdf
McCormack, Jon: Aesthetic Evolution of L-Systems Revisited. In: EvoMUSART 2004, 477-486. DOI: http://link.springer.com/10.1007/978-3-540-24653-4_49
EvoMUSART 2003
Annunziato, Mauro; Pierucci, Piero: The Emergence of Social Learning in Artificial Societies. In: EvoMUSART 2003, 467-478. DOI: http://link.springer.com/10.1007/3-540-36605-9_43 http://www.plancton.com/papers/evoart.pdf
Bird, Jon; Faith, Joe; Webster, Andy: Tabula Rasa: A Case Study in Evolutionary Curation. In: EvoMUSART 2003, 479-489. DOI: http://link.springer.com/10.1007/3-540-36605-9_44
Lutton, Evelyne, Cayla, Emmanuel; Chapuis, Jonathan: ArtiE-Fract: The Artist’s Viewpoint. In: EvoMUSART 2003, 547-558. DOI: http://link.springer.com/10.1007/3-540-36605-9_47 http://evelyne.lutton.free.fr/Papers/134_lutton.pdf
Nemirovsky, Paul; Watson, Richard: Genetic Improvisation Model A Framework for Real-Time Performance Environments. In: EvoMUSART 2003, 510-521. DOI: http://link.springer.com/10.1007/3-540-36605-9_50 http://www.media.mit.edu/~pauln/research/emonic/docs/evomusart2003.pdf
Romero, Juan; Machado, Penousal; Santos, Antonio; Cardoso, Amilcar: On the Development of Critics in Evolutionary Computation Artists. In: EvoMUSART 2003, 559-569. DOI: http://link.springer.com/10.1007/3-540-36605-9_51 http://fmachado.dei.uc.pt/wp-content/papercite-data/pdf/rmsc03.pdf
Saez, Yago; Sanjuan, Oscar; Segovia, Javier; Isasi, Pedro: Genetic Algorithms for the Generation of Models with Micropopulations. In: EvoMUSART 2003, 570-580. DOI: http://link.springer.com/10.1007/3-540-36605-9_52
Artikel in sonstigen Konferenzen und Workshops
Hauptsächlich zusammengestellt aus den "Used References" der EvoArt Bücher und EvoMUSART-Konferenzen
2014
Corina Blajovici: An Evolutionary Approach for Generating 2D and 3D Fractal Art. In: 10th Joint Conf. on Math. and Comp. Sci., May 22–25, 2014, Cluj, Romania. http://www.cs.ubbcluj.ro/~macs/2014/abstracts/abs_Blajovici_Corina.pdf
Tatsuo Unemi: Automated Daily Production of Evolutionary Audio Visual Art — An Experimental Practice. In: Fifth International Conference on Computational Creativity, Ljubljana, Slovenia, 9th – 13th June 2014. http://computationalcreativity.net/iccc2014/wp-content/uploads/2014/06//2.2_Unemi.pdf (Gesamt-Proceeding: http://computationalcreativity.net/iccc2014/proceedings/proceedings-pdf/)
Brian G. Woolley and Kenneth O. Stanley (2014): A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution. In:Proceedings of the Genetic and Evolutionary Computation Conference(GECCO-2014). New York, NY: ACM. DOI: http://dx.doi.org/10.1145/2576768.2598353 http://eplex.cs.ucf.edu/papers/woolley_gecco14.pdf
2013
Machado, P., Amaro, H.: Fitness functions for ant colony paintings. In: Proceedings of the 4th International Conference on Computational Creativity, pp. 32–39 (2013). http://fmachado.dei.uc.pt/wp-content/papercite-data/pdf/ma13.pdf
2012
Al-Rifaie, M.M., Bishop, M.: Weak vs. strong computational creativity. In: AISB 2012: Computing and Philosophy, University of Birmingham, Birmingham, U.K. (2012) http://doc.gold.ac.uk/~map01mm/papers/2012_CnP.pdf
den Heijer, E.: Evolving art using measures for symmetry, compositional balance and liveliness. In: Proceedings of the 4th IJCCI 2012, Barcelona, Spain, pp. 52–61 (2012) http://www.few.vu.nl/~eelco/publications/E-den-Heijer-Evolving-Art-Using-Measures-for-Symmetry-Compositional-Balance-and-Liveliness-2012.pdf
Azlan Iqbal: Quantifying Aesthetic Principles within a Specific Domain for Computation. The 3rd International Conference on Information Technology & Multimedia (ICIMU '05), At Universiti Tenaga Nasional, Selangor, Malaysia. http://metalab.uniten.edu.my/%7Eazlan/Research/pdfs/qapsdc_azlan.pdf
Lehman, J., Stanley, K.: Beyond open-endedness: quantifying impressiveness. In: Adami, C., et al. (eds.) Proceedings of the Thirteenth International Conference on Artificial Life (ALIFE XIII). MIT Press (2012) http://eplex.cs.ucf.edu/papers/lehman_alife12b.pdf
P. Machado and L. Pereira: Photogrowth: non-photorealistic renderings through ant paintings. In: Soule, T., Moore, J.H. (eds.) Genetic and Evolutionary Computation Conference, GECCO ’12, Philadelphia, PA, USA, July 7-11, 2012, 2012, pp. 233-240. DOI: http://doi.acm.org/10.1145/2330163.2330197 http://fmachado.dei.uc.pt/wp-content/papercite-data/pdf/mlp12.pdf
Umetani, N., Igarashi, T., Mitra, N.J.: Guided Exploration of Physically Valid Shapes for Furniture Design. ACM Transactions on Graphics (Proceedings of SIGGRAPH 2012) 31(4) (2012) DOI: http://dx.doi.org/10.1145/2185520.2185582 http://www0.cs.ucl.ac.uk/staff/n.mitra/research/guided_exploration/paper_docs/guidedExploration_sigg12.pdf
2011
Byrne, J., Hemberg, E., O’Neill, M.: Interactive operators for evolutionary architectural design. In: GECCO 2011: Proceedings of the 13th Annual Conference Companion on Genetic and Evolutionary Computation, July 12-16, pp. 43–44. ACM, Dublin (2011) DOI: http://dx.doi.org/10.1145/2001858.2001884 (Technical Report UCD-CSI-2011-05: https://www.csi.ucd.ie/files/UCD-CSI-2011-05.pdf)
Clune, J., Lipson, H.: Evolving three-dimensional objects with a generative encoding inspired by developmental biology. In: Proceedings of the European Conference on Artificial Life, pp. 144–148 (2011) http://www.evolvingai.org/sites/fish34.cs.uwyo.edu.lab/files/2011-CluneLipson-Evolving3DObjectsWithCPPNs-ECAL.pdf http://www.evolvingai.org/node/37
Coia, C., Ross, B.: Automatic Evolution of Conceptual Building Architectures. In: Proc. CEC 2011. IEEE (2011) DOI: http://dx.doi.org/10.1109/CEC.2011.5949745 https://dr.library.brocku.ca/jspui/bitstream/10464/3961/1/Brock_Coia_Corrado_2011.pdf
John Collomosse; Jan Eric Kyprianidis: Artistic Stylization of Images and Video. In: Tutorial at EuroGraphics 2011. http://kahlan.eps.surrey.ac.uk/EG2011/ http://kahlan.eps.surrey.ac.uk/EG2011/eg2011-npr1.pdf
den Heijer, E., Eiben, A.: Evolving art with scalable vector graphics. In: Proceedings of the 13th Annual Conference on Genetic and Evolutionary Computation, GECCO 2011, pp. 427–434. ACM (2011) DOI: http://dx.doi.org/10.1145/2001576.2001635 http://www.few.vu.nl/~eelco/publications/E-den-Heijer-and-AE-Eiben-Evolving-Art-With-Scalable-Vector-Graphics-2011.pdf
Eisenmann, J., Lewis, M., Cline, B.: Interactive Evolution for Designing Motion Variants. In: Madani, K., Correia, A.D., Rosa, A., Filipe, J. (eds.) Computational Intelligence. SCI, vol. 343, pp. 135–149. Springer, Heidelberg (2011) DOI:http://link.springer.com/chapter/10.1007%2F978-3-642-20206-3_9
Fernandes, C.M., Isidoro, C., Barata, F., Rosa, A.C., Guervós, J.J.M.: From pherographia to color pherographia: Color sketching with artificial ants. In: IEEE Congress on Evolutionary Computation. pp. 1124–1131 (2011) DOI: http://dx.doi.org/10.1109/CEC.2011.5949743
Kötter, T., Berthold, M.R.: (missing) concept discovery in heterogeneous information networks. In: Proceedings of the Second International Conference on Computational Creativity. pp. 135–140 (2011). DOI: http://dx.doi.org/10.1007/978-3-642-31830-6_16 http://www.inf.uni-konstanz.de/bioml2/publications/Papers2011/KoBe11.pdf
Walsh, P., Gade, P.: The Use of an Aesthetic Measure for the Evolution of Fractal Landscapes. In: IEEE Congress on Evolutionary Computation, CEC 2011, pp. 1613–1619. IEEE Press, New York (2011) DOI: http://dx.doi.org/10.1109/CEC.2011.5949808
2010
Atkins, D., Klapaukh, R., Browne, W., Mengjie, M.: Evolution of Aesthetically Pleasing Images Without Human-In-The-Loop. In: 2010 IEEE Congress on Evolutionary Computation (CEC), pp. 1–8 (2010). DOI: http://dx.doi.org/10.1109/CEC.2010.5586283
Byrne, J., McDermott, J., López, E.G., O’Neill, M.: Implementing an intuitive mutation operator for interactive evolutionary 3d design. In: IEEE Congress on Evolutionary Computation, pp. 1–7. IEEE (2010). DOI: http://dx.doi.org/10.1109/CEC.2010.5586485 http://www.tara.tcd.ie/xmlui/bitstream/handle/2262/57315/Implementing.pdf?sequence=1
Colton, S., Gow, J., Torres, P., Cairns, P.: Experiments in Objet Trouvé Browsing. In: Conference on Computational Creativity, pp. 238–247 (2010). http://www.doc.ic.ac.uk/~jgow/papers/iccc10.pdf
del Acebo, E., Sbert, M.: Benford’s law for natural and synthetic images. In: Neumann, L., Sbert, M., Gooch, B., Purgathofer, W. (eds.): Computational Aesthetics 2005: Eurographics Workshop on Computational Aesthetics in Graphics, Visualization and Imaging 2005, Girona, Spain, May 18-20. Eurographics Association (2005), pp. 169–176. DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH05/169-176
den Heijer, E., Eiben, A.E.: Using aesthetic measures to evolve art. In: IEEE Congress on Evolutionary Computation (CEC 2010), July 18-23, IEEE Press, Barcelona (2010). DOI: http://dx.doi.org/10.1109/CEC.2010.5586245
Greenfield, G.: On simulating drawing robots with straight line motion but curvilinear pen paths. In: Proceedings of the 14th International Conference on Geometry anmd Graphics (ICGG 2010), Kyoto, Japan (2010)
Krzeczkowska, A., El-Hage, J., Colton, S., Clark, S.: Automated collage generation — with intent. In: Ventura, D., et al. (eds.) Proceedings of the International Conference on Computational Creativity, pp. 36–40 (2010). http://wwwhomes.doc.ic.ac.uk/~sgc/papers/krzeczkowska_cc10.pdf
McDermott, J., Byrne, J., Swafford, J.M., O’Neill, M., Brabazon, A.: Higher-order functions in aesthetic EC encodings. In: 2010 IEEE World Congress on Computational Intelligence, pp. 2816–2823. IEEE Press, Barcelona (2010). DOI: http://dx.doi.org/10.1109/CEC.2010.5586077 http://www.skynet.ie/~jmmcd/papers/hof-presentation.pdf
McIntyre, N., Lapata, M.: Plot induction and evolutionary search for story generation. In: Proceedings of the 48th Annual Meeting of the Association for Computational Linguistics, ACL 2010, pp. 1562–1572 (2010). http://dl.acm.org/citation.cfm?id=1858839 http://classes.soe.ucsc.edu/cmps140/Winter11/papers/P10-1158.pdf
Reynolds, C.: Interactive Evolution of Camouflage. In: Proceedings of the 12th International Conference on the Synthesis and Simulation of Living Systems (ALife XII). MIT Press, Cambridge (2010). DOI: http://dx.doi.org/10.1162/artl_a_00023 http://www.red3d.com/cwr/iec/2011ReynoldsALifeJournal.pdf http://www.red3d.com/cwr/iec/
Ventrella, J.: Self Portraits with Mandelbrot Genetics. In: Taylor, R., Boulanger, P., Krüger, A., Olivier, P. (eds.) SG 2010. LNCS, vol. 6133, pp. 273–276. Springer, Heidelberg (2010), DOI: http://link.springer.com/chapter/10.1007%2F978-3-642-13544-6_29 http://www.mandelbrotgenetics.com/SelfPortraits.pdf
2009
Dorin, A., Korb, K.: A new definition of creativity. In: Korb, K., Randall, M., Hendtlass, T. (eds.) ACAL 2009. LNCS, vol. 5865, pp. 11–21. Springer, Heidelberg (2009). DOI: http://dx.doi.org/10.1007/978-3-642-10427-5_2
Greenfield, G., Machado, P.: Simulating artist and critic dynamics - an agent-based application of an evolutionary art system. In: Correia, A.D., Rosa, A.C., Madani, K. (eds.) IJCCI, pp. 190–197. INSTICC Press (2009). DOI: http://dx.doi.org/10.5220/0002285701890196 http://fmachado.dei.uc.pt/wp-content/papercite-data/pdf/gm09b.pdf
Gunlu, G., Bilge, H.: Symmetry analysis for 2D images by using DCT coefficients. In: ICSCCW, pp. 1–4 (2009). DOI: http://dx.doi.org/10.1109/ICSCCW.2009.5379480
Kowaliw, T., Dorin, A., McCormack, J.: An empirical exploration of a definition of creative novelty for generative art. In: Korb, K., Randall, M., Hendtlass, T. (eds.) ACAL 2009. LNCS, vol. 5865, pp. 1–10. Springer, Heidelberg (2009). DOI: http://link.springer.com/chapter/10.1007%2F978-3-642-10427-5_1
O’Neill, M., Swafford, J., McDermott, J., Byrne, J., Brabazon, A., Shotton, E., McNally, C., Hemberg, M.: Shape grammars and grammatical evolution for evolutionary design. In: Proc. GECCO 2009, pp. 1035–1042. ACM (2009). DOI: http://dx.doi.org/10.1145/1569901.1570041
Takagi, H.: New IEC Research and Frameworks. In: Fodor, J., Kacprzyk, J. (eds.) Aspects of Soft Computing, Intelligent Robotics and Control. SCI, vol. 241, pp. 65–76. Springer, Heidelberg (2009) DOI: http://link.springer.com/chapter/10.1007%2F978-3-642-03633-0_4
Wong, L., Low, K.: Saliency-enhanced image aesthetics class prediction. In: ICIP 2009, pp. 997–1000. IEEE, Los Alamitos (2009). DOI: http://dx.doi.org/10.1109/ICIP.2009.5413825 https://www.comp.nus.edu.sg/~lowkl/publications/wonglk_icip2009.pdf
2008
Galanter, P.: What is Complexism? Generative Art and the Cultures of Science and the Humanities. In: International Conference on Generative Art. Generative Design Lab, Milan Polytechnic, Milan (2008). http://www.generativeart.com/on/cic/papersga2008/13.pdf
Gedeon, T.D.: Neural network for modeling esthetic selection. In: Ishikawa, M., Doya, K., Miyamoto, H., Yamakawa, T. (eds.) ICONIP 2007, Part II. LNCS (LNAI, LNBI), vol. 4985, pp. 666–674. Springer, Heidelberg (2008) DOI: http://link.springer.com/chapter/10.1007%2F978-3-540-69162-4_69
Harding, S.: Evolution of image filters on graphics processor units using Cartesian genetic programming. In: IEEE Congress on Evolutionary Computation (2008). DOI: http://dx.doi.org/10.1109/CEC.2008.4631051 http://www.gpgpgpu.com/papers/EC0465.pdf
Luo, Y., Tang, X.: Photo and video quality evaluation: Focusing on the subject. In: Forsyth, D., Torr, P., Zisserman, A. (eds.) ECCV 2008, Part III. LNCS, vol. 5304, pp. 386–399. Springer, Heidelberg (2008) DOI: http://dx.doi.org/10.1007/978-3-540-88690-7_29 http://137.189.35.203/WebUI/PhotoQualityEvaluation/downloads/eccv08_Photo%20and%20Video%20Quality%20Evaluation.pdf
von Mammen, S., Jacob, C.: Evolutionary Swarm Design of Architectural Idea Models. In: GECCO 2008: Proceedings of the 10th Annual Conference on Genetic and Evolutionary Coputation, pp. 143–150. ACM, New York (2008) DOI: http://dx.doi.org/10.1145/1389095.1389115 http://www.vonmammen.org/science/t01pap320-vonmammen.pdf
Mat Sah, S.B., Ciesielski, V., D’Souza, D., Berry, M.: Comparison between genetic algorithm and genetic programming performance for photomosaic generation. In: Li, X., Kirley, M., Zhang, M., Green, D., Ciesielski, V., Abbass, H.A., Michalewicz, Z., Hendtlass, T., Deb, K., Tan, K.C., Branke, J., Shi, Y. (eds.) SEAL 2008. LNCS, vol. 5361, pp. 259–268. Springer, Heidelberg (2008) DOI: http://link.springer.com/chapter/10.1007%2F978-3-540-89694-4_27 http://www.cs.rmit.edu.au/~vc/papers/matsah-seal08.pdf
Rigau, J., Feixas, M., Sbert, M.: Informational dialogue with van gogh’s paintings. In: Eurographics Symposium on Computational Aesthetics in Graphics, Visualization and Imaging, pp. 115–122 (June 2008). DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH08/115-122 http://ima.udg.edu/~rigau/Publications/Rigau08C.pdf
Rigau, J., Feixas, M., Sbert, M.: Informational Aesthetics Measures. IEEE Computer Graphics and Applications, 24–34 (2008). DOI: http://dx.doi.org/10.1109/MCG.2008.34
Secretan, J., Beato, N., D’Ambrosio, D.B., Rodriguez, A., Campbell, A., Stanley, K.O.: Picbreeder: evolving pictures collaboratively online. In: Proceeding of the Twenty-sixth Annual SIGCHI Conference on Human Factors in Computing Systems, CHI 2008, pp. 1759–1768. ACM, New York (2008) DOI: http://dx.doi.org/10.1145/1357054.1357328 http://campbellssite.com/papers/secretan_chi08.pdf
