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  1. Stylized Keyframe Animation of Fluid Simulations‏‎ (2 Bearbeitungen)
  2. Photo and video quality evaluation: Focusing on the subject‏‎ (2 Bearbeitungen)
  3. Aesthetic Appraisal of Art - from Eye Movements to Computers‏‎ (2 Bearbeitungen)
  4. Procedural Generation of Surface Detail for Science Fiction Spaceships‏‎ (2 Bearbeitungen)
  5. Algorithms for Morphing Escher-Like Tessellations‏‎ (2 Bearbeitungen)
  6. Recursive Scene Graphs for Art and Design‏‎ (2 Bearbeitungen)
  7. An Investigation into Aesthetic Preference using Generative Art‏‎ (2 Bearbeitungen)
  8. In Praise of Evolution and Opacity‏‎ (2 Bearbeitungen)
  9. Computational Creativity Theory: The FACE and IDEA Descriptive Models‏‎ (2 Bearbeitungen)
  10. A Fully Automatic Evolutionary Art‏‎ (2 Bearbeitungen)
  11. Artistic vision: Painterly rendering using computer vision techniques‏‎ (2 Bearbeitungen)
  12. Is Evolution Creative?‏‎ (2 Bearbeitungen)
  13. Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution‏‎ (2 Bearbeitungen)
  14. A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations‏‎ (2 Bearbeitungen)
  15. A genetic engineering approach to genetic algorithms‏‎ (2 Bearbeitungen)
  16. Building The Plotter - an Aesthetic Exploration with Drawing Robots‏‎ (2 Bearbeitungen)
  17. Drawing as transformation: From Primary Geometry to Secondary Geometry‏‎ (2 Bearbeitungen)
  18. Aesthetic fitness and artificial evolution for the selection of imagery from the mythical infinite library‏‎ (2 Bearbeitungen)
  19. Co-creating game content using an adaptive model of user taste‏‎ (2 Bearbeitungen)
  20. Fractal Islamic Geometric Patterns Based on Arrangements of n/2 Stars‏‎ (2 Bearbeitungen)
  21. Computational and Collective Creativity: Who’s Being Creative?‏‎ (2 Bearbeitungen)
  22. Not only Art but also Rocket Science‏‎ (2 Bearbeitungen)
  23. State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video‏‎ (2 Bearbeitungen)
  24. Open Problems in Evolutionary Music and Art‏‎ (2 Bearbeitungen)
  25. Perceptual and Computational Categories in Art‏‎ (2 Bearbeitungen)
  26. Visualization of Four-Dimensional Spacetimes‏‎ (2 Bearbeitungen)
  27. Hierarchical Motion Brushes for Animation Instancing‏‎ (2 Bearbeitungen)
  28. Fitness functions for ant colony paintings‏‎ (2 Bearbeitungen)
  29. Predicting beauty: Fractal dimension and visual complexity in art‏‎ (2 Bearbeitungen)
  30. Interactive Evolution for Designing Motion Variants‏‎ (2 Bearbeitungen)
  31. GENE ARCH: An Evolution-Based Generative Design System for Sustainable Architecture‏‎ (2 Bearbeitungen)
  32. Soccer Ball Symmetry‏‎ (2 Bearbeitungen)
  33. Evolving Figurative Images Using Expression-Based Evolutionary Art‏‎ (2 Bearbeitungen)
  34. Creative Search Trajectories and their Implications‏‎ (2 Bearbeitungen)
  35. Towards creative evolutionary systems with interactive genetic algorithm‏‎ (2 Bearbeitungen)
  36. A comprehensive survey of fitness approximation in evolutionary computation‏‎ (2 Bearbeitungen)
  37. Experiments in Objet Trouve Browsing‏‎ (2 Bearbeitungen)
