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  1. Computational Creativity Theory: The FACE and IDEA Descriptive Models‏‎ (2 Bearbeitungen)
  2. ChromoStereoscopic Rendering for Trichromatic Displays‏‎ (2 Bearbeitungen)
  3. All the truth about NEvAr‏‎ (2 Bearbeitungen)
  4. Towards MCTS for Creative Domains‏‎ (2 Bearbeitungen)
  5. Complex Polynomial Mandalas and their Symmetries‏‎ (2 Bearbeitungen)
  6. 2-Manifold Sculptures‏‎ (2 Bearbeitungen)
  7. Painting With Triangles‏‎ (2 Bearbeitungen)
  8. Visual abstraction and stylisation of maps‏‎ (2 Bearbeitungen)
  9. Arty Shapes‏‎ (2 Bearbeitungen)
  10. Global Contrast Factor - a New Approach to Image Contrast‏‎ (2 Bearbeitungen)
  11. Metacreations: Art and Artificial Life‏‎ (2 Bearbeitungen)
  12. A fast and effective model for wavelet subband histograms and its application in texture image retrieval‏‎ (2 Bearbeitungen)
  13. Reference chromosome to overcome user fatigue in iec‏‎ (2 Bearbeitungen)
  14. Drawing as transformation: From Primary Geometry to Secondary Geometry‏‎ (2 Bearbeitungen)
  15. Aesthetic Evolution of L-Systems Revisited‏‎ (2 Bearbeitungen)
  16. Shape-Changing Polyhedra‏‎ (2 Bearbeitungen)
  17. Computational and Collective Creativity: Who’s Being Creative?‏‎ (2 Bearbeitungen)
  18. Generation and evaluation of artworks‏‎ (2 Bearbeitungen)
  19. Truth to Process – Evolutionary Art and the Aesthetics of Dynamism‏‎ (2 Bearbeitungen)
  20. An upperbound to the performance for ranked-output searching: optimal weighting of query terms using a genetic algorithm‏‎ (2 Bearbeitungen)
  21. Evolving Figurative Images Using Expression-Based Evolutionary Art‏‎ (2 Bearbeitungen)
  22. A 7-Fold System for Creating Islamic Geometric Patterns Part 2: Contemporary Expression‏‎ (2 Bearbeitungen)
  23. Creative Search Trajectories and their Implications‏‎ (2 Bearbeitungen)
  24. Genetic programming with cross-task knowledge sharing for learning of visual concepts‏‎ (2 Bearbeitungen)
  25. Fitness functions for ant colony paintings‏‎ (2 Bearbeitungen)
  26. Nature Inspired Creative Design – Bringing Together Ideas from Nature‏‎ (2 Bearbeitungen)
  27. Aesthetic selection of developmental art forms‏‎ (2 Bearbeitungen)
  28. Some Aspects of Analogical Reasoning in Mathematical Creativity‏‎ (2 Bearbeitungen)
  29. Consensual Paintings‏‎ (2 Bearbeitungen)
  30. Colors and Incomputability‏‎ (2 Bearbeitungen)
  31. An Information-Theoretic Framework for Image Complexity‏‎ (2 Bearbeitungen)
  32. Straight away on Curved Spaces‏‎ (2 Bearbeitungen)
  33. Evolutionary learning of Boolean queries by multiobjective genetic programming‏‎ (2 Bearbeitungen)
  34. Crystal Flowers in Halls of Mirrors: Mathematics Meets Art and Architecture‏‎ (2 Bearbeitungen)
  35. Live Algorithms‏‎ (2 Bearbeitungen)
  36. Experiments in Objet Trouve Browsing‏‎ (2 Bearbeitungen)
  37. Preference Learning and Ranking by Pairwise Comparison‏‎ (2 Bearbeitungen)
  38. Measuring Complexity by Measuring Structure and Organization‏‎ (2 Bearbeitungen)
  39. Distance-based functions for image comparison‏‎ (2 Bearbeitungen)