Taylor, R.P., Spehar, B., Clifford, C.W.G., Newell, B.R.: The Visual Complexity of Pollock’s Dripped Fractals. In: Minai, A.A., Bar-Yam, Y. (eds.) Unifying Themes in Complex Systems IV, pp. 175–182. Springer, Heidelberg (2008) DOI: http://link.springer.com/chapter/10.1007%2F978-3-540-73849-7_20 http://pages.uoregon.edu/msiuo/taylor/art/TaylorlCCS2002.pdf
Tsang, J.: Evolving trajectories of the n-body problem. In: 2008 IEEE World Congress on Computational Intelligence (CEC 2008), pp. 3726–3734 (2008) DOI: http://dx.doi.org/10.1109/CEC.2008.4631302
Wijesinghe, G., Mat Sah, S.B., Ciesielski, V.: Grid vs. arbitrary placement of tiles for generating animated photomosaics. In: Proceeding of Congress of 2008 Evolutionary Computation (CEC 2008). IEEE Service Center, Piscataway (2008) (NJ 08855-1331). DOI: http://dx.doi.org/10.1109/CEC.2008.4631165
2007
Ashlock, D., Jamieson, B.: Evolutionary exploration of generalized Julia sets. In: Proceedings of the 2007 IEEE Symposium on Computational Intelligence in Signal Processing, pp. 163–170. IEEE Press, Piscataway NJ (2007). DOI: http://dx.doi.org/10.1109/CIISP.2007.369311
Bird, J., Stokes, D.: Minimal Creativity, Evaluation and Pattern Discrimination. In: Cardoso, A., Wiggins, G. (eds.) Proceedings of the 4th International Joint Conference on Computational Creativity, pp. 121–128 (2007). http://homepage.ntlworld.com/r.stow1/jb/publications/cc07BirdStokes.pdf
Chavoya, A., Duthen, Y.: An artificial development model for cell pattern generation. In: Randall, M., Abbass, H.A., Wiles, J. (eds.) ACAL 2007. LNCS (LNAI), vol. 4828, pp. 61–71. Springer, Heidelberg (2007) DOI: http://link.springer.com/chapter/10.1007%2F978-3-540-76931-6_6
Dorin, A., Korb, K.B.: Building virtual ecosystems from artificial chemistry. In: Almeida e Costa, F., Rocha, L.M., Costa, E., Harvey, I., Coutinho, A. (eds.) ECAL 2007. LNCS, vol. 4648, pp. 103–112. Springer, Heidelberg (2007) DOI: http://link.springer.com/chapter/10.1007%2F978-3-540-74913-4_11 http://www.csse.monash.edu.au/~aland/PAPERS/ECAL2007forWWW.pdf
Dyke, J.G., McDonald-Gibson, J., Di Paolo, E., Harvey, I.R.: Increasing complexity can increase stability in a self-regulating ecosystem. In: Almeida e Costa, F., Rocha, L.M., Costa, E., Harvey, I., Coutinho, A. (eds.) ECAL 2007. LNCS (LNAI), vol. 4648, pp. 133–142. Springer, Heidelberg (2007) DOI: http://link.springer.com/chapter/10.1007%2F978-3-540-74913-4_14 http://www.academia.edu/2993625/Increasing_complexity_can_increase_stability_in_a_self-regulating_ecosystems
Greenfield, G.: Composite diffusion limited aggregation paintings. In: Sarhangi, R., Barrallo, J. (eds.) BRIDGES 2007 Conference Proceedings, pp. 15–20 (2007). DOI: http://link.springer.com/chapter/10.1007%2F978-3-540-78761-7_43 http://archive.bridgesmathart.org/2007/bridges2007-15.pdf
Machwe, A.T.: Towards an interactive, generative design system: Integrating a ’build and evolve’ approach with machine learning for complex freeform design. In: Giacobini, M. (ed.) EvoWorkshops 2007. LNCS (LNAI, LNBI), vol. 4448, pp. 449–458. Springer, Heidelberg (2007). DOI: http://link.springer.com/chapter/10.1007%2F978-3-540-71805-5_50 http://www.fisheyefocus.com/docs/papers/EvoInteraction2007.pdf
von Mammen, S., Jacob, C.: Genetic swarm grammar programming: Ecological breeding like a gardener. In: Srinivasan, D., Wang, L. (eds.) 2007 IEEE Congress on Evolutionary Computation. IEEE Computational Intelligence Society, pp. 851–858. IEEE Press, Singapore (2007) DOI: http://dx.doi.org/10.1109/CEC.2007.4424559 http://vonmammen.org/science/1181.pdf
McCormack, J.: Artificial ecosystems for creative discovery. In: Thierens, D., et al. (eds.) Genetic and Evolutionary Computation Conference, pp. 301–307 (2007). DOI: http://dx.doi.org/10.1145/1276958.1277017 http://www.csse.monash.edu.au/~jonmc/research/Papers/ArtificialEcosystems.pdf
Rigau, J., Feixas, M., Sbert, M.: Conceptualizing Birkhoff’s Aesthetic Measure Using Shannon Entropy and Kolmogorov Complexity. In: Proc. Eurographics Workshop Computational Aesthetics in Graphics, Visualization and Imaging, pp. 105–112 (2007) http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH07/105-112 http://ima.udg.edu/~rigau/Publications/Rigau07B.pdf
Schmidhuber, J.: Simple algorithmic principles of discovery, subjective beauty, selective attention, curosity and creativity. In: Corruble, V., Takeda, M., Suzuki, E. (eds.) DS 2007. LNCS (LNAI), vol. 4755, pp. 26–38. Springer, Heidelberg (2007) DOI: http://link.springer.com/chapter/10.1007%2F978-3-540-75488-6_3 http://arxiv.org/pdf/0709.0674v1
Sekanina, L., Martínek, T.: Evolving image operators directly in hardware. In: Proc. of Genetic and Evol. Computation for Image Processing and Analysis (2007). Gesamt-Proceedings: http://downloads.hindawi.com/books/9789774540011.pdf
Xu, Q., D’Souza, D., Ciesielski, V.: Evolving images for entertainment. In: Proceedings of the 2007 Australasian Conference on Interactive Entertainment, December 3-5, pp. 1–8. ACM (2007). http://dl.acm.org/citation.cfm?id=1367982
2006
Ashlock, D.: Evolutionary exploration of the Mandelbrot set. In: Proceedings of the 2006 Congress on Evolutionary Computation, pp. 7432–7439 (2006). DOI: http://dx.doi.org/10.1109/CEC.2006.1688563
Breukelaar, R., Emmerich, M., Bäck, T.: On interactive evolution strategies. In: Rothlauf, F., et al. (eds.) EvoWorkshops 2006. LNCS, vol. 3907, pp. 530–541. Springer, Heidelberg (2006) DOI: http://link.springer.com/chapter/10.1007%2F11732242_51 http://www.liacs.nl/~rbreukel/publications/EvoInteraction06.pdf
Datta, R., Joshi, D., Li, J., Wang, J.Z.: Studying aesthetics in photographic images using a computational approach. In: Leonardis, A., Bischof, H., Pinz, A. (eds.) ECCV 2006. LNCS, vol. 3953, pp. 288–301. Springer, Heidelberg (2006) DOI: http://link.springer.com/chapter/10.1007%2F11744078_23 http://infolab.stanford.edu/~wangz/project/imsearch/Aesthetics/ECCV06/datta.pdf
Di Blasi, G., Gallo, G., Maria, P.: Smart ideas for photomosaic rendering. In: Proceedings of Eurographics Italian Chapter Conference 2006, Eurographic Association, Catania, Italy (2006). http://gianpierodiblasi.xoom.it/pubblicazioni/eg_it2006_3.pdf
Draves, S.: The Electric Sheep and their Dreams in High Fidelity. In: Proceedings of the 4th International Symposium on Non-photorealistic Animation and Rendering (NPAR 2006), pp. 7–9. ACM, New York (2006), http://electricsheep.org/ DOI: http://dx.doi.org/10.1145/1124728.1124730
Frowd, C.D., Bruce, V., Storås, K., Spick, P., Hancock, P.J.B. (2006). An evaluation of morphed composites constructed in a criminal investigation. In: 16th Conference of the European Association of Psychology and Law. http://www.evofit.co.uk/wp-content/uploads/2014/03/Frowd-et-al.-2006.-An-evaluation-of-morphed-composites-constructed-in-a-criminal-investigation.doc
Greenfield, G.: Ant Paintings using a Multiple Pheromone Model. In: Bridges, London, England (2006). http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.93.7650&rep=rep1&type=pdf http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.93.7650&rep=rep1&type=pdf
Nuno A. C. Henriques, Nuno Correia, Jônatas Manzolli, Luís Correia, Teresa Chambel: MovieGene: evolutionary video production based on genetic algorithms and cinematic properties. In: Proceeding EuroGP'06 Proceedings of the 2006 international conference on Applications of Evolutionary Computing, 707-711. DOI: http://dx.doi.org/10.1007/11732242_67
Ke, Y., Tang, X., Jing, F.: The design of high-level features for photo quality assessment. In: Fitzgibbon, A., Taylor, C.J., LeCun, Y. (eds.) CVPR (1), pp. 419–426. IEEE Computer Society (2006). DOI: http://dx.doi.org/10.1109/CVPR.2006.303 http://www.cs.cmu.edu/~yke/photoqual/cvpr06photo.pdf
Mitchell, M., Crutchfield, J., Das, R. (2006). The role of space in the success of coevolutionary learning. In Rocha, L.M., et al., eds.: Artificial Life X: Proceedings of the Tenth Conference on the Simulation and Synthesis of Living Systems. Cambridge, Massachusetts. MIT Press, 118–124. http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.136.499 http://www.cs.pdx.edu/~mm/MitchellEtAlAlifeX.pdf
Ross, B.J., Ralph, W., Hai, Z.: Evolutionary image synthesis using a model of aesthetics. In: Yen, G.G., Lucas, S.M., Fogel, G., Kendall, G., Salomon, R., Zhang, B.T., Coello, C.A.C., Runarsson, T.P. (eds.) Proceedings of the 2006 IEEE Congress on Evolutionary Computation, July 16–21, pp. 1087–1094. IEEE Press, Vancouver (2006) DOI: http://dx.doi.org/10.1109/CEC.2006.1688430 http://www.cosc.brocku.ca/~bross/research/CEC2006.pdf
Schmidt, M., Lipson, H.: Actively probing and modeling users in interactive co-evolution. In: Keijzer, M., et al. (eds.) Proc. of the Genetic and Evolutionary Computation Conference, GECCO-2006, pp. 385–386. ACM Press, Seattle (2006) DOI: http://dx.doi.org/10.1145/1143997.1144068 http://creativemachines.cornell.edu/papers/GECCO06_Schmidt2.pdf
Shugrina, M., Betke, M., Collomosse, J.P.: Empathic painting: Interactive stylization using observed emotional state. In: Proc. ACM NPAR Sympos. (2006). DOI: http://dx.doi.org/10.1145/1124728.1124744 http://www.cs.bu.edu/fac/betke/papers/old-ShugrinaBetkeCollomosse-2006.pdf
Wang, S.F., Wang, S., Takagi, H.: User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC. In: Proc. IEEE Congress on Evolutionary Computation, pp. 2195–2200. IEEE Press, New York (2006) DOI: http://dx.doi.org/10.1109/CEC.2006.1688578
2005
del Acebo, E., Sbert, M.: Benford’s law for natural and synthetic images. In: Neumann, L., Sbert, M., Gooch, B., Purgathofer, W. (eds.): Computational Aesthetics 2005: Eurographics Workshop on Computational Aesthetics in Graphics, Visualization and Imaging 2005, Girona, Spain, May 18-20. Eurographics Association (2005), DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH05/169-176
Palle Dahlstedt: DEFINING SPACES OF POTENTIAL ART The significance of representation in computer-aided creativity. In: Description and Creativity conference, King's College, Cambridge, 2005.http://www.academia.edu/2880265/Defining_Spaces_of_Potential_Art_The_significance_of_representation_in_computer-aided_creativity http://gup.ub.gu.se/publication/59125
Dorin, A. (2005). A co-evolutionary epidemiological model for artificial life and death. In Capcarrère, M.S., Freitas, A.A., Bentley, P.J., Johnson, C.G., Timmis, J., eds.: Advances in Artificial Life, 8th European Conference, ECAL. Lecture Notes in Computer Science. Springer, 775–784. DOI: http://link.springer.com/chapter/10.1007%2F11553090_78 http://www.csse.monash.edu.au/~aland/PAPERS/ECAL2005preprint.pdf
Draves, S., Abraham, F., Abraham, R., Sprott, J.C., Viotti, P. (2005). Aesthetics and the fractal dimension of electric sheep. Presented at the annual meeting of the Society for Chaos Theory in Psychology and the Life Sciences
Fathaner, R.: Fractal tilings based on dissections of polyhexes. In: Bridges Proceedings 2005, pp. 427–434 (2005). http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.95.4211 http://www.mathartfun.com/shopsite_sc/store/html/Compendium/Bridges2005.pdf
Greenfield, G.: Designing metrics for the purpose of aesthetically evaluating images. In: Purgathofer, W., et al. (eds.) Computational Aesthetics 2005, Eurographics Workshop on Computational Aesthetics in Graphics, Visualization and Imaging, pp. 151–158. Eurographics Association (2005). DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH05/151-158
Greenfield, G.: On the origins of the term computational aesthetics. In: Neumann, L., Casasayas, M.S., Gooch, B., Purgathofer, W. (eds.) Computational Aesthetics 2005, pp. 9–12. Eurographics Association, ACM Press, New York (2005). http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH05/009-012
Greenfield, G.: Abstract art from a model for cellular morphogenesis. In: Sarhangi, R., Moody, R. (eds.) BRIDGES 2005 Conference Proceedings, pp. 137–142 (2005). http://archive.bridgesmathart.org/2005/bridges2005-137.pdf
Hoenig, F.: Defining computational aesthetics. In: Neumann, L., Casasayas, M.S., Gooch, B., Purgathofer, W. (eds.) Computational Aesthetics, pp. 13–18. Eurographics Association (2005). http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH05/013-018 http://23.30.224.201/read/defining-computational-aesthetics-197880
Hornby, G.: Measuring, enabling and comparing modularity, regularity and hierarchy in evolutionary design. In: Proceedings of the 2005 Conference on Genetic and Evolutionary Computation, pp. 1729–1736. ACM (2005). DOI: http://dx.doi.org/10.1145/1068009.1068297 http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.75.4204&rep=rep1&type=pdf
Kim, J., Nah, H., Yoon, K.: The Decorative PixMosaics: using directional photo tiles. In: Proceedings of the Computer Graphics, Imaging and Vision: New Trends (CGIV 2005). IEEE Computer Society, China (2005). DOI: http://dx.doi.org/10.1109/CGIV.2005.78
Lapointe, F.J. (2005). Choreogenetics: The generation of choreographic variants through genetic mutations and selection. In Rothlauf, F., ed.: Genetic and Evolutionary Computation Conference, GECCO 2005 (http://dl.acm.org/citation.cfm?id=1102256&picked=prox&cfid=588525319&cftoken=29804931), Workshop Proceedings. Washington DC, USA. ACM, 366–369. DOI: http://dx.doi.org/10.1145/1102256.1102338 ftp://ftp.cs.bham.ac.uk/pub/authors/W.B.Langdon/biblio/gecco2005wks/papers/0366.pdf
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von Mammen, S., Jacob, C., Kokai, G.: Evolving swarms that build 3d structures. 2005 IEEE Congress on Evolutionary Computation 2, 1434–1441 (2005) DOI: http://dx.doi.org/10.1109/CEC.2005.1554858 https://www2.cs.fau.de/publication/download/creativeSwarmsCec05.pdf
Ong, T.J., Saunders, R., Keyser, J., Leggett, J.J.: Terrain generation using genetic algorithms. In: GECCO 2005: Proceedings of the 2005 conference on Genetic and evolutionary computation, pp. 1463–1470. ACM, New York (2005) DOI: http://dx.doi.org/10.1145/1068009.1068241 http://research.cs.tamu.edu/keyser/Papers/GECCO2005.pdf
Smith, S., Leggett, S., Tyrrell, A.: An implicit context representation for evolving image processing filters. In: Rothlauf, F., et al. (eds.) EvoWorkshops 2005. LNCS, vol. 3449, pp. 407–416. Springer, Heidelberg (2005). DOI: http://link.springer.com/chapter/10.1007/978-3-540-32003-6_41
Williams, N., Mitchell, M. (2005). Investigating the success of spatial coevolution. In Beyer, H.G., et al., eds.: Proceedings of the 2005 Genetic and Evolutionary Computation Conference, GECCO-2005. New York, New York. ACM Press, 523–530. DOI: http://dx.doi.org/10.1145/1068009.1068096 http://www.cs.pdx.edu/~mm/WilliamsMitchellGECCO2005.pdf
2004
Boyd, J., Hushlak, G., Christian, J.: SwarmArt: Interactive Art from Swarm Intelligence. In: ACM Multimedia 2004, pp. 628–635. ACM, New York (2004). DOI: http://dx.doi.org/10.1162/leon.2007.40.3.248 http://pages.cpsc.ucalgary.ca/~jacob/Publications/i3dMedia/Boyd%20et%20al%202004-SwarmArt.pdf
Fathaner, R.: Fractal patterns and pseudo-tilings based on spirals. In: Bridges Proceedings 2004, pp. 203–210 (2004). http://archive.bridgesmathart.org/2004/bridges2004-203.pdf
Greenfield, G.: The void series – generative art using regulatory genes. In: Soddu, C. (ed.) Proceedings of the Seventh International Conference and Exhibition on Generative Art, Alea Design, vol. 1, pp. 70–77 (2004).