  38. Mixed Heuristic Search for Sketch Prediction on Chemical Structure Drawing‏‎ (2 Bearbeitungen)
  39. Distance-based functions for image comparison‏‎ (2 Bearbeitungen)
  40. How a Painter Paints: An Interdisciplinary Understanding of Embodied Creativity‏‎ (2 Bearbeitungen)
  41. Image Restoration using Machine Learning‏‎ (2 Bearbeitungen)
  42. Computational Creativity in Naturalistic Decision–Making‏‎ (2 Bearbeitungen)
  43. From Checkerboard to Cloverfield: Using Wang Tiles in Seamless Non-Periodic Patterns‏‎ (2 Bearbeitungen)
  44. Saliency-enhanced image aesthetics class prediction‏‎ (2 Bearbeitungen)
  45. Consensual Paintings‏‎ (2 Bearbeitungen)
  46. Generating Knitting Patterns from a Sketch: a CSP Approach‏‎ (2 Bearbeitungen)
  47. Seven Catchy Phrases for Computational Creativity Research‏‎ (2 Bearbeitungen)
  48. Evolutionary learning of Boolean queries by multiobjective genetic programming‏‎ (2 Bearbeitungen)
  49. A Playful Geometry Workshop: Creating 3D Polyhedral Structures from Innovative 2D Self-Assembling Paper Folding Units‏‎ (2 Bearbeitungen)
  50. Crystal Flowers in Halls of Mirrors: Mathematics Meets Art and Architecture‏‎ (2 Bearbeitungen)
  51. Cut Colored Paper Sculptures of 3D Contour Plots of the Real and Imaginary Parts of Complex Functions‏‎ (2 Bearbeitungen)
  52. Swarm Painting Atelier‏‎ (2 Bearbeitungen)
  53. Patch-Based Geometric Texture Synthesis‏‎ (2 Bearbeitungen)
  54. Virtual constructive swarm compositions and inspiration‏‎ (2 Bearbeitungen)
  55. ArtiE-Fract: Interactive Evolution of Fractals‏‎ (2 Bearbeitungen)
  56. Novelty-Seeking Multi-Agent System‏‎ (2 Bearbeitungen)
  57. Ausstellungen zur Evolutionären Kunst‏‎ (2 Bearbeitungen)
  58. A Step Towards the Evolution of Visual Languages‏‎ (2 Bearbeitungen)
  59. Toward Auvers Period: Evolution of van Gogh's Style‏‎ (2 Bearbeitungen)
  60. Generic Evolutionary Design‏‎ (2 Bearbeitungen)
  61. Symmetry Hybrids‏‎ (2 Bearbeitungen)
  62. Permutations of the Octagon: An Aesthetic-Mathematical Dialectic‏‎ (2 Bearbeitungen)
  63. Aesthetics of Hand-Drawn vs. Computer-Generated Stippling‏‎ (2 Bearbeitungen)
  64. An Implicit Surface Prototype for Evolving Human Figure Geometry‏‎ (2 Bearbeitungen)
  65. The Role of Motion Dynamics in Abstract Painting‏‎ (2 Bearbeitungen)
  66. SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage‏‎ (2 Bearbeitungen)
  67. Evolutionary automated recognition and characterization of an individual's artistic style‏‎ (2 Bearbeitungen)
  68. Evolving Fractal Drawings‏‎ (2 Bearbeitungen)
  69. A Turing Test for Generative Art‏‎ (2 Bearbeitungen)
  70. Manipulating artificial ecosystems‏‎ (2 Bearbeitungen)
  71. Procedural Texture Evolution Using Multiobjective Optimization‏‎ (2 Bearbeitungen)
  72. Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models‏‎ (2 Bearbeitungen)
  73. Comparing the Readability of Graph Layouts using Eyetracking and Task-oriented Analysis‏‎ (2 Bearbeitungen)
  74. In the Eye of the Beholder - Perception of Indeterminate Art‏‎ (2 Bearbeitungen)
  75. Computational Creativity through a Gap‏‎ (2 Bearbeitungen)
  76. From Conceptual “Mash-ups” to “Bad-ass” Blends: A Robust Computational Model of Conceptual Blending‏‎ (2 Bearbeitungen)