  40. A novel evolutionary approach for optimizing content-based image indexing algorithms‏‎ (2 Bearbeitungen)
  41. Adaptive enlargement of state spaces in evolutionary designing‏‎ (2 Bearbeitungen)
  42. Semantics and aesthetics inference for image search: statistical learning approaches‏‎ (2 Bearbeitungen)
  43. New Topics from Recent Interactive Evolutionary Computation Researches‏‎ (2 Bearbeitungen)
  44. Computational Creativity in Naturalistic Decision–Making‏‎ (2 Bearbeitungen)
  45. Interactive Evolutionary Computation by Duplication and Diversification of L-Systems‏‎ (2 Bearbeitungen)
  46. Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets‏‎ (2 Bearbeitungen)
  47. Tabula Rasa: A Case Study in Evolutionary Curation‏‎ (2 Bearbeitungen)
  48. Pictorial Analysis of Line-drawings‏‎ (2 Bearbeitungen)
  49. Cut Colored Paper Sculptures of 3D Contour Plots of the Real and Imaginary Parts of Complex Functions‏‎ (2 Bearbeitungen)
  50. Magnetism and Minimal Surfaces - a Different Tool for Surface Design‏‎ (2 Bearbeitungen)
  51. Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test‏‎ (2 Bearbeitungen)
  52. Goal-Driven Conceptual Blending: A Computational Approach for Creativity‏‎ (2 Bearbeitungen)
  53. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR‏‎ (2 Bearbeitungen)
  54. The Geometric Studies of Some Mosaic Design Compositions and Puzzles Presented in a Historical Treatise‏‎ (2 Bearbeitungen)
  55. Highly Unlikely Triangles and Other Impossible Figures in Bead Weaving‏‎ (2 Bearbeitungen)
  56. A formal theory of creativity to model the creation of art‏‎ (2 Bearbeitungen)
  57. Benford's Law for Natural and Synthetic Images‏‎ (2 Bearbeitungen)
  58. The aMotion Toolkit: Painting with Affective Motion Textures‏‎ (2 Bearbeitungen)
  59. Sculptural Forms Based on Radially-developing Fractal Curves‏‎ (2 Bearbeitungen)
  60. Non-Realistic 3D Object Stylization‏‎ (2 Bearbeitungen)
  61. Collaborative Filtering of Color Aesthetics‏‎ (2 Bearbeitungen)
  62. Evolutionary automated recognition and characterization of an individual's artistic style‏‎ (2 Bearbeitungen)
  63. Evolving Fractal Drawings‏‎ (2 Bearbeitungen)
  64. What does water look like?‏‎ (2 Bearbeitungen)
  65. Math Bugs‏‎ (2 Bearbeitungen)
  66. Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric‏‎ (2 Bearbeitungen)
  67. A Study on Geometric Constructions on Brickwork Decorations in Iranian Architecture‏‎ (2 Bearbeitungen)
  68. Breeding on site‏‎ (2 Bearbeitungen)
  69. Four heads are better than one. combining face composites yields improvements in face likeness‏‎ (2 Bearbeitungen)
  70. Some Girihs and Puzzles from the Interlocks of Similar or Complementary Figures Treatise‏‎ (2 Bearbeitungen)
  71. ColourVis: Exploring Colour Usage in Paintings Over Time‏‎ (2 Bearbeitungen)
  72. Unexpected Beauty Hidden in Radin-Conway's Pinwheel Tiling‏‎ (2 Bearbeitungen)
  73. A Discussion on Serendipity in Creative Systems‏‎ (2 Bearbeitungen)
  74. Live Coding Towards Computational Creativity‏‎ (2 Bearbeitungen)
  75. Artificial ecosystems for creative discovery‏‎ (2 Bearbeitungen)
  76. The Adaptive Function of the Arts: Alternative Evolutionary Hypotheses‏‎ (2 Bearbeitungen)