Hays, J., Essa, I.: Image and video based painterly animation. In: Proc. ACM NPAR Sympos., pp. 113–120 (2004). DOI: http://dx.doi.org/10.1145/987657.987676 http://cs.brown.edu/~hays/papers/IVBPA_Final.pdf
Krawczyk, R.: The ghostly imagery of strange attractors. In: Sarhangi, R., Sequin, C. (eds.) BRIDGES 2004 Conference Proceedings, pp. 333–336 (2004), http://www.iit.edu/~krawczyk/rjkbrdg04a.pdf
Langdon, W.B.: Global Distributed Evolution of L-Systems Fractals. In: Keijzer, M., O’Reilly, U.-M., Lucas, S., Costa, E., Soule, T. (eds.) EuroGP 2004. LNCS, vol. 3003, pp. 349–358. Springer, Heidelberg (2004). DOI: http://dx.doi.org/10.1007/b96274 http://discovery.ucl.ac.uk/574/1/egp2004_pfeiffer.pdf
Lee, H.C., Tang, M.X. (2004). Evolutionary shape grammars for product design. In: Proceedings of Generative Art 2004. Milan, Italy. (PhD Thesis 2007: repository.lib.polyu.edu.hk/jspui/bitstream/10397/2256/2/b21458947.pdf)
Li, X., Yuan, Y.: Artistic mosaic generation. In: Proceedings of the 3rd International Conference on Image and Graphics, Hong Kong, pp. 528–531 (2004). DOI: http://dx.doi.org/10.1109/ICIG.2004.40
Mitchell, L.: Fractal tessellations from proofs of the Pythagorean theorem. In: Bridges Proceedings 2004, pp. 335–336 (2004). http://www.dankalia.com/science/mat009.pdf
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Dolin, B., Bennett, F., Rieffel, E. (2002). Co-evolving an effective fitness sample: Experiments in symbolic regression and distributed robot control. In: Proceedings of the 2002 ACM Symposium on Applied Computing (SAC). Madrid, Spain. ACM Press, 553–559. DOI: http://dx.doi.org/10.1145/508791.508899 http://www.fxpal.com/publications/co-evolving-an-effective-fitness-sample-experiments-in-symbolic-regression-and-distributed-robot-control.pdf
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Barrallo, J., Sanchez, S.: Fractals and multi-layer coloring algorithm. In: Bridges Proceedings 2001, pp. 89–94 (2001)
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Dorin, A.: Aesthetic fitness and artificial evolution for the selection of imagery from the mythical infinite library. In: Kelemen, J., Sosík, P. (eds.) ECAL 2001. LNCS (LNAI), vol. 2159, pp. 659–668. Springer, Heidelberg (2001) DOI: http://link.springer.com/chapter/10.1007%2F3-540-44811-X_76 http://www.csse.monash.edu/~aland/PAPERS/aestheticFitness_ECAL2001.pdf
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Antonini, R. (1999). Implementing an avatar gesture development tool as a creative evolutionary collaborative system. In Bentley, P.J., Corne, D., eds.: Proceedings of the AISB Symposium on Creative Evolutionary Systems (CES). The Society for the Study of Artificial Intelligence and Simulation of Behavior (AISB). Gesamt-pdf des Symposiums: http://www.aisb.org.uk/publications/proceedings/aisb1999/AISB99_Evolutionary.pdf
Bedwell, E.J., Ebert, D.S. (1999). Artificial evolution of algebraic surfaces. Proceedings Implicit Surfaces ’99. http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.39.6168 http://www.ece.purdue.edu/~ebertd/papers/bedwell_is99.pdf
Belpaeme, T. (1999). Evolving visual feature detectors. In Floreano, D., et al., eds.: Advances in Artificial Life, Proceedings of the Fifth European Conference. Vol. 1674 of Lecture Notes in Artificial Intelligence. Berlin. Springer, 266–270. DOI: http://link.springer.com/chapter/10.1007%2F3-540-48304-7_34
Bentley, P. J.: Is Evolution Creative?. In P. J. Bentley and D. Corne (Eds.), Proceedings of the AISB’99 Symposium on Creative Evolutionary Systems (CES), pp. 28–34. Published by The Society for the Study of Artificial Intelligence and Simulation of Behaviour (AISB). Edinburgh.1999. Gesamt-pdf des Symposiums: http://www.aisb.org.uk/publications/proceedings/aisb1999/AISB99_Evolutionary.pdf
Coates, P., Makris, D. (1999). Genetic programming and spatial morphogenesis. In: Proceedings of the AISB Symposium on Creative Evolutionary Systems (CES). The Society for the Study of Artificial Intelligence and Simulation of Behavior (AISB). Gesamt-pdf des Symposiums: http://www.aisb.org.uk/publications/proceedings/aisb1999/AISB99_Evolutionary.pdf
P. Collet, E. Lutton, F. Raynal, and M. Schoenauer: Individual GP: an Alternative Viewpoint for the Resolution of Complex Problems. GECCO 99, Genetic and Evolutionary Computation Conference, Orlando, Florida, USA, July 13–17, 1999. http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.152.7624 http://www.cs.bham.ac.uk/~wbl/biblio/gecco1999/GP-467.pdf
Dehlinger, H.E.: Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results. In: Proceedings of GA 1999: Generative Art 1999, 2nd International Conference. Generative Design Lab of Politecnico di Milano (1999) http://www.generativeart.com/on/cic/99/0299.htm
Gatarski, R. (1999). Evolutionary banners: An experiment with automated advertising design. In: Proceedings of COTIM 99 Proceedings of the International Conference on Telecommunications and Information Markets, Providence, USA.
Graham, I.J., Wood, R.L., Case, K. (1999). Evolutionary form design: The application of genetic algorithmic techniques to computer aided product design. In: Proceedings of the 15th National Conference on Manufacturing Research (NCMR). Vol. 13 of Advances in Manufacturing Technology. https://dspace.lboro.ac.uk/2134/14064 https://dspace.lboro.ac.uk/dspace-jspui/bitstream/2134/14064/3/Repository%20NCMR%20Ian%201999.pdf
Greenfield, G.R. (1999). On understanding the search problem for image spaces. In: BRIDGES: Mathematical Connections in Art, Music and Science. http://archive.bridgesmathart.org/1999/bridges1999-41.html http://t.archive.bridgesmathart.org/1999/bridges1999-41.pdf
Hancock, P., Frowd, C.: Evolutionary generation of faces. In: Proceedings of the AISB Symposium on Creative Evolutionary Systems (CES). The Society for the Study of Artificial Intelligence and Simulation of Behavior (AISB), 93–99 (1999). http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.20.9911 http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.20.9911&rep=rep1&type=pdf
Jones, M.W. (1999). Direct surface rendering of general and genetically bred implicit surfaces. In: Proceedings of the 17th Annual Conference of Eurographics (UK Chapter). Cambridge, 37–46. http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.109.929 http://cs.swansea.ac.uk/~csmark/PDFS/genetic.pdf
Kókai, G., Tóth, Z., Ványi, R.: Evolving Artificial Trees Described by Parametric Lsystems. In: Proceedings of the First Canadian Workshop on Soft Computing, Edmonton, Alberta, Canada, pp. 1722–1728 (1999). DOI: http://dx.doi.org/10.1109/CCECE.1999.804977
Kuriyama, S., Kaneko, T. (1999). Morphogenic synthesis of free-form shapes. In: First Iteration Conference, 106–115
Laland, K.N., Odling-Smee, F.J., Feldman, M.W.: Evolutionary consequences of niche construction and their implication for ecology. Proceedings of the National Academy of Science 96, 10242–10247 (1999) DOI: http://dx.doi.org/10.1073/pnas.96.18.10242 pdf: http://www.pnas.org/content/96/18/10242.full.pdf+html
Lim, I.S., Thalmann, D. (1999). Pro-actively interactive evolution for computer animation. In: Proceedings of Eurographics Workshop on Animation and Simulation’99 (CAS ’99). Milan, Italy. Springer, 45–52. http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.14.2081 http://infoscience.epfl.ch/record/101396/files/Lim_Thalmann_CAS_99.pdf
Monmarché, N., Nocent, G., Slimane, M., Venturini, G. (1999). Imagine: A tool for generating HTML style sheets with an interactive genetic algorithm on genes frequencies. In: IEEE International Conference on Systems, Man, and Cybernetics (SMC’99). Vol. 3. Tokyo, Japan, 640–645. http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.11.6918 http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.11.6918&rep=rep1&type=pdf
Parmee, I.C., Watson, A.H.: Preliminary airframe design using co-evolutionary multiobjective genetic algorithms. In: Proceedings of the Genetic and Evolutionary Computation Conference, vol. 2, pp. 1657–1665 (1999). ftp://147.188.195.15/pub/authors/W.B.Langdon/biblio/gecco1999/RW-763.PS
Shibuya, M., Kita, H., Kobayashi, S. (1999). Integration of multi-objective and interactive genetic algorihtms and its application to animation design. In: IEEE International Conference on System, Man, and Cybernetics (SMC’99). Vol. 3. Tokyo, Japan, 647–651. DOI: http://dx.doi.org/10.1109/ICSMC.1999.823289
Takagi, H., Kishi, K.: On-line knowledge embedding for an interactive EC-based montage system. Third International Conference Knowledge-Based Intelligent Information Engineering Systems, 1999. pp. 280–283 (December 1999), http://dx.doi.org/10.1109/kes.1999.820178
Tran, N.: Generating photomosaics: An empirical study. In: Proceedings of the 1999 ACM symposium on Applied computing (SAC 1999), pp. 105–109. ACM, New York (1999) DOI: http://dx.doi.org/10.1145/298151.298213 http://www-cs.ccny.cuny.edu/~wolberg/capstone/photomosaics/EmpiricalStudySAC99.pdf
Unemi, T.: SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage. In: The Third International Conference on Knowledge-based Intelligent Information Engineering Systems, Adelaide, Australia, August, Geneva, Switzerland, pp. 288–291 (1999). DOI: http://dx.doi.org/10.1109/KES.1999.820180 ftp://ftp.t.soka.ac.jp/users/unemi/papers/KES99.pdf
Van Hermet, J.I., Eiben, A.E.: Mondriaan Art by Evolution. In: Postma, E., Gyssens, M. (eds.) Proc. BNAIC’99, pp. 291–292 (1999). http://www.cs.vu.nl/~gusz/papers/Mondriaan_Art_by_Evolution-BNAIC-1999.pdf
Whitelaw, M.: Breeding aesthetic objects: Art and artificial evolution. In: Bentley, P.J., Corne, D. (eds.) Proceedings of the AISB 1999 Symposium on Creative Evolutionary Systems (CES), Morgan Kaufmann, San Francisco (1999). http://dl.acm.org/citation.cfm?id=510349.510354 http://is.muni.cz/el/1421/podzim2012/IM120/breeding_esthetics_Whitelaw_M.pdf Gesamt-pdf des Symposiums: http://www.aisb.org.uk/publications/proceedings/aisb1999/AISB99_Evolutionary.pdf
1998
Bedwell, E., Ebert, D.: Artificial evolution for implicit surfaces. In: Conference Abstracts and Applications, Computer Graphics Annual Conference Series, Association for Computing Machinery, New York, NY, p. 261 (1998)
Dehlinger, H.E. (1998). The artist’s intentions and genetic coding in algorithmically generated drawings. In: Proceedings of Generative Art 1998. Milan, Italy. http://www.generativeart.com/on/cic/ga98/book/4.pdf
Ficici, S., Pollack, J. (1998). Challenges in co-evolutionary learning; arms-race dynamics, open-endedness, and mediocre stable states. In Adami, C., et al., eds.: Artificial Life VI. Cambridge, Massachusetts. MIT Press, 238–247. http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.147.3406 http://www.demo.cs.brandeis.edu/papers/Challenges.pdf
Finkelstein, A., Range, M.: Image Mosaic. In: Hersch, R.D., André, J., Brown, H. (eds.) RIDT 1998 and EPub 1998. LNCS, vol. 1375, pp. 11–22. Springer, Heidelberg (1998) DOI: http://link.springer.com/chapter/10.1007%2FBFb0053259 ftp://ftp.cs.princeton.edu/reports/1998/574.pdf
B. Forte, F. Mendivil and E.R. Vrscay, ‘Chaos Games’ for Iterated Function Systems with Grey Level Maps. SIAM Journal of Mathematical Analysis, vol 29, No 4, pp 878–890, 1998. DOI: http://dx.doi.org/10.1137/S0036141096306911 http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.52.7930 http://math.acadiau.ca/mendivil/Papers/ifsmchaos.pdf
Gero, J.S. (1998). New models in evolutionary designing. In Bentley, P.J., ed.: AID98 Workshop on Evolutionary Design, AID98, Lisbon, 37–41
Hertzmann, A. (1998). Painterly rendering with curved brush strokes of multiple sizes. In: Proc. ACM SIGGRAPH, 453–460. DOI: http://dx.doi.org/10.1145/280814.280951 http://www.mrl.nyu.edu/publications/painterly98/ http://www.heathershrewsbury.com/dreu2010/wp-content/uploads/2010/07/PainterlyRenderingWithCurvedBrushStrokesOfMultipleSizes.pdf
Machado, P., Cardoso, A.: Computing aesthetics. In: de Oliveira, F.M. (ed.) SBIA 1998. LNCS (LNAI), vol. 1515, pp. 219–228. Springer, Heidelberg (1998) DOI: http://link.springer.com/chapter/10.1007%2F10692710_23 http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.37.6406 http://fmachado.dei.uc.pt/wp-content/papercite-data/pdf/mc98.pdf
Ngo, D.C.L., Byrne, J.G.: Aesthetic Measure from Screen Design. In: Computer Human Interaction Conference Proceedings, pp. 64–71. IEEE Press, NY (1998)
Ochoa, G.: On Genetic Algorithms and Lindenmayer Systems. In: PPSN IV, Springer, Heidelberg (1998). DOI: http://link.springer.com/chapter/10.1007%2FBFb0056876 http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.52.5305 http://www.cs.stir.ac.uk/~goc/papers/GAsandL-systems.pdf
O’Reilly, U.M., Ramachandran, G. (1998). A preliminary investigation of evolution as a form design strategy. In Adami, C., Belew, R.K., Kitano, H., Taylor, C.E., eds.: Proceedings of the Sixth International Conference on Artificial Life. University of California, Los Angeles. MIT Press, 26–29. http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.47.9024 http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.47.9024&rep=rep1&type=pdf
Pontecorvo, M.S.: Designing the undesigned: Emergence as a tool for design. In: Proceedings of Generative Art 1998, Milan, Italy (1998). http://cumincad.scix.net/cgi-bin/works/AdvancedSearchForm&search=/Show?ga9813 http://www.generativeart.com/on/cic/ga98/book/14.pdf
Soddu, C.: Argenia, a Natural Generative Design. In: Generative Art 1998, Milano, Italy (1998). http://cumincad.scix.net/cgi-bin/works/Show?_id=ga9801&sort=DEFAULT&search=%2Fseries%3A%22other%22&hits=1360 http://www.generativeart.com/on/cic/ga98/book/1.pdf
Tabuada, P., et al.: 3D Artificial Art by Genetic Algorithms. In: Workshop on Evolutionary Design at Artificial Intelligence in Design - AID 1998 (1998)
Takagi, H.: Interactive Evolutionary Computation. In: Proc. of the 5th International Conference on Soft Computing and Information / Intelligent Systems, Iizuka, Japan, pp. 41–50 (1998). http://alife.tuke.sk/kapitola/846/ines98.pdf (2002-Version: DOI: http://dx.doi.org/10.1109/5.949485)
Thorsten Schnier John , John S Gero: From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations. In: Third International Conference on Adaptive Computing in Design and Manufacture, Springer, 1998, 207--219. http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.42.1282 http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.42.1282&rep=rep1&type=pdf
1997
Aoki, K., Takagi, H. (1997). 3-D CG lighting with an interactive GA. In: First International Conference on Knowledge-Based Intelligent Electronic Systems. Adelaide, SA, Australia, 296–301. DOI: http://dx.doi.org/10.1109/KES.1997.616927 http://alife.tuke.sk/kapitola/846/kes97.pdf
Coates, P.: Using Genetic Programming and L-systems to explore 3D Design Worlds. In: Junge, R. (ed.) CAAD Futures 1997, Kluwer Academic Publishers, Netherlands (1997)
Curtis, C., Anderson, S., Seims, J., Fleischer, K., Salesin, D.H. (1997). Computer-generated watercolor. In: Proc. ACM SIGGRAPH, 421–430. DOI: http://dx.doi.org/10.1145/258734.258896 http://www.heathershrewsbury.com/dreu2010/wp-content/uploads/2010/06/Computer-Generated_Watercolor.pdf
Eggenberger, P.: Evolving morphologies of simulated 3d organisms based on differential gene expression. In: Proceedings of the Fourth European Conference on Artificial Life (ECAL 1997), pp. 205–213. Springer, Heidelberg (1997). http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.187.8622 http://www.cc.gatech.edu/~turk/bio_sim/articles/eggenberger_evolving_morphology.pdf
Gritz, L., Hahn, J.K. (1997). Genetic programming evolution of controllers for 3-D character animation. In Koza, J.R., et al., eds.: Genetic Programming 1997: Proceedings of the 2nd Annual Conference. Morgan Kaufmann, 139–146. http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.51.1729 http://www.icg.gwu.edu/Publications/Gritz97.pdf
Hancock, P.J.B., Bruce, V., Burton, A.M. (1997). Testing principal component representations for faces. In Bullinaria, J.A., Glasspool, D.W., Houghton, G., eds.: 4th Neural Computation and Psychology Workshop. Springer. London, 84–97. DOI: http://link.springer.com/chapter/10.1007%2F978-1-4471-1546-5_8 http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.55.2649 http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.55.2649&rep=rep1&type=pdf
Jiang, J., Conrath, D.: Semantic similarity based on corpus statistics and lexical taxonomy. In: Proceedings of the International Conference on Research in Computational Linguistics. (1997). http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.269.3598 http://arxiv.org/pdf/cmp-lg/9709008v1.pdf
Litwinowicz, P. (1997). Processing images and video for an impressionist effect. In: Proc. ACM SIGGRAPH. Los Angeles, USA, 407–414. DOI: http://dx.doi.org/10.1145/258734.258893 http://www.cs.virginia.edu/~dbrogan/CS551.851.animation.sp.2000/Papers/p407-litwinowicz.pdf
Machado, P., Cardoso, A.: Model Proposal for a Constructed Artist. In: Callaos, N. et al.: (eds.) In: Proc. SCI’97/ISAS’97. Caracas, vol II, pp. 521–528 (1997). http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.37.886 http://fmachado.dei.uc.pt/wp-content/papercite-data/pdf/mc97.pdf
Meier, B. (1996). Painterly rendering for animation. In: Proc. ACM SIGGRAPH, 447–484. DOI: http://dx.doi.org/10.1145/237170.237288 http://cs.brown.edu/~bjm/painterly.pdf
Nishio, K., et al. (1997). Fuzzy fitness assignment in an interactive genetic algorithm for a cartoon face search. In Sanchez, E., Shibata, T., Zadeh, L.A., eds.: Genetic Algorithms and Fuzzy Logic Systems: Soft Computing Perspectives. Vol. 7. World Scientific. http://eecs.wsu.edu/~nazerfard/Presentation/AI09.pdf