  77. Interactive Modeling of Muqarnas‏‎ (2 Bearbeitungen)
  78. Generating Op Art Lines‏‎ (2 Bearbeitungen)
  79. Specific curiosity as a cause and consequence of transformational creativity‏‎ (2 Bearbeitungen)
  80. On the Role of Metaphor in Creative Cognition‏‎ (2 Bearbeitungen)
  81. Learning and reusing information in space layout problems using genetic engineering‏‎ (2 Bearbeitungen)
  82. Line-Based Rendering with Truchet-Like Tiles‏‎ (2 Bearbeitungen)
  83. Breaking the Pixel Barrier‏‎ (2 Bearbeitungen)
  84. Designing 2D Ordinary Differential Equations To Obtain Abstract Paintings, Illustrations and Animations‏‎ (2 Bearbeitungen)
  85. CBMIR: Content-based Image Retrieval Algorithm for Medical Image Databases‏‎ (2 Bearbeitungen)
  86. The Creative Mind: Myths and Mechanisms Dagstuhl‏‎ (2 Bearbeitungen)
  87. Informational Dialogue with Van Gogh's Paintings‏‎ (2 Bearbeitungen)
  88. The contourlet transform: an efficient directional multiresolution image representation‏‎ (2 Bearbeitungen)
  89. Evolutionary Learning of Primitive-Based Visual Concepts‏‎ (2 Bearbeitungen)
  90. Simulating Morphogenesis‏‎ (2 Bearbeitungen)
  91. Authorial Subjective Evaluation of Non-Photorealistic Images‏‎ (2 Bearbeitungen)
  92. A Study of Image Colourfulness‏‎ (2 Bearbeitungen)
  93. Statistical shape features in content-based image retrieval‏‎ (2 Bearbeitungen)
  94. Overview of Object Detection and Image Analysis by Means of Genetic Programming Techniques‏‎ (2 Bearbeitungen)
  95. Autopoiesis‏‎ (2 Bearbeitungen)
  96. Personality characteristics and aesthetic preference for chaotic curves‏‎ (2 Bearbeitungen)
  97. Visualseek: a fully automated content-based image query system‏‎ (2 Bearbeitungen)
  98. Elementary Social Interactions and Their Effects on Creativity: A Computational Simulation‏‎ (2 Bearbeitungen)
  99. New Methods to Project Panoramas for Practical and Aesthetic Purposes‏‎ (2 Bearbeitungen)
  100. A New Algorithm for Rendering Kissing Schottky Groups‏‎ (2 Bearbeitungen)
  101. On Two Desiderata for Creativity Support Tools‏‎ (2 Bearbeitungen)
  102. Automated content based image retrieval using wavelets‏‎ (2 Bearbeitungen)
  103. Curious Whispers: An Embodied Artificial Creative System‏‎ (2 Bearbeitungen)
  104. A fast and effective model for wavelet subband histograms and its application in texture image retrieval‏‎ (2 Bearbeitungen)
  105. Painting With Triangles‏‎ (2 Bearbeitungen)
  106. Manipulation of Non-Linear IFS Attractors Using Genetic Programming‏‎ (2 Bearbeitungen)
  107. Distinctive Parameters of Expressive Motion‏‎ (2 Bearbeitungen)
  108. Aesthetic Evolution of L-Systems Revisited‏‎ (2 Bearbeitungen)
  109. ChromoStereoscopic Rendering for Trichromatic Displays‏‎ (2 Bearbeitungen)
  110. All the truth about NEvAr‏‎ (2 Bearbeitungen)
  111. Form Follows Function: Aesthetic Interactive Labels‏‎ (2 Bearbeitungen)
  112. Reference chromosome to overcome user fatigue in iec‏‎ (2 Bearbeitungen)
  113. Complex Polynomial Mandalas and their Symmetries‏‎ (2 Bearbeitungen)
  114. 2-Manifold Sculptures‏‎ (2 Bearbeitungen)