  77. Geometry and Aesthetics of Pentagonal Structures in the Art of Gerard Caris‏‎ (2 Bearbeitungen)
  78. When novelty is not enough‏‎ (2 Bearbeitungen)
  79. Measuring Creativity In Software Development‏‎ (2 Bearbeitungen)
  80. A Visual Language for Darwin‏‎ (2 Bearbeitungen)
  81. Idea in a Bottle — A New Method for Creativity in Open Innovation‏‎ (2 Bearbeitungen)
  82. A preliminary investigation of evolution as a form design strategy‏‎ (2 Bearbeitungen)
  83. Computational Creativity through a Gap‏‎ (2 Bearbeitungen)
  84. Evolutionary Learning of Primitive-Based Visual Concepts‏‎ (2 Bearbeitungen)
  85. Suggestive Hatching‏‎ (2 Bearbeitungen)
  86. 3D-Dithered Ortho-Pictures: 3D Models from Independent 2D Images‏‎ (2 Bearbeitungen)
  87. Pannini: A New Projection for Rendering Wide Angle Perspective Images‏‎ (2 Bearbeitungen)
  88. Learning Preference Models in Recommender Systems‏‎ (2 Bearbeitungen)
  89. Art-directed Watercolor Rendered Animation‏‎ (2 Bearbeitungen)
  90. Taitographs: Drawings made by Machines‏‎ (2 Bearbeitungen)
  91. Pied de Pulse: Packing Embroidered Circles and Coil Actuators in Pied de Poule (Houndstooth)‏‎ (2 Bearbeitungen)
  92. A Review of the Fractal Image Coding Literature‏‎ (2 Bearbeitungen)
  93. Designing 2D Ordinary Differential Equations To Obtain Abstract Paintings, Illustrations and Animations‏‎ (2 Bearbeitungen)
  94. The Glitch Moment(um)‏‎ (2 Bearbeitungen)
  95. Regularity and Randomness in Bridget Riley's early Op Art‏‎ (2 Bearbeitungen)
  96. Frankensteinian Methods for Evolutionary Music Composition‏‎ (2 Bearbeitungen)
  97. Collaborative Preference Learning‏‎ (2 Bearbeitungen)
  98. Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings‏‎ (2 Bearbeitungen)
  99. Turing-like Patterns from Cellular Automata‏‎ (2 Bearbeitungen)
  100. Polyhedral Tableaux‏‎ (2 Bearbeitungen)
  101. Automated Collage Generation - With More Intent 2011‏‎ (2 Bearbeitungen)
  102. Guest editors’ introduction, Special Issue: Mathematical Models used in Aesthetic Evaluation‏‎ (2 Bearbeitungen)
  103. A Survey and Empirical Comparison of Object Ranking Methods‏‎ (2 Bearbeitungen)
  104. Automatic learning of multiple extended Boolean queries by multiobjective GA-P algorithms‏‎ (2 Bearbeitungen)
  105. The Monumental Geometry of E Pluribus Unum‏‎ (2 Bearbeitungen)
  106. Representational Random Walks‏‎ (2 Bearbeitungen)
  107. Elementary Social Interactions and Their Effects on Creativity: A Computational Simulation‏‎ (2 Bearbeitungen)
  108. Image classification: an evolutionary approach‏‎ (2 Bearbeitungen)
  109. Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence‏‎ (2 Bearbeitungen)
  110. COMPLEXITY AND AESTHETIC PREFERENCE FOR DIVERSE VISUAL STIMULI‏‎ (2 Bearbeitungen)
  111. Strategies for creating new informational primitives in minds and machines‏‎ (2 Bearbeitungen)
  112. Evolutionary shape grammars for product design‏‎ (2 Bearbeitungen)
  113. Laser-Cut Plywood and Cable-Tie Sculptures‏‎ (2 Bearbeitungen)
  114. Genetic Improvisation Model A Framework for Real-Time Performance Environments‏‎ (2 Bearbeitungen)