Paredis, J. (1997). Coevolving cellular automata: Be aware of the red queen. In Back, T., ed.: Proceedings of the Seventh International Conference on Genetic Algorithms. San Francisco, California. Morgan Kaufmann, 393–400. http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.57.112 http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.57.112&rep=rep1&type=pdf
R. Poli and S. Cagnoni, Genetic Programming with User-Driven Selection: Experiments on the Evolution of Algorithms for Image Enhancement, in 2nd Annual Conf. on GP, pp 269–277, 1997. http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.14.1680 http://cswww.essex.ac.uk/staff/poli/papers/Poli-GP1997-UM.pdf
Salisbury, M.P., Wong, M.T., Hughes, J.F., Salesin, D.H. (1997). Orientable textures for image-based pen-and-ink illustration. In: Proc. ACM SIGGRAPH. Los Angeles, USA, 401–406. DOI: http://dx.doi.org/10.1145/258734.258890 http://cs.brown.edu/~jfh/papers/Salisbury-OTF-1997/paper.pdf
Sommerer, C., Mignonneau, L.: A-Volve-an evolutionary artificial life environment. In: Artificial Life V. C. Langton and C. Shimohara Eds., MIT, pp. 167–175. 1997
Treavett, S., Chen, M. (1997). Statistical techniques for the automated synthesis of non-photorealistic images. In: Proc. Eurographics UK, 201–210
1996
P. J. Angeline, “Evolving Fractal Movies”, GP 1996: Proceedings of the First Annual Conference, John R. Koza and David E. Goldberg and David B. Fogel and Rick L. Riolo (Eds), pp 503–511, 1996. http://dl.acm.org/citation.cfm?id=1595627
Greenfield, G.R. (1998). New directions for evolving expressions. In: BRIDGES: Mathematical Connections in Art, Music and Science. http://t.archive.bridgesmathart.org/1998/bridges1998-29.pdf
Jacob, C.: Evolving Evolution Programs: Genetic Programming and L-Systems. In: Riolo, R.L. (ed.) Genetic Programming 1996: Proceedings of the First Annual Conference, pp. 28–31. MIT Press, Cambridge (1996). http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.69.2605 http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.69.2605&rep=rep1&type=pdf
Nakanishi, Y. (1996). Applying evolutionary systems to design aid system. In: ALIFE V Poster presentations, 147–154
Pagliarini, L., Parisi, D. (1996). Face-It project. In: Proceedings of XV Italian Congress on Experimental Psychology. Italian Psychologist Association, 38–41
Smith, J., Chang, S.F. (1996). Visualseek: a fully automated content-based image query system. In: Proc. ACM-MM, 87–98. DOI: http://dx.doi.org/10.1145/244130.244151 http://citeseer.ist.psu.edu/viewdoc/summary?doi=10.1.1.45.884 http://citeseer.ist.psu.edu/viewdoc/download?doi=10.1.1.45.884&rep=rep1&type=pdf
Sommerer, C., Mignonneau, L.: ”A-Volve” an evolutionary artificial life environment. In: Proceedings of A-Life V, Nara, Japan, pp. 167–175 (1996)
1995
Cliff, D., Miller, G. (1995). Tracking the red queen: Measurements of adaptive progress in co-evolutionary simulations. In Moran, F., et al., eds.: Advances in Artificial Life: Third European Conference on Artificial Life. Vol. 929 of Lecture Notes in Artificial Intelligence. Granada Spain. Springer, 200–218. DOI: http://link.springer.com/chapter/10.1007%2F3-540-59496-5_300 http://www.cs.uu.nl/docs/vakken/ias/stuff/cm95.pdf
Graf, J., Banzhaf, W.: An expansion operator for interactive evolution. In: Proceedings of IEEE International Conference on Evolutionary Computation, pp. 798–802 (1995). DOI: http://dx.doi.org/10.1109/ICEC.1995.487488 http://ls11-www.cs.uni-dortmund.de/downloads/papers/GrB95b.ps.gz
Graf, J., Banzhaf, W.: Interactive evolution of images. In: McDonnell, J., et al. (eds.) Genetic Programming IV: Proceedings of the Fourth Annual Conference on Evolutionary Programming, pp. 53–65. MIT Press (1995). http://www.cs.mun.ca/~banzhaf/papers/ep95gb.pdf
Jacob, C.: Genetic L-System Programming: Breeding and Evolving Artificial Flowers with Mathematica. In: IMS 1995 First International Mathematica Symposium, Southampton, UK, Computational Mechanics Publications (1995). http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.70.7250 http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.70.7250&rep=rep1&type=pdf
Lim, I.S.: Evolving facial expressions. In: IEEE Int’l. Conf. on Evol. Comput., vol. 2, pp. 515–520. IEEE (November 1995) 515–520. DOI: http://dx.doi.org/10.1109/ICEC.1995.487437
Lund, H.H., Pagliarini, L., Miglino, O. (1995). Artistic design with genetic algorithms and neural networks. In Alander, J.T., ed.: Proceedings of 1NWGA. University of Vaasa, Vaasa
Maher, M.L., Poon, J.: Co-evolution of the fitness function and design solution for design exploration. In: IEEE International Conference on Evolutionary Computation (1995). DOI: http://dx.doi.org/10.1109/ICEC.1995.489152
Teller, A., Veloso, M.: Algorithm evolution for face recognition: what makes a picture difficult. In: IEEE International Conference on Evolutionary Computation (1995). DOI: http://dx.doi.org/10.1109/ICEC.1995.487453 http://www.astroteller.net/pdf/IcecFinal.pdf
Ventrella, J.: Eukaryotic virtual reality. In: ISEA 1995: International Symposium on Electronic Art, Montréal, Canada (1995)
Ventrella, J.: Disney Meets Darwin — The Evolution of Funny Animated Figures. In: Computer Animation 1995, Montréal, IEEE, Los Alamitos (1995). DOI: http://dx.doi.org/10.1109/CA.1995.393550
1994
Adami, C., Brown, C.T. (1994). Evolutionary learning in the 2d artificial life system avida. In Brooks, R.A., Maes, P., eds.: Artificial Life IV: Proceedings of the Fourth International Workshop on the Synthesis and Simulation of Living Systems. Cambridge, MA, USA. MIT Press, 377–381. http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.50.3848 http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.50.3848&rep=rep1&type=pdf
Baker, E., Seltzer, M.I.: Evolving Line Drawings. In: Graphics Interface 1994, Banff, Canada, pp. 91–100 (1994). http://www.eecs.harvard.edu/margo/papers/graphics94/ http://www.eecs.harvard.edu/margo/papers/graphics94/paper.pdf
Das, S., Franguidakis, T., Papka, M., DeFanti, T.A., Sandin, D.J. (1994). A genetic programming application in virtual reality. In: Proceedings of the First IEEE Conference on Evolutionary Computation. Vol. 1. Orlando, Florida, USA. IEEE Press, 480–484. DOI: http://dx.doi.org/10.1109/ICEC.1994.349903 http://www.cs.bham.ac.uk/~wbl/biblio/cache/bin/cache.php?das:GPVR,http___citeseer.ist.psu.edu_cache_papers_cs_797_http_zSzzSzwww.evl.uic.eduzSzEVLzSzRESEARCHzSzPAPERSzSzPAPKAzSzgp94.pdf_a-genetic-programming-application.pdf,http://citeseer.ist.psu.edu/cache/papers/cs/797/http:zSzzSzwww.evl.uic.eduzSzEVLzSzRESEARCHzSzPAPERSzSzPAPKAzSzgp94.pdf/a-genetic-programming-application.pdf
Nake, F.: How Far Away Are We from the First Masterpiece of Computer Art? In: Brunnstein, K., Raubold, E. (eds.) 13th World Congress 1994, pp. 406–413. Elsevier Science, B.V, North-Holland (1994)
Reynolds, C. (1994). Competition, coevolution and the game of tag. In Brooks, R., Maes, P., eds.: Artificial Life IV, Proceedings of the Fourth Interantional Workshop on the Synthesis and Simulation of Living Systems. Cambridge, Massachusetts. MIT Press, 59–69. http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.56.8846 http://www.red3d.com/cwr/papers/1994/alife4.pdf
Salisbury, M.P., Anderson, S.E., Barzel, R., Salesin, D.H. (1994). Interactive pen-and-ink illustration. In: Proc. ACM SIGGRAPH. Florida, USA, 101–108. DOI: http://dx.doi.org/10.1145/192161.192185 http://grail.cs.washington.edu/pub/papers/pen-and-ink.pdf
Sims, K.: Evolving virtual creatures. In: Computer Graphics, pp. 15–22. ACM SIGGRAPH (July 1994). DOI: http://dx.doi.org/10.1145/192161.192167 http://www.karlsims.com/papers/siggraph94.pdf
Sims, K.: Evolving 3D morphology and behavior. In: Proc. of Artificial Life IV (1994)
Sims, K.: Evolving 3D Morphology and Behavior by Competition. In: Proceedings of Artificial Life IV, MIT Press, Cambridge (1994). http://www.karlsims.com/papers/alife94.pdf
Smith, R., Gray, B. (1994). Co-adaptive genetic algorithms: An example in othello strategy. In Dankel, D., ed.: Proceedings of the 1994 Florida Artificial Intelligence Research Symposium. Florida AI Research Society, 259–264. http://www0.cs.ucl.ac.uk/staff/Rob.Smith/othgray.pdf
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Artikel in Zeitschriften
Hauptsächlich zusammengestellt aus den "Used References" der EvoArt Bücher und EvoMUSART-Konferenzen
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2013
Li, Y., Hu, C., Minku, L., Zuo, H.: Learning aesthetic judgements in evolutionary art systems. Genetic Programming and Evolvable Machines 14(3), 315–337 (2013), DOI: http://link.springer.com/article/10.1007%2Fs10710-013-9188-7
2012
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Ekárt, A., Joó, A., Sharma, D., Chalakov, S.: Modelling the underlying principles of human aesthetic preference in evolutionary art. Journal of Mathematics and the Arts 6(2-3), 107–124 (2012) DOI: http://dx.doi.org/10.1080/17513472.2012.679489 http://www.tandfonline.com/doi/pdf/10.1080/17513472.2012.679489
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Jan Eric Kyprianidis, John Collomosse, Tinghuai Wang, and Tobias Isenberg: State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video. IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS, 2012. DOI: https://dx.doi.org/10.1109/TVCG.2012.160 http://core.kmi.open.ac.uk/download/pdf/9550248.pdf https://hal.inria.fr/hal-00781502/document
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Romero, J., Machado, P., Carballal, A., Santos, A.: Using complexity estimates in aesthetic image classification. Journal of Mathematics and the Arts 6(2-3), 125–136 (2012) DOI: http://dx.doi.org/10.1080/17513472.2012.679514 http://fmachado.dei.uc.pt/wp-content/papercite-data/pdf/jma12.pdf
2011
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P. Machado and J. Romero: On Evolutionary Computer-Generated Art. The Evolutionary Review: Art, Science, Culture, vol. 2, iss. 1, pp. 156-170, 2011. http://fmachado.dei.uc.pt/wp-content/papercite-data/pdf/mr11.pdf
Nadal, M., Pearce, M.: The Copenhagen Neuroaesthetics Conference: Prospects and Pitfalls for an Emerging Field. Brain and Cognition 76(1), 172–183 (2011) DOI: http://dx.doi.org/10.1016/j.bandc.2011.01.009 http://www.ini.ch/~alumit/Nadal_2011.pdf
Secretan, J., Beato, N., D’Ambrosio, D.B., Rodriguez, A., Campbell, A., Folsom-Kovarik, J.T., Stanley, K.O.: Picbreeder: A case study in collaborative evolutionary exploration of design space. Evol. Comput. 19(3), 373–403 (2011). DOI: 10.1162/EVCO_a_00030 http://eplex.cs.ucf.edu/papers/secretan_ecj11.pdf
2010
Blackwell, A., Dodgson, N.: Computational aesthetics as a negotiated boundary. Leonardo 43(1), 88–89 (2010) DOI: http://dx.doi.org/10.1162/leon.2010.43.1.88
Bown, O., McCormack, J.: Taming nature: tapping the creative potential of ecosystem models in the arts. Digital Creativity 21(4), 215–231 (2010) DOI: http://dx.doi.org/10.1080/14626268.2011.550029
Brafield, P.: Brainstorm: software and habitus in digital design. Digitial Creativity 21(2), 112–126 (2010), DOI:10.1080/14626268.2010.483688
Geere, D.: Glitch art created by databending. Wired Magazine (2010). http://www.webcitation.org/6RPg2XUQy
Liu, L., Chen, R., Wolf, L., Cohen-Or, D.: Optimizing photo composition. Comput. Graph. Forum 29(2), 469–478 (2010) DOI: http://dx.doi.org/10.1111/j.1467-8659.2009.01616.x http://www.math.zju.edu.cn/ligangliu/CAGD/Projects/Composition/paper/Composition-TR.pdf
O’Neill, M., McDermott, J., Swafford, J., Byrne, J., Hemberg, E., Brabazon, A.: Evolutionary design using grammatical evolution and shape grammars: designing a shelter. Intl. Journal of Design Engineering 3, 4–24 (2010). http://dx.doi.org/10.1504/IJDE.2010.032820 http://researchrepository.ucd.ie/bitstream/handle/10197/2541/ijde03012010ONeill.pdf?sequence=1 http://www.inderscience.com/offer.php?id=32820 http://www.math.zju.edu.cn/ligangliu/CAGD/Projects/Composition/
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2009
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DiPaola, S.R., Gabora, L.: Incorporating characteristics of human creativity into an evolutionary art algorithm. Genetic Programming and Evolvable Machines 10(2), 97–110 (2009). DOI: http://link.springer.com/article/10.1007%2Fs10710-008-9074-x http://arxiv.org/pdf/1001.1401
Ellen Dissanayake: The artification hypothesis and its relevance to cognitive science, evolutionary aesthetics, and neuroaesthetics. Special Issue on Aesthetic Cognition. Cognitive Semiotics 5, 148-173. http://ellendissanayake.com/publications/pdf/EllenDissanayake_CognitiveSemiotics5.pdf
Monro, G.: Emergence and generative art. Leonardo 42(5), 475–477 (2009) DOI: http://dx.doi.org/10.1162/leon.2009.42.5.476 (Master-Thesis: http://www.gommog.com/archive/docs/MMus_Essay.pdf)
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2008
Melanie Baljko; Nell Tenhaaf: The aesthetics of emergence: Co-constructed interactions. ACM Transactions on Computer-Human Interaction (TOCHI) TOCHI Volume 15 Issue 3, November 2008, Article No. 11. DOI: http://dx.doi.org/10.1145/1453152.1453154
Bollinger, K., Grohmann, M., Tessman, O.: Form, force, performance: Multi-parametric structural design. Architectural Design 78(2), 20–25 (2008) DOI: http://dx.doi.org/10.1002/ad.637 (Artikel in pdf: http://www.academia.edu/7316248/K._Januszkiewicz_Evolutionary_Digital_Tools_in_Designing_Nonlinear_Shaping_Concrete_Structures)
Datta, R., Joshi, D., Li, J., Wang, J.Z.: Image retrieval: Ideas, influences, and trends of the new age. ACM Comput. Surv. 40, 5:1–5:60 (2008). DOI: http://dx.doi.org/10.1145/1348246.1348248 http://infolab.stanford.edu/~wangz/project/imsearch/review/JOUR/datta.pdf
O’Neill, M., Brabazon, A.: Evolving a Logo Design using Lindenmayer Systems, Postscript & Grammatical Evolution. In: Evolutionary Computation, pp. 3788–3794 (June 2008). DOI: http://dx.doi.org/10.1109/CEC.2008.4631311 http://ncra.ucd.ie/logodesign.pdf
Orchard, J., Kaplan, C.S.: Cut-out image mosaics. In: Proceedings of the 6th international symposium on Non-photorealistic animation and rendering (NPAR 2008), pp. 79–87. ACM, New York (2008) DOI: http://dx.doi.org/10.1145/1377980.1377997 https://cs.uwaterloo.ca/~jorchard/academic/OrchardKaplanNPAR08_preprint.pdf
Wannarumon, S., Bohez, E.L.J., Annanon, K.: Aesthetic evolutionary algorithm for fractal-based user-centered jewelry design. Artificial Intelligence for Engineering Design, Analysis and Manufacturing 22, 19–39 (2008) DOI: http://dx.doi.org/10.1017/S0890060408000024
2007
Frowd, C.D., Bruce, V., Ness, H., Bowie, L., Paterson, J., Thomson-Bogner, C., McIntyre, A., Hancock, P.J.B. (2007). Parallel approaches to composite production. Ergonomics, 50(4): 562–585. DOI: http://dx.doi.org/10.1080/00140130601154855
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Jacob, C.J., Hushlak, G., Boyd, J.E., Nuytten, P., Sayles, M., Pilat, M.: Swarmart: Interactive Art from Swarm Intelligence. Leonardo 40(3), 248–258 (2007) DOI: http://dx.doi.org/10.1162/leon.2007.40.3.248
Jacob, C., von Mammen, S.: Swarm grammars: Growing dynamic structures in 3d agent spaces. Digital Creativity: Special issue on Computational Models of Creativity in the Arts 18 (2007)
Jacobsen, T.: Bridging the arts and sciences: a framework for the psychology of aesthetics. Leonardo 39(2), 155–162 (2006) DOI: http://dx.doi.org/10.1162/leon.2006.39.2.155
Machado, P., Romero, J., Santos, A., Cardoso, A., Pazos, A.: On the development of evolutionary artificial artists. Computers & Graphics 31(6), 818–826 (2007) http://fmachado.dei.uc.pt/wp-content/papercite-data/pdf/mrs+07.pdf
O’Reilly, U.M., Hemberg, M.: Integrating generative growth and evolutionary computation for form exploration. Genetic Programming and Evolvable Machines 8(2), 163–186 (2007), special issue on developmental systems DOI: http://link.springer.com/article/10.1007%2Fs10710-007-9025-y
Stanley, Kenneth O.: Compositional Pattern Producing Networks: A Novel Abstraction of Development. Genetic Programming and Evolvable Machines 8(2), 131–162 (2007) DOI: http://link.springer.com/article/10.1007%2Fs10710-007-9028-8 http://eplex.cs.ucf.edu/papers/stanley_gpem07.pdf
Torres, S.L., Sakamoto, Y.: Façade Design Optimization for Daylight with a Simple Genetic Algorithm. In: International Building Performance Simulation Association, pp. 1162–1167 (2007), http://www.ibpsa.org/proceedings/BS2007/p117_final.pdf
2006
Burns, K.: Atoms of EVE: a Bayesian basis for aesthetics of style in sketching. Artificial Intelligence for Engineering, Design, Analysis and Manufacturing 20, 185–199 (2006) DOI: http://dx.doi.org/10.1017/S0890060406060161
Greenfield, G.: Genetic learning for biologically inspired aesthetic processes. International Journal on Artificial Intelligence Tools 15(4), 577–598 (2006) DOI: http://dx.doi.org/10.1142/S0218213006002825
Gu, Z., Xi Tang, M., Frazer, J.H.: Capturing aesthetic intention during interactive evolution. Computer-Aided Design 38(3), 224–237 (2006) DOI: http://dx.doi.org/10.1016/j.cad.2005.10.008
Kim, J., Pellacini, F.: Jigsaw image mosaics. ACM Transactions on Graphics (TOG) 21, 657–664 (2006)
Lutton, E.: Evolution of fractal shapes for artists and designers. International Journal on Artificial Intelligence Tools 15(4), 651–672 (2006) DOI: http://dx.doi.org/10.1142/S0218213006002850
Manon, H.S., Temkin, D.: Notes on glitch. World Picture 6 (2011)
McCormack, J. (2006). New challenges for evolutionary music and art. SIGEVOlution: Newsletter of the ACM Special Interest Group on Genetic and Evolutionary Computation, 1(1) http://www.sigevolution.org/issues/SIGEVOlution0101.pdf (Newsletter 1(1))