  115. Generating floor plan layouts with K-D tree algorithms and evolutionary strategies‏‎ (2 Bearbeitungen)
  116. Shape-Changing Polyhedra‏‎ (2 Bearbeitungen)
  117. Evolutionary shape grammars for product design‏‎ (2 Bearbeitungen)
  118. Arty Shapes‏‎ (2 Bearbeitungen)
  119. Learning of Rule Ensembles for Multiple Attribute Ranking Problems‏‎ (2 Bearbeitungen)
  120. Line Drawings vs. Curvature Shading: Scientific Illustration of Range Scanned Artefacts‏‎ (2 Bearbeitungen)
  121. Geometric Patterns as Material Things: The Making of Seljuk Patterns on Curved Surfaces‏‎ (2 Bearbeitungen)
  122. Mathematics Learning through Arts and Collaborative Problem-Solving: The Princess and the Diamond-Problem‏‎ (2 Bearbeitungen)
  123. Designing Metrics for the Purpose of Aesthetically Evaluating‏‎ (2 Bearbeitungen)
  124. Feedback-guided Stroke Placement for a Painting Machine‏‎ (2 Bearbeitungen)
  125. Duotone Surfaces‏‎ (2 Bearbeitungen)
  126. Aesthetic selection of developmental art forms‏‎ (2 Bearbeitungen)
  127. Imagenet classification with deep convolutional neural networks‏‎ (2 Bearbeitungen)
  128. Fractal Wallpaper Patterns‏‎ (2 Bearbeitungen)
  129. Evolution as Artist‏‎ (2 Bearbeitungen)
  130. An upperbound to the performance for ranked-output searching: optimal weighting of query terms using a genetic algorithm‏‎ (2 Bearbeitungen)
  131. A 7-Fold System for Creating Islamic Geometric Patterns Part 2: Contemporary Expression‏‎ (2 Bearbeitungen)
  132. Fun with Whirls‏‎ (2 Bearbeitungen)
  133. Content-based image retrieval via subspace-projected salient features‏‎ (2 Bearbeitungen)
  134. Knowledge-Level Creativity in Game Design‏‎ (2 Bearbeitungen)
  135. Creative Agency: A Clearer Goal for Artificial Life in the Arts Dagstuhl‏‎ (2 Bearbeitungen)
  136. Straight away on Curved Spaces‏‎ (2 Bearbeitungen)
  137. A novel evolutionary approach for optimizing content-based image indexing algorithms‏‎ (2 Bearbeitungen)
  138. Using DNA to generate 3D organic art forms‏‎ (2 Bearbeitungen)
  139. Adaptive enlargement of state spaces in evolutionary designing‏‎ (2 Bearbeitungen)
  140. Flattening the Viewable Sphere‏‎ (2 Bearbeitungen)
  141. Preference Learning and Ranking by Pairwise Comparison‏‎ (2 Bearbeitungen)
  142. Multilevel Computational Creativity‏‎ (2 Bearbeitungen)
  143. Colors and Incomputability‏‎ (2 Bearbeitungen)
  144. EvoFIT: A holistic, evolutionary facial imaging technique for creating composites‏‎ (2 Bearbeitungen)
  145. An Information-Theoretic Framework for Image Complexity‏‎ (2 Bearbeitungen)
  146. Improbable Creativity‏‎ (2 Bearbeitungen)
  147. Interactive Evolution of L-System Grammars for Computer Graphics Modelling‏‎ (2 Bearbeitungen)
  148. Computers and Creativity: The Road Ahead‏‎ (2 Bearbeitungen)
  149. Semantics and aesthetics inference for image search: statistical learning approaches‏‎ (2 Bearbeitungen)
  150. Evolutionary design of dynamic SwarmScapes‏‎ (2 Bearbeitungen)
  151. New Topics from Recent Interactive Evolutionary Computation Researches‏‎ (2 Bearbeitungen)
  152. Some Aspects of Analogical Reasoning in Mathematical Creativity‏‎ (2 Bearbeitungen)