  115. Curious Whispers: An Embodied Artificial Creative System‏‎ (2 Bearbeitungen)
  116. The Aesthetics of the Underworld‏‎ (2 Bearbeitungen)
  117. The Evolution of Fun: Automatic Level Design Through Challenge Modeling‏‎ (2 Bearbeitungen)
  118. Real-World Tessellations‏‎ (2 Bearbeitungen)
  119. Distinctive Parameters of Expressive Motion‏‎ (2 Bearbeitungen)
  120. Ideas and Tools in Material Space - an extended spatial model of creativity‏‎ (2 Bearbeitungen)
  121. A review of content-based image retrieval systems in medical applications – clinical benefits and future directions‏‎ (2 Bearbeitungen)
  122. New directions for evolving expressions‏‎ (2 Bearbeitungen)
  123. Interaction Evaluation for Human-Computer Co-creativity: A Case Study‏‎ (2 Bearbeitungen)
  124. Classification Strategies for Image Classification in Genetic Programming‏‎ (2 Bearbeitungen)
  125. Spirograph inspired visualization of ecological networks‏‎ (2 Bearbeitungen)
  126. Towards creative evolutionary systems with interactive genetic algorithm‏‎ (2 Bearbeitungen)
  127. Content-based image retrieval via subspace-projected salient features‏‎ (2 Bearbeitungen)
  128. Supervised Genetic Search for Parameter Selection in Painterly Rendering‏‎ (2 Bearbeitungen)
  129. 3D Geological Modeling using Sketches and Annotations from Geologic Maps‏‎ (2 Bearbeitungen)
  130. Creative Agency: A Clearer Goal for Artificial Life in the Arts Dagstuhl‏‎ (2 Bearbeitungen)
  131. Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain‏‎ (2 Bearbeitungen)
  132. Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves‏‎ (2 Bearbeitungen)
  133. Visualization of Four-Dimensional Spacetimes‏‎ (2 Bearbeitungen)
  134. Planes and Frames: Spatial Layering in Josef Albers' Homage to the Square Paintings‏‎ (2 Bearbeitungen)
  135. Assessing creativity: The importance of unexpected novelty‏‎ (2 Bearbeitungen)
  136. The Art of Self-Assembly: the Self-Assemby of Art‏‎ (2 Bearbeitungen)
  137. A Rogue Dream: Web-Driven Theme Generation for Games‏‎ (2 Bearbeitungen)
  138. Prospects for a cognitive neuroscience of visual aesthetics‏‎ (2 Bearbeitungen)
  139. Designing Metrics for the Purpose of Aesthetically Evaluating‏‎ (2 Bearbeitungen)
  140. Feedback-guided Stroke Placement for a Painting Machine‏‎ (2 Bearbeitungen)
  141. Duotone Surfaces‏‎ (2 Bearbeitungen)
  142. Brush Stroke Ordering Techniques for Painterly Rendering‏‎ (2 Bearbeitungen)
  143. Aesthetic Placement of Points Using Generalized Lloyd Relaxation‏‎ (2 Bearbeitungen)
  144. Frayed Cell Diagrams‏‎ (2 Bearbeitungen)
  145. Evolution as Artist‏‎ (2 Bearbeitungen)
  146. On Canonical Substitution Tilings‏‎ (2 Bearbeitungen)
  147. Computers and Creativity: The Road Ahead‏‎ (2 Bearbeitungen)
  148. Interactive evolutionary computation for analyzing human aware mechanism‏‎ (2 Bearbeitungen)
  149. Evolutionary design of dynamic SwarmScapes‏‎ (2 Bearbeitungen)
  150. Optimizing photo composition‏‎ (2 Bearbeitungen)
  151. A Case Study from the Point of View of Aesthetics: A Dialogue Between an Artist and a Computer Scientist‏‎ (2 Bearbeitungen)
  152. Creatively Subverting Messages in Posters‏‎ (2 Bearbeitungen)