Wannarumon, S., Bohez, E.L.J. (2006). A new aesthetic evolutionary approach for jewelry design. Computer-Aided Design & Applications, 3(1-4): 385–394
2005
Collomosse, J.P., Rowntree, D., Hall, P.M. (2005). Stroke surfaces: Temporally coherent non-photorealistic animations from video. IEEE Trans. Visualization and Comp. Graphics, 11(5): 540–549. DOI: http://dx.doi.org/10.1109/TVCG.2005.85 http://www.ee.surrey.ac.uk/CVSSP/Publications/papers/Collomosse-TVCG-2005.pdf
Frowd, C.D., Carson, D., Ness, H., Richardson, J., Morrison, L., McLanaghan, S., Hancock, P.J.B. (2005). A forensically valid comparison of facial composite systems. Psychology, Crime and Law, 11: 33–52. DOI: http://dx.doi.org/10.1080/10683160310001634313
Frowd, D., Carson, D., Ness, H., Mcquiston-Surrett, D., Richardson, J., Baldwin, H., Hancock, P. (2005). Contemporary composite techniques: The impact of a forensically-relevant target delay. Legal and Criminological Psychology, 10(1): 63–81. DOI: http://dx.doi.org/10.1348/135532504X15358
Kicinger, R., Arciszewski, T., DeJong, K.: Evolutionary design of steel structures in tall buildings. Journal of Computing in Civil Engineering 19(3), 223–238 (2005) DOI: http://dx.doi.org/10.1061/(ASCE)0887-3801(2005)19:3(223) http://digilib.gmu.edu/jspui/bitstream/1920/619/1/KicingerJCCE2005.pdf
Kicinger, R., Arciszewski, T., De Jong, K.: Evolutionary computation and structural design: A survey of the state-of-the-art. Computers and Structures 83(23-24), 1943–1978 (2005), ISSN 0045-7949, DOI: http://dx.doi.org/10.1016/j.compstruc.2005.03.002 http://politespider.com/papers/general/Evolutionary%20Computation%20and%20Structural%20Design%20a%20Survey%20of%20the%20State%20of%20the%20Art.pdf
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Machado, P., Romero, J., Cardoso, A., Santos, A.: Partially interactive evolutionary artists. New Generation Computing – Special Issue on Interactive Evolutionary Computation 23(42), 143–155 (2005). DOI: http://link.springer.com/article/10.1007%2FBF03037491 http://eden.dei.uc.pt/~amilcar/ftp/ecaspapers/NGC2005.pdf
Manaris, B., Romero, J., Machado, P., Krehbiel, D., Hirzel, T., Pharr, W., Davis, R. (2005). Zipf’s law, music classification and aesthetics. Computer Music Journal, 29(1): 55–69. DOI: http://dx.doi.org/10.1162/comj.2005.29.1.55 http://www.idi.ntnu.no/emner/tdt4/2010%20articles/Zipf-music-johannes.pdf
Pike, G., Brace, N., Turner, J., Kynan, S. (2005). Making faces with computers: Witness cognition and technology. Pragmatics and Cognition, 13: 459–479. DOI: http://dx.doi.org/10.1075/pc.13.3.04pik
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2004
Azad, R.M.A., Ansari, A.R., Ryan, C., Walsh, M., McGloughlin, T.: An evolutionary approach to wall shear stress prediction in a grafted artery. Applied Soft Computing 4(2), 139–148 (2004) DOI: http://dx.doi.org/10.1016/j.asoc.2003.11.001 http://libgen.org/scimag/get.php?doi=10.1016/j.asoc.2003.11.001
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Greenfield, G.R. (2004). Automated recoloring of evolved designs using evolved palettes. Journal of Mathematics & Design, 4(1): 47–54 (zitiert in: Proceedings of ISAMA 2010: http://www.isama.org/hyperseeing/10/10b.pdf)
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Hemberg, M., O’Reilly, U.M.: Extending grammatical evolution to evolve digital surfaces with genr8. In: Keijzer, M., O’Reilly, U.-M., Lucas, S., Costa, E., Soule, T. (eds.) EuroGP 2004. LNCS, vol. 3003, pp. 299–308. Springer, Heidelberg (2004). http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.205.4493 http://projects.csail.mit.edu/emergentDesign/genr8/euroGPpaper.pdf
Hornby, G. (2004). Functional scalability through generative representations: The evolution of table designs. Environment and Planning B: Planning and Design, 31(4): 569–587. DOI: http://dx.doi.org/10.1068/b3015 http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.139.5300 http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.139.5300&rep=rep1&type=pdf
Ross, B., Zhu, H. (2004). Procedural Texture Evolution Using Multiobjective Optimization. New Generation Computing, 22(3): 271–293. DOI: http://link.springer.com/article/10.1007%2FBF03040964 http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.59.1006 http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.59.1006&rep=rep1&type=pdf
Staudek, T., Linkov, V. (2004). Personality characteristics and aesthetic preference for chaotic curves. Journal of Mathematics and Design, 4(1): 297–304. http://www.academia.edu/attachments/33260348/download_file?st=MTQxNTMwNzQ1Miw4Ny4xODcuMTYwLjE2Nw%3D%3D&s=work_strip
2003
Day, R.L., Laland, K.N., Odling-Smee, J.: Rethinking adaptation: the niche-construction perspective. Perspectives in Biology and Medicine 46(1), 80–95 (2003) DOI: http://dx.doi.org/10.1353/pbm.2003.0003 http://w.explorelifeonearth.org/cursos/dayetalnicheconstruction.pdf
Dissanayake, Ellen: Art in global context: an evolutionary/functionalist perspective for the 21st century, International Journal of Anthropology 18(4):245-258. Special Issue “Conceptualizing World Art,” edited by Eric Venbrux and Pamela Rosi. http://www.springerlink.com/content/km700557551266n6/ http://ellendissanayake.com/publications
Dissanayake, Ellen: Retrospective on Homo Aestheticus. Journal of the Canadian Association for Curriculum Studies 1(2): 7-12 (online journal) http://pi.library.yorku.ca/ojs/index.php/jcacs/article/viewFile/16855/15661 http://en.wikipedia.org/wiki/Ellen_Dissanayake
Gielis, J.: A generic geometric transformation that unifies a wide range of natural and abstract shapes. American Journal of Botany 90, 333–338 (2003) DOI: http://dx.doi.org/10.3732/ajb.90.3.333 http://www.amjbot.org/content/90/3/333.full.pdf+html
Ortega, Alfonseca, Dalhoum, A.A., Alfonseca, M. (2003). Grammatical evolution to design fractal curves with a given dimension. IBM Journal of Research & Development, Vol. 47, No. 4, July 2003. http://dl.acm.org/citation.cfm?id=1014594
Spehar, B., Clifford, C.W.G., Newell, B.R., Taylor, R.P.: Universal Aesthetic of Fractals. Computers & Graphics 27(5), 813–820 (2003) DOI: http://dx.doi.org/10.1016/S0097-8493(03)00154-7 http://pages.uoregon.edu/msiuo/taylor/art/fractals.pdf
Thomas, Dale (2003). Aesthetic selection of morphogenetic art forms. Kybernetes: The International Journal of Systems & Cybernetics, 32: 144–155. http://www.emeraldinsight.com/doi/abs/10.1108/03684920310452373?journalCode=k http://scholarwiki.indiana.edu/wiki/index.php?title=Aesthetic_selection_of_morphogenetic_art_forms
Whitelaw, M.: Morphogenetics: generative processes in the work of Driessens & Verstappen. Digital Creativity 14(1), 45–53 (2003). Swets & Zeitlinger. DOI: http://dx.doi.org/10.1076/digc.14.1.43.8810
2002
Annunziato, M., Pierucci, P.: Relazioni emergenti: experiments with the art of emergence. Leonardo 35(2), 147–152 (2002) DOI: http://dx.doi.org/10.1162/00240940252940513
Bruce, V., Ness, H., Hancock, P.J.B., Newman, C., Rarity, J. (2002). Four heads are better than one. combining face composites yields improvements in face likeness. Journal of Applied Psychology, 87: 894–902. DOI: http://dx.doi.org/10.1037/0021-9010.87.5.894 http://www.researchgate.net/profile/Peter_Hancock3/publication/11067056_Four_heads_are_better_than_one_combining_face_composites_yields_improvements_in_face_likeness/links/00b49526f80e10097e000000?ev=pub_ext_doc_dl&origin=publication_list&inViewer=true
Cho, S.B. (2002). Towards creative evolutionary systems with interactive genetic algorithm. Applied Intelligence, 16(2): 129–138. DOI: http://link.springer.com/article/10.1023%2FA%3A1013614519179 http://candy.yonsei.ac.kr/publications/Papers/TCESIGA.pdf
Etxeberria, Arantza: Artificial evolution and lifelike creativity. Leonardo 35(3), 275–281 (2002) DOI: http://dx.doi.org/10.1162/002409402760105271
Greenfield, G.: On the co-evolution of evolving expressions. International Journal of Computational Intelligence and Applications 2(1), 17–31 (2002)
Greenfield, G.R. (2002). Simulated aesthetics and evolving artworks: A coevolutionary approach. Leonardo, 35(3). DOI: http://dx.doi.org/10.1162/002409402760105280
Johnson, C., Romero, J.: Genetic algorithms in visual art and music. Leonardo 35(2), 175–184 (2002) DOI: http://dx.doi.org/10.1162/00240940252940559
Jones, M., Agah, A.: Evolution of digital images. IEEE Transactions on Systems, Man, and Cybernetics 12(3), 261–271 (2002) DOI: http://dx.doi.org/10.1109/TSMCC.2002.804449
Krawiec, K.: Genetic programming-based construction of features for machine learning and knowledge discovery tasks. Genetic Programming and Evolvable Machines 3(4), 329–343 (2002) DOI: http://link.springer.com/article/10.1023%2FA%3A1020984725014 http://www.researchgate.net/publication/216300978_Genetic_Programming-based_Construction_of_Features_for_Machine_Learning_and_Knowledge_Discovery_Tasks/links/0046351e24f3eb3cb0000000
Machado, P., Dias, A., Cardoso, A.: Learning to colour greyscale images. The Interdisciplinary Journal of Artificial Intelligence and the Simulation of Behaviour – AISB Journal 1(2), 209–219 (2002). DOI: http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.16.7195 http://fmachado.dei.uc.pt/wp-content/papercite-data/pdf/mdc02.pdf
Machado, P., Cardoso, A.: All the truth about NEvAr. Applied Intelligence, Special Issue on Creative Systems 16(2), 101–119 (2002). DOI: http://link.springer.com/article/10.1023%2FA%3A1013662402341 http://fmachado.dei.uc.pt/wp-content/papercite-data/pdf/mc02.pdf
McCormack, J.: Evolving for the Audience. International Journal of Design Computing, Special Issue on Designing Virtual Worlds, vol. 4 (2002). http://web.mit.edu/lira/www/fall02_indStudy/Evolv_jonMcCormack.pdf
Rowland, D., Biocca, F. (2002). Evolutionary cooperative design methodology: The genetic sculpture park. Leonardo, 35(2): 193–196. DOI: http://dx.doi.org/10.1162/00240940252940586
Wiens, A.L., Ross, B.J.: Gentropy: Evolutionary 2D Texture Generation. Computers and Graphics Journal 26, 75–88 (2002) DOI: http://dx.doi.org/10.1016/S0097-8493(01)00159-5 http://www.cosc.brocku.ca/~bross/research/Gentropy.pdf
2001
Gero, J.S., Kazakov, V. (2001). A genetic engineering approach to genetic algorithms. Evolutionary Computation, 9(1): 71–92. DOI: http://dx.doi.org/10.1162/10636560151075121 http://citeseer.uark.edu:8380/citeseerx/viewdoc/download?doi=10.1.1.93.3979&rep=rep1&type=url&i=0
Hornby, G.S., Pollack, J.B.: Evolving L-systems to generate virtual creatures. Computers & Graphics 26, 1041–1048 (2001). DOI: http://dx.doi.org/10.1016/S0097-8493(01)00157-1 http://www.demo.cs.brandeis.edu/papers/hornby_cag01.pdf
Johnson, C.: Understanding complex systems through examples: A framework for qualitative example finding. Systems Research and Information Systems 10(3-4), 239–267 (2001). http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.35.4986 http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.35.4986&rep=rep1&type=pdf
Johnston, V.S., Hagel, R., Franklin, M., Fink, B., Grammer, K. (2001). Male facial attractiveness: evidence for hormone-mediated adaptive design. Evolution and Human Behavior, 22(4): 251–267. DOI: 10.1016/S1090-5138(01)00066-6 http://www.researchgate.net/profile/Karl_Grammer/publication/222673274_Male_facial_attractiveness_evidence_for_hormone-mediated_adaptive_design/links/0fcfd505d4cef7ba46000000?ev=pub_ext_doc_dl&origin=publication_detail&inViewer=true
Jeffrey Koperski: Has Chaos Been Explained? In: Brit. J. Phil. Sci. 52 (2001), 683-700. http://www.svsu.edu/~koperski/HasChaosBeenExplained.pdf
Tooby, J., Cosmides, L.: Does Beauty Build Adapted Minds? Toward an Evolutionary Theory of Aesthetics, Fictions, and the Arts. Substance 30(1), 6–27 (2001) DOI: http://dx.doi.org/10.1353/sub.2001.0017 http://www.cep.ucsb.edu/papers/beauty01.pdf
2000
Bedau, M.A., McCaskill, J.S., Packard, N.H., Rasmussen, S., Adami, C., Green, D., Ikegami, T., Kaneko, K., Ray, T.S.: Open Problems in Artificial Life. Artificial Life 6(4), 363–376 (2000) DOI: http://dx.doi.org/10.1162/106454600300103683 http://authors.library.caltech.edu/13564/1/BEDal00.pdf
Darwen, P., Yao, X. (2000). Does extra genetic diversity maintain escalation in a co-evolutionary arms race. International Journal of Knowledge-Based Intelligent Engineering Systems, 4(3): 191–200. http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.147.6957 https://www.cs.bham.ac.uk/~xin/papers/ausjap_journal.pdf
Davies, G.M., van der Willik, P., Morrison, L.J. (2000). Facial composite production: A comparison of mechanical and computer-driven systems. Journal of Applied Psychology, 85(1): 19–124. DOI: http://dx.doi.org/10.1037/0021-9010.85.1.119
Field, D.J., Hayes, A., Hess, R.F. (2000). The roles of polarity and symmetry in the perceptual grouping of contour fragments. Spatial Vision, 13(1): 51–66. DOI: http://dx.doi.org/10.1163/156856800741018 http://mvr.mcgill.ca/Robert/PDF-00/Field-Hayes-et-al-2000.pdf
Gero, J.S., Kazakov, V. (2000). Adaptive enlargement of state spaces in evolutionary designing. AI EDAM, 14(1): 31–38. http://journals.cambridge.org/action/displayAbstract?fromPage=online&aid=38555&fileId=S0890060400141034 http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.93.9736 http://mason.gmu.edu/~jgero/publications/2000/GeroKazakovoAIEDAMov4.pdf
Greenfield, G. (2000). Evolving expressions and art by choice. Leonardo, 33(2): 93–99. DOI: http://dx.doi.org/10.1162/0024094000552333
Hancock, P.J.B. (2000). Evolving faces from principal components. Behavior Research Methods, Instruments and Computers, 32: 327–333. DOI: http://link.springer.com/article/10.3758%2FBF03207802 http://storre.stir.ac.uk/bitstream/1893/348/1/BRMIC2000.pdf
Maher, M.L. (2000). A model of co-evolutionary design. Eng. Comput. (Lond.), 16(3-4): 195–208. DOI: http://link.springer.com/article/10.1007/PL00013714 http://maryloumaher.net/Pubs/2000pdf/EwithC.pdf
Murawski, K., Arciszewski, T., Jong, K.A.D. (2000). Evolutionary computation in structural design. Eng. Comput. (Lond.), 16(3-4): 275–286. http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.144.9964 http://www.politespider.com/papers/general/Evolutionary%20Computation%20and%20Structural%20Design%20a%20Survey%20of%20the%20State%20of%20the%20Art.pdf
Parmee, I.C., Cvetković, D.C., Watson, A.H., Bonham, C.R.: Multiobjective Satisfaction within an Interactive Evolutionary Design Environment. Evol. Comput. 8(2), 197–222 (2000), http://dx.doi.org/10.1162/106365600568176
1999
Edmond, R., Sipper, M., Capcarrére, M.: Design, observation, surprise! A test of emergence. Artificial Life 5(3), 225–240 (1999)DOI: http://dx.doi.org/10.1162/106454699568755
Goldstein, J.: Emergence as a Construct: History and Issues. Emergence: Complexity and Organization 1, 49–72 (1999). DOI: 10.1207/s15327000em0101_4 http://www.liacs.nl/~haring/bigscience/Emergence%20as%20a%20construct.pdf
Pressing, J. (1999). Sources for 1/f noise effects in human cognition and performance. Paideusis: Journal for Interdisciplinary and Cross-Cultural Studies, 2. http://www.ejwagenmakers.com/2009/TorreWagenmakers2009.pdf
Ramachandran, V., Hirstein, W.: The science of art: a neurological theory of aesthetic experience. Journal of Consciousness Studies 6(1–2), 15–52 (1999). http://pages.cs.wisc.edu/~dyer/ah336/papers/ramachandran-science-art.pdf http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.108.2599
Sommerer, C., Mignonneau, L.: Art as a Living System: Interactive Computer Artworks. In: Leonardo, June 1999, Vol. 32, No. 3, Pages 165-173. DOI: 10.1162/002409499553190
Taylor, R.P., Micolich, A.P., Jonas, D.: Fractal analysis of Pollock’s drip paintings. Nature 399, 422 (1999). DOI: http://dx.doi.org/10.1038/20833 http://pages.uoregon.edu/msiuo/taylor/art/Nature1.pdf
Brendt Wohlberg, Gerhard de Jager: A Review of the Fractal Image Coding Literature. IEEE Transactions on Image Processing, vol. 8, no. 12 pp. 1716--1729. DOI: 10.1109/83.806618 http://citeseerx.ist.psu.edu/viewdoc/similar;jsessionid=A4B6E979C90856A3782C6023398B812E?doi=10.1.1.34.9238&type=ab http://math.lanl.gov/~brendt/Publications/Docs/wohlberg-1999-review.pdf
1998
Bennet, C., Gács, P., Li, M., Vitányi, P., Zurek, W.: Information Distance. IEEE Transactions on Information Theory 44(4), 1407–1423 (1998) DOI: http://dx.doi.org/10.1109/18.681318 http://www.cs.bu.edu/~gacs/papers/info-distance.pdf
Federico Cecconi and Domenico Parisi (1998): Individual versus social survival strategies. Journal of Artificial Societies and Social Simulation vol. 1, no. 2. Fulltext: http://jasss.soc.surrey.ac.uk/1/2/1.html
Nolfi, S., Floreano, D. (1998). Co-evolving predator and prey robots. Artificial Life, 4(4): 311–335. DOI: http://dx.doi.org/10.1162/106454698568620 http://laral.istc.cnr.it/nolfi/papers/nolfi.co-evol.pdf
Obayashi, S.: Multidisciplinary design optimization of aircraft wing planform based on evolutionary algorithms. In: 1998 IEEE International Conference on Systems, Man, and Cybernetics, vol. 4, pp. 3148–3153. IEEE (1998). DOI: http://dx.doi.org/10.1109/ICSMC.1998.726486 http://www.lania.mx/~ccoello/obayashi98a.pdf.gz
Whitelaw, M.: Tom Ray’s hammer: emergence and excess in A-life art. Leonardo 31(5), 377–381 (1998). http://www.jstor.org/stable/1576601
1997
Emmeche, C., Køppe, S., Stjernfelt, F. (1997). Explaining emergence: Towards an ontology of levels. Journal for General Philosophy of Science, 28: 83–119. DOI: http://link.springer.com/article/10.1023%2FA%3A1008216127933 http://www.mrtc.mdh.se/~gdc01/work/ARTICLES/2010/10-SIGRAD/10-SIGRAD-1/EMERGENCE-EMMERCHE.pdf