  153. Creatively Subverting Messages in Posters‏‎ (2 Bearbeitungen)
  154. Curious agents and situated design evaluations‏‎ (2 Bearbeitungen)
  155. A formal theory of creativity to model the creation of art‏‎ (2 Bearbeitungen)
  156. Benford's Law for Natural and Synthetic Images‏‎ (2 Bearbeitungen)
  157. Tabula Rasa: A Case Study in Evolutionary Curation‏‎ (2 Bearbeitungen)
  158. Fast Techniques for Mosaic Rendering‏‎ (2 Bearbeitungen)
  159. Pictorial Analysis of Line-drawings‏‎ (2 Bearbeitungen)
  160. Enhancements to constrained novelty search: two-population novelty search for generating game content‏‎ (2 Bearbeitungen)
  161. The Geometric Studies of Some Mosaic Design Compositions and Puzzles Presented in a Historical Treatise‏‎ (2 Bearbeitungen)
  162. Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007‏‎ (2 Bearbeitungen)
  163. The aMotion Toolkit: Painting with Affective Motion Textures‏‎ (2 Bearbeitungen)
  164. Sculptural Forms Based on Radially-developing Fractal Curves‏‎ (2 Bearbeitungen)
  165. Constructing Conceptual Spaces for Novel Associations‏‎ (2 Bearbeitungen)
  166. Non-Realistic 3D Object Stylization‏‎ (2 Bearbeitungen)
  167. Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test‏‎ (2 Bearbeitungen)
  168. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR‏‎ (2 Bearbeitungen)
  169. Breeding on site‏‎ (2 Bearbeitungen)
  170. Dynamic Sketching: Simulating the Process of Observational Drawings‏‎ (2 Bearbeitungen)
  171. Collaborative Filtering of Color Aesthetics‏‎ (2 Bearbeitungen)
  172. Images from Self-Occlusion‏‎ (2 Bearbeitungen)
  173. Evolutionary Morphing for Facial Aging Simulation‏‎ (2 Bearbeitungen)
  174. Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric‏‎ (2 Bearbeitungen)
  175. A Study on Geometric Constructions on Brickwork Decorations in Iranian Architecture‏‎ (2 Bearbeitungen)
  176. A preliminary investigation of evolution as a form design strategy‏‎ (2 Bearbeitungen)
  177. The Adaptive Function of the Arts: Alternative Evolutionary Hypotheses‏‎ (2 Bearbeitungen)
  178. ColourVis: Exploring Colour Usage in Paintings Over Time‏‎ (2 Bearbeitungen)
  179. Computers can’t jump? A quantitative approach for studying creative leaps‏‎ (2 Bearbeitungen)
  180. A Discussion on Serendipity in Creative Systems‏‎ (2 Bearbeitungen)
  181. GenOrchestra: An Interactive Evolutionary Agent for Musical Composition‏‎ (2 Bearbeitungen)
  182. Artificial ecosystems for creative discovery‏‎ (2 Bearbeitungen)
  183. Content based image retrieval using color boosted salient points and shape features of an image‏‎ (2 Bearbeitungen)
  184. Thoughts on Computational Creativity Position‏‎ (2 Bearbeitungen)
  185. Some Girihs and Puzzles from the Interlocks of Similar or Complementary Figures Treatise‏‎ (2 Bearbeitungen)
  186. Evolving Levels for Super Mario Bros Using Grammatical Evolution‏‎ (2 Bearbeitungen)
  187. Learning How to Reinterpret Creative Problems‏‎ (2 Bearbeitungen)
  188. A Visual Language for Darwin‏‎ (2 Bearbeitungen)
  189. Genetic Programming for Non-Photorealistic Rendering‏‎ (2 Bearbeitungen)
  190. Suggestive Hatching‏‎ (2 Bearbeitungen)