  153. Gentropy: Evolutionary 2D Texture Generation‏‎ (2 Bearbeitungen)
  154. Guided Exploration of Physically Valid Shapes for Furniture Design‏‎ (2 Bearbeitungen)
  155. Quilting the Klein Quartic‏‎ (2 Bearbeitungen)
  156. HyperRogue: Playing with Hyperbolic Geometry‏‎ (2 Bearbeitungen)
  157. Flattening the Viewable Sphere‏‎ (2 Bearbeitungen)
  158. A hybrid image restoration approach: Using fuzzy punctual kriging and genetic programming‏‎ (2 Bearbeitungen)
  159. Self-Avoiding Random Walks Yielding Labyrinths‏‎ (2 Bearbeitungen)
  160. Fractal Gaskets: Reptiles, Hamiltonian Cycles, and Spatial Development‏‎ (2 Bearbeitungen)
  161. EvoFIT: A holistic, evolutionary facial imaging technique for creating composites‏‎ (2 Bearbeitungen)
  162. Sketch Based Construction and Rendering of Implicit Models‏‎ (2 Bearbeitungen)
  163. From Stippling to Scribbling‏‎ (2 Bearbeitungen)
  164. Toward Auvers Period: Evolution of van Gogh's Style‏‎ (2 Bearbeitungen)
  165. Constructing Conceptual Spaces for Novel Associations‏‎ (2 Bearbeitungen)
  166. Virtual constructive swarm compositions and inspiration‏‎ (2 Bearbeitungen)
  167. A Fast Algorithm for Creating Turing-McCabe Patterns‏‎ (2 Bearbeitungen)
  168. Curious agents and situated design evaluations‏‎ (2 Bearbeitungen)
  169. Local Tetra Patterns: A New Feature Descriptor for Content-Based Image Retrieval‏‎ (2 Bearbeitungen)
  170. The Analysis of the Geometric Decorations of the Stone Half-Columns of Friday Mosque of Isfahan‏‎ (2 Bearbeitungen)
  171. A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution‏‎ (2 Bearbeitungen)
  172. Fast Techniques for Mosaic Rendering‏‎ (2 Bearbeitungen)
  173. RealPigment: Paint Compositing by Example‏‎ (2 Bearbeitungen)
  174. Multi-level shape description technique‏‎ (2 Bearbeitungen)
  175. Enhancements to constrained novelty search: two-population novelty search for generating game content‏‎ (2 Bearbeitungen)
  176. Impact of a Creativity Support Tool on Student Learning about Scientific Discovery Process‏‎ (2 Bearbeitungen)
  177. Evolutionary Morphing for Facial Aging Simulation‏‎ (2 Bearbeitungen)
  178. On the implicit and on the artificial - morphogenesis and emergent aesthetics in autonomous collective systems‏‎ (2 Bearbeitungen)
  179. Learning about Shadows from Artists‏‎ (2 Bearbeitungen)
  180. Art in global context: an evolutionary/functionalist perspective for the 21st century‏‎ (2 Bearbeitungen)
  181. Taming nature: tapping the creative potential of ecosystem models in the arts‏‎ (2 Bearbeitungen)
  182. The Authorship of Generative Art‏‎ (2 Bearbeitungen)
  183. Dynamic Sketching: Simulating the Process of Observational Drawings‏‎ (2 Bearbeitungen)
  184. Computers can’t jump? A quantitative approach for studying creative leaps‏‎ (2 Bearbeitungen)
  185. Content based image retrieval using color boosted salient points and shape features of an image‏‎ (2 Bearbeitungen)
  186. Animating Persian Floral Patterns‏‎ (2 Bearbeitungen)
  187. Generative and Evolutionary Design in Design Education‏‎ (2 Bearbeitungen)
  188. Evolving Levels for Super Mario Bros Using Grammatical Evolution‏‎ (2 Bearbeitungen)