Wolpert, D.H., Macready, W.G. (1997). No free lunch theorems for search. IEEE Transactions on Evolutionary Computation, 1(1): 67–82. DOI: http://dx.doi.org/10.1109/4235.585893 http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.39.6926 http://www.cs.ubc.ca/~hutter/earg/papers07/00585893.pdf
1996
Aks, D., Sprott, J.C. (1996). Quantifying aesthetic preference for chaotic patterns. Empirical Studies of the Arts, 14: 1–16. DOI: 10.2190/6V31-7M9R-T9L5-CDG9 http://sprott.physics.wisc.edu/pubs/paper217.htm http://sprott.physics.wisc.edu/pubs/paper217.pdf
Gero, J.S.: Creativity, emergence and evolution in design. Knowledge-Based Systems 9(7), 435–448 (1996) DOI: http://dx.doi.org/10.1016/S0950-7051(96)01054-4 http://www.researchgate.net/publication/222494842_Creativity_emergence_and_evolution_in_design/links/0deec518ba94bcef14000000
Gero, J., Kazakov, V. (1996). An exploration-based evolutionary model of a generative design process. Microcomputers in Civil Engineering, 11: 209–216. DOI: 10.1111/j.1467-8667.1996.tb00324.x http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.18.65 http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.18.65&rep=rep1&type=pdf
Lesbros, V. (1996). From images to sounds, a dual representation. Computer Music Journal, 20(3): 59–69. http://www.jstor.org/stable/3680824 (online-problem 2014-10-28)
Mori, T., Endou, Y., Nakayama, A.: Fractal analysis and aesthetic evaluation of geometrically overlapping patterns. Textile Research Journal 66(9), 581–586 (1996) DOI: http://dx.doi.org/10.1177/004051759606600906
World, L.: Aesthetic selection: The evolutionary art of steven Rooke. IEEE Computer Graphics and Applications 16(1) (1996) DOI: http://dx.doi.org/10.1109/MCG.1996.481558
1995
Cohen, H. (1995). The further exploits of Aaron, painter. Stanford Humanities Review, 4: 141–158. http://www-dev.ccs.neu.edu/course/cs5100f12/resources/reading/cohen_stanfordhumanities1995.pdf
Gell-Mann, M. (1995). What is complexity? Complexity, 1: 16–19. http://www.santafe.edu/~mgm/Site/Publications_files/MGM%20116.pdf
E. Lutton, J. Lévy Véhel, G. Cretin, P. Glevarec, and C. Roll: Mixed IFS: resolution of the inverse problem using genetic programming. Complex Systems, 9:375–398, 1995. https://www.complex-systems.com/pdf/09-5-3.pdf (auch in: Artificial Evolution, Lecture Notes in Computer Science Volume 1063, 1996, pp 245-258 http://link.springer.com/chapter/10.1007%2F3-540-61108-8_42)
1994
Baluja, S., Pomerleau, D., Jochem, T.: Towards automated artificial evolution for computer-generated images. Connection Science 6, 325–354 (1994) DOI: http://dx.doi.org/10.1080/09540099408915729 https://www.ri.cmu.edu/pub_files/pub3/baluja_shumeet_1994_1/baluja_shumeet_1994_1.pdf
Boden, M.A. (1994). Agents and creativity. Communications of the ACM, 37(7): 117–121. DOI: http://dx.doi.org/10.1145/176789.176802
Dietmar Saupe, Raouf Hamzaoui: A review of the fractal image compression literature. ACM SIGGRAPH Computer Graphics Volume 28 Issue 4, Nov. 1994 Pages 268 - 276. DOI: http://dx.doi.org/10.1145/193234.193246
Sprott, J.: Automatic generation of iterated function systems. Computers & Graphics 18(3), 417–425 (1994) DOI: http://dx.doi.org/10.1016/0097-8493(94)90042-6 http://sprott.physics.wisc.edu/pubs/paper210.pdf
Wilson, D.S., Yoshimura, J.: On the coexistence of specialists and generalists. The American Naturalist 144(4), 692–707 (1994) http://www.jstor.org/discover/10.2307/2462946?uid=3737864&uid=2&uid=4&sid=21104983922743 (online-problem 2014-10-28)
1993
van Assche, C., Moinot, M., Boissier, J.-L.: Images évolutives: Revue virtuelle 5. No. 5, Centre Georges Pompidou (1993)
A.E. Jacquin: Fractal Image Coding: a Review. Proc. of the IEEE, 81(10), 1993
Johnston, V.S., Franklin, M. (1993). Is beauty in the eye of the beholder? Ethology and Sociobiology, 14: 183–199. DOI: http://dx.doi.org/10.1016/0162-3095(93)90005-3
McGuire, F.: The origins of sculpture: evolutionary 3D design. IEEE Computer Graphics & Applications, 9–12 (January 1993). DOI: http://doi.ieeecomputersociety.org/10.1109/MCG.1993.10003
Scha, R., Bod, R.: Computationele Esthetica. In: Informatie en Informatiebeleid 11(1), 54–63 (1993), English translation: Computational Esthetics http://iaaa.nl/rs/compestE.html
Sims, K.: Interactive Evolution of Equations for Procedural Models. The Visual Computer 9, 466–476 (1993) DOI: http://link.springer.com/article/10.1007%2FBF01888721 http://www.karlsims.com/papers/InteractiveEvolutionVisualComputer93.pdf
Sprott, J.: Automatic generation of strange attractors. Computers & Graphics 17(3), 325–332 (1993) DOI: http://dx.doi.org/10.1016/0097-8493(93)90082-K http://sprott.physics.wisc.edu/pubs/paper203.htm http://sprott.physics.wisc.edu/pubs/paper203.pdf
Zeide, B.: Analysis of growth equations. Forest Science 39, 594–616 (1993)
1992
Chen, X., Lienhardt, P.: Modelling and Programming Evolutions of Surfaces. Computer Graphics Forum 11(5), 323–341 (1992) DOI: http://dx.doi.org/10.1111/1467-8659.1150323
A.E. Jacquin: Image Coding Based on a Fractal Theory of Iterated Contractive Image Transformations. IEEE TRANSACTIONS ON IMAGE PROCESSING. VOL. I. NO. I. JANUARY 1992. DOI: http://dx.doi.org/10.1109/83.128028 http://www.csee.wvu.edu/~xinl/library/papers/infor/imaging/fractal_coding.pdf
Tolhurst, D., Tadmor, Y., Chao, T. (1992). Amplitude spectra of natural images. Ophthalmic & Physiological Optics, 12(2): 229–232. DOI: DOI: 10.1111/j.1475-1313.1992.tb00296.x http://onlinelibrary.wiley.com/store/10.1111/j.1475-1313.1992.tb00296.x/asset/j.1475-1313.1992.tb00296.x.pdf?v=1&t=i1tknrpu&s=57ff3ed2aef3ae75e0964d2c4e95d18f51303c5e
1991
Haggerty, M. (1991). Almost automatic computer painting. IEEE Computer Graphics and Applications, 11(6): 11–12. DOI: http://doi.ieeecomputersociety.org/10.1109/MCG.1991.10051
Musgrave, F., Mandelbrot, B.: The art of fractal landscapes. IBM J. Res. Dev. 35(4), 535–540 (1991). DOI: http://dx.doi.org/10.1147/rd.354.0535
1990
Brown, J.S.: Habitat selection as an evolutionary game. Evolution 44(3), 732–746 (1990) DOI: http://dx.doi.org/10.2307/2409448 http://www.uic.edu/labs/squirrel/brown/pdfs/028.pdf
Hillis, D.: Co-evolving parasites improves simulated evolution as an optimization procedure. In: Physica D: Nonlinear Phenomena Volume 42, Issues 1–3, June 1990, Pages 228–234. http://dx.doi.org/10.1016/0167-2789(90)90076-2
< 1990
Knight, T.W.: Transformations of De Stijl art: the paintings of Georges Vantongerloo and Fritz Glarner. Environment and Planning B: Planning and Design 16(1), 51–98 (1989) http://www.envplan.com/abstract.cgi?id=b160051
Ushiki, S.: Phoenix. IEEE Transactions on Circuits and Systems 35(7), 788 (1988). DOI: http://dx.doi.org/10.1109/31.1825
Kass, M., Witkin, A., Terzopoulos, D. (1987). Snakes: Active contour models. Intl. Journal of Computer Vision (IJCV), 1(4): 321–331. DOI: http://link.springer.com/article/10.1007%2FBF00133570 http://ww.vavlab.ee.boun.edu.tr/courses/574/material/Variational%20Image%20Segmentation/kaas_snakes.pdf
Sirovich, L., Kirby, M. (1987). Low-dimensional procedure for the characterization of human faces. Journal of the Optical Society of America, 4: 519–524.DOI: http://dx.doi.org/10.1364/JOSAA.4.000519 http://www-flare.cs.ucl.ac.uk/staff/S.Prince/4C75/Sirovich87.pdf
Rosenzweig, M.L.: Habitat selection as a source of biological diversity. Evolutionary Ecology 1, 315–330 (1987) DOI: http://link.springer.com/article/10.1007%2FBF02071556
Wilson, D.S., Turello, M.: Stable underdominace and the evolutionary invasion of empty niches. American Naturalist 127, 835–850 (1986) http://www.jstor.org/discover/10.2307/2461418?uid=3737864&uid=2&uid=4&sid=21104983922743 (online-problem 2014-10-28)
Dewdney, A.: Computer recreations: a computer microscope zooms in for a look at the most complex object in mathematics. Scientific American pp. 16–25 (1985)
Kittler, J. (1983). On the accuracy of the Sobel edge detector. Image Vision Computing, 1(1): 37–42. DOI: http://dx.doi.org/10.1016/0262-8856(83)90006-9
Dissanayake, Ellen: Aesthetic experience and human evolution. Journal of Aesthetics and Art Criticism 41(2): 145-55. http://ellendissanayake.com/publications/pdf/EllenDissanayake_5624714.pdf
J. Hutchinson, “Fractals and Self-Similarity,” Indiana University Journal of Mathematics, 30:713–747, 1981. http://www.iumj.indiana.edu/IUMJ/FTDLOAD/1981/30/30055/pdf http://gan.anu.edu.au/~john/Assets/Research%20Papers/fractals_self-similarity.pdf
Lawlor, L., Maynard Smith, J.: The coevolution and stability of competing species. Journal of the American Naturalist 110(79–99) (1976)
Humphrey, N.K. (1973). The illusion of beauty. Perception, 2: 429–439. http://www.humphrey.org.uk/papers/1973illusionofbeauty.pdf
Levins, R.: Theory of fitness in a heterogeneous environment I. The fitness set and adaptive function. American Naturalist 96, 361–373 (1962) http://www.jstor.org/discover/10.2307/2458725?uid=3737864&uid=2&uid=4&sid=21104983922743 (online-problem 2014-10-28)
Eysenck, H.J.: The empirical determination of an aesthetic formula. Psychological Review 48, 83–92 (1941) DOI: http://dx.doi.org/10.1037/h0062483
Barnhardt, E.N.: The Criteria used in Preferential Judgments of Geometrical Forms. The American Journal of Psychology 53(3), 354–370 (1940) http://www.jstor.org/stable/1417527 (online-problem 2014-10-28)
Harsh, C.M., Beebe–Center, J.G., Beebe–Center, R.: Further Evidence Regarding Preferential Judgment of Polygonal Forms. The Journal of Psychology, Vil 7, 343–350 (1939) DOI: http://dx.doi.org/10.1080/00223980.1939.9917641
Beebe–Center, J.G., Pratt, C.C.: A test of Birkhoff’s Aesthetic Measure. Journal of General Psychology 17, 339–354 (1937) DOI: http://dx.doi.org/10.1080/00221309.1937.9918004
Davis, R.C.: An Evaluation and Test of Birkhoff’s Aesthetic Measure formula. Journal of General Psychology 15, 231–240 (1936) DOI: http://dx.doi.org/10.1080/00221309.1936.9917921
Hauptsächlich zusammengestellt aus den "Used References" der EvoArt Bücher und EvoMUSART-Konferenzen
2014
Ellen Dissanayake: A bona fide ethological view of art: The artification hypothesis. In C. Sütterlin, W. Schiefenhövel, ed., C. Lehmann, J. Forster, G. Apfelauer (eds.) Art As Behaviour: An Ethological Approach to Visual and Verbal Art, Music and Architecture, pp. 42-60. Hanse Studies Vol. 10. BIS Verlag Oldenburg. http://ellendissanayake.com/publications/pdf/Dissanayake_EthologicalViewOfArt.pdf
2013
Maryam Baniasadi: Genetic Programming for Non-Photorealistic Rendering. Technical Report # CS-13-08 June 2013, Brock University, Department of Computer Science. http://www.cosc.brocku.ca/files/downloads/research/cs1308.pdf
Thomas Burt: Interactive Evolutionary Computation by Duplication and Diversification of L-Systems. PhD Thesis, THE UNIVERSITY OF CALGARY, 2013. http://algorithmicbotany.org/papers/tburt.th2013.pdf
Gregory Chaitin: Proving Darwin: Making Biology Mathematical. 2013, ISBN-13: 978-1400077984.
Eelco Heijer: Autonomous Evolutionary Art. PhD Thesis, VRIJE UNIVERSITEIT, 2013, ISBN 9789461919519. http://eelcodenheijer.nl/phd_thesis_Eelco_den_Heijer.pdf
2012
Ahmadullin, I., Damera–Vankata, N.: Learning Aesthetic Measure of a Document Page Layout From Designers’ Interaction. Technical Report: HPL–2012–13. HP Laboratories (2012) http://www.hpl.hp.com/techreports/2012/HPL-2012-13.pdf
Al-Rifaie, M.M., Aber, A., Bishop, M.: Cooperation of nature and physiologically inspired mechanisms in visualisation. In: Ursyn, A. (ed.) Biologically-Inspired Computing for the Arts: Scientific Data through Graphics. IGI Global, United States (2012) ISBN: 9781466609426 http://www.irma-international.org/chapter/cooperation-nature-physiologically-inspired-mechanisms/65021/ http://www.igi-global.com/chapter/cooperation-nature-physiologically-inspired-mechanisms/65021
Gregory Chaitin: Life as Evolving Software. 2012. http://vixra.org/pdf/1202.0076v1.pdf
Colton, S.: The painting fool: Stories from building an automated painter. In: McCormack, J., d’Inverno, M. (eds.) Computers and Creativity, ch.1, pp. 3–38. Springer, Berlin (2012) DOI: http://link.springer.com/chapter/10.1007%2F978-3-642-31727-9_1 http://ccg.doc.gold.ac.uk/papers/colton_tpfchapter12.pdf
Dorin, A., Kolb, K.: Creativity refined: bypassing the gatekeepers of appropriateness and value. In: McCormack, J., d’Inverno, M. (eds.) Computers and Creativity, pp. 339–360. Springer (2012) DOI:
McCormack, J.: Creative ecosystems. In: McCormack, J., d’Inverno, M. (eds.) Computers and Creativity, ch. 2, pp. 39–60. Springer, Heidelberg (2012). DOI: http://dx.doi.org/10.1007/978-3-642-31727-9_2 http://jonmccormack.info/~jonmc/sa/research/creative-ecosystems/ http://www.csse.monash.edu.au/~jonmc/research/Papers/EcoCreativity.pdf
McCormack, J., d’Inverno, M. (eds.) Computers and Creativity. Springer, Heidelberg (2012), ISBN 978-3-642-31727-9. DOI: http://www.springer.com/computer/ai/book/978-3-642-31726-2
Nake, F.: Construction and intuition: Creativity in early computer art. In: McCormack, J., d’Inverno, M. (eds.) Computers and Creativity, pp. 61–94. Springer, Heidelberg (2012) DOI: http://link.springer.com/chapter/10.1007%2F978-3-642-31727-9_3
Peitgen, H., Saupe, D. (eds.): The Science of Fractal Images. Springer-Verlag (2012), ISBN-13: 978-1461283492 (Reprint from 1988)
Richard J. Preen and Larry Bull: Evolution of Supershapes for the Generation of Three-Dimensional Designs. 2012. http://arxiv-web3.library.cornell.edu/pdf/1204.4107v1.pdf
Romero, J., Machado, P., Carballal, A., Correia, J.: Computing aesthetics with image judgement systems. In: McCormack, J., do, M. (eds.) Computers and Creativity, pp. 295–322. Springer, Heidelberg (2012) DOI: http://dx.doi.org/10.1007/978-3-642-31727-9_11
Schmidhuber, J.: A formal theory of creativity to model the creation of art. In: McCormack, J., d’Inverno, M. (eds.) Computers and Creativity, pp. 323–337. Springer, Heidelberg (2012) DOI: http://link.springer.com/chapter/10.1007%2F978-3-642-31727-9_12 http://people.idsia.ch/~juergen/creativity.html http://people.idsia.ch/~juergen/creativitybook.pdf
Woolley, B.G., Stanley, K.O.: Exploring promising stepping stones by combining novelty search with interactive evolution. CoRR abs/1207.6682 (2012) http://arxiv.org/pdf/1207.6682v1
2011
Bergen, S.: Automatic Structure Generation using Genetic Programming and Fractal Geometry. Brock University, Ontario (2011) http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.228.7562 https://dr.library.brocku.ca/bitstream/handle/10464/3916/Brock_Bergen_Raphael_2011.pdf?sequence=2 https://dr.library.brocku.ca/handle/10464/3916
G. J. Chaitin: A mathematical theory of evolutionand biological creativity. Talk at workshop on “Random-ness, Structure and Causality: Measures of Complexity from Theoryto Applications” organized by Jim Crutchfield and Jon Machta at the Santa Fe Institute in New Mexico 10 January 2011. https://www.academia.edu/5794341/Proving_Darwin
Flack, R.W.J.: Evolution of Architectural Floor Plans. Master’s thesis, Brock University, St Catharines, Ontario, Canada (2011) http://www.cosc.brocku.ca/~bross/FloorPlans/ http://www.cosc.brocku.ca/files/downloads/research/cs1103.pdf
Menkman, R.: The Glitch Moment(um). Network Notebooks, vol. 04. Institute of Network Cultures, Amsterdam (2011). ISBN 9789081602167 http://networkcultures.org/_uploads/NN%234_RosaMenkman.pdf
Newall, M.: What is a Picture?: Depiction, Realism, Abstraction. Palgrave Macmillan (2011) Review: http://ndpr.nd.edu/news/29411-what-is-a-picture-depiction-realism-abstraction/
Pearson, M.: Generative Art. A PRACTICAL GUIDE using Processing. Manning Publications, pap/psc edn. (Jul 2011) ISBN-13: 978-1935182627 http://de.scribd.com/doc/74093210/Generative-Art-Matt-Pearson
Pearson, M.: Generative Art In HTML5 [Processing, JavaScript, Tutorial] http://www.creativeapplications.net/processing/generative-art-in-html5-processing-javascript-tutorial/
2010
Arnheim, R.: Towards a Psychology of Art, Collected Essays. University of California Press; 45th Anniversary Edition edition (August 13, 2010), ISBN-13: 978-0520266018
Bergen, S., Ross, B.: Evolutionary Art Using Summed Multi-objective Ranks. In: Genetic Programming - Theory and Practice VIII, pp. 227–244. Springer (May 2010) http://www.cosc.brocku.ca/~bross/JNeticTextures/paper_images/ Präsentation: http://www.cosc.brocku.ca/~bross/JNeticTextures/GPTP2010.pptx
Boden, M.: Creativity and Art: Three Roads to Surprise. Oxford University Press (2010), ISBN-13: 978-0199590735
Harold Cohen: Driving the Creative Machine. Orcas Center, Crossroads Lecture Series. http://www.aaronshome.com/aaron/publications/index.html http://www.aaronshome.com/aaron/publications/orcastalk2s.pdf
Koren, L.: Which “Aesthetics” Do You Mean?: Ten Definitions. Imperfect Publishing (2010), ISBN-13: 978-0981484617
Reynolds, C.: Texture Synthesis Diary (2010), http://www.red3d.com/cwr/texsyn/diary.html
2009
Harold Cohen: The Art of Self-Assembly: the Self-Assembly of Art" Dagstuhl Seminar on Computational Creativity. http://www.aaronshome.com/aaron/publications/index.html http://www.aaronshome.com/aaron/publications/dagpaper.odt
Ellen Dissanayake, Steven Brown: The arts are more than aesthetics: Neuroaesthetics as narrow aesthetics. In Martin Skov & Oshin Vartanian (eds.), Neuroaesthetics. Amityville, NY: Baywood, pp. 43-57. http://ellendissanayake.com/publications/pdf/Brown_Dissanayake.pdf
Erhan, H., Woodbury, R., Salmasi, N.H.: Visual sensitivity analysis of parametric design models: improving agility in design. Master’s thesis, School of Interactive Arts and Technology - Simon Fraser University (2009). http://summit.sfu.ca/system/files/iritems1/585/Parametric_Design_Models.pdf http://summit.sfu.ca/item/585