  191. Pannini: A New Projection for Rendering Wide Angle Perspective Images‏‎ (2 Bearbeitungen)
  192. Taitographs: Drawings made by Machines‏‎ (2 Bearbeitungen)
  193. Pied de Pulse: Packing Embroidered Circles and Coil Actuators in Pied de Poule (Houndstooth)‏‎ (2 Bearbeitungen)
  194. Domain Bridging Associations Support Creativity‏‎ (2 Bearbeitungen)
  195. What is generative art?‏‎ (2 Bearbeitungen)
  196. Enhancing Creativity with Niche Construction‏‎ (2 Bearbeitungen)
  197. Image Statistics for Clustering Paintings According to their Visual Appearance‏‎ (2 Bearbeitungen)
  198. The Glitch Moment(um)‏‎ (2 Bearbeitungen)
  199. Regularity and Randomness in Bridget Riley's early Op Art‏‎ (2 Bearbeitungen)
  200. 3D-Dithered Ortho-Pictures: 3D Models from Independent 2D Images‏‎ (2 Bearbeitungen)
  201. Art-directed Watercolor Rendered Animation‏‎ (2 Bearbeitungen)
  202. A Review of the Fractal Image Coding Literature‏‎ (2 Bearbeitungen)
  203. Generative Representations for Artificial Architecture and Passive Solar Performance TR‏‎ (2 Bearbeitungen)
  204. Evolving a Logo Design using Lindenmayer Systems, Postscript & Grammatical Evolution‏‎ (2 Bearbeitungen)
  205. Automatic learning of multiple extended Boolean queries by multiobjective GA-P algorithms‏‎ (2 Bearbeitungen)
  206. DEFINING SPACES OF POTENTIAL ART The significance of representation in computer-aided creativity‏‎ (2 Bearbeitungen)
  207. Exploring aesthetic pattern formation‏‎ (2 Bearbeitungen)
  208. Polyhedral Tableaux‏‎ (2 Bearbeitungen)
  209. COMPLEXITY AND AESTHETIC PREFERENCE FOR DIVERSE VISUAL STIMULI‏‎ (2 Bearbeitungen)
  210. MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties‏‎ (2 Bearbeitungen)
  211. Yvon-Villarceau Circle Equivalents on Dupin Cyclides‏‎ (2 Bearbeitungen)
  212. Collaborative Preference Learning‏‎ (2 Bearbeitungen)
  213. Establishing Appreciation In a Creative System‏‎ (2 Bearbeitungen)
  214. The Monumental Geometry of E Pluribus Unum‏‎ (2 Bearbeitungen)
  215. Representational Random Walks‏‎ (2 Bearbeitungen)
  216. Evolution of Aesthetically Pleasing Images Without Human-In-The-Loop‏‎ (2 Bearbeitungen)
  217. Interpretation-driven Visual Association‏‎ (2 Bearbeitungen)
  218. Automated Collage Generation - With More Intent 2011‏‎ (2 Bearbeitungen)
  219. Creative Computers, Improvisation and Intimacy‏‎ (2 Bearbeitungen)
  220. A Survey and Empirical Comparison of Object Ranking Methods‏‎ (2 Bearbeitungen)
  221. Genetic Algorithms for the Generation of Models with Micropopulations‏‎ (2 Bearbeitungen)
  222. Strategies for creating new informational primitives in minds and machines‏‎ (2 Bearbeitungen)
  223. A review of content-based image retrieval systems in medical applications – clinical benefits and future directions‏‎ (2 Bearbeitungen)
  224. Global Contrast Factor - a New Approach to Image Contrast‏‎ (2 Bearbeitungen)
  225. Metacreations: Art and Artificial Life‏‎ (2 Bearbeitungen)
  226. Dimension Reduction for Object Ranking‏‎ (2 Bearbeitungen)
  227. Watercolor Illustrations of CAD Data‏‎ (2 Bearbeitungen)
  228. The Aesthetics of the Underworld‏‎ (2 Bearbeitungen)