  189. Gentropy: evolving 2D textures‏‎ (2 Bearbeitungen)
  190. A Mathematical Approach to Obtain Isoperimetric Shapes for D-Form Construction‏‎ (2 Bearbeitungen)
  191. Gödel, Escher, Bach: Just Another Braid‏‎ (2 Bearbeitungen)
  192. A Survey on Accelerating Evolutionary Computation Approaches‏‎ (2 Bearbeitungen)
  193. Modular Origami Halftoning: Theme and Variations‏‎ (2 Bearbeitungen)
  194. Autonomous Evolutionary Art‏‎ (2 Bearbeitungen)
  195. The Painting Fool Teaching Interface‏‎ (2 Bearbeitungen)
  196. Information Immune Systems‏‎ (2 Bearbeitungen)
  197. Sketches by Paul the Robot‏‎ (2 Bearbeitungen)
  198. Vismantic: Meaning-making with Images‏‎ (3 Bearbeitungen)
  199. Curvature-Controlled Aesthetic Curves Using Magnetic Fields‏‎ (3 Bearbeitungen)
  200. Fast Visualisation and Interactive Design of Deterministic Fractals‏‎ (3 Bearbeitungen)
  201. The T. albipennis Sand Painting Artists‏‎ (3 Bearbeitungen)
  202. Computational Game Creativity‏‎ (3 Bearbeitungen)
  203. Generating Code For Expressing Simple Preferences: Moving On From Hardcoding And Randomness‏‎ (3 Bearbeitungen)
  204. Content-based photo quality assessment‏‎ (3 Bearbeitungen)
  205. Using Argumentation to Evaluate Concept Blends in Combinatorial Creativity‏‎ (3 Bearbeitungen)
  206. Grammar based evolutionary design‏‎ (3 Bearbeitungen)
  207. Mixed-Initiative Creative Drawing with webIconoscope‏‎ (3 Bearbeitungen)
  208. Evolutionary Aesthetics‏‎ (3 Bearbeitungen)
  209. Stimulating and Simulating Creativity with Dr Inventor‏‎ (3 Bearbeitungen)
  210. Creativity in Conceptual Spaces‏‎ (3 Bearbeitungen)
  211. Neuroaesthetics: a coming of age story‏‎ (3 Bearbeitungen)
  212. Exploration and exploitation in evolutionary algorithms: a survey‏‎ (3 Bearbeitungen)
  213. The FloWr Framework: Automated Flowchart Construction, Optimisation and Alteration for Creative Systems‏‎ (3 Bearbeitungen)
  214. Enhancing Perceived Depth in Images Via Artistic Matting‏‎ (3 Bearbeitungen)
  215. Aesthetic 3D Model Evolution‏‎ (3 Bearbeitungen)
  216. No Free Lunch in the Search for Creativity‏‎ (3 Bearbeitungen)
  217. Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture‏‎ (3 Bearbeitungen)
  218. Generative Art and Evolutionary Refinement‏‎ (3 Bearbeitungen)
  219. Blending in the Hub: Towards a Collaborative Concept Invention Platform‏‎ (3 Bearbeitungen)
  220. Simple Art as Abstractions of Photographs‏‎ (3 Bearbeitungen)
  221. Computing aesthetics with image judgement systems‏‎ (3 Bearbeitungen)
  222. Organized order in ornamentation‏‎ (3 Bearbeitungen)
  223. Creativity refined: bypassing the gatekeepers of appropriateness and value‏‎ (3 Bearbeitungen)
  224. Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art‏‎ (3 Bearbeitungen)
  225. The Electric Sheep Screen-Saver: A Case Study in Aesthetic Evolution‏‎ (3 Bearbeitungen)
  226. Aesthetics and emotions in images‏‎ (3 Bearbeitungen)
  227. Interactive Evolution of Camouflage‏‎ (3 Bearbeitungen)
  228. Combining Representational Domains for Computational Creativity‏‎ (3 Bearbeitungen)