Sebastian von Mammen: Swarm Grammars: Modeling Computational Development through Highly Dynamic Complex Processes. PhD thesis, University of Calgary, June 2009. http://www.vonmammen.org/ScienceBlog/2010/08/swarm-grammars-modeling-computational-development-through-highly-dynamic-complex-processes/ http://www.vonmammen.org/science/PhDthesis-SvMammen.pdf
Moradi, I., Scott, A., Gilmore, J., Murphy, C.: Glitch: Designing Imperfection. Mark Batty Publisher (2009), ISBN-13: 978-0979966668
Scruton, R.: Beauty. Oxford University Press, Oxford (2009). ISBN13: 9780199559527 Review: http://www.theguardian.com/books/2009/mar/21/beauty-roger-scruton-art-books
2008
Alsing, R.: Genetic Programming: Evolution of MonaLisa (2008), http://rogeralsing.com/2008/12/07/genetic-programming-evolution-of-mona-lisa/
Ashlock, D., Gent, S., Bryden, K.: Embryogenesis of artificial landscapes. In: Design by Evolution. Natural Computing Series, pp. 203–221. Springer, Heidelberg (2008). DOI: http://link.springer.com/chapter/10.1007%2F978-3-540-74111-4_12 http://www.researchgate.net/publication/226816433_Embryogenesis_of_Artificial_Landscapes/links/0c960525c3fa0a830a000000
Ellen Dissanayake: THE ARTS AFTER DARWIN: DOES ART HAVE AN ORIGIN AND ADAPTIVE FUNCTION? In Zijlmans, K.. & van Damme, W. (2008). World Art Studies: Exploring Concepts and Approaches, pp. 241-263. Amsterdam: Valiz. http://ellendissanayake.com/publications/pdf/EllenDissanayake_ArtsAfterDarwinWAS08.pdf
Edmund O. Harriss: Tilings and Patterns. Mathematicians.org.uk, 2008, 43 pages. http://www.mathematicians.org.uk/eoh/tap/ http://www.mathematicians.org.uk/eoh/tap/M34AP45_Notes.pdf http://www.mathematicians.org.uk/eoh/
Li, M., Vitányi, P.: An Introduction To Kolmogorov Complexity and its Applications. 3nd edn. Springer, New York (2008). http://www.springer.com/mathematics/applications/book/978-0-387-33998-6
Welsch, W.: On the Universal Appreciation of Beauty. International Yearbook of Aesthetics 12, 6–32 (2008) (dt: ZUR UNIVERSALEN SCHÄTZUNG DES SCHÖNEN: http://www2.uni-jena.de/welsch/UNIVERSA2.pdf)
2007
Ashlock, D., Bryden, K., Gent, S.: Creating spatially constrained virtual plants using L-systems. In: Smart Engineering System Design: Neural Networks, Evolutionary Programming, and Artificial Life, pp. 185–192. ASME Press (2005)
von Buelow, P.: Genetically Engineered Architecture - Design Exploration with Evolutionary Computation. VDM Verlag (2007), ISBN-13: 978-3836447218
Dahlstedt, P.: Evolution in creative sound design. In: Miranda, E.R., Biles, J.A. (eds.) Evolutionary Computer Music, pp. 79–99. Springer, London (2007). DOI: http://link.springer.com/chapter/10.1007%2F978-1-84628-600-1_4 http://www.musicasalolejos.com/blog/wp-content/uploads/2012/09/Dahlstedt2006_EvolCrea-longversion1.pdf
Doulgerakis, A.: Genetic Programming + Unfolding Embryology in Automated Layout Planning. Master’s thesis, University Of London (2007). http://eprints.ucl.ac.uk/4981/ http://discovery.ucl.ac.uk/4981/1/4981.pdf
M.A. Hann, B.G. Thomas: BEYOND THE BILATERAL - SYMMETRY IN TWO-DIMENSIONAL DESIGN. School of Design, University of Leeds. 2007. http://www.sd.polyu.edu.hk/iasdr/proceeding/papers/Beyond%20the%20Bilateral%20-%20Symmetry%20in%20Two-dimensional%20Design.pdf
Martindale, C.: A Neural-Network Theory of Beauty. In: Martindale, C., Locher, P., Petrov, V.M. (eds.) Evolutionary and neurocognitive approaches to aesthetics, creativity, and the arts, pp. 181–194. Baywood Pub., Amityville (2007)
Colin Martindale, Paul Locher and Vladimir M. Petrov (eds.): Evolutionary and Neurocognitive Approaches to Aesthetics, Creativity and the Arts. 2007, 254 Seiten. ISBN-13: 978-0895033062
Monro, Gordon: THE CONCEPT OF EMERGENCE IN GENERATIVE ART. Master-Thesis, Sydney Conservatorium of Music, University of Sydney, 2007 http://www.gommog.com/archive/docs/MMus_Essay.pdf
Moura, L., Ramos, V.: Swarm paintings – nonhuman art. Architopia Book, Art, Architecture and Science pp. 5–24 (2007). http://www.leonelmoura.com/ http://www.lxxl.pt/aswarm/aswarm.html http://www.lxxl.pt/aswarm/aswarm2.html http://www.lxxl.pt/aswarm/aswarm3.html http://www.lxxl.pt/aswarm/aswarm4.html http://onionesquereality.wordpress.com/2008/05/13/swarm-paintings-non-human-art/
Nishio, K., et al.: Fuzzy fitness assignment in an interactive genetic algorithm for a cartoon face search. In: Sanchez, E., Shibata, T., Zadeh, L.A. (eds.) Genetic Algorithms and Fuzzy Logic Systems: Soft Computing Perspectives, vol. 7. World Scientific (1997). http://eecs.wsu.edu/~nazerfard/Presentation/AI09.pdf
Perris, M.: Evolving Ecologically Inspired Drawing Behaviours. MSc dissertation, Department of Informatics, University of Sussex (2007)
Marcos Nadal Roberts: COMPLEXITY AND AESTHETIC PREFERENCE FOR DIVERSE VISUAL STIMULI. DOCTORAL THESIS, Departament de Psicologia, Universitat de les Illes Balears, 2007. http://www.tdx.cat/bitstream/10803/9447/1/tmnr1de1.pdf
Sasaki, M.: Morphogenesis of Flux Structure. From the realization of Free 3D Forms by Architects to Evolving the Most Logical Structure by Computer Calculation. In: Sakamoto, T., Ferré, A.T. (eds.) From Control to Design. Parametric/Algorithmic Architecture, pp. 68–69. Actar, Barcelona (2007) http://www.aaschool.ac.uk/PUBLIC/WHATSON/exhibitions.php?item=105#morphogenesis-of-flux-structure
Schnier, T., Beale, R., Yao, X., Hendley, B., Byrne, W.: Nature Inspired Creative Design – Bringing Together Ideas from Nature, Computer Science, Engineering, Art, Design. In: Innes, T. (ed.) Designing for the 21st Century: Interdisciplinary Questions and Insights, Gower Ashgate, pp. 192–204 (2007) http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.62.1800 http://www.cs.bham.ac.uk/~xin/papers/ACDM06.pdf
2006
Harold Cohen: AARON, Colorist: from Expert System to Expert. October 2006. http://www.aaronshome.com/aaron/publications/index.html http://www.aaronshome.com/aaron/publications/urbana-final.doc
Harold Cohen: Creativity: a Contribution to Ed Feigenbaum’s Festschrift. Panel on Creativity, Learning and Discovery. Stanford, March 2006. http://www.aaronshome.com/aaron/publications/index.html http://www.aaronshome.com/aaron/publications/edfest3.doc
Grünbaum, Branko: What symmetry groups are present in the Alhambra? Notices AMS 2006. http://www.ams.org/notices/200606/comm-grunbaum.pdf
von Mammen, S.: Swarm grammars - a new approach to dynamic growth. Technical report, University of Calgary (May 2006)
Pfeifer, R., Bongard, J. (2006). How the Body Shapes the Way We Think: A New View of Intelligence. MIT Press. Cambridge, MA
Rothlauf, F.: Representations for Genetic and Evolutionary Algorithms, 2nd edn. Physica-Verlag (2006)
Sprott, J.: The computer artist and art critic. In: Pickover, C. (ed.) Fractal Horizons, pp. 77–115. St. Martin’s Press (1996)
Tufte, E.R. (2006). Beautiful Evidence. Graphics Press LLC. Cheshire, Connecticut
Wolfgang Welsch: Kreativität durch Zufall. Das große Vorbild der Evolution und einige künstlerische Parallelen. In: Kreativität - XX. Deutscher Kongreß für Philosophie, Kolloquienbeiträge (Hamburg: Meiner 2006), 1185-1210. http://www2.uni-jena.de/welsch/KREATIVI.pdf
2005
Joris Deguet, Yves Demazeau1, Laurent Magnin: Elements about the Emergence Issue: A survey of emergence definitions. Presentation, 2005. http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.74.1820 http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.74.1820&rep=rep1&type=pdf http://www.irit.fr/COLLINE/DOCUMENTS/Presentation5_230506.pdf
Henriques, N.A.C.: MovieGene: A multimedia production system using evolutionary computation. Master’s thesis, Faculty of Sciences and Technology of the New University of Lisbon (2005)
Klein, J.: Breve: A 3d simulation enviroment for multi-agent simulations and artificial life. Technical report, Complex Systems Group at Department of Physical Resource Theory, Goteborg Univeristy Sweeden and Cognitive Science, Hampshire College Amherst (2005), http://www.spiderland.org/breve/ http://www.spiderland.org/breve.pdf
Kolliopoulos, A.: Image segmentation for stylized non-photorealistic rendering and animation. Master’s thesis, Univ. Toronto (2005). http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.113.3711 http://www.dgp.toronto.edu/~alexk/kolliopoulos-thesis2005.pdf
Krokatsis, H., Walwin, J., Flint, J., Levin, J., O’Reilly, S.: You’ll Never Know - Drawing and Random Interference. Hayward Gallery, London (2005). ISBN-13: 978-1853322549
Weesatchanam, A.M.: Are Paintings by Elephants Really Art? The Elephant Art Gallery (July 31, 2006). http://www.elephantartgallery.com/learn/authentic/are-elephant-paintings-art.php
2004
Alpman, E.: Airfoil shape optimization using evolutionary algorithms. Aerospace Engineering Department, Pennstate University (2004). http://www.coe.psu.edu/water/images/b/b5/Alpman.pdf
Bird, J. (2004). Containing Reality: Epistemological Issues in Generative Art and Science. In: Impossible Nature: The Art of Jon McCormack. Australian Centre for the Moving Image, 40–53
Edmund O. Harriss On Canonical Substitution Tilings. PhD Thesis. Imperial College London 2004. http://www.mathematicians.org.uk/eoh/files/Harriss_Thesis.pdf http://www.mathematicians.org.uk/eoh/
Margaret A. Boden: CREATIVITY IN A NUTSHELL. In: M. A. Boden: The Creative Mind: Myths and Mechanisms. 1-10, London, Routledge, 2004, ISBN-13: 978-0415314534. http://www.willamette.edu/~gorr/classes/ids101/links/nutshell.pdf
Margaret A. Boden: The Creative Mind: Myths and Mechanisms. London, Routledge, 2004, ISBN-13: 978-0415314534. http://cs.oswego.edu/~malloy/Courses/Files/COG468/mythsmechanisms.pdf
Collomosse, J.P.: Higher Level Techniques for the Artistic Rendering of Images and Video. PhD thesis, University of Bath, U.K. (2004). http://core.kmi.open.ac.uk/download/pdf/8767749.pdf
Dahlstedt, P.: Sounds Unheard of: Evolutionary algorithms as creative tools for the contemporary composer. PhD thesis, Chalmers University of Technology (2004)
Janssen, P.H.T.: A Design Method and a Computational Architecture for Generating and Evolving Building Designs. School of Design, Hong Kong Polytechnic University. Degree of Doctor of Philosophy (2004)
Martin, J.: Algorithmic beauty of buildings: Methods for procedural building generation. Tech. rep., Trinity University, San Antonio, TX, USA (2004). http://digitalcommons.trinity.edu/cgi/viewcontent.cgi?article=1003&context=compsci_honors
McCormack, J.: Impossible nature: the art of Jon McCormack. Australian Centre for the Moving Image, Melbourne (2004), ISBN 1 920805 08 7. http://diotima.infotech.monash.edu.au/~jonmc/sa/research/impossible-nature-the-art-of-jon-mccormack/ Review 1: http://www.gordonmonro.com/archive/McCormack_review.html Review 2: http://www.leonardo.info/reviews/dec2005/impossible_harle.html
Moura, L., Pereira, H.: Man + Robots: Symbiotic Art. Institut d’Art Contemporain, Lyon/Villeurbanne, France (2004). ISBN-13: 978-2905985675
Yip, C.: Evolving Image Filters. Master’s thesis, Imperial College of Science, Technology, and Medicine (2004)
Yu, J. (2004). Evolutionary Design of 2D Fractals and 3D Plant Structures for Computer Graphics. Master’s thesis. Department of Computer Science, University of Calgary. http://hdl.handle.net/1880/42160
2003
Andy Ko, Y.-Y.: The multidisciplinary design optimization of a distributed propulsion blended-wing-body aircraft. PhD thesis, Virginia Polytechnic Institute and State University (2003). http://scholar.lib.vt.edu/theses/available/etd-04252003-110442/unrestricted/Ko_Dissertation_03.pdf (Leifur Thor Leifsson, Andy Ko, William H. Mason, Joseph A. Schetz, Raphael T. Haftka, and Bernard Grossman: Multidisciplinary Design Optimization for a Blended Wing Body Transport Aircraft with Distributed Propulsion. MAD Center Report 2005-05-01. http://www.dept.aoe.vt.edu/~mason/Mason_f/MAD050501.pdf)
Clark, A. (2003). Natural-Born cyborgs: Minds, Technologies, and the Future of Human Intelligence. Oxford University Press. New York, ISBN-13: 978-0195177510. http://it.mesce.ac.in/downloads/CriticalPerspectives/booksforreview%20CPT%20S7/Clark%20E.%20Natural-Born%20Cyborgs-%20Minds,%20Technologies,%20and%20the%20Future%20of%20Human%20Intelligence.pdf
Dickerson, R.: Higher-order Mandelbrot fractals: experiments in nanogeometry (2003). http://www.fractal.org/Bewustzijns-Besturings-Model/Higher-order-Mandelbrot-Fractals.pdf http://classes.yale.edu/fractals/Mandelset/MandelDef/HigherMandels/HigherMandels.html
Gielis, J., ed. (2003). Inventing the Circle – The Geometry of Nature. Geniaal Press. Antwerpen, ISBN-13: 978-9080775619. http://www.researchgate.net/profile/Johan_Gielis/publication/258238188_Inventing_the_Circle_the_geometry_of_nature/links/02e7e5278129571678000000?ev=pub_ext_doc_dl&origin=publication_detail&inViewer=true
Hornby, G.S.: Generative Representations for Evolutionary Design Automation. PhD thesis, Boston, MA (2003). http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.363.8827 http://idesign.ucsc.edu/papers/hornby_phd.pdf
Kumar, S., Bentley, P.: On Growth, Form and Computers. Academic Press, London (2003), ISBN-13: 978-0123909367.
Kwong, H. (2003). Evolutionary Design of Implicit Surfaces and Swarm Dynamics. Master’s thesis. Department of Computer Science, University of Calgary. Calgary, AB, Canada. http://pages.cpsc.ucalgary.ca/~jacob/Publications/MSc-Thesis-Kwong.pdf
Marcus, G.F., The algebraic mind: integrating connectionism and cognitive science. Learning, development, and conceptual change. 2003, 2001, Cambridge, Mass.: MIT Press. ISBN-13: 978-0262632683 Reviews: http://cognaction.org/rdmaterials/pdfs/papers/dale_christiansen_2003.pdf, http://www.psych.nyu.edu/gary/TAM/hadley.html
McCormack, J.: The application of L-systems and developmental models to computer art, animation, and music synthesis. Ph.D. thesis, Monash University, Clayton (2003). http://www.csse.monash.edu.au/~jonmc/research/Papers/McCormackThesisSml.pdf
Odling-Smee, J., Laland, K.N., Feldman, M.W.: Niche Construction: The Neglected Process in Evolution. Monographs in Population Biology. Princeton University Press, Princeton (2003), ISBN: 9780691044378.
Quagliarella, D., D’ambrosio, D., Iollo, A.: Airfoil design using navier-stokes equations and hybrid evolutionary optimization techniques. Technical report, DTIC Document (2003). http://www.dtic.mil/cgi-bin/GetTRDoc?AD=ADA485073
Saunders, R., Gero, J.: Artificial creativity: a synthetic approach to the study of creative behavior. In: Gero, J. (ed.) Creative Design V, Key Centre of Design Computing and Cognition (2003). http://mason.gmu.edu/~jgero//publications/2001/SaundersGeroHI01.pdf
Voland, E., Grammer, K. (2003). Evolutionary Aesthetics. Springer. Berlin, ISBN: 978-3-642-07822-4. DOI: http://link.springer.com/book/10.1007/978-3-662-07142-7
Vu, P.: Historical Overview of Research on Attention. Sage Publications, Incorporated (2003).
Zarzar, K.M. (2003). Use and Adaptation of Precedents in Architectural Design: Toward an Evolutionary Design Model. IOS Press, ISBN-13: 978-9040724183. http://repository.tudelft.nl/view/ir/uuid%3A9bffd459-9d9e-4e59-a2bb-50ceb52aa067/
2002
Chaitin, G.J. (2002). The Limits of Mathematics: A Course on Information Theory and the Limits of Formal Reasoning. Discrete Mathematics and Theoretical Computer Science. Springer. http://www.springer.com/mathematics/book/978-1-85233-668-4 https://www.cs.auckland.ac.nz/~chaitin/lm.html https://ufrj.academia.edu/GregoryChaitin
Coello, C.C., Veldhuizen, D.V., Lamont, G. (2002). Evolutionary Algorithms for Solving Multi-Objective Problems. 2nd ed. 2007 Springer. http://www.springer.com/computer/swe/book/978-0-387-33254-3 http://www.inf.ufpr.br/aurora/disciplinas/topicosia2/livros/Evolutionary%20Algorithms%20For%20Solving%20Multi-Objective%20Problems%202Nd%20Edition.pdf
Colton, S.: Automated Theory Formation in Pure Mathematics. Springer, Heidelberg (2002), ISBN 978-1-4471-0147-5. http://www.springer.com/mathematics/book/978-1-85233-609-7
Dartnall, T., ed. (2002). Creativity, Cognition, and Knowledge: An Interaction. Praeger. Westport, Connecticut, ISBN-13: 978-0275976804
Downey, J.: Glitch art. Ninth Letter (2002), http://jonasdowney.com/workspace/uploads/writing/glitch-art-jonasdowney.pdf
David S. Ebert, F. Kenton Musgrave, Darwyn Peachey, Ken Perlin, Steven Worley: Texturing and Modeling, a Procedural Approach. Morgan Kaufmann; 3 edition (December 16, 2002), ISBN-13: 978-1558608481.
Musgrave, F.K.: Genetic textures. In: Ebert, D. (ed.) Texturing and Modeling: a Procedural Approach. Morgan Kaufmann; 3 edition, (2002)
Partridge, D., Rowe, J. (2002). Creativity: A computational modeling approach. In Dartnall, T., ed.: Creativity, Cognition, and Knowledge: An Interaction. Praeger, 211–238
Perlin, K.: Noise, hypertexture, antialiasing, and gestures. In: Ebert, D. (ed.) Texturing and Modeling: a Procedural Approach. Morgan Kaufmann; 3 edition, (2002)
Pickover, C.: Computers, Pattern, Chaos, and Beauty — Graphics From an Unseen World. Dover Publications (July 24, 2001), ISBN-13: 978-0486417097
Ramos, V.: On the implicit and on the artificial - morphogenesis and emergent aesthetics in autonomous collective systems. In: ARCHITOPIA Book, Art, Architecture and Science, pp. 25–57 (2002). http://arxiv.org/abs/cs/0412077 http://arxiv.org/pdf/cs/0412077v1
Semet, Y.: Interactive Evolutionary Computation: a survey of existing theory (2002). http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.108.7832 http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.108.7832&rep=rep1&type=pdf
Staudek, T. (2002). Exact Aesthetics. Object and Scene to Message. PhD thesis. Faculty of Informatics, Masaryk University of Brno.