  229. The Evolution of Fun: Automatic Level Design Through Challenge Modeling‏‎ (2 Bearbeitungen)
  230. Real-World Tessellations‏‎ (2 Bearbeitungen)
  231. EvoFashion: Customising Fashion Through Evolution‏‎ (2 Bearbeitungen)
  232. New directions for evolving expressions‏‎ (2 Bearbeitungen)
  233. Thoughts on Generative Art‏‎ (2 Bearbeitungen)
  234. Curve, Draft, and Style: Three Steps to the Image‏‎ (2 Bearbeitungen)
  235. Genetic programming with cross-task knowledge sharing for learning of visual concepts‏‎ (2 Bearbeitungen)
  236. Supervised Genetic Search for Parameter Selection in Painterly Rendering‏‎ (2 Bearbeitungen)
  237. Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves‏‎ (2 Bearbeitungen)
  238. Planes and Frames: Spatial Layering in Josef Albers' Homage to the Square Paintings‏‎ (2 Bearbeitungen)
  239. Brush Stroke Ordering Techniques for Painterly Rendering‏‎ (2 Bearbeitungen)
  240. Double Meandering Algorithm‏‎ (2 Bearbeitungen)
  241. Aesthetic Placement of Points Using Generalized Lloyd Relaxation‏‎ (2 Bearbeitungen)
  242. What is generative art? complexity theory as a context for art theory‏‎ (2 Bearbeitungen)
  243. The Art of Self-Assembly: the Self-Assemby of Art‏‎ (2 Bearbeitungen)
  244. Prospects for a cognitive neuroscience of visual aesthetics‏‎ (2 Bearbeitungen)
  245. Classification Strategies for Image Classification in Genetic Programming‏‎ (2 Bearbeitungen)
  246. Nature Inspired Creative Design – Bringing Together Ideas from Nature‏‎ (2 Bearbeitungen)
  247. 3D Geological Modeling using Sketches and Annotations from Geologic Maps‏‎ (2 Bearbeitungen)
  248. Generation and evaluation of artworks‏‎ (2 Bearbeitungen)
  249. Assessing creativity: The importance of unexpected novelty‏‎ (2 Bearbeitungen)
  250. A Rogue Dream: Web-Driven Theme Generation for Games‏‎ (2 Bearbeitungen)
  251. Spirograph inspired visualization of ecological networks‏‎ (2 Bearbeitungen)
  252. Optimizing photo composition‏‎ (2 Bearbeitungen)
  253. Live Algorithms‏‎ (2 Bearbeitungen)
  254. A hybrid image restoration approach: Using fuzzy punctual kriging and genetic programming‏‎ (2 Bearbeitungen)
  255. Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution‏‎ (2 Bearbeitungen)
  256. Measuring Complexity by Measuring Structure and Organization‏‎ (2 Bearbeitungen)
  257. Quilting the Klein Quartic‏‎ (2 Bearbeitungen)
  258. A Case Study from the Point of View of Aesthetics: A Dialogue Between an Artist and a Computer Scientist‏‎ (2 Bearbeitungen)
  259. Self-Avoiding Random Walks Yielding Labyrinths‏‎ (2 Bearbeitungen)
  260. Sketch Based Construction and Rendering of Implicit Models‏‎ (2 Bearbeitungen)
  261. On Canonical Substitution Tilings‏‎ (2 Bearbeitungen)
  262. Creative Ecosystems 2009‏‎ (2 Bearbeitungen)
  263. Magnetism and Minimal Surfaces - a Different Tool for Surface Design‏‎ (2 Bearbeitungen)
  264. Decision Tree Modeling for Ranking Data‏‎ (2 Bearbeitungen)
  265. Goal-Driven Conceptual Blending: A Computational Approach for Creativity‏‎ (2 Bearbeitungen)
  266. Extracting the Essence from Sets of Images‏‎ (2 Bearbeitungen)
  267. Highly Unlikely Triangles and Other Impossible Figures in Bead Weaving‏‎ (2 Bearbeitungen)