  229. Unweaving The Lexical Rainbow: Grounding Linguistic Creativity in Perceptual Semantics‏‎ (3 Bearbeitungen)
  230. A Fractal Approach Towards Visual Analogy‏‎ (3 Bearbeitungen)
  231. Artistic Stylization of Images and Video‏‎ (3 Bearbeitungen)
  232. Exploring Application Domains for Computational Creativity‏‎ (3 Bearbeitungen)
  233. You Can’t Know my Mind: A Festival of Computational Creativity‏‎ (3 Bearbeitungen)
  234. Content-based retrieval using a multiobjective genetic algorithm‏‎ (3 Bearbeitungen)
  235. Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible?‏‎ (3 Bearbeitungen)
  236. ANGELINA – Coevolution in Automated Game Design‏‎ (3 Bearbeitungen)
  237. Attributing Creative Agency: Are we doing it right?‏‎ (3 Bearbeitungen)
  238. A Semantic Map for Evaluating Creativity‏‎ (3 Bearbeitungen)
  239. Automatic content generation in the galactic arms race video game‏‎ (3 Bearbeitungen)
  240. How the Obscure Features Hypothesis Leads to Innovation Assistant Software‏‎ (3 Bearbeitungen)
  241. Folding Pseudo-Stars that are Cyclicly Hinged‏‎ (3 Bearbeitungen)
  242. Building Artistic Computer Colleagues with an Enactive Model of Creativity‏‎ (3 Bearbeitungen)
  243. Evolution of Architectural Floor Plans‏‎ (3 Bearbeitungen)
  244. An Image Retrieval Method Based on a Genetic Algorithm‏‎ (3 Bearbeitungen)
  245. Criteria for Evaluating Early Creative Behavior in Computational Agents‏‎ (3 Bearbeitungen)
  246. Artificial Life Meets Computational Creativity?‏‎ (3 Bearbeitungen)
  247. Morphable guidelines for the human head‏‎ (3 Bearbeitungen)
  248. Autonomously Creating Quality Images‏‎ (3 Bearbeitungen)
  249. On the Origins of the Term "Computational Aesthetics"‏‎ (3 Bearbeitungen)
  250. Exploring Conceptual Space in Language Games Using Hedonic Functions‏‎ (3 Bearbeitungen)
  251. A Platform for Evolving Controllers for Simulated Drawing Robots‏‎ (3 Bearbeitungen)
  252. Swarm Granulator‏‎ (3 Bearbeitungen)
  253. Exploring the Effect of Color Palette in Painterly Rendered Character Sequences‏‎ (3 Bearbeitungen)
  254. Quantifying Creativity in Art Networks‏‎ (3 Bearbeitungen)
  255. Determining an Aesthetic Inscribed Curve‏‎ (3 Bearbeitungen)
  256. Removing Tremas with a Rational Function‏‎ (3 Bearbeitungen)
  257. Computational Artistic Creativity and its Evaluation‏‎ (3 Bearbeitungen)
  258. On Symmetry, Aesthetics and Quantifying Symmetrical Complexity‏‎ (3 Bearbeitungen)
  259. A Creative Analogy Machine: Results and Challenges‏‎ (3 Bearbeitungen)
  260. Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics‏‎ (3 Bearbeitungen)
  261. Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts‏‎ (3 Bearbeitungen)
  262. Hypergraph-based Evolutionary Design System‏‎ (3 Bearbeitungen)
  263. The man behind the curtain: Overcoming skepticism about creative computers‏‎ (3 Bearbeitungen)
  264. Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes‏‎ (3 Bearbeitungen)
  265. Towards Dr Inventor: A Tool for Promoting Scientific Creativity‏‎ (3 Bearbeitungen)
  266. 09291 Abstracts Collection -- Computational Creativity: an interdisciplinary approach‏‎ (3 Bearbeitungen)