Strothotte, T., Schlechtweg, S. (2002). Non-photorealistic computer graphics: modeling, rendering, and animation. Morgan Kaufmann, ISBN-13: 978-1558607873.
Tyler, C.W., ed. (2002). Human Symmetry Perception and Its Computational Analysis. Lawrence Erlbaum Associates, ISBN-13: 978-0805843958.
Wilson, S. (2002). Information Arts: Intersections of Art, Science and Technology. Leonardo Books. The MIT Press. Cambridge, Mass., ISBN-13: 978-0262731584.
2001
Camazine, S., Deneubourg, J.-L., Franks, N., Sneyd, J., Theraulaz, Z., Bonabeau, E.: Self-Organization in Biological Systems. Princeton University Press, Princeton (2001), ISBN-13: 978-0691116242.
Gooch, B., Gooch, A. (2001). Non-photorealistic rendering. A.K. Peters, ISBN-13: 978-1568811338. http://www.cs.utah.edu/npr/
Jacob, C. (2001). Illustrating Evolutionary Computation with Mathematica. Morgan Kaufmann Publishers, ISBN-13: 978-1558606371. http://dl.acm.org/citation.cfm?id=365021 (TOC: http://www.researchgate.net/profile/Christian_Jacob4/publication/220692307_Illustrating_Evolutionary_Computation_with_Mathematica/links/02e7e519d963210577000000?ev=pub_ext_doc_dl&origin=publication_detail&inViewer=true s.a. Evolvica TOC: http://pages.cpsc.ucalgary.ca/~jacob/IEC/Download%20Files/IEC-Contents.pdf)
May, R.M.: Stability and Complexity in Model Ecosystems. 2nd edn. Princeton University Press, Princeton (2001), ISBN-13: 978-0691088617.
Saunders, R.: Curious Design Agents and Artificial Creativity. Ph.D. thesis, University of Sydney, Sydney, Australia (2001). http://web.arch.usyd.edu.au/~rob/publications/thesis/ http://web.arch.usyd.edu.au/~rob/publications/thesis/thesis/thesis.pdf
2000
Lakoff, G., Núnez, R.: Where Mathematics Comes From — How the Embodied Mind Brings Mathematics Into Being. Basic Books (2000), ISBN 978-0-465-03771-1. http://en.wikipedia.org/wiki/Where_Mathematics_Comes_Fromhttp://www.cogsci.ucsd.edu/~nunez/web/publications.html
Levin, G. (2000). Painterly Interfaces for Audiovisual Performance. Master of science thesis in media arts and sciences. MIT. Boston. http://acg.media.mit.edu/projects/thesis/golanThesis.pdf
Lewin, R.: Complexity: Life at the Edge of Chaos. University of Chicago Press; 2nd edition, ISBN-13: 978-0226476551.
Matthew Lewis, Richard Parent (2000). An Implicit Surface Prototype for Evolving Human Figure Geometry. Technical Report OSU-ACCAD-11/00-TR2. ACCAD, The Ohio State University. http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.25.3935 http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.25.3935&rep=rep1&type=pdf http://accad.osu.edu/~mlewis/AED/Figures/human.pdf
Okabe, A., Boots, B., Sugihara, K., Chiu, S.N.: Spatial Tessellations—Concepts and Applications of Voronoi Diagrams. 2nd edn. John Wiley, New York, NY (2000), ISBN-13: 978-0471986355. http://www.wiley.com/WileyCDA/WileyTitle/productCd-0471986356.html
1999
Bonabeau, E., Dorigo, M., Theraulaz, G.: Swarm Intelligence: From Natural to Artificial Systems. Oxford University Press, New York (1999), ISBN-13: 978-0195131598. Presentation: http://www.cs.virginia.edu/~evans/bio/slides/presentation.pdf
Cohen, H. (1999). Colouring without seeing: A problem in machine creativity. http://www.aaronshome.com/aaron/publications/index.html http://www.aaronshome.com/aaron/publications/colouringwithoutseeing.pdf (s.a. Preprint Essays: http://www.kurzweilcyberart.com/aaron/hi_essays.html)
Curry, R.: On the Evolution of Parametric L-systems. Technical Report, 1999-644-07, 9 November 1999, Department of Computer Science, University of Calgary (1999). http://www.researchgate.net/go.Deref.html?url=https%3A%2F%2Fdspace1.acs.ucalgary.ca%2Fbitstream%2F1880%2F46565%2F2%2F1999-644-07.pdf&ev=pub_ext_doc_dlext&origin=publication_detail
Partridge, D., Rowe, J. (1999). Computers and Creativity. Intellect. Oxford, England, ISBN-13: 978-1871516517.
Staudek, T.: On Birkhoff’s Aesthetic Measure of Vases. Technical Report:FIMU–RS–99–06. Faculty of Informatics, Masaryk University (1999). http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.42.1231 http://www.fi.muni.cz/reports/files/older/FIMU-RS-99-06.pdf
Tsui, E. (1999). Evolutionary Architecture: Nature as a Basis for Design. John Wiley, ISBN-13: 978-0471117261.
Zeki, S.: Inner Vision, An Exploration of Art and the Brain. Oxford University Press, New York (1999), ISBN-13: 978-0198505198. (Teil-Scan: http://psych.wfu.edu/art_schirillo/articles/Zeki,%202000.pdf)
1998
Ibrahim, A.E.M.. Genshade: An Evolutionary Approach to Automatic and Interactive Procedural Texture Generation. PhD thesis. Architecture, Texas A&M University. (1998). http://dl.acm.org/citation.cfm?id=928567
Thomas S. Ray: Evolution as Artist. In Art @ Science, C. Sommerer and L. Mignonneau. Eds., Springer-Verlag. 1998. http://life.ou.edu/ http://life.ou.edu/pubs/art/
Schnier, T., Gero, J.S. (1998). From Frank Lloyd Wright to Mondrian: Transforming evolving representation. In Parmee, I.C., ed.: Adaptive Computing in Design and Manufacture. Springer. Berlin, 207–219. http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.130.7486 http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.130.7486&rep=rep1&type=pdf
Smith, P. (1998). Explaining Chaos. Cambridge University Press. New York, ISBN-13: 978-0521477475.
Sommerer, C., Mignonneau, L.: Art as a Living System. In Art @ Science, C. Sommerer and L. Mignonneau Eds., Springer-Verlag. 1998
1997
Bar-Yam, Y. (1997). Dynamics of Complex Systems. Addison-Wesley, ISBN-13: 978-0813341217. Kapitelweise pdfs über: http://necsi.edu/publications/dcs/
Poli, R., Cagnoni, S. (1997). Evolution of Pseudo-Colouring Algorithms for Image Enhancement with Interactive Genetic Programming. Technical Report CSRP-97-5. School of Computer Science, University of Birmingham. http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.50.6652 ftp://ftp.cs.bham.ac.uk/pub/tech-reports/1997/CSRP-97-05.ps.gz
Rosenman, M.A.: The Generation of Form Using an Evolutionary Approach. In: Michalewicz, Z. (ed.) Evolutionary Algorithms in Engineering Applications, pp. 69–85. Springer, Heidelberg (1997)
Michael A. Rosenman: The Generation of Form Using an Evolutionary Approach. In: John S. Gero, Fay Sudweeks: Artificial Intelligence in Design ’96 643-662 (ISBN: 978-94-010-6610-5)s. http://link.springer.com/chapter/10.1007/978-94-009-0279-4_34
Russell, J.A.: Reading emotion from and into faces: Resurrecting a dimensionalcontextual perspective. In: Russel, J.A., Fernández-Dols, J.M. (eds.) The Psychology of Facial Expression, pp. 295–320. Cambridge University Press, Cambridge (1997) DOI: http://dx.doi.org/10.1017/CBO9780511659911.015
1996
Epstein, J.M.: Growing Artificial Societies: social science from the bottom up. Brookings Institution, Washington (1996), ISBN-13: 978-0262550253.
Hargittai, I., Hargittai, M. (1996). Symmetry: A Unifying Concept. Shelter Publications. Bolinas, Calif. Berkeley, Symmetry: A Unifying Concept
Holland, J.H. (1998). Hidden Order: How Adaptation Builds Complexity. Addison Wesley Publishing Company, ISBN-13: 978-0201442304.
Sprott, Julien Clinton: The computer artist and art critic. In: Pickover, C. (ed.) Fractal Horizons, pp. 77–115. St. Martin’s Press, New York (1996). Abstract: http://sprott.physics.wisc.edu/pubs/paper211.htm http://sprott.physics.wisc.edu/pubs.htm
Traxler, C., Gervautz, M. (1996). Using Genetic Algorithms to Improve the Visual Quality of Fractal Plants Generated with CSG-PL-Systems. Technical Report TR-186-2-96-04. Institute of Computer Graphics, Vienna University of Technology. http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.55.5488 http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.55.5488&rep=rep1&type=pdf
1995
Dissanayake, E.: Homo aestheticus: where art comes from and why. University of Washington Press, Seattle (1995), ISBN-13: 978-0295974798. http://en.wikipedia.org/wiki/Ellen_Dissanayake
Fisher, Y. (ed.): Fractal Image Compression: Theory and Application. Springer, London (1995), ISBN-13: 978-3540942115. http://dl.acm.org/citation.cfm?id=191581
Frazer, J.H.: An Evolutionary Architecture. AA Publications, London, UK (1995), ISBN-13: 978-1870890472. http://www.aaschool.ac.uk/publications/ea/intro.html
Kauffman, S.A.: At home in the universe: the search for laws of self-organization and complexity. Oxford University Press, New York (1995), ISBN-13: 978-0195111309. Review: http://web.stanford.edu/class/symbsys205/Kauffman.htm
Resnick, Philip: Using Information Content to Evaluate Semantic Similarity in a Taxonomy. (1995). http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.55.5277 http://arxiv.org/pdf/cmp-lg/9511007v1.pdf
Stricker, M., Orengo, M.: Similarity of color images. Storage and Retrieval of Image and Video Databases III 2, 381–392 (1995). http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.41.2789 http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.41.2789&rep=rep1&type=pdf
1994
Boden, M.A. (1994). What is creativity? In Boden, M.A., ed.: Dimensions of Creativity. MIT Press. Cambridge, MA, 75–117, ISBN-13: 978-0262522199.
Casti, J.L.: Complexification: explaining a paradoxical world through the science of surprise. HarperCollins, New York (1994), ISBN-13: 978-0060168889.
Cohen, J., Stewart, I. (1994). The Collapse of Chaos: Discovering Simplicity in a Complex World. Viking. New York, ISBN-13: 978-0670849833.
Hobden, A. (1994). Genetic Algorithms for Graphics Textures. Technical Report EPCC-SS94-03. Edinburgh Parallel Computing Centre (EPCC)
Sapidis, N.S. (ed.): Designing Fair Curves and Surfaces: Shape Quality in Geometric Modeling and Computer-Aided Design. SIAM Activity Group on Geometric Design. Society for Industrial and Applied Mathematics (1994), ISBN-13: 978-0898713329. http://dl.acm.org/citation.cfm?id=527539
Rowley, T.: A toolkit for visual genetic programming. Technical Report GCG-74, The Geometry Center, University of Minnesota (1994). http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.55.4789 http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.55.4789&rep=rep1&type=pdf
Thom, R.: Structural stability and morphogenesis: an outline of a general theory of models. Westview Press (January 21, 1994), ISBN-13: 978-0201406856.
Wolfram, S.: Cellular Automata and Complexity: Collected Papers. Addison-Wesley, Reading (1994). http://www.stephenwolfram.com/publications/cellular-automata-complexity/
1993
Baker, E.: Evolving line drawings. Technical Report TR-21-93, Harvard University Center for Research in Computing Technology (1993). http://www.eecs.harvard.edu/margo/papers/graphics94/paper.pdf
Cambel, A.B. (1993). Applied Chaos Theory: A Paradigm for Complexity. Academic Press. Boston, ISBN-13: 978-0121559403. https://www.elsevier.com/books/applied-chaos-theory/cambel/978-0-12-155940-3
McCormack, J.: Interactive Evolution of L-System Grammars for Computer Graphics Modelling. In: Bossomaier, T. (ed.) Complex Systems: from Biology to Computation, pp. 118–130. ISO Press, Amsterdam (1993). http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.16.6763 http://www.csse.monash.edu.au/~jonmc/research/Papers/L-systems-evol.pdf
Kauffman, S.A.: The Origins of Order: Self-Organization and Selection in Evolution. Oxford University Press, Oxford (1993), ISBN 0-19-507951-5.
1992
Moreton, H.P.: Minimum Curvature Variation Curves, Networks and Surfaces for Fair Free-Form Shape Design. University of California at Berkeley (1992)
Todd, S., Latham, W.: Artificial life or surreal art? In: Varela, F.J., Bourgine, P. (eds.) Toward a Practice of Autonomous Systems (A Bradford Book), pp. 504–513. MIT Press, Cambridge (1992).
Waldrop, M. (1992). Complexity: The Emerging Science at the Edge of Order and Chaos. Simon and Schuster. New York, ISBN-13: 978-0671872342. Review by Robert Dare: http://web.mit.edu/esd.83/www/notebook/WaldropReview.PDF
1991
Cariani, P.: Emergence and Artificial Life. In: Langton, C.G., Taylor, C., Farmer, D., Rasmussen, S. (eds.) Artificial Life II. SFI Studies in the Sciences of Complexity, pp. 775–797. Addison-Wesley, Redwood City (1991). http://www.cariani.com/CarianiNewWebsite/Publications_files/CarianiArtificialLife-II-1991.pdf
McCorduck, P.: AARON’s Code: Meta-Art, Artificial Intelligence, and the Work of Harold Cohen. W. H. Freeman and Company (1991), ISBN-13: 978-0716721734. http://www.pamelamc.com/html/aaron_s_code.html
Todd, S., Latham, W.: Mutator: a subjective human interface for evolution of computer sculptures. Tech. rep. (1991)
1990
Lotman, I.F.U.M.: Universe of the mind: a semiotic theory of culture. 1990, Bloomington: Indiana University Press, ISBN-13: 978-0253214058.
Mandelbrot, B.B. (1990). The Fractal Geometry of Nature. Updated and augmented. W.H. Freeman. San Francisco, ISBN-13: 978-0716711865. http://en.wikipedia.org/wiki/The_Fractal_Geometry_of_Nature http://is.muni.cz/el/1456/jaro2014/BPM_NUMA/The_Fractal_Geometry_of_Nature_-_B._Mandelbrot.pdf
Prusinkiewicz, P.W., Lindenmayer, Aristid (1990). The Algorithmic Beauty of Plants. Springer. ISBN 978-0-387-97297-8. http://algorithmicbotany.org/papers/#abop http://algorithmicbotany.org/papers/abop/abop.pdf
< 1990
Dissanayake, Ellen: What is art for? University of Washington Press, Seattle (1988), ISBN-13: 978-0295970172. http://www.washington.edu/uwpress/search/books/DISWHA.html
Ventrella, J.: Creatures in the complex plane. IRIS Universe (1988)
Washburn, D.K., Crowe, D. (1988). Symmetries of Culture: Theory and Practice of Plane Pattern Analysis. University of Washington Press. Seattle, ISBN-13: 978-0295970844. (siehe auch: Crowe, D.: Symmetries of Culture. Proc. Bridges 2001. http://archive.bridgesmathart.org/2001/bridges2001-1.pdf)
Birren, F.: Principles of color: a review of past traditions and modern theories of color harmony. Schiffer Publishing (1987), ISBN-13: 978-0887401039.
Grünbaum, Branko, Shephard, G.C., eds. (1986). Tilings and Patterns. Freeman. New York, ISBN-13: 978-0716711933. http://www.math.washington.edu/~grunbaum/
Lord, E.A., Wilson, C.B.: The Mathematical Description of Shape and Form. Halsted Press (1984), ISBN-13: 978-0470200438.
Stevens, P.S. (1981). Handbook of Regular Patterns: An Introduction to Symmetry in Two Dimensions. MIT Press. Cambridge, Mass. ISBN-13: 978-0262690881.
Arnheim, R. (1974). Entropy and Art, an Essay on Order and Disorder. University of California Press. Berkeley, California. https://docs.google.com/viewer?a=v&pid=explorer&chrome=true&srcid=0By0icMQ-4hgWZDRmZTM4MmYtOWViMi00OWJmLWI3MzctODRjYjZmMmZkYTUw&hl=en&authkey=CNffh78O
John Henry Martin: AN EVALUATION OF MAITIAND GRAVES PRINCIPLE OF AESTHETIC ORDER. Thesis, 1972. http://spectrum.library.concordia.ca/4851/1/MK11403.pdf
Stiny, G., Gips, J.: Shape grammars and the generative specification of paintings and sculpture. In: Freiman, C.V. (ed.) Information Processing, vol. 71, pp. 1460–1465. North Holland Publishing Co., Amsterdam (1971)
Berlyne, D.E. (1971). Aesthetics and Psychobiology. Appleton-Century-Crofts. New York, N.Y.. http://www.jstor.org/discover/10.2307/1179240?uid=3737864&uid=2129&uid=2&uid=70&uid=4&sid=21105088052003 http://www.skidmore.edu/~flip/Site/Lab/Entries/2008/10/24_Aesthetics_files/Berlyne Aesthetics & Psychobio.pdf
Zipf, George Kingsley: Human Behavior and the Principle of Least Effort: An Introduction to Human Ecology. Martino Fine Books (June 6, 2012), (Reprint from 1949), ISBN-13: 978-1614273127. http://csiss.org/classics/content/99
Graves, M.: Design Judgment Test. The Psychological Corporation, New York (1948)
Walter Benjamin: The Work of Art in the Age of Mechanical Reproduction. 1936 https://docs.google.com/viewer?a=v&pid=explorer&chrome=true&srcid=0By0icMQ-4hgWNTM5ZTE4MjQtODU2MS00YTQ2LWJiYmEtMjI5MWQ0MDQ2ODA2&hl=en_US
Birkhoff, G.: Aesthetic Measure. Harvard University Press, Cambridge (1933)
Undated
Annunziato, M.: The nagual experiment, http://www.plancton.com/papers/nagual.pdf (undated)
Daniel Ashlock, Brooke Jamieson: Evolutionary Exploration and Generalization on Mandelbrot Sets. http://eldar.mathstat.uoguelph.ca/dashlock/eprints/MAA1.pdf (undated)
Mike Blow: An Investigation into Aesthetic Preference using Generative Art. http://www.evolutionaryart.co.uk/index.php http://www.evolutionaryart.co.uk/mikeblow_cai.pdf (undated)
Liu, Y., Passino, K.M.: Swarm intelligence: Literature overview, http://www.ece.osu.edu/~passino/swarms.pdf (undated)
Jian Yin Shen, Tom Gedeon: Cyber-Genetic Neo-Plasticism – An AI program Creating Mondrian-like Paintings by using Interactive Bacterial Evolution Algorithm. http://escience.anu.edu.au/project/06S2/report/JianShen_report.pdf http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.140.2252 (undated)