  268. The Analysis of the Geometric Decorations of the Stone Half-Columns of Friday Mosque of Isfahan‏‎ (2 Bearbeitungen)
  269. Flocks, herds, schools. A distributed behavioural model‏‎ (2 Bearbeitungen)
  270. RealPigment: Paint Compositing by Example‏‎ (2 Bearbeitungen)
  271. EvoMUSART 2003‏‎ (2 Bearbeitungen)
  272. Interactive Evolutionary Computation by Duplication and Diversification of L-Systems‏‎ (2 Bearbeitungen)
  273. A Fast Algorithm for Creating Turing-McCabe Patterns‏‎ (2 Bearbeitungen)
  274. Contrast Brushes: Interactive Image Enhancement by Direct Manipulation‏‎ (2 Bearbeitungen)
  275. A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution‏‎ (2 Bearbeitungen)
  276. Evolving Mondrian-Style Artworks‏‎ (2 Bearbeitungen)
  277. Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets‏‎ (2 Bearbeitungen)
  278. Transforming Exploratory Creativity with DeLeNoX‏‎ (2 Bearbeitungen)
  279. Math Bugs‏‎ (2 Bearbeitungen)
  280. Design and Measurement with Interactive Evolutionary Computation‏‎ (2 Bearbeitungen)
  281. Taming nature: tapping the creative potential of ecosystem models in the arts‏‎ (2 Bearbeitungen)
  282. Double Strip Patterns: Between Strip Patterns and Wallpaper Patterns‏‎ (2 Bearbeitungen)
  283. What makes patterns interesting in knowledge discovery systems‏‎ (2 Bearbeitungen)
  284. The Authorship of Generative Art‏‎ (2 Bearbeitungen)
  285. Four heads are better than one. combining face composites yields improvements in face likeness‏‎ (2 Bearbeitungen)
  286. Computational Models of Surprise as a Mechanism for Evaluating Creative Design‏‎ (2 Bearbeitungen)
  287. Art in global context: an evolutionary/functionalist perspective for the 21st century‏‎ (2 Bearbeitungen)
  288. Evolved Ricochet Compositions‏‎ (2 Bearbeitungen)
  289. Creating Personalized Jigsaw Puzzles‏‎ (2 Bearbeitungen)
  290. On the implicit and on the artificial - morphogenesis and emergent aesthetics in autonomous collective systems‏‎ (2 Bearbeitungen)
  291. Autonomous Evolutionary Art‏‎ (2 Bearbeitungen)
  292. Live Coding Towards Computational Creativity‏‎ (2 Bearbeitungen)
  293. Geometry and Aesthetics of Pentagonal Structures in the Art of Gerard Caris‏‎ (2 Bearbeitungen)
  294. Measuring Creativity In Software Development‏‎ (2 Bearbeitungen)
  295. Zellij Multipuzzle‏‎ (2 Bearbeitungen)
  296. Idea in a Bottle — A New Method for Creativity in Open Innovation‏‎ (2 Bearbeitungen)
  297. Evaluating Evaluation: Assessing Progress in Computational Creativity Research‏‎ (2 Bearbeitungen)
  298. The Painting Fool Teaching Interface‏‎ (2 Bearbeitungen)
  299. Animating Persian Floral Patterns‏‎ (2 Bearbeitungen)
  300. A Mathematical Approach to Obtain Isoperimetric Shapes for D-Form Construction‏‎ (2 Bearbeitungen)
  301. The painting fool: Stories from building an automated painter‏‎ (2 Bearbeitungen)
  302. Sketches by Paul the Robot‏‎ (2 Bearbeitungen)
  303. A Survey on Accelerating Evolutionary Computation Approaches‏‎ (2 Bearbeitungen)
  304. Towards Knowledge-Oriented Creativity Support in Game Design‏‎ (2 Bearbeitungen)
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