  267. Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation‏‎ (3 Bearbeitungen)
  268. Automatic Structure Generation using Genetic Programming and Fractal Geometry‏‎ (3 Bearbeitungen)
  269. An Evolutionary Approach to Automatic Video Editing‏‎ (3 Bearbeitungen)
  270. Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms‏‎ (3 Bearbeitungen)
  271. Graph Grammars as a Representation for Interactive Evolutionary 3D Design‏‎ (3 Bearbeitungen)
  272. Automatic generation of a matching function by genetic programming for effective information retrieval‏‎ (3 Bearbeitungen)
  273. Human Competence in Creativity Evaluation‏‎ (3 Bearbeitungen)
  274. Aesthetic geometry evolution in a generic interactive evolutionary design framework‏‎ (3 Bearbeitungen)
  275. Conceptualizing Creativity: From Distributional Semantics to Conceptual Spaces‏‎ (3 Bearbeitungen)
  276. Una-May O'Reilly‏‎ (3 Bearbeitungen)
  277. Knowledge Discovery of Artistic Influences: A Metric Learning Approach‏‎ (3 Bearbeitungen)
  278. Evolving Pop Art Using Scalable Vector Graphics‏‎ (3 Bearbeitungen)
  279. A Model of Runaway Evolution of Creative Domains‏‎ (3 Bearbeitungen)
  280. Semantic aware methods for evolutionary art‏‎ (3 Bearbeitungen)
  281. 09291 Summary -- Computational Creativity: an interdisciplinary approach‏‎ (3 Bearbeitungen)
  282. Co-evolutionary Methods in Evolutionary Art‏‎ (3 Bearbeitungen)
  283. Swarm Tech-Tiles Tim‏‎ (3 Bearbeitungen)
  284. ArtiE-Fract: The Artist’s Viewpoint‏‎ (3 Bearbeitungen)
  285. Teaching Evolutionary Design Systems by Extending "Context Free"‏‎ (3 Bearbeitungen)
  286. Fostering Creativity in the Teaching of Mathematics with Project Based Learning‏‎ (3 Bearbeitungen)
  287. Computational Creativity: A Philosophical Approach, and an Approach to Philosophy‏‎ (3 Bearbeitungen)
  288. Against Individual Creativity‏‎ (3 Bearbeitungen)
  289. Evolutionary Banners, exploring a generative design approach‏‎ (3 Bearbeitungen)
  290. The Escher evolver: evolution to the people‏‎ (3 Bearbeitungen)
  291. Composition Principles for Quality Depiction and Aesthetics‏‎ (3 Bearbeitungen)
  292. Adaptive Critics for Evolutionary Artists‏‎ (3 Bearbeitungen)
  293. EvoMUSART 2007‏‎ (3 Bearbeitungen)
  294. Evolutionary L-systems‏‎ (3 Bearbeitungen)
  295. On the Role of Temporary Storage in Interactive Evolution‏‎ (3 Bearbeitungen)
  296. Investigating Aesthetic Features to Model Human Preference in Evolutionary Art‏‎ (3 Bearbeitungen)
  297. Picbreeder: A case study in collaborative evolutionary exploration of design space‏‎ (3 Bearbeitungen)
  298. The Virtual Ecosystem as Generative Electronic Art‏‎ (3 Bearbeitungen)
  299. Three Mathematical Sculptures for the Mathematikon‏‎ (3 Bearbeitungen)
  300. CGP, Creativity and Art‏‎ (3 Bearbeitungen)
  301. From Klein Bottles to Modular Super-Bottles‏‎ (3 Bearbeitungen)
  302. Evolutionary Computation and Image Re-Coloring‏‎ (3 Bearbeitungen)
  303. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (3 Bearbeitungen)
  304. Defining Computational Aesthetics‏‎ (3 Bearbeitungen)
  305. EvoMUSART 2008‏‎ (3 Bearbeitungen)